Card Library

Sort by: Name Mana Type

Imposing Visage

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked except by two or more creatures.

With the horrible mask, Lagfrak the Low terrorized the countryside. But then he met Il-Chunt, the mask's model . . . .

Mana:
Cardset: Fifth Edition #241 (Common)
Ice Age #193 (Common)
Type: Enchantment

Ironclaw Curse

Enchantment - Aura

Enchant creature

Enchanted creature gets -0/-1.

Enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness.

Mana:
Cardset: Fifth Edition #244 (Rare)
Homelands #96 (Rare)
Type: Enchantment

Armor of Faith

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1.

: Enchanted creature gets +0/+1 until end of turn.

"Keep your chain mail, warrior. I have my own form of protection."
-Halvor Arenson, Kjeldoran priest

Mana:
Cardset: Fifth Edition #284 (Common)
Ice Age #228 (Common)
Type: Enchantment

Dread of Night

Enchantment

White creatures get -1/-1.

"These moonless, foreign skies keep me in thrall. Dark whispers echo in the night, and I cannot resist."
-Selenia, dark angel

Mana:
Cardset: Sixth Edition #122 (Unknown)
Tempest #24 (Uncommon)
Type: Enchantment

Darkest Hour

Enchantment

All creatures are black.

The eclipse made it clear whose side the sky was on.

Mana:
Cardset: Seventh Edition #128 (Rare)
Urza's Saga #128 (Rare)
Type: Enchantment

Spreading Algae

Enchantment - Aura

Enchant Swamp

When enchanted land becomes tapped, destroy it.

When Spreading Algae is put into a graveyard from the battlefield, return Spreading Algae to its owner's hand.

Mana:
Cardset: Eighth Edition #281 (Uncommon)
Urza's Saga #274 (Uncommon)
Type: Enchantment

Drop of Honey

Enchantment

At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.

When there are no creatures on the battlefield, sacrifice Drop of Honey.

Mana:
Cardset: Arabian Nights #31 (Uncommon)
Type: Enchantment

Artifact Ward

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked by artifact creatures.

Prevent all damage that would be dealt to enchanted creature by artifact sources.

Enchanted creature can't be the target of abilities from artifact sources.

Mana:
Cardset: Antiquities #96 (Common)
Type: Enchantment

Imprison

Enchantment - Aura

Enchant creature

Whenever a player activates an ability of enchanted creature with in its activation cost that isn't a mana ability, you may pay . If you do, counter that ability. If you don't, destroy Imprison.

Whenever enchanted creature attacks or blocks, you may pay . If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy Imprison.

Mana:
Cardset: Legends #21 (Rare)
Type: Enchantment

Dream Coat

Enchantment - Aura

Enchant creature

: Enchanted creature becomes the color or colors of your choice. Activate this ability only once each turn.

"Adopt the character of the twisting octopus, which takes on the appearance of the nearby rock. Now follow in this direction, now turn a different hue." -Theognis, Elegies 1, 215

Mana:
Cardset: Legends #51 (Uncommon)
Type: Enchantment

Field of Dreams

World Enchantment

Players play with the top card of their libraries revealed.

Some people say that the world is round, and if you travel far enough you'll come to the other side, where everything is upside down.

Mana:
Cardset: Legends #55 (Rare)
Type: Enchantment

Cocoon

Enchantment - Aura

Enchant creature you control

Enchanted creature doesn't untap during your untap step if Cocoon has a pupa counter on it.

When Cocoon enters the battlefield, tap enchanted creature and put three pupa counters on Cocoon.

At the beginning of your upkeep, remove a pupa counter from Cocoon. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying. (This effect lasts indefinitely.)

Mana:
Cardset: Legends #92 (Uncommon)
Type: Enchantment

Concordant Crossroads

World Enchantment

All creatures have haste.

Mana:
Cardset: Legends #93 (Rare)
Type: Enchantment

Revelation

World Enchantment

Players play with their hands revealed.

"Many are in high place, and of renown: but mysteries are revealed unto the meek." -Ecclesiastes 3:19

Mana:
Cardset: Legends #116 (Rare)
Type: Enchantment

Storm World

World Enchantment

At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in his or her hand.

Mana:
Cardset: Legends #162 (Rare)
Type: Enchantment

Equinox

Enchantment - Aura

Enchant land

Enchanted land has ": Counter target spell if it would destroy a land you control."

Mana:
Cardset: Legends #182 (Common)
Type: Enchantment

Tangle Kelp

Enchantment - Aura

Enchant creature

When Tangle Kelp enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn.

Mana:
Cardset: The Dark #36 (Rare)
Type: Enchantment

Fasting

Enchantment

At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it.

If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life.

When you draw a card, destroy Fasting.

Mana:
Cardset: The Dark #80 (Rare)
Type: Enchantment

Tidal Flats

Enchantment

: For each attacking creature without flying, its controller may pay . If he or she doesn't, creatures you control blocking that creature gain first strike until end of turn.

Mana:
Cardset: Fallen Empires #54 (Common)
Fallen Empires #55 (Common)
Fallen Empires #56 (Common)
Type: Enchantment

Elven Fortress

Enchantment

: Target blocking creature gets +0/+1 until end of turn.

Many Elven Fortresses weren't built by masons and carpenters, but created from the living forest itself.

Mana:
Cardset: Fallen Empires #67 (Common)
Fallen Empires #68 (Common)
Fallen Empires #69 (Common)
Fallen Empires #70 (Common)
Type: Enchantment

Essence Flare

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+0.

At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.

Never underestimate the power of the soul unleashed.

Mana:
Cardset: Ice Age #69 (Common)
Type: Enchantment

Mystic Might

Enchantment - Aura

Enchant land you control

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Enchanted land has ": Target creature gets +2/+2 until end of turn."

Mana:
Cardset: Ice Age #86 (Rare)
Type: Enchantment

Mystic Remora

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .

Mana:
Cardset: Ice Age #87 (Common)
Type: Enchantment

Earthlore

Enchantment - Aura

Enchant land you control

Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate this ability only if enchanted land is untapped.

"Even the ground is our friend."
-Kolbjörn, Elder Druid of the Juniper Order

Mana:
Cardset: Ice Age #119 (Common)
Type: Enchantment

Black Scarab

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked by black creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a black permanent.

Mana:
Cardset: Ice Age #230 (Uncommon)
Type: Enchantment

Blue Scarab

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked by blue creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent.

Mana:
Cardset: Ice Age #233 (Uncommon)
Type: Enchantment

Fylgja

Enchantment - Aura

Enchant creature

Fylgja enters the battlefield with four healing counters on it.

Remove a healing counter from Fylgja: Prevent the next 1 damage that would be dealt to enchanted creature this turn.

: Put a healing counter on Fylgja.

Mana:
Cardset: Ice Age #250 (Common)
Type: Enchantment

Green Scarab

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked by green creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a green permanent.

Mana:
Cardset: Ice Age #252 (Uncommon)
Type: Enchantment

Red Scarab

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked by red creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a red permanent.

Mana:
Cardset: Ice Age #273 (Uncommon)
Type: Enchantment

White Scarab

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked by white creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a white permanent.

Mana:
Cardset: Ice Age #280 (Uncommon)
Type: Enchantment

Awesome Presence

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked unless defending player pays for each creature he or she controls that's blocking it.

"At the core of all power is raw passion." -Gerda Äagesdotter,
Archmage of the Unseen

Mana:
Cardset: Alliances #34 (Common)
Alliances #35 (Common)
Type: Enchantment

Gift of the Woods

Enchantment - Aura

Enchant creature

Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life.

Mana:
Cardset: Alliances #73 (Common)
Alliances #74 (Common)
Type: Enchantment

Nature's Chosen

Enchantment - Aura

Enchant creature you control

: Untap enchanted creature. Activate this ability only during your turn and only once each turn.

Tap enchanted creature: Untap target artifact, creature, or land. Activate this ability only if enchanted creature is white and is untapped and only once each turn.

Mana:
Cardset: Alliances #81 (Uncommon)
Type: Enchantment

Veteran's Voice

Enchantment - Aura

Enchant creature you control

Tap enchanted creature: Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate this ability only if enchanted creature is untapped.

"Good soldiers rely first upon their training, then upon their instincts." -King Darien of Kjeldor

Mana:
Cardset: Alliances #123 (Common)
Alliances #124 (Common)
Type: Enchantment

Inheritance

Enchantment

Whenever a creature dies, you may pay . If you do, draw a card.

"More than lessons may be gained from the past."
-Halvor Arensson, Kjeldoran Priest

Mana:
Cardset: Alliances #130 (Uncommon)
Type: Enchantment

Cloak of Invisibility

Enchantment - Aura

Enchant creature

Enchanted creature has phasing and can't be blocked except by Walls. (It phases in or out before its controller untaps during each of his or her untap steps. While it's phased out, it's treated as though it doesn't exist.)

"Useful . . . if you can find it."
-Pashad ibn Asim, Suq'Ata trader

Mana:
Cardset: Mirage #58 (Common)
Type: Enchantment

Mind Harness

Enchantment - Aura

Enchant red or green creature

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

You control enchanted creature.

Centuries ago, Mangara won the loyalty of the Quirion not by ruling their minds but by supporting their independence.

Mana:
Cardset: Mirage #78 (Uncommon)
Type: Enchantment

Death Watch

Enchantment - Aura

Enchant creature

When enchanted creature dies, its controller loses life equal to its power and you gain life equal to its toughness.

"Watch death wait / Wait, death, watch / Steal breath swiftly / but steal life slowly."
-Suq'Ata dirge

Mana:
Cardset: Visions #7 (Common)
Type: Enchantment

Betrayal

Enchantment - Aura

Enchant creature an opponent controls

Whenever enchanted creature becomes tapped, you draw a card.

"Sometimes a burden can be borne only on the shoulders of a willing enemy."
-Suq'Ata aphorism

Mana:
Cardset: Visions #26 (Common)
Type: Enchantment

Vanishing

Enchantment - Aura

Enchant creature

: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.)

"Careless, like a child with fire, so was I with time."
-Teferi

Mana:
Cardset: Visions #48 (Common)
Type: Enchantment

Elephant Grass

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Black creatures can't attack you.

Nonblack creatures can't attack you unless their controller pays for each creature he or she controls that's attacking you.

"How have I angered nature that she would imprison me in a labyrinth of grass?"
-Kasib ibn Naji, Letters

Mana:
Cardset: Visions #54 (Uncommon)
Type: Enchantment

Mortal Wound

Enchantment - Aura

Enchant creature

When enchanted creature is dealt damage, destroy it.

"Their tears spill over Jamuraa. Mixed with blood, they wash everything red."
-"Love Song of Night and Day"

Mana:
Cardset: Visions #63 (Common)
Type: Enchantment

Spider Climb

Enchantment - Aura

You may cast Spider Climb as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

Enchanted creature gets +0/+3 and has reach. (It can block creatures with flying.)

Mana:
Cardset: Visions #70 (Common)
Type: Enchantment

Mob Mentality

Enchantment - Aura

Enchant creature

Enchanted creature has trample.

Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures.

"Why is loud stupidity so infectious?"
-Rana, Suq'Ata market fool

Mana:
Cardset: Visions #88 (Uncommon)
Type: Enchantment

Apathy

Enchantment - Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

At the beginning of the upkeep of enchanted creature's controller, that player may discard a card at random. If he or she does, untap that creature.

Mana:
Cardset: Weatherlight #33 (Common)
Type: Enchantment

Mana Chains

Enchantment - Aura

Enchant creature

Enchanted creature has "Cumulative upkeep ." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)

"The Lord of the Wastes must be destroyed; I am bound to this destiny by the chains of fate. If only Gerrard would see his part."
-Sisay, journal

Mana:
Cardset: Weatherlight #41 (Common)
Type: Enchantment

Briar Shield

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1.

Sacrifice Briar Shield: Enchanted creature gets +3/+3 until end of turn.

In all its forms, the forest is the elves' best protector.

Mana:
Cardset: Weatherlight #63 (Common)
Type: Enchantment

Alms

Enchantment

, Exile the top card of your graveyard: Prevent the next 1 damage that would be dealt to target creature this turn.

"Helping people is mostly a matter of teaching them to help themselves."
-Sisay, journal

Mana:
Cardset: Weatherlight #119 (Common)
Type: Enchantment

Kithkin Armor

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked by creatures with power 3 or greater.

Sacrifice Kithkin Armor: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.

Mana:
Cardset: Weatherlight #135 (Common)
Type: Enchantment

Endless Scream

Enchantment - Aura

Enchant creature

Endless Scream enters the battlefield with X scream counters on it.

Enchanted creature gets +1/+0 for each scream counter on Endless Scream.

"I have made Crovax weep; now I will make him scream. The pain will not end, but will bind him to me."
-Volrath

Mana:
Cardset: Tempest #26 (Common)
Type: Enchantment

Sadistic Glee

Enchantment - Aura

Enchant creature

Whenever a creature dies, put a +1/+1 counter on enchanted creature.

"First blood isn't as important as last blood."
-Gerrard of the Weatherlight

Mana:
Cardset: Tempest #47 (Common)
Type: Enchantment

Sarcomancy

Enchantment

When Sarcomancy enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield.

At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you.

Mana:
Cardset: Tempest #48 (Rare)
Type: Enchantment

Eladamri's Vineyard

Enchantment

At the beginning of each player's precombat main phase, add to that player's mana pool.

The mushroom wine made Gerrard's head spin, and his stomach soon followed suit.

Mana:
Cardset: Tempest #118 (Rare)
Type: Enchantment

Frog Tongue

Enchantment - Aura

Enchant creature

When Frog Tongue enters the battlefield, draw a card.

Enchanted creature has reach. (It can block creatures with flying.)

"But why can't I get one?" sniveled Squee. "All da bugs here got wings."

Mana:
Cardset: Tempest #122 (Common)
Type: Enchantment

Mirri's Guile

Enchantment

At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.

Hanna was astounded. Mirri read every leaf and wisp of breeze like a book of ancient lore.

Mana:
Cardset: Tempest #130 (Rare)
Type: Enchantment

Storm Front

Enchantment

: Tap target creature with flying.

The calmest day on Rath would be thought a storm anywhere else.

Mana:
Cardset: Tempest #153 (Uncommon)
Type: Enchantment

Crown of Flames

Enchantment - Aura

Enchant creature

: Enchanted creature gets +1/+0 until end of turn.

: Return Crown of Flames to its owner's hand.

It is the forge of kings.

Mana:
Cardset: Invasion #142 (Common)
Tempest #169 (Common)
Type: Enchantment

Tahngarth's Rage

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1.

"Taste my horns!"
-Tahngarth of the Weatherlight

Mana:
Cardset: Tempest #209 (Uncommon)
Type: Enchantment

Flickering Ward

Enchantment - Aura

Enchant creature

As Flickering Ward enters the battlefield, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward.

: Return Flickering Ward to its owner's hand.

Mana:
Cardset: Tempest #231 (Uncommon)
Type: Enchantment

Gerrard's Battle Cry

Enchantment

: Creatures you control get +1/+1 until end of turn.

Gerrard grinned and drew his sword. "This won't be a fair fight," he called to his crew. "They should have brought a second ship!"

Mana:
Cardset: Tempest #233 (Rare)
Type: Enchantment

Tortured Existence

Enchantment

, Discard a creature card: Return target creature card from your graveyard to your hand.

"There are terrors lurking in the unseen corners of us all."
-Crovax

Mana:
Cardset: Stronghold #24 (Common)
Type: Enchantment

Burgeoning

Enchantment

Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.

"The plants said, ‘We will fight the stone with root and stem and seed. We are patient. We will win.'"
-Skyshroud myth of the forest

Mana:
Cardset: Stronghold #52 (Rare)
Type: Enchantment

Flowstone Blade

Enchantment - Aura

Enchant creature

: Enchanted creature gets +1/-1 until end of turn.

"Remember the fable of the elf who came upon a cave of gold. In trying to free the largest piece, she was crushed by its weight."
-Karn, silver golem

Mana:
Cardset: Conspiracy #143 (Common)
Stronghold #83 (Common)
Type: Enchantment

Samite Blessing

Enchantment - Aura

Enchant creature

Enchanted creature has ": The next time a source of your choice would deal damage to target creature this turn, prevent that damage."

Knit bone, darn flesh,
Stitch skin, weave breath.
-Samite healing ritual

Mana:
Cardset: Stronghold #113 (Common)
Type: Enchantment

Limited Resources

Enchantment

When Limited Resources enters the battlefield, each player chooses five lands he or she controls and sacrifices the rest.

Players can't play lands as long as ten or more lands are on the battlefield.

Mana:
Cardset: Exodus #10 (Rare)
Type: Enchantment

Reconnaissance

Enchantment

: Remove target attacking creature you control from combat and untap it.

War favors the informed.

Mana:
Cardset: Exodus #17 (Uncommon)
Type: Enchantment

Cursed Flesh

Enchantment - Aura

Enchant creature

Enchanted creature gets -1/-1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

A farewell to arms . . . and feet . . . and legs . . . .

Mana:
Cardset: Invasion #98 (Common)
Exodus #56 (Common)
Type: Enchantment

Dizzying Gaze

Enchantment - Aura

Enchant creature you control

: Enchanted creature deals 1 damage to target creature with flying.

"When I cut down my angel I only started my fall."
-Crovax

Mana:
Cardset: Exodus #81 (Common)
Type: Enchantment

Onslaught

Enchantment

Whenever you cast a creature spell, tap target creature.

The last thing to go through the mogg's mind was its teeth.

Mana:
Cardset: Exodus #92 (Common)
Type: Enchantment

Bequeathal

Enchantment - Aura

Enchant creature

When enchanted creature dies, you draw two cards.

"On my death, I give you this treasure: the knowledge that life is hard, yet too soon past."
-Dal funeral rite

Mana:
Cardset: Exodus #106 (Common)
Type: Enchantment

Elven Palisade

Enchantment

Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn.

"Volrath is not the only one who can shape this world to serve him."
-Eladamri, Lord of Leaves

Mana:
Cardset: Exodus #109 (Uncommon)
Type: Enchantment

Manabond

Enchantment

At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.

Mana:
Cardset: Exodus #113 (Rare)
Type: Enchantment

Predatory Hunger

Enchantment - Aura

Enchant creature

Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature.

Hunger growls, never purrs.

Mana:
Cardset: Exodus #117 (Common)
Type: Enchantment

Defensive Formation

Enchantment

Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it.

"Your enemies will pound upon the door of your defenses, but only you shall have the key, and it is the key of life."
-Song of All, canto 873

Mana:
Cardset: Urza's Saga #9 (Uncommon)
Type: Enchantment

Opal Caryatid

Enchantment

When an opponent casts a creature spell, if Opal Caryatid is an enchantment, Opal Caryatid becomes a 2/2 Soldier creature.

Mana:
Cardset: Urza's Saga #24 (Common)
Type: Enchantment

Serra's Hymn

Enchantment

At the beginning of your upkeep, you may put a verse counter on Serra's Hymn.

Sacrifice Serra's Hymn: Prevent the next X damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose, where X is the number of verse counters on Serra's Hymn.

Mana:
Cardset: Urza's Saga #48 (Uncommon)
Type: Enchantment

Veil of Birds

Enchantment

When an opponent casts a spell, if Veil of Birds is an enchantment, Veil of Birds becomes a 1/1 Bird creature with flying.

When wind marries sky, even the bride's veil sings her praises.

Mana:
Cardset: Urza's Saga #106 (Common)
Type: Enchantment

Veiled Sentry

Enchantment

When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's converted mana cost.

Mana:
Cardset: Urza's Saga #109 (Uncommon)
Type: Enchantment

Planar Void

Enchantment

Whenever another card is put into a graveyard from anywhere, exile that card.

"Planeswalking isn't about walking. It's about falling and screaming."
-Xantcha, Phyrexian outcast

Mana:
Cardset: Urza's Saga #149 (Uncommon)
Type: Enchantment

Sicken

Enchantment - Aura

Enchant creature

Enchanted creature gets -1/-1.

Cycling (, Discard this card: Draw a card.)

Urza dared to attack Phyrexia. Slowly, it retaliated.

Mana:
Cardset: Urza's Saga #156 (Common)
Type: Enchantment

Carpet of Flowers

Enchantment

At the beginning of each of your main phases, if you haven't added mana to your mana pool with this ability this turn, you may add up to X mana of any one color to your mana pool, where X is the number of Islands target opponent controls.

Mana:
Cardset: Urza's Saga #240 (Uncommon)
Type: Enchantment

Exploration

Enchantment

You may play an additional land on each of your turns.

The first explorers found Argoth a storehouse of natural wealth-towering forests grown over rich veins of ore.

Mana:
Cardset: Conspiracy #164 (Rare)
Urza's Saga #250 (Rare)
Type: Enchantment

Hidden Guerrillas

Enchantment

When an opponent casts an artifact spell, if Hidden Guerrillas is an enchantment, Hidden Guerrillas becomes a 5/3 Soldier creature with trample.

Mana:
Cardset: Urza's Saga #261 (Uncommon)
Type: Enchantment

Hidden Herd

Enchantment

When an opponent plays a nonbasic land, if Hidden Herd is an enchantment, Hidden Herd becomes a 3/3 Beast creature.

Mana:
Cardset: Urza's Saga #262 (Rare)
Type: Enchantment

Hidden Predators

Enchantment

When an opponent controls a creature with power 4 or greater, if Hidden Predators is an enchantment, Hidden Predators becomes a 4/4 Beast creature.

Mana:
Cardset: Urza's Saga #263 (Rare)
Type: Enchantment

Hidden Spider

Enchantment

When an opponent casts a creature spell with flying, if Hidden Spider is an enchantment, Hidden Spider becomes a 3/5 Spider creature with reach. (It can block creatures with flying.)

It wants only to dress you in silk.

Mana:
Cardset: Urza's Saga #264 (Common)
Type: Enchantment

War Dance

Enchantment

At the beginning of your upkeep, you may put a verse counter on War Dance.

Sacrifice War Dance: Target creature gets +X/+X until end of turn, where X is the number of verse counters on War Dance.

Mana:
Cardset: Urza's Saga #282 (Uncommon)
Type: Enchantment

Phyrexian Reclamation

Enchantment

, Pay 2 life: Return target creature card from your graveyard to your hand.

Death is no excuse to stop working.

Mana:
Cardset: Commander 2013 #88 (Uncommon)
Urza's Legacy #63 (Uncommon)
Type: Enchantment

Hidden Gibbons

Enchantment

When an opponent casts an instant spell, if Hidden Gibbons is an enchantment, Hidden Gibbons becomes a 4/4 Ape creature.

When these apes want something, it's a matter of gibbon take.

Mana:
Cardset: Urza's Legacy #104 (Rare)
Type: Enchantment

Multani's Presence

Enchantment

Whenever a spell you've cast is countered, draw a card.

When a tree falls in the forest, Multani hears it.

Mana:
Cardset: Urza's Legacy #109 (Uncommon)
Type: Enchantment

Archery Training

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, you may put an arrow counter on Archery Training.

Enchanted creature has ": This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training."

Mana:
Cardset: Urza's Destiny #2 (Uncommon)
Type: Enchantment

Capashen Standard

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1.

, Sacrifice Capashen Standard: Draw a card.

Benalia has no need for peacocks to serve as symbols of vanity. The Capashens strut more proudly than any bird.

Mana:
Cardset: Urza's Destiny #4 (Common)
Type: Enchantment

Mask of Law and Grace

Enchantment - Aura

Enchant creature

Enchanted creature has protection from black and from red.

The archangels zealously drove Serra's light into every corner of their new home as if their creator still commanded them.

Mana:
Cardset: Urza's Destiny #11 (Common)
Type: Enchantment

Private Research

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, you may put a page counter on Private Research.

When enchanted creature dies, draw a card for each page counter on Private Research.

Mana:
Cardset: Urza's Destiny #41 (Uncommon)
Type: Enchantment

Sigil of Sleep

Enchantment - Aura

Enchant creature

Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.

Arrows are only one way to remove an enemy.

Mana:
Cardset: Venser vs. Koth #25 (Common)
Urza's Destiny #46 (Common)
Type: Enchantment

Lurking Jackals

Enchantment

When an opponent has 10 or less life, if Lurking Jackals is an enchantment, it becomes a 3/2 Hound creature.

Often it's not the hunter or the hunted but the opportunist who thrives in Rath.

Mana:
Cardset: Urza's Destiny #62 (Uncommon)
Type: Enchantment

Incendiary

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, you may put a fuse counter on Incendiary.

When enchanted creature dies, Incendiary deals X damage to target creature or player, where X is the number of fuse counters on Incendiary.

Mana:
Cardset: Urza's Destiny #89 (Uncommon)
Type: Enchantment

Mark of Fury

Enchantment - Aura

Enchant creature

Enchanted creature has haste.

At the beginning of the end step, return Mark of Fury to its owner's hand.

Many Keldon warriors bear the mark of intentional insanity.

Mana:
Cardset: Urza's Destiny #93 (Common)
Type: Enchantment

Soothsaying

Enchantment

: Shuffle your library.

: Look at the top X cards of your library, then put them back in any order.

The vizier's wisdom proved invaluable in untangling the Mercadian knot of lies.

Mana:
Cardset: Mercadian Masques #104 (Uncommon)
Type: Enchantment

Air Bladder

Enchantment - Aura

Enchant creature

Enchanted creature has flying.

Enchanted creature can block only creatures with flying.

Random mutations among Rootwater merfolk were common-and disturbing.

Mana:
Cardset: Nemesis #28 (Common)
Type: Enchantment