Graypelt RefugeLandGraypelt Refuge enters the battlefield tapped.
|
|
|||||||
Jwar Isle RefugeLandJwar Isle Refuge enters the battlefield tapped.
|
|
|||||||
Kabira CrossroadsLandKabira Crossroads enters the battlefield tapped.
|
|
|||||||
Kazandu RefugeLandKazandu Refuge enters the battlefield tapped.
|
|
|||||||
Magosi, the WaterveilLandMagosi, the Waterveil enters the battlefield tapped.
|
|
|||||||
Marsh FlatsLand, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library.
|
|
|||||||
Misty RainforestLand, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library.
|
|
|||||||
Oran-Rief, the VastwoodLandOran-Rief, the Vastwood enters the battlefield tapped.
|
|
|||||||
Piranha MarshLandPiranha Marsh enters the battlefield tapped.
|
|
|||||||
Scalding TarnLand, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card and put it onto the battlefield. Then shuffle your library.
|
|
|||||||
Sejiri RefugeLandSejiri Refuge enters the battlefield tapped.
|
|
|||||||
Soaring SeacliffLandSoaring Seacliff enters the battlefield tapped.
|
|
|||||||
Teetering PeaksLandTeetering Peaks enters the battlefield tapped.
|
|
|||||||
Turntimber GroveLandTurntimber Grove enters the battlefield tapped.
|
|
|||||||
Valakut, the Molten PinnacleLandValakut, the Molten Pinnacle enters the battlefield tapped.
|
|
|||||||
Verdant CatacombsLand, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card and put it onto the battlefield. Then shuffle your library.
|
|
|||||||
Mystifying MazeLand: Add to your mana pool.
|
|
|||||||
Terramorphic ExpanseLand, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
|
||||||||
Gargoyle CastleLand: Add to your mana pool. Most knew of the tower's wizard and gargoyle. Few realized which was guardian and which was master. |
|
|||||||
Ancient ZigguratLand: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell. Built in honor of Alara's creatures, the ziggurat vanished long ago. When Progenitus awakened, the temple emerged again. |
|
|||||||
Exotic OrchardLand: Add to your mana pool one mana of any color that a land an opponent controls could produce. "It was a strange morning. When we awoke, we found our trees transformed. We didn't know whether to water them or polish them." |
|
|||||||
Rupture SpireLandRupture Spire enters the battlefield tapped.
|
||||||||
Unstable FrontierLand: Add to your mana pool. The goblins went to sleep in Jund and awoke in Grixis. They'd never seen a zombie before. They would never see one again. |
|
|||||||
Cascade BluffsLand: Add to your mana pool. Travelers bathe in the falls to wash away curses from the pucas who lurk nearby. |
|
|||||||
Fetid HeathLand: Add to your mana pool. "Do not linger in such places, child. There the gwyllions dance. If they find you, you will join in their revels for eternity." |
|
|||||||
Flooded GroveLand: Add to your mana pool. At full moon, the river seeps over its banks and crawls through the woods like a blanket of serpents. |
|
|||||||
Rugged PrairieLand: Add to your mana pool. Hobs bury their kin far from home. They believe the dry, open ground keeps hags from stealing the bones and gwyllions from stealing the spirits. |
|
|||||||
Springjack PastureLand: Add to your mana pool.
|
|
|||||||
Twilight MireLand: Add to your mana pool. As their roots soaked in a weak tea of bogwater and decay, the trees absorbed the essence of death into their living tissue. |
|
|||||||
Fire-Lit ThicketLand: Add to your mana pool. Occupancy of the den changes from night to night as boggart gangs fight for control of a place they aren't willing to simply eat. |
|
|||||||
Graven CairnsLand: Add to your mana pool. "Here did the Extinguisher steal the light from the world. Here will we sacrifice her to bring the Great Rekindling to our people." |
|
|||||||
Leechridden SwampLand - Swamp(: Add to your mana pool.)
|
|
|||||||
Madblind MountainLand - Mountain(: Add to your mana pool.)
|
|
|||||||
Mistveil PlainsLand - Plains(: Add to your mana pool.)
|
|
|||||||
Moonring IslandLand - Island(: Add to your mana pool.)
|
|
|||||||
Mystic GateLand: Add to your mana pool. The gate of every kithkin doun is a cunning trap, intended to spill visitors into an oubliette from which there is no escape. |
|
|||||||
Reflecting PoolLand: Add to your mana pool one mana of any type that a land you control could produce. Does it reflect the future that once was or the past that can never be? |
|
|||||||
Sapseep ForestLand - Forest(: Add to your mana pool.)
|
|
|||||||
Sunken RuinsLand: Add to your mana pool. Without the care of the tideshapers, the Lanes lie neglected. Some have flooded entire towns; others dried to cracked mud. |
|
|||||||
Wooded BastionLand: Add to your mana pool. The elves of Wilt-Leaf Wood continually expand the palisade surrounding the sanctuary. They hope to one day enclose the entire forest within its walls. |
|