Card Library

Sort by: Name Mana Type

Rancor

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+0 and has trample.

When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.

Mana:
Cardset: Magic 2013 #185 (Uncommon)
Planechase 2012 #76 (Common)
Archenemy #67 (Common)
Garruk vs. Liliana #15 (Common)
Urza's Legacy #110 (Common)
Type: Enchantment

Touch of the Eternal

Enchantment

At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number.

"Time is a vigilant tyrant, but there are those who have broken free of its gaze."
-Laikas, Erunian monk

Mana:
Cardset: Magic 2013 #37 (Rare)
Type: Enchantment

Tricks of the Trade

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+0 and can't be blocked.

"Pathetic. You might as well have protected your treasures with a paper box and some string."

Mana:
Cardset: Magic 2013 #74 (Common)
Type: Enchantment

Volcanic Strength

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)

The mountains bend to no one.

Mana:
Cardset: Magic 2013 #155 (Common)
Magic 2011 #158 (Common)
Type: Enchantment

Attrition

Enchantment

, Sacrifice a creature: Destroy target nonblack creature.

"I will trade life for life with the insurgents. Our resources, unlike theirs, are limitless."
-Davvol, Evincar of Rath

Mana:
Cardset: Commander #72 (Rare)
Urza's Destiny #52 (Rare)
Type: Enchantment

Aura Shards

Enchantment

Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment.

Gaea forged her soldiers into self-wielding weapons that struck down all impurities.

Mana:
Cardset: Commander #182 (Uncommon)
Invasion #233 (Uncommon)
Type: Enchantment

Crescendo of War

Enchantment

At the beginning of each upkeep, put a strife counter on Crescendo of War.

Attacking creatures get +1/+0 for each strife counter on Crescendo of War.

Blocking creatures you control get +1/+0 for each strife counter on Crescendo of War.

Mana:
Cardset: Commander #12 (Rare)
Type: Enchantment

Fists of Ironwood

Enchantment - Aura

Enchant creature

When Fists of Ironwood enters the battlefield, put two 1/1 green Saproling creature tokens onto the battlefield.

Enchanted creature has trample.

Saprolings add the three and the four to the "one-two punch."

Mana:
Cardset: Commander #156 (Common)
Ravnica: City of Guilds #164 (Common)
Type: Enchantment

Ghostly Prison

Enchantment

Creatures can't attack you unless their controller pays for each creature he or she controls that's attacking you.

"May the memory of our fallen heroes ensnare the violent hearts of lesser men."
-Great Threshold of Monserkat inscription

Mana:
Cardset: Commander #14 (Uncommon)
Planechase 2012 #7 (Uncommon)
Champions of Kamigawa #10 (Uncommon)
Type: Enchantment

Grave Pact

Enchantment

Whenever a creature you control dies, each other player sacrifices a creature.

"The bonds of loyalty can tie one to the grave."
-Crovax, ascendant evincar

Mana:
Cardset: Commander #85 (Rare)
Tenth Edition #144 (Rare)
Ninth Edition #135 (Rare)
Eighth Edition #137 (Rare)
Stronghold #10 (Rare)
Type: Enchantment

Journey to Nowhere

Enchantment

When Journey to Nowhere enters the battlefield, exile target creature.

When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Mana:
Cardset: Commander #17 (Common)
Elspeth vs. Tezzeret #23 (Common)
Zendikar #14 (Common)
Type: Enchantment

Martyr's Bond

Enchantment

Whenever Martyr's Bond or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent that shares a card type with it.

"Our lives are connected by divine law. The truth of this will be made evident in time."
-Zedruu the Greathearted

Mana:
Cardset: Commander #19 (Rare)
Type: Enchantment

Memory Erosion

Enchantment

Whenever an opponent casts a spell, that player puts the top two cards of his or her library into his or her graveyard.

"The Filigree Texts do not compel you to act in accordance with their precepts. They only specify the consequences should you fail."
-Lodus of the Ethersworn

Mana:
Cardset: Commander #50 (Rare)
Shards of Alara #50 (Rare)
Type: Enchantment

Prison Term

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature.

Mana:
Cardset: Commander #27 (Uncommon)
Shadowmoor #18 (Uncommon)
Type: Enchantment

Propaganda

Enchantment

Creatures can't attack you unless their controller pays for each creature he or she controls that's attacking you.

"You've failed Gerrard. You've failed the Legacy. You've failed yourself. I can do no more."
-Volrath, to Karn

Mana:
Cardset: Commander 2013 #53 (Uncommon)
Commander #55 (Uncommon)
Tempest #80 (Uncommon)
Type: Enchantment

Pyrohemia

Enchantment

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia.

: Pyrohemia deals 1 damage to each creature and each player.

Mana:
Cardset: Commander #132 (Uncommon)
Planar Chaos #119 (Uncommon)
Type: Enchantment

Righteous Cause

Enchantment

Whenever a creature attacks, you gain 1 life.

"Until the world unites in vengeful fury and Phage is destroyed, I will not stay my hand."
-Akroma, angelic avenger

Mana:
Cardset: Commander #29 (Uncommon)
Divine vs. Demonic #22 (Uncommon)
Onslaught #51 (Uncommon)
Type: Enchantment

Soul Snare

Enchantment

, Sacrifice Soul Snare: Exile target creature that's attacking you or a planeswalker you control.

"Body and spirit are sworn enemies. They will take any excuse to be rid of each other."
-Tariel, Reckoner of Souls

Mana:
Cardset: Commander #32 (Uncommon)
Type: Enchantment

Stranglehold

Enchantment

Your opponents can't search libraries.

If an opponent would begin an extra turn, that player skips that turn instead.

The correct answer to a barbarian's riddle is to choke on your cleverness and die.

Mana:
Cardset: Commander #136 (Rare)
Type: Enchantment

Vow of Duty

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2, has vigilance, and can't attack you or a planeswalker you control.

"I prefer loyalty to be a matter of respect, not of magic. But one does what one must."
-Kaalia of the Vast

Mana:
Cardset: Conspiracy #87 (Uncommon)
Commander #36 (Uncommon)
Type: Enchantment

Vow of Flight

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2, has flying, and can't attack you or a planeswalker you control.

"Soaring is wasted on the winged."
-Edric, Spymaster of Trest

Mana:
Cardset: Commander #68 (Uncommon)
Type: Enchantment

Vow of Lightning

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2, has first strike, and can't attack you or a planeswalker you control.

"Ruhan would never agree to such terms."
-Ruhan of the Fomori

Mana:
Cardset: Commander #138 (Uncommon)
Type: Enchantment

Vow of Malice

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2, has intimidate, and can't attack you or a planeswalker you control.

"I grant you blades-on the condition that they are not pointed at me."
-Damia, Sage of Stone

Mana:
Cardset: Commander #107 (Uncommon)
Type: Enchantment

Vow of Wildness

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3, has trample, and can't attack you or a planeswalker you control.

"Savagery is the birthright of every creature that draws breath-or wishes it could."
-Karador, Ghost Chieftain

Mana:
Cardset: Commander #178 (Uncommon)
Type: Enchantment

Abundant Growth

Enchantment - Aura

Enchant land

When Abundant Growth enters the battlefield, draw a card.

Enchanted land has ": Add one mana of any color to your mana pool."

Mana:
Cardset: Avacyn Restored #167 (Common)
Type: Enchantment

Arcane Melee

Enchantment

Instant and sorcery spells cost less to cast.

Debates between wizards are never purely academic.

Mana:
Cardset: Commander 2013 #29 (Rare)
Avacyn Restored #44 (Rare)
Type: Enchantment

Bower Passage

Enchantment

Creatures with flying can't block creatures you control.

In the darkest hours, some denied Avacyn. Now the Kessig wilds are their only haven.

Mana:
Cardset: Avacyn Restored #170 (Uncommon)
Type: Enchantment

Builder's Blessing

Enchantment

Untapped creatures you control get +0/+2.

"Mix the mortar with holy wards, or blood will run in the streets."
-Vadvar, Thraben stonewright

Mana:
Cardset: Avacyn Restored #8 (Uncommon)
Type: Enchantment

Call to Serve

Enchantment - Aura

Enchant nonblack creature

Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types.

Grace is a gift, never a reward.

Mana:
Cardset: Avacyn Restored #9 (Common)
Type: Enchantment

Cathars' Crusade

Enchantment

Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.

Avacyn's holy warriors kept hope alive in her darkest hours. Now they will carry that hope across Innistrad.

Mana:
Cardset: Commander 2014 #67 (Rare)
Avacyn Restored #10 (Rare)
Type: Enchantment

Commander's Authority

Enchantment - Aura

Enchant creature

Enchanted creature has "At the beginning of your upkeep, put a 1/1 white Human creature token onto the battlefield."

"Wear her symbol with honor, a sign of faith upheld and honest deeds bravely done."

Mana:
Cardset: Avacyn Restored #13 (Uncommon)
Type: Enchantment

Defang

Enchantment - Aura

Enchant creature

Prevent all damage that would be dealt by enchanted creature.

Once vampires are disarmed, they're given wooden swords and forced to assist in the training of Midnight Duelists.

Mana:
Cardset: Avacyn Restored #15 (Common)
Type: Enchantment

Demonic Rising

Enchantment

At the beginning of your end step, if you control exactly one creature, put a 5/5 black Demon creature token with flying onto the battlefield.

Which is the greater folly, summoning the demon or expecting gratitude from it?

Mana:
Cardset: Avacyn Restored #94 (Rare)
Type: Enchantment

Descendants' Path

Enchantment

At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast that card without paying its mana cost. Otherwise, put that card on the bottom of your library.

Mana:
Cardset: Avacyn Restored #173 (Rare)
Type: Enchantment

Descent into Madness

Enchantment

At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents he or she controls and/or cards from his or her hand, where X is the number of despair counters on Descent into Madness.

The stairs lead down in both directions.

Mana:
Cardset: Avacyn Restored #97 (Mythic Rare)
Type: Enchantment

Druids' Repository

Enchantment

Whenever a creature you control attacks, put a charge counter on Druids' Repository.

Remove a charge counter from Druids' Repository: Add one mana of any color to your mana pool.

Mana:
Cardset: Avacyn Restored #176 (Rare)
Type: Enchantment

Dual Casting

Enchantment - Aura

Enchant creature

Enchanted creature has ", : Copy target instant or sorcery spell you control. You may choose new targets for the copy."

Hours after the Helvault opened, his powers returned twice as strong as before.

Mana:
Cardset: Avacyn Restored #133 (Rare)
Type: Enchantment

Exquisite Blood

Enchantment

Whenever an opponent loses life, you gain that much life.

Even as humans regained the upper hand, some still willingly traded their lives for a chance at immortality.

Mana:
Cardset: Avacyn Restored #102 (Rare)
Type: Enchantment

Favorable Winds

Enchantment

Creatures you control with flying get +1/+1.

Long thought to be extinct, flocks of gryffs reappeared with Avacyn's return.

Mana:
Cardset: Conspiracy #98 (Uncommon)
Avacyn Restored #51 (Uncommon)
Type: Enchantment

Ghostly Touch

Enchantment - Aura

Enchant creature

Enchanted creature has "Whenever this creature attacks, you may tap or untap target permanent."

"Geists wish to make themselves known. I'm merely the vessel for their efforts."

Mana:
Cardset: Avacyn Restored #58 (Uncommon)
Type: Enchantment

Ghoulflesh

Enchantment - Aura

Enchant creature

Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types.

The body dies in stages. First the skin, then the muscle. The brain is last, much to the victim's dismay.

Mana:
Cardset: Avacyn Restored #103 (Common)
Type: Enchantment

Grounded

Enchantment - Aura

Enchant creature

Enchanted creature loses flying.

"We've tracked Ludevic's monster across four provinces. When it lands, make sure it stays put."
-Alena, trapper of Kessig,
to Halana of Ulvenwald

Mana:
Cardset: Avacyn Restored #181 (Common)
Type: Enchantment

Guise of Fire

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/-1 and attacks each turn if able.

"Fire will eventually destroy a zombie, but a fiery zombie destroys a lot of other things first."
-Rem Karolus, Blade of the Inquisitors

Mana:
Cardset: Avacyn Restored #137 (Common)
Type: Enchantment

Homicidal Seclusion

Enchantment

As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.

"Damned crows and their endless squawking . . . blocks out the voices in my head . . ."
-Hermit of Hanne Hall

Mana:
Cardset: Avacyn Restored #108 (Uncommon)
Type: Enchantment

Infinite Reflection

Enchantment - Aura

Enchant creature

When Infinite Reflection enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature.

Nontoken creatures you control enter the battlefield as a copy of enchanted creature.

Mana:
Cardset: Commander 2014 #114 (Rare)
Avacyn Restored #61 (Rare)
Type: Enchantment

Lightning Prowess

Enchantment - Aura

Enchant creature

Enchanted creature has haste and ": This creature deals 1 damage to target creature or player."

"Undead flesh is dry and papery. A single spark and ‘poof.' No more ghoul."

Mana:
Cardset: Avacyn Restored #145 (Uncommon)
Type: Enchantment

Malicious Intent

Enchantment - Aura

Enchant creature

Enchanted creature has ": Target creature can't block this turn."

As peace returned to Thraben, some cathars made the mistake of letting down their guard.

Mana:
Cardset: Avacyn Restored #147 (Common)
Type: Enchantment

Predator's Gambit

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+1.

Enchanted creature has intimidate as long as its controller controls no other creatures. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Mana:
Cardset: Avacyn Restored #117 (Common)
Type: Enchantment

Spectral Prison

Enchantment - Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

When enchanted creature becomes the target of a spell, sacrifice Spectral Prison.

Mana:
Cardset: Avacyn Restored #75 (Common)
Type: Enchantment

Spirit Away

Enchantment - Aura

Enchant creature

You control enchanted creature.

Enchanted creature gets +2/+2 and has flying.

The fear of slipping from the geist's tenuous grip overwhelmed Tolo's joy at his first flight.

Mana:
Cardset: Avacyn Restored #76 (Rare)
Type: Enchantment

Triumph of Cruelty

Enchantment

At the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power.

"I've seen corpses prettier than you, beastmage."
-Liliana Vess

Mana:
Cardset: Avacyn Restored #122 (Uncommon)
Type: Enchantment

Triumph of Ferocity

Enchantment

At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power.

"Rid me of this curse, witch, or die with me."
-Garruk Wildspeaker

Mana:
Cardset: Avacyn Restored #198 (Uncommon)
Type: Enchantment

Unhallowed Pact

Enchantment - Aura

Enchant creature

When enchanted creature dies, return that card to the battlefield under your control.

Agreements with demons seldom end at the grave.

Mana:
Cardset: Conspiracy #131 (Common)
Avacyn Restored #124 (Common)
Type: Enchantment

Vigilante Justice

Enchantment

Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to target creature or player.

It begins as a whisper and ends with the red roar of fire.

Mana:
Cardset: Avacyn Restored #165 (Uncommon)
Type: Enchantment

Wild Defiance

Enchantment

Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn.

"When civilization reaches out its greedy hand, take it off at the wrist."
-Garruk Wildspeaker

Mana:
Cardset: Avacyn Restored #203 (Rare)
Type: Enchantment

Burden of Guilt

Enchantment - Aura

Enchant creature

: Tap enchanted creature.

"Grab an axe and defend the gate! Your despair is an extravagance we can ill afford."
-Thalia, Knight-Cathar

Mana:
Cardset: Dark Ascension #4 (Common)
Type: Enchantment

Call to the Kindred

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.

Mana:
Cardset: Dark Ascension #30 (Rare)
Type: Enchantment

Chant of the Skifsang

Enchantment - Aura

Enchant creature

Enchanted creature gets -13/-0.

The skifsang, seafarers of Nephalia, craft spells like other sailors craft nets-making them strong enough to snare even the deadliest catch.

Mana:
Cardset: Dark Ascension #31 (Common)
Type: Enchantment

Curse of Bloodletting

Enchantment - Aura Curse

Enchant player

If a source would deal damage to enchanted player, it deals double that damage to that player instead.

It is the demon's mark, an infernal claim on the flesh of the guilty.

Mana:
Cardset: Dark Ascension #85 (Rare)
Type: Enchantment

Curse of Echoes

Enchantment - Aura Curse

Enchant player

Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy he or she controls.

Mana:
Cardset: Dark Ascension #34 (Rare)
Type: Enchantment

Curse of Exhaustion

Enchantment - Aura Curse

Enchant player

Enchanted player can't cast more than one spell each turn.

"I do believe your heresy will prove more difficult now that you have more pressing concerns."
-Bishop Argust

Mana:
Cardset: Dark Ascension #5 (Uncommon)
Type: Enchantment

Curse of Misfortunes

Enchantment - Aura Curse

Enchant player

At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle your library.

Mana:
Cardset: Dark Ascension #56 (Rare)
Type: Enchantment

Curse of Thirst

Enchantment - Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to him or her.

"May you drink until you drown but never be sated."
-Odila, witch of Morkrut

Mana:
Cardset: Dark Ascension #57 (Uncommon)
Type: Enchantment

Favor of the Woods

Enchantment - Aura

Enchant creature

Whenever enchanted creature blocks, you gain 3 life.

Feeling abandoned by Avacyn, some Kessigers turned to the pagan rituals of their ancestors.

Mana:
Cardset: Dark Ascension #113 (Common)
Type: Enchantment

Feed the Pack

Enchantment

At the beginning of your end step, you may sacrifice a nontoken creature. If you do, put X 2/2 green Wolf creature tokens onto the battlefield, where X is the sacrificed creature's toughness.

Mana:
Cardset: Dark Ascension #114 (Rare)
Type: Enchantment

Lost in the Woods

Enchantment

Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.

Mana:
Cardset: Dark Ascension #123 (Rare)
Type: Enchantment

Séance

Enchantment

At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, put a token onto the battlefield that's a copy of that card except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.

Mana:
Cardset: Dark Ascension #20 (Rare)
Type: Enchantment

Secrets of the Dead

Enchantment

Whenever you cast a spell from your graveyard, draw a card.

"The veil between the living and the dead is so very thin that the whispers of the ancients can finally be heard."
-Amalric of Midvast Hall

Mana:
Cardset: Dark Ascension #48 (Uncommon)
Type: Enchantment

Spiteful Shadows

Enchantment - Aura

Enchant creature

Whenever enchanted creature is dealt damage, it deals that much damage to its controller.

"Let us remind these human cattle why they fear the shadows of this world."
-Aldreg, Skirsdag cultist

Mana:
Cardset: Dark Ascension #75 (Common)
Type: Enchantment

Talons of Falkenrath

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature has ": This creature gets +2/+0 until end of turn."

Mana:
Cardset: Dark Ascension #105 (Common)
Type: Enchantment

Back from the Brink

Enchantment

Exile a creature card from your graveyard and pay its mana cost: Put a token onto the battlefield that's a copy of that card. Activate this ability only any time you could cast a sorcery.

On Innistrad, death is just a career change.

Mana:
Cardset: Innistrad #44 (Rare)
Type: Enchantment

Bonds of Faith

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.

"What cannot be destroyed will be bound."
-Oath of Avacyn

Mana:
Cardset: Innistrad #5 (Common)
Type: Enchantment

Burning Vengeance

Enchantment

Whenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to target creature or player.

Mist is the geists' sorrow. Wind is their pain. Fire is their vengeance.

Mana:
Cardset: Innistrad #133 (Uncommon)
Type: Enchantment

Claustrophobia

Enchantment - Aura

Enchant creature

When Claustrophobia enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Six feet of earth muffled his cries.

Mana:
Cardset: Magic 2014 #46 (Common)
Innistrad #48 (Common)
Type: Enchantment

Curiosity

Enchantment - Aura

Enchant creature

Whenever enchanted creature deals damage to an opponent, you may draw a card.

"Surely you know the joy of the hunt, my furry friend. My kind of hunt just takes a different form than yours."

Mana:
Cardset: Innistrad #49 (Uncommon)
Eighth Edition #72 (Uncommon)
Exodus #29 (Uncommon)
Type: Enchantment

Curse of Death's Hold

Enchantment - Aura Curse

Enchant player

Creatures enchanted player controls get -1/-1.

"May you and all your kin waste and wither until your clan is no more!"

Mana:
Cardset: Innistrad #94 (Rare)
Type: Enchantment

Curse of Oblivion

Enchantment - Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, that player exiles two cards from his or her graveyard.

The first step to peace is to learn how to forget.

Mana:
Cardset: Innistrad #95 (Common)
Type: Enchantment

Curse of Stalked Prey

Enchantment - Aura Curse

Enchant player

Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.

"Innocent thorns can fill the air with your bloodscent. Don't stray from the path."
-Elmut, crossway watcher

Mana:
Cardset: Innistrad #136 (Rare)
Type: Enchantment

Curse of the Bloody Tome

Enchantment - Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, that player puts the top two cards of his or her library into his or her graveyard.

After seeing his life's work drip away, the mage decided it was a good time to go crazy.

Mana:
Cardset: Innistrad #50 (Common)
Type: Enchantment

Curse of the Nightly Hunt

Enchantment - Aura Curse

Enchant player

Creatures enchanted player controls attack each turn if able.

When the moon rises and the bloodlust takes hold, nothing matters but the kill.

Mana:
Cardset: Innistrad #137 (Uncommon)
Type: Enchantment

Curse of the Pierced Heart

Enchantment - Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, Curse of the Pierced Heart deals 1 damage to that player.

"May your veins weep, and may every vampire take notice."
-Stensian curse

Mana:
Cardset: Innistrad #138 (Common)
Type: Enchantment

Dead Weight

Enchantment - Aura

Enchant creature

Enchanted creature gets -2/-2.

The crueler vampires' idea of free-range farming.

Mana:
Cardset: Innistrad #96 (Common)
Type: Enchantment

Endless Ranks of the Dead

Enchantment

At the beginning of your upkeep, put X 2/2 black Zombie creature tokens onto the battlefield, where X is half the number of Zombies you control, rounded down.

With Thraben's army recalled to its city walls, outlying villages were left to fend for themselves.

Mana:
Cardset: Innistrad #99 (Rare)
Type: Enchantment

Full Moon's Rise

Enchantment

Werewolf creatures you control get +1/+0 and have trample.

Sacrifice Full Moon's Rise: Regenerate all Werewolf creatures you control.

Some lycanthropes wish they could abandon their weak human shapes and revel in the power of the wolf.

Mana:
Cardset: Innistrad #180 (Uncommon)
Type: Enchantment

Furor of the Bitten

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and attacks each turn if able.

Those who only believe themselves infected with lycanthropy can be as dangerous as those who really are.

Mana:
Cardset: Innistrad #143 (Common)
Type: Enchantment

Ghostly Possession

Enchantment - Aura

Enchant creature

Enchanted creature has flying.

Prevent all combat damage that would be dealt to and dealt by enchanted creature.

Mana:
Cardset: Innistrad #18 (Common)
Type: Enchantment

Gruesome Deformity

Enchantment - Aura

Enchant creature

Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

She wanted to inspire terror wherever she went. The demons happily granted her wish.

Mana:
Cardset: Innistrad #103 (Common)
Type: Enchantment

Gutter Grime

Enchantment

Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then put a green Ooze creature token onto the battlefield with "This creature's power and toughness are each equal to the number of slime counters on Gutter Grime."

Mana:
Cardset: Innistrad #186 (Rare)
Type: Enchantment

Heartless Summoning

Enchantment

Creature spells you cast cost less to cast.

Creatures you control get -1/-1.

"They won't be winning any beauty pageants, but they'll do the trick."
-Enslow, ghoulcaller of Nephalia

Mana:
Cardset: Innistrad #104 (Rare)
Type: Enchantment

Heretic's Punishment

Enchantment

: Choose target creature or player, then put the top three cards of your library into your graveyard. Heretic's Punishment deals damage to that creature or player equal to the highest converted mana cost among those cards.

Mana:
Cardset: Innistrad #147 (Rare)
Type: Enchantment

Intangible Virtue

Enchantment

Creature tokens you control get +1/+1 and have vigilance.

In life, they were a motley crew: farmers, lords, cutpurses, priests. In death, they are united in singular, benevolent purpose.

Mana:
Cardset: Conspiracy #72 (Uncommon)
Innistrad #19 (Uncommon)
Type: Enchantment

Nevermore

Enchantment

As Nevermore enters the battlefield, name a nonland card.

The named card can't be cast.

"By the law of Avacyn, the following thoughts, words, and deeds are henceforth disallowed."

Mana:
Cardset: Innistrad #25 (Rare)
Type: Enchantment

Parallel Lives

Enchantment

If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead.

"There will come a time when the only prey left will be each other."
-Ulrich of Krallenhorde Pack

Mana:
Cardset: Innistrad #199 (Rare)
Type: Enchantment

Rooftop Storm

Enchantment

You may pay rather than pay the mana cost for Zombie creature spells you cast.

"Let those idiot priests tremble! A new era in unlife begins here and now. Oglor, raise the lightning vane!"
-Stitcher Geralf

Mana:
Cardset: Innistrad #71 (Rare)
Type: Enchantment

Sensory Deprivation

Enchantment - Aura

Enchant creature

Enchanted creature gets -3/-0.

They call it "stitcher's anesthesia," a spell to deaden the senses while the mad doctors begin their grisly work.

Mana:
Cardset: Magic 2014 #71 (Common)
Innistrad #74 (Common)
Type: Enchantment

Skeletal Grimace

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has ": Regenerate this creature."

"And then I realized we all have skeletons on the inside. Why wait until the bodies are dead to control them?"
-Jadar, ghoulcaller of Nephalia

Mana:
Cardset: Innistrad #116 (Common)
Type: Enchantment

Spectral Flight

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying.

"The church looks down on binding spirits into armor, but now I can look down on them."
-Dierk, geistmage

Mana:
Cardset: Innistrad #79 (Common)
Type: Enchantment

Stony Silence

Enchantment

Activated abilities of artifacts can't be activated.

Let moss grow over gargoyles
-Gavony saying meaning
"forget painful memories"

Mana:
Cardset: Innistrad #36 (Rare)
Type: Enchantment

Wreath of Geists

Enchantment - Aura

Enchant creature

Enchanted creature gets +X/+X, where X is the number of creature cards in your graveyard.

Before you travel the woods of Kessig, first get permission from those who died trying.

Mana:
Cardset: Innistrad #211 (Uncommon)
Type: Enchantment

Angelic Destiny

Enchantment - Aura

Enchant creature

Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.

When enchanted creature dies, return Angelic Destiny to its owner's hand.

Mana:
Cardset: Magic 2012 #3 (Mythic Rare)
Type: Enchantment