Restore BalanceSorceryIllus. Mark Poole |
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Ancestral VisionSorceryIllus. Mark Poole |
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Living EndSorceryIllus. Greg Staples |
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Wheel of FateSorceryIllus. Kev Walker |
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HypergenesisSorceryIllus. Ron Spears |
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Appetite for BrainsSorceryTarget opponent reveals his or her hand. You choose a card from it with converted mana cost 4 or greater and exile that card. Just as with a peach, the first bite is always the juiciest. |
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Bone SplintersSorceryAs an additional cost to cast Bone Splinters, sacrifice a creature. "Which do you deserve, the heft of a femur or the graceful sharpness of a forearm? Decisions, decisions . . ." |
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Killing WaveSorceryFor each creature, its controller sacrifices it unless he or she pays X life. "I come looking for demons and I find a plane full of angels. I hate angels." |
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Bonfire of the DamnedSorceryBonfire of the Damned deals X damage to target player and each creature he or she controls.
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Pillar of FlameSorceryPillar of Flame deals 2 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. "May the worthy spend an eternity in Blessed Sleep. May the wicked find the peace of oblivion." |
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IndexSorceryLook at the top five cards of your library, then put them back in any order. "What good is having all the right answers if you have them at all the wrong times?" |
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DisentombSorceryReturn target creature card from your graveyard to your hand. "I deal so often in rotting corpses that when I come across the freshly dead . . . why, it's like my birthday come early." |
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DuressSorceryTarget opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card. "Don't worry. I'm not going to deprive you of all your secrets. Just your most precious one." |
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Prey UponSorceryTarget creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) "You don't find many old werewolf hunters." |
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PonderSorceryLook at the top three cards of your library, then put them back in any order. You may shuffle your library. Tomorrow belongs to those who prepare for it today. |
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DeathmarkSorceryDestroy target green or white creature. "Let the final vision of doom be etched upon their unblinking eyes." |
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Taste of BloodSorceryTaste of Blood deals 1 damage to target player and you gain 1 life. "How blessed are some people, whose lives have no fears, no dreads, to whom sleep is a blessing that comes nightly, and brings nothing but sweet dreams." |
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FireballSorceryFireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.
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Goblin GrenadeSorceryAs an additional cost to cast Goblin Grenade, sacrifice a Goblin. Don't underestimate the aerodynamic qualities of the common goblin. |
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Artful DodgeSorceryTarget creature is unblockable this turn. Those who know the alleys and sewers of the Erdwal can disappear like smoke. |
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Increasing ConfusionSorceryTarget player puts the top X cards of his or her library into his or her graveyard. If Increasing Confusion was cast from a graveyard, that player puts twice that many cards into his or her graveyard instead.
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Deadly AllureSorceryTarget creature gains deathtouch until end of turn and must be blocked this turn if able. What could be more irresistible than death? |
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Faithless LootingSorceryDraw two cards, then discard two cards. "Avacyn has abandoned us! We have nothing left except what we can take!" |
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Silent DepartureSorceryReturn target creature to its owner's hand. The same magic that lets geists pass through our realm can force them out of it. |
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Bump in the NightSorceryTarget opponent loses 3 life. It's not just the wind. It's not all in your head. And it's definitely something to worry about. |
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Ghoulcaller's ChantSorceryChoose one - Return target creature card from your graveyard to your hand; or return two target Zombie cards from your graveyard to your hand. "The living are born small and weak. The dead rise ready to serve. The choice is obvious." |
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Devil's PlaySorceryDevil's Play deals X damage to target creature or player. A devil's hands are never idle. |
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Infernal PlungeSorceryAs an additional cost to cast Infernal Plunge, sacrifice a creature. "Oh mighty Griselbrand, Scourge of the Heedless World, gladly I consume myself for thee!" |
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Caravan VigilSorcerySearch your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
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VandalblastSorceryDestroy target artifact you don't control. Beauty is in the eye of the exploder. |
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Slime MoldingSorceryPut an X/X green Ooze creature token onto the battlefield. "Give me enough refuse and mana and I will summon an ooze that can engulf all of Ravnica." |
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Alliance of ArmsSorceryJoin forces - Starting with you, each player may pay any amount of mana. Each player puts X 1/1 white Soldier creature tokens onto the battlefield, where X is the total amount of mana paid this way.
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Minds AglowSorceryJoin forces - Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way.
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Careful StudySorceryDraw two cards, then discard two cards. Books are like crops-they must be thinned for best yield. |
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ExtractSorcerySearch target player's library for a card and exile it. Then that player shuffles his or her library. To say Nixar had a splitting headache would be a bit of an understatement. |
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Innocent BloodSorceryEach player sacrifices a creature. Zombies mourn for the living and celebrate those who will soon be given the gift of death. |
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Skull FractureSorceryTarget player discards a card.
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TombfireSorceryTarget player exiles all cards with flashback from his or her graveyard. The fondest memories burn brightest. As they're lost forever, the flames grow hotter still. |
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FireboltSorceryFirebolt deals 2 damage to target creature or player. Reach out and torch someone. |
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Reckless ChargeSorceryTarget creature gets +3/+0 and gains haste until end of turn.
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Chatter of the SquirrelSorceryPut a 1/1 green Squirrel creature token onto the battlefield.
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New FrontiersSorceryEach player may search his or her library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched his or her library this way shuffles it. Spreading a blanket of growth to warm a weary world. |
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Piper's MelodySorceryShuffle any number of target creature cards from your graveyard into your library. Those who follow nature's path eventually walk in a circle. |
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SimplifySorceryEach player sacrifices an enchantment. A blossom's petals close inward to shut out the frost. |
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Gitaxian ProbeSorcery( can be paid with either or 2 life.) "My flesh holds no secrets, monster. The spirit of Mirrodin will fight on." |
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DespiseSorceryTarget opponent reveals his or her hand. You choose a creature or planeswalker card from it. That player discards that card. "Truth is always a weapon in your enemies' hands." |
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Postmortem LungeSorcery( can be paid with either or 2 life.)
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Corrosive GaleSorcery( can be paid with either or 2 life.) "Wipe Sheoldred's spies from the sky. She'll see the result of our vision soon enough." |
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Horrifying RevelationSorceryTarget player discards a card, then puts the top card of his or her library into his or her graveyard. "Ours is a glorious transmission! Behold a future where all bow to the Father of Machines." |
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Red Sun's ZenithSorceryRed Sun's Zenith deals X damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. Shuffle Red Sun's Zenith into its owner's library.
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Green Sun's ZenithSorcerySearch your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library. As the green sun crowned, Phyrexian prophecies glowed on the Tree of Tales. |
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Assault StrobeSorceryTarget creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) When breaking someone's face once just isn't enough. |
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Kuldotha RebirthSorceryAs an additional cost to cast Kuldotha Rebirth, sacrifice an artifact. All goblin rituals serve a dual purpose as fertility rites, even the destructive ones. Especially the destructive ones. |
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OustSorceryPut target creature into its owner's library second from the top. Its controller gains 3 life. "‘Invincible' is just a word." |
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Distortion StrikeSorceryTarget creature gets +1/+0 until end of turn and is unblockable this turn.
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Shared DiscoverySorceryAs an additional cost to cast Shared Discovery, tap four untapped creatures you control. Riches must be divided, but real wealth can be shared. |
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Inquisition of KozilekSorceryTarget player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card. You will scream out your innermost secrets just to make it stop. |
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NighthazeSorceryTarget creature gains swampwalk until end of turn. "To evade the brood lineages, one must be made dark to all the senses." |
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Devastating SummonsSorceryAs an additional cost to cast Devastating Summons, sacrifice X lands. Things born in magma are always angry. |
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Flame SlashSorceryFlame Slash deals 4 damage to target creature. After millennia asleep, the Eldrazi had forgotten about Zendikar's fiery temper and dislike of strangers. |
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Forked BoltSorceryForked Bolt deals 2 damage divided as you choose among one or two target creatures and/or players. "Play no favorites. Everybody dies." |
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Ancient StirringsSorceryLook at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)
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Gelatinous GenesisSorceryPut X X/X green Ooze creature tokens onto the battlefield. Even as the world was left cracked and gory by the marauding Eldrazi, new life began to drip from its wounds. |
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Irresistible PreySorceryTarget creature must be blocked this turn if able. The baloth's instincts boiled, its muscles pulled taut, and its razor-spines bristled, as it turned to face-a runt meepling. |
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Mire's TollSorceryTarget player reveals a number of cards from his or her hand equal to the number of Swamps you control. You choose one of them. That player discards that card. As the bridge snapped, Berko was sure he heard the swamp laughing at him. |
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PreordainSorceryScry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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Tome ScourSorceryTarget player puts the top five cards of his or her library into his or her graveyard. Genius is overrated, especially when it's someone else's. |
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Burning InquirySorceryEach player draws three cards, then discards three cards at random. Jariad burned the midnight oil, burned through scroll after scroll, and then burned down his laboratory. |
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Burst of SpeedSorceryCreatures you control gain haste until end of turn. (They can attack and even if they just came under your control.) Great generals inspire by example. Goblin chieftains inspire by electrifying the barracks. |
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EarthquakeSorceryEarthquake deals X damage to each creature without flying and each player. They fell screaming into the depths of the chasm like so many pebbles tossed down a well. |
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Wretched BanquetSorceryDestroy target creature if it has the least power or is tied for least power among creatures on the battlefield. "The meek inherit nothing." |
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BanefireSorceryBanefire deals X damage to target creature or player. For Sarkhan Vol, the dragon is the purest expression of life's savage splendor. |
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Raven's CrimeSorceryTarget player discards a card. It plucks away memories like choice bits of carrion. |
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Flame JabSorceryFlame Jab deals 1 damage to target creature or player. "Fire's out. Should be safe now." |
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Memory SluiceSorceryTarget player puts the top four cards of his or her library into his or her graveyard.
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Fossil FindSorceryReturn a card at random from your graveyard to your hand, then reorder your graveyard as you choose. "Some secrets want to be revealed. They burst through the soil of their own accord." |
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Dawnglow InfusionSorceryYou gain X life if was spent to cast Dawnglow Infusion and X life if was spent to cast it. (Do both if was spent.) Dawnglove bloom is a potent nostrum, but the dawnglow brewed from its sap is nothing less than life itself. |
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Safewright QuestSorcerySearch your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library. Elves search for sources of beauty in a nighted world. Meanwhile, the nighted world searches for the blood of elves. |
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Aquitect's WillTribal Sorcery - MerfolkPut a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card. There is nowhere on Lorwyn that the Merrow Lanes cannot go. |
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Boggart Birth RiteTribal Sorcery - GoblinReturn target Goblin card from your graveyard to your hand. Auntie excitedly held up the squalling newborn. "This one looks like Byoog! Maybe he'll tell us what he saw and felt in the beyond." |
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ThoughtseizeSorceryTarget player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life. "Any dream is a robust harvest. Still, I prefer the timeworn dreams, heavy with import, that haunt the obsessive mind." |
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Hunt DownSorceryTarget creature blocks target creature this turn if able. "Springjacks and faeries can be difficult to hunt, but my favorite prey are the flamekin. They never fail to put up a worthy fight when cornered." |
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BlazeSorceryBlaze deals X damage to target creature or player.
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Commune with NatureSorceryLook at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
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HurricaneSorceryHurricane deals X damage to each creature with flying and each player. "Don't envy the grandeur of drakes. Their impression of grace fades when the first gust sends them crashing into one another." |
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Sleight of HandSorceryLook at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. "Gambling with mages never is." |
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BlackmailSorceryTarget player reveals three cards from his or her hand and you choose one of them. That player discards that card. In addition to killing peasants, punishing subordinates, and raising an army of nightmares, Braids somehow found time for her favorite hobby: petty extortion. |
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Raise DeadSorceryReturn target creature card from your graveyard to your hand. The earth cannot hold that which magic commands. |
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Mana ClashSorceryYou and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
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Stream of LifeSorceryTarget player gains X life.
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Contract from BelowSorceryRemove Contract from Below from your deck before playing if you're not playing for ante.
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Mind TwistSorceryTarget player discards X cards at random.
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DisintegrateSorceryDisintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead.
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ReconstructionSorceryReturn target artifact card from your graveyard to your hand. Tedious research made the Sages of the College of Lat-Nam adept in repairing broken artifacts. |
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Energy TapSorceryTap target untapped creature you control. If you do, add to your mana pool, where X is that creature's converted mana cost.
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Mind BombSorceryEach player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards he or she discarded this way.
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Winter BlastSorceryTap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying. "Blow, winds, and crack your cheeks! rage! blow!" |
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DetonateSorceryDestroy target artifact with converted mana cost X. It can't be regenerated. Detonate deals X damage to that artifact's controller.
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Winds of ChangeSorceryEach player shuffles the cards from his or her hand into his or her library, then draws that many cards. "'Tis the set of sails, and not the gales, Which tells us the way to go." |
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VisionsSorceryLook at the top five cards of target player's library. You may then have that player shuffle that library. "Visions of glory, spare my aching sight, |
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