RancorEnchantment - AuraEnchant creature
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Touch of the EternalEnchantmentAt the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number. "Time is a vigilant tyrant, but there are those who have broken free of its gaze." |
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Tricks of the TradeEnchantment - AuraEnchant creature "Pathetic. You might as well have protected your treasures with a paper box and some string." |
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Volcanic StrengthEnchantment - AuraEnchant creature The mountains bend to no one. |
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AttritionEnchantment, Sacrifice a creature: Destroy target nonblack creature. "I will trade life for life with the insurgents. Our resources, unlike theirs, are limitless." |
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Aura ShardsEnchantmentWhenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment. Gaea forged her soldiers into self-wielding weapons that struck down all impurities. |
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Crescendo of WarEnchantmentAt the beginning of each upkeep, put a strife counter on Crescendo of War.
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Fists of IronwoodEnchantment - AuraEnchant creature Saprolings add the three and the four to the "one-two punch." |
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Ghostly PrisonEnchantmentCreatures can't attack you unless their controller pays for each creature he or she controls that's attacking you. "May the memory of our fallen heroes ensnare the violent hearts of lesser men." |
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Grave PactEnchantmentWhenever a creature you control dies, each other player sacrifices a creature. "The bonds of loyalty can tie one to the grave." |
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Journey to NowhereEnchantmentWhen Journey to Nowhere enters the battlefield, exile target creature.
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Martyr's BondEnchantmentWhenever Martyr's Bond or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent that shares a card type with it. "Our lives are connected by divine law. The truth of this will be made evident in time." |
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Memory ErosionEnchantmentWhenever an opponent casts a spell, that player puts the top two cards of his or her library into his or her graveyard. "The Filigree Texts do not compel you to act in accordance with their precepts. They only specify the consequences should you fail." |
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Prison TermEnchantment - AuraEnchant creature
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PropagandaEnchantmentCreatures can't attack you unless their controller pays for each creature he or she controls that's attacking you. "You've failed Gerrard. You've failed the Legacy. You've failed yourself. I can do no more." |
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PyrohemiaEnchantmentAt the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia.
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Righteous CauseEnchantmentWhenever a creature attacks, you gain 1 life. "Until the world unites in vengeful fury and Phage is destroyed, I will not stay my hand." |
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Soul SnareEnchantment, Sacrifice Soul Snare: Exile target creature that's attacking you or a planeswalker you control. "Body and spirit are sworn enemies. They will take any excuse to be rid of each other." |
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StrangleholdEnchantmentYour opponents can't search libraries. The correct answer to a barbarian's riddle is to choke on your cleverness and die. |
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Vow of DutyEnchantment - AuraEnchant creature "I prefer loyalty to be a matter of respect, not of magic. But one does what one must." |
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Vow of FlightEnchantment - AuraEnchant creature "Soaring is wasted on the winged." |
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Vow of LightningEnchantment - AuraEnchant creature "Ruhan would never agree to such terms." |
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Vow of MaliceEnchantment - AuraEnchant creature "I grant you blades-on the condition that they are not pointed at me." |
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Vow of WildnessEnchantment - AuraEnchant creature "Savagery is the birthright of every creature that draws breath-or wishes it could." |
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Abundant GrowthEnchantment - AuraEnchant land
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Arcane MeleeEnchantmentInstant and sorcery spells cost less to cast. Debates between wizards are never purely academic. |
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Bower PassageEnchantmentCreatures with flying can't block creatures you control. In the darkest hours, some denied Avacyn. Now the Kessig wilds are their only haven. |
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Builder's BlessingEnchantmentUntapped creatures you control get +0/+2. "Mix the mortar with holy wards, or blood will run in the streets." |
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Call to ServeEnchantment - AuraEnchant nonblack creature Grace is a gift, never a reward. |
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Cathars' CrusadeEnchantmentWhenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control. Avacyn's holy warriors kept hope alive in her darkest hours. Now they will carry that hope across Innistrad. |
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Commander's AuthorityEnchantment - AuraEnchant creature "Wear her symbol with honor, a sign of faith upheld and honest deeds bravely done." |
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DefangEnchantment - AuraEnchant creature Once vampires are disarmed, they're given wooden swords and forced to assist in the training of Midnight Duelists. |
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Demonic RisingEnchantmentAt the beginning of your end step, if you control exactly one creature, put a 5/5 black Demon creature token with flying onto the battlefield. Which is the greater folly, summoning the demon or expecting gratitude from it? |
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Descendants' PathEnchantmentAt the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast that card without paying its mana cost. Otherwise, put that card on the bottom of your library.
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Descent into MadnessEnchantmentAt the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents he or she controls and/or cards from his or her hand, where X is the number of despair counters on Descent into Madness. The stairs lead down in both directions. |
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Druids' RepositoryEnchantmentWhenever a creature you control attacks, put a charge counter on Druids' Repository.
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Dual CastingEnchantment - AuraEnchant creature Hours after the Helvault opened, his powers returned twice as strong as before. |
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Exquisite BloodEnchantmentWhenever an opponent loses life, you gain that much life. Even as humans regained the upper hand, some still willingly traded their lives for a chance at immortality. |
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Favorable WindsEnchantmentCreatures you control with flying get +1/+1. Long thought to be extinct, flocks of gryffs reappeared with Avacyn's return. |
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Ghostly TouchEnchantment - AuraEnchant creature "Geists wish to make themselves known. I'm merely the vessel for their efforts." |
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GhoulfleshEnchantment - AuraEnchant creature The body dies in stages. First the skin, then the muscle. The brain is last, much to the victim's dismay. |
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GroundedEnchantment - AuraEnchant creature "We've tracked Ludevic's monster across four provinces. When it lands, make sure it stays put." |
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Guise of FireEnchantment - AuraEnchant creature "Fire will eventually destroy a zombie, but a fiery zombie destroys a lot of other things first." |
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Homicidal SeclusionEnchantmentAs long as you control exactly one creature, that creature gets +3/+1 and has lifelink. "Damned crows and their endless squawking . . . blocks out the voices in my head . . ." |
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Infinite ReflectionEnchantment - AuraEnchant creature
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Lightning ProwessEnchantment - AuraEnchant creature "Undead flesh is dry and papery. A single spark and ‘poof.' No more ghoul." |
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Malicious IntentEnchantment - AuraEnchant creature As peace returned to Thraben, some cathars made the mistake of letting down their guard. |
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Predator's GambitEnchantment - AuraEnchant creature
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Spectral PrisonEnchantment - AuraEnchant creature
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Spirit AwayEnchantment - AuraEnchant creature The fear of slipping from the geist's tenuous grip overwhelmed Tolo's joy at his first flight. |
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Triumph of CrueltyEnchantmentAt the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power. "I've seen corpses prettier than you, beastmage." |
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Triumph of FerocityEnchantmentAt the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power. "Rid me of this curse, witch, or die with me." |
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Unhallowed PactEnchantment - AuraEnchant creature Agreements with demons seldom end at the grave. |
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Vigilante JusticeEnchantmentWhenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to target creature or player. It begins as a whisper and ends with the red roar of fire. |
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Wild DefianceEnchantmentWhenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn. "When civilization reaches out its greedy hand, take it off at the wrist." |
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Burden of GuiltEnchantment - AuraEnchant creature "Grab an axe and defend the gate! Your despair is an extravagance we can ill afford." |
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Call to the KindredEnchantment - AuraEnchant creature
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Chant of the SkifsangEnchantment - AuraEnchant creature The skifsang, seafarers of Nephalia, craft spells like other sailors craft nets-making them strong enough to snare even the deadliest catch. |
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Curse of BloodlettingEnchantment - Aura CurseEnchant player It is the demon's mark, an infernal claim on the flesh of the guilty. |
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Curse of EchoesEnchantment - Aura CurseEnchant player
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Curse of ExhaustionEnchantment - Aura CurseEnchant player "I do believe your heresy will prove more difficult now that you have more pressing concerns." |
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Curse of MisfortunesEnchantment - Aura CurseEnchant player
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Curse of ThirstEnchantment - Aura CurseEnchant player "May you drink until you drown but never be sated." |
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Favor of the WoodsEnchantment - AuraEnchant creature Feeling abandoned by Avacyn, some Kessigers turned to the pagan rituals of their ancestors. |
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Feed the PackEnchantmentAt the beginning of your end step, you may sacrifice a nontoken creature. If you do, put X 2/2 green Wolf creature tokens onto the battlefield, where X is the sacrificed creature's toughness.
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Lost in the WoodsEnchantmentWhenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.
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SéanceEnchantmentAt the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, put a token onto the battlefield that's a copy of that card except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.
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Secrets of the DeadEnchantmentWhenever you cast a spell from your graveyard, draw a card. "The veil between the living and the dead is so very thin that the whispers of the ancients can finally be heard." |
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Spiteful ShadowsEnchantment - AuraEnchant creature "Let us remind these human cattle why they fear the shadows of this world." |
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Talons of FalkenrathEnchantment - AuraFlash (You may cast this spell any time you could cast an instant.)
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Back from the BrinkEnchantmentExile a creature card from your graveyard and pay its mana cost: Put a token onto the battlefield that's a copy of that card. Activate this ability only any time you could cast a sorcery. On Innistrad, death is just a career change. |
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Bonds of FaithEnchantment - AuraEnchant creature "What cannot be destroyed will be bound." |
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Burning VengeanceEnchantmentWhenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to target creature or player. Mist is the geists' sorrow. Wind is their pain. Fire is their vengeance. |
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ClaustrophobiaEnchantment - AuraEnchant creature Six feet of earth muffled his cries. |
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CuriosityEnchantment - AuraEnchant creature "Surely you know the joy of the hunt, my furry friend. My kind of hunt just takes a different form than yours." |
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Curse of Death's HoldEnchantment - Aura CurseEnchant player "May you and all your kin waste and wither until your clan is no more!" |
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Curse of OblivionEnchantment - Aura CurseEnchant player The first step to peace is to learn how to forget. |
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Curse of Stalked PreyEnchantment - Aura CurseEnchant player "Innocent thorns can fill the air with your bloodscent. Don't stray from the path." |
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Curse of the Bloody TomeEnchantment - Aura CurseEnchant player After seeing his life's work drip away, the mage decided it was a good time to go crazy. |
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Curse of the Nightly HuntEnchantment - Aura CurseEnchant player When the moon rises and the bloodlust takes hold, nothing matters but the kill. |
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Curse of the Pierced HeartEnchantment - Aura CurseEnchant player "May your veins weep, and may every vampire take notice." |
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Dead WeightEnchantment - AuraEnchant creature The crueler vampires' idea of free-range farming. |
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Endless Ranks of the DeadEnchantmentAt the beginning of your upkeep, put X 2/2 black Zombie creature tokens onto the battlefield, where X is half the number of Zombies you control, rounded down. With Thraben's army recalled to its city walls, outlying villages were left to fend for themselves. |
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Full Moon's RiseEnchantmentWerewolf creatures you control get +1/+0 and have trample. Some lycanthropes wish they could abandon their weak human shapes and revel in the power of the wolf. |
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Furor of the BittenEnchantment - AuraEnchant creature Those who only believe themselves infected with lycanthropy can be as dangerous as those who really are. |
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Ghostly PossessionEnchantment - AuraEnchant creature
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Gruesome DeformityEnchantment - AuraEnchant creature She wanted to inspire terror wherever she went. The demons happily granted her wish. |
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Gutter GrimeEnchantmentWhenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then put a green Ooze creature token onto the battlefield with "This creature's power and toughness are each equal to the number of slime counters on Gutter Grime."
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Heartless SummoningEnchantmentCreature spells you cast cost less to cast. "They won't be winning any beauty pageants, but they'll do the trick." |
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Heretic's PunishmentEnchantment: Choose target creature or player, then put the top three cards of your library into your graveyard. Heretic's Punishment deals damage to that creature or player equal to the highest converted mana cost among those cards.
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Intangible VirtueEnchantmentCreature tokens you control get +1/+1 and have vigilance. In life, they were a motley crew: farmers, lords, cutpurses, priests. In death, they are united in singular, benevolent purpose. |
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NevermoreEnchantmentAs Nevermore enters the battlefield, name a nonland card. "By the law of Avacyn, the following thoughts, words, and deeds are henceforth disallowed." |
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Parallel LivesEnchantmentIf an effect would put one or more tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead. "There will come a time when the only prey left will be each other." |
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Rooftop StormEnchantmentYou may pay rather than pay the mana cost for Zombie creature spells you cast. "Let those idiot priests tremble! A new era in unlife begins here and now. Oglor, raise the lightning vane!" |
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Sensory DeprivationEnchantment - AuraEnchant creature They call it "stitcher's anesthesia," a spell to deaden the senses while the mad doctors begin their grisly work. |
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Skeletal GrimaceEnchantment - AuraEnchant creature "And then I realized we all have skeletons on the inside. Why wait until the bodies are dead to control them?" |
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Spectral FlightEnchantment - AuraEnchant creature "The church looks down on binding spirits into armor, but now I can look down on them." |
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Stony SilenceEnchantmentActivated abilities of artifacts can't be activated. Let moss grow over gargoyles |
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Wreath of GeistsEnchantment - AuraEnchant creature Before you travel the woods of Kessig, first get permission from those who died trying. |
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Angelic DestinyEnchantment - AuraEnchant creature
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