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Phantasmal ImageCreature - IllusionYou may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it gains "When this creature becomes the target of a spell or ability, sacrifice it."
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Blood SeekerCreature - Vampire ShamanWhenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life. A drop now is all he needs to find you later. |
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Child of NightCreature - VampireLifelink (Damage dealt by this creature also causes you to gain that much life.) Sins that would be too gruesome in the light of day are made more pleasing in the dark of night. |
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Duskhunter BatCreature - BatBloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) The swamps go silent at its approach, but it still hears the heartbeat of the prey within. |
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Onyx MageCreature - Human Wizard
"We wield death and darkness, powers that make lesser mages tremble in fear." |
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Reassembling SkeletonCreature - Skeleton Warrior
"They may show up with the wrong thigh bone or mandible, but they always show up." |
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Crimson MageCreature - Human Shaman
"We wield the fires of rage. War is our blood and destruction our birthright." |
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Goblin PikerCreature - Goblin WarriorOnce he'd worked out which end of the thing was sharp, he was promoted to guard duty. |
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Goblin TunnelerCreature - Goblin Rogue
"The best way over the mountain is through." |
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Stormblood BerserkerCreature - Human BerserkerBloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Blood is holy to those whose god is War. |
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Wall of TorchesCreature - WallDefender (This creature can't attack.) The foolish try to leap through the unlit spaces. The arrogant believe the fires harmless. The wise find a different door. |
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Garruk's CompanionCreature - BeastTrample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
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Jade MageCreature - Human Shaman
"We are one with the wild things. Life blooms from our fingertips and nature responds to our summons." |
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Runeclaw BearCreature - BearThe only honey it wants is the sweet nectar flowing through your veins. |
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SkinshifterCreature - Human Shaman
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Loyal CatharCreature - Human SoldierVigilance "I trust myself to do my duty, even unto death. It's what comes after that I'm afraid of." |
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Niblis of the UrnCreature - SpiritFlying "I never had the nerve to open that bottle. I'll bet you're wishing right now you hadn't been so curious yourself." |
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Thalia, Guardian of ThrabenLegendary Creature - Human SoldierFirst strike "Thraben is our home and I will not see it fall to this unhallowed horde." |
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Thraben HereticCreature - Human Wizard
"Let them decry me for burning the dead. I'm not giving those ghoulcallers any more fuel for their madness." |
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Screeching SkaabCreature - ZombieWhen Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard. Its screeching is the sound of you losing your mind. |
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ShriekgeistCreature - SpiritFlying Wounds of the flesh are easy to heal. Wounds of the mind may never be undone. |
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Black CatCreature - Zombie CatWhen Black Cat dies, target opponent discards a card at random. Its last life is spent tormenting your dreams. |
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Highborn GhoulCreature - ZombieIntimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) "All the dead sleep lightly here, no matter how refined their beds may be." |
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Skirsdag FlayerCreature - Human Cleric
Certain initiates into the Skirsdag cult take a vow of blindness, pledging obedience to none but demonkind. |
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Hinterland HermitCreature - Human WerewolfAt the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit. He tried to live far from those he could hurt . . . |
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Dawntreader ElkCreature - Elk
Silent as winter snow, it seeks wild places unspoiled by the walking dead. |
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Deranged OutcastCreature - Human Rogue
Cast out by his village, he now takes grim offense at refugees who seek shelter in his forest. |
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Scorned VillagerCreature - Human Werewolf
"My village's fear drove me into the wild . . ." |
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Somberwald DryadCreature - DryadForestwalk (This creature is unblockable as long as defending player controls a Forest.) The Somberwald is her domain, and she has yet to hear an acceptable excuse for trespassing. |
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Strangleroot GeistCreature - SpiritHaste Geists of the hanged often haunt the tree on which they died. |
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Avacynian PriestCreature - Human Cleric
Moorlanders speak in awe of the priests' talent for arriving just in time to drive off the wicked things that prowl the ravished parish. |
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Cloistered YouthCreature - HumanAt the beginning of your upkeep, you may transform Cloistered Youth. "I heard her talking in her sleep-pleading, shrieking, snarling. It was not my daughter's voice. That is not my daughter." |
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Elite InquisitorCreature - Human SoldierFirst strike, vigilance "No matter how many I kill, there are always more to hunt. It makes me smile just to think about it." |
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Silverchase FoxCreature - Fox
"Be careful in your hunt. The clever little creature can steal your wards and lead you right into the werewolf's den." |
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Spectral RiderCreature - Spirit KnightIntimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Never a word. Never a warning. Only the sound of hoofbeats along the crossways, and the screams of the avenged. |
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Unruly MobCreature - HumanWhenever another creature you control dies, put a +1/+1 counter on Unruly Mob. "Who says werewolves are the only ones who can hunt as a pack?" |
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Deranged AssistantCreature - Human Wizard
"Garl, adjust the slurry dispensers. Garl, fetch more corpses. Garl, quit crying and give me your brain tissue. If he doesn't stop being so rude, I'm quitting." |
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Invisible StalkerCreature - Human RogueHexproof (This creature can't be the target of spells or abilities your opponents control.) "All that concerns me is the vampires' sense of smell and those freezing Nephalian nights." |
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Ludevic's Test SubjectCreature - LizardDefender
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MindshriekerCreature - Spirit BirdFlying
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Snapcaster MageCreature - Human WizardFlash
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Stitcher's ApprenticeCreature - Homunculus
"Oglor create life, Oglor take it away. Oglor god! . . . until Master return." |
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Disciple of GriselbrandCreature - Human Cleric
The demon Griselbrand dared to stand against Avacyn, earning him the loathing of thousands and the admiration of a few. |
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Manor SkeletonCreature - SkeletonHaste Lungs dried to parchment wheeze blasphemies within a cage of bleached bone. |
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Skirsdag High PriestCreature - Human ClericMorbid - "Thraben's pleas fall on deaf ears. Ours do not." |
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Vampire InterloperCreature - Vampire ScoutFlying He listens to every heartbeat, deciding which one of hundreds he will stop. |
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Ashmouth HoundCreature - Elemental HoundWhenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature. Its fiery paws make it easy to track, which is very useful when you want to go in exactly the opposite direction. |
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Bloodcrazed NeonateCreature - VampireBloodcrazed Neonate attacks each turn if able. While elder vampires select their meals with care, the newly sired frenzy at the first whiff. |
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Village IronsmithCreature - Human WerewolfFirst strike Each night, he abandons the trappings of civilization. |
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Ambush ViperCreature - SnakeFlash (You may cast this spell any time you could cast an instant.) "Living creatures seldom impress me. But I like this one." |
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Boneyard WurmCreature - WurmBoneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard. The only thing it likes more than discovering a pit of bones is adding to it. |
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Darkthicket WolfCreature - Wolf
Werewolf slayers don't know for certain how werewolves are created. So they kill all the wolves, just to be safe. |
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Gatstaf ShepherdCreature - Human WerewolfAt the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd. "What is worse than a wolf in sheep's clothing?" |
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Hamlet CaptainCreature - Human WarriorWhenever Hamlet Captain attacks or blocks, other Human creatures you control get +1/+1 until end of turn. "I would fear this fight, bloodsucker, were I alone." |
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Mayor of AvabruckCreature - Human Advisor WerewolfOther Human creatures you control get +1/+1. He can deny his true nature for only so long. |
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Azorius ArresterCreature - Human SoldierWhen Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) "You have the right to remain silent. Mostly because I tire of your excuses." |
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Concordia PegasusCreature - PegasusFlying "A kick from its hooves is like a bolt of lightning. I'd know. I've been hit by both." |
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Fencing AceCreature - Human SoldierDouble strike (This creature deals both first-strike and regular combat damage.) His prowess gives the guildless hope that they can hold out against tyranny. |
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Keening ApparitionCreature - SpiritSacrifice Keening Apparition: Destroy target enchantment. Some souls are too damaged to be of use to the Orzhov. |
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Precinct CaptainCreature - Human SoldierFirst strike "In troubled times, we all need someone to watch our back." |
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Crosstown CourierCreature - VedalkenWhenever Crosstown Courier deals combat damage to a player, that player puts that many cards from the top of his or her library into his or her graveyard. Information travels quickly through Ravnica's network of messengers and thought agents. |
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DoorkeeperCreature - HomunculusDefender One piercing stare usually convinces thieves to go elsewhere. |
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Daggerdrome ImpCreature - ImpFlying One of the many reasons why open-air markets close at dusk. |
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Grim RoustaboutCreature - Skeleton WarriorUnleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) He'll point you to your death row seats. |
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Pack RatCreature - RatPack Rat's power and toughness are each equal to the number of Rats you control.
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Tavern SwindlerCreature - Human Rogue
Rakdos cultists are her best customers. They never flinch at pain and are seldom good at math. |
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Thrill-Kill AssassinCreature - Human AssassinDeathtouch As the bounty on Massacre Girl rose, so did the number of imitators. |
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Ash ZealotCreature - Human WarriorFirst strike, haste "Smarter than death? Let's see you outsmart my mace, necromancer!" |
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Gore-House ChainwalkerCreature - Human WarriorUnleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) If the pig's blood drips on you, you're next on the chain. |
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BrushstriderCreature - BeastVigilance Magistrate Ludy agreed to designate land for the brushstriders only after several broken windows and dozens of missing blini-cakes. |
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Drudge BeetleCreature - InsectScavenge The Street Swarm is the labor class that drives the Golgari's endless cycle of life and death. |
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Gatecreeper VineCreature - PlantDefender Every inch of Ravnica is home to something. |
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Goblin ElectromancerCreature - Goblin WizardInstant and sorcery spells you cast cost When asked how much power is required, Izzet mages always answer "more." |
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Korozda GuildmageCreature - Elf Shaman
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Lotleth TrollCreature - Zombie TrollTrample He lurks in the undercity, eager for the corpse haulers to unload their rotting cargo. |
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New Prahv GuildmageCreature - Human Wizard
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Nivix GuildmageCreature - Human Wizard
"The only action worth taking is one with an unknown outcome." |
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Rix Maadi GuildmageCreature - Human Shaman
Insatiable, irresistible, and insane. |
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Vitu-Ghazi GuildmageCreature - Dryad Shaman
"Preachers of freedom forget that conformity can be beautiful." |
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Frostburn WeirdCreature - Weird
Many chemisters are oblivious to the innumerable machinations of their guild, instead focusing obsessively on creating the perfect weird. |
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Rakdos Shred-FreakCreature - Human BerserkerHaste "If there were such a thing as a soul, I think it would be behind the gallbladder but above the kidneys." |
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Jötun GruntCreature - Giant SoldierCumulative upkeep-Put two cards from a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Monk RealistCreature - Human Monk ClericWhen Monk Realist enters the battlefield, destroy target enchantment. "We plant the seeds of doubt to harvest the crop of wisdom." |
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Wall of OmensCreature - WallDefender "I search for a vision of Zendikar that does not include the Eldrazi." |
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Ethersworn CanonistArtifact Creature - Human ClericEach player who has cast a nonartifact spell this turn can't cast additional nonartifact spells. "The noble work of our order is to infuse all life on Esper with etherium. Our goal will be reached more rapidly if new life is . . . suppressed." |
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Knight of the Skyward EyeCreature - Human Knight
The Order of the Skyward Eye does the bidding of an evil force, unwittingly stirring fear and mistrust across Bant in accordance with his plans. |
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Knight of the White OrchidCreature - Human KnightFirst strike Both guide and guard on open plain. |
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MetallurgeonArtifact Creature - Human Artificer
"By the time I got there, the heart had stopped. Fortunately, I was able to replace it with something better." |
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Sighted-Caste SorcererCreature - Human WizardExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
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Sigiled PaladinCreature - Human KnightFirst strike Each sigil marks the recognition of a great deed and signifies a duty owed to the one who granted it. |
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Etherium SculptorArtifact Creature - Vedalken ArtificerArtifact spells you cast cost The greatest masters of the craft abandon tools altogether, shaping metal with hand and mind alone. |
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Jhessian LookoutCreature - Human ScoutShe stands ready, always watchful, knowing that weeks of peace and serenity can be overturned by a single distant sail. |
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Blister BeetleCreature - InsectWhen Blister Beetle enters the battlefield, target creature gets -1/-1 until end of turn. Warriors of the Rip Clan wear their beetle-acid scars proudly, even modifying clothing and armor to better display the trophy. |
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Dregscape ZombieCreature - ZombieUnearth The undead of Grixis are fueled by their hatred of the living. |
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Glaze FiendArtifact Creature - IllusionFlying Before the zealots of the Ethersworn came to power, Esper illusionists dreamed up creations to mimic a variety of substances. |
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Puppet ConjurerArtifact Creature - Human Wizard
He scowls at his imperfect creation, then crushes it to scrap. He salvages the etherium and begins anew. |
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Bloodthorn TaunterCreature - Human ScoutHaste Naya's celebrants stoke the gargantuans into a rage, loosing a tide of muscle with the precision of an arrow. |
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Cylian ElfCreature - Elf ScoutFrom her sunsail tent high above the forest floor, an elf harkener can hear the footfalls of a single creature through the cacophony of Naya's jungle sounds. |
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Druid of the AnimaCreature - Elf Druid
Although the Anima herself remains at the Sacellum, her druids roam Naya, collecting mana bonds with every location in the world. |
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Deft DuelistCreature - Human RogueFirst strike Some Serul Cove rogues traffic in stolen sigils, which fetch a high price from those who would rather pay for honor than earn it. |
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