Desperate StandSorceryStrive - Desperate Stand costs more to cast for each target beyond the first. At the Akroan gates, hoplites revived the tactics of Kytheon Iora's infamous irregulars. |
|
|||||||
Revel of the Fallen GodSorceryPut four 2/2 red and green Satyr creature tokens with haste onto the battlefield. "Xenagos has fallen, and the world grows dark without him. What can ever fill that darkness but our rage?" |
|
|||||||
Well (Alive/Well)SorceryYou gain 2 life for each creature you control.
|
|
|||||||
Dangerous (Armed/Dangerous)SorceryAll creatures able to block target creature this turn do so.
|
|
|||||||
Call (Beck/Call)SorceryPut four 1/1 white Bird creature tokens with flying onto the battlefield.
|
|
|||||||
Entering (Breaking/Entering)SorceryPut a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.
|
|
|||||||
Release (Catch/Release)SorceryEach player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker.
|
|
|||||||
Dirty (Down/Dirty)SorceryReturn target card from your graveyard to your hand.
|
|
|||||||
Blood (Flesh/Blood)SorceryTarget creature you control deals damage equal to its power to target creature or player.
|
|
|||||||
Take (Give/Take)SorceryRemove all +1/+1 counters from target creature you control. Draw that many cards.
|
|
|||||||
Trouble (Toil/Trouble)SorceryTrouble deals damage to target player equal to the number of cards in that player's hand.
|
|
|||||||
Mass CalcifySorceryDestroy all nonwhite creatures. The dead serve as their own tombstones. |
|
|||||||
Return to the RanksSorceryConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
|
|
|||||||
Triplicate SpiritsSorceryConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
|
|
|||||||
Into the VoidSorceryReturn up to two target creatures to their owners' hands. "The cathars have their swords, the inquisitors their axes. I prefer the ‘diplomatic' approach." |
|
|||||||
Mind SculptSorceryTarget opponent puts the top seven cards of his or her library into his or her graveyard. "Your mind was a curious mix of madness and genius. I just took away the genius." |
|
|||||||
Void SnareSorceryReturn target nonland permanent to its owner's hand. "I've tried so many variations on how to get rid of annoying things that it's hard to decide which one I like best." |
|
|||||||
Covenant of BloodSorceryConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
|
|
|||||||
Endless ObedienceSorceryConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
|
|
|||||||
FestergloomSorceryNonblack creatures get -1/-1 until end of turn. The death of a scout can be as informative as a safe return. |
|
|||||||
In Garruk's WakeSorceryDestroy all creatures you don't control and all planeswalkers you don't control. Beyond pain, beyond obsession and wild despair, there lies a place of twisted power only the most tormented souls can reach. |
|
|||||||
Sign in BloodSorceryTarget player draws two cards and loses 2 life. Little agonies pave the way to greater power. |
||||||||
Stain the MindSorceryConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
|
|
|||||||
Act on ImpulseSorceryExile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.) "You don't want to know what happens after I put on the goggles." |
|
|||||||
Cone of FlameSorceryCone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player.
|
|
|||||||
Feral IncarnationSorceryConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Nature is itself wild-in all its forms. |
|
|||||||
Life's LegacySorceryAs an additional cost to cast Life's Legacy, sacrifice a creature. At the instant of death, the mystery of life. |
|
|||||||
Nissa's ExpeditionSorceryConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
|
|
|||||||
OverwhelmSorceryConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) "Let the song of Selesnya be heard above the rhythm of our thundering hordes!" |
|
|||||||
RestockSorceryReturn two target cards from your graveyard to your hand. Exile Restock. "We hid such stockpiles all over Rath. We should continue that practice here." |
|
|||||||
End HostilitiesSorceryDestroy all creatures and all permanents attached to creatures. Her palm flared like the eye of a waking dragon. Then all was calm. |
|
|||||||
Rush of BattleSorceryCreatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.) The Mardu charge reflects the dragon's speed-and its hunger. |
|
|||||||
Set AdriftSorceryDelve (Each card you exile from your graveyard while casting this spell pays for .) The envoy spoke, and Sidisi replied. |
|
|||||||
Taigam's SchemingSorceryLook at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order. "The Jeskai would have me bow in restraint. So I have found a people unafraid of true power." |
|
|||||||
Treasure CruiseSorceryDelve (Each card you exile from your graveyard while casting this spell pays for .) Countless delights drift on the surface while dark schemes run below. |
|
|||||||
Bitter RevelationSorceryLook at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life. "Here you lie then, Ugin. The corpses of worlds will join you in the tomb." |
|
|||||||
Dead DropSorceryDelve (Each card you exile from your graveyard while casting this spell pays for .) Got a diving lesson |
|
|||||||
DespiseSorceryTarget opponent reveals his or her hand. You choose a creature or planeswalker card from it. That player discards that card. "Truth is always a weapon in your enemies' hands." |
|
|||||||
Dutiful ReturnSorceryReturn up to two target creature cards from your graveyard to your hand. "We have a word for enemies too mutilated for military service: furniture." |
|
|||||||
Rakshasa's SecretSorceryTarget opponent discards two cards. Put the top two cards of your library into your graveyard. The voice of a rakshasa is soft, its breath sweet. But every word is the murmur of madness. |
|