Spiteful ShadowsEnchantment - AuraEnchant creature "Let us remind these human cattle why they fear the shadows of this world." |
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Curse of BloodlettingEnchantment - Aura CurseEnchant player It is the demon's mark, an infernal claim on the flesh of the guilty. |
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Talons of FalkenrathEnchantment - AuraFlash (You may cast this spell any time you could cast an instant.)
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Favor of the WoodsEnchantment - AuraEnchant creature Feeling abandoned by Avacyn, some Kessigers turned to the pagan rituals of their ancestors. |
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Feed the PackEnchantmentAt the beginning of your end step, you may sacrifice a nontoken creature. If you do, put X 2/2 green Wolf creature tokens onto the battlefield, where X is the sacrificed creature's toughness.
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Lost in the WoodsEnchantmentWhenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.
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Bonds of FaithEnchantment - AuraEnchant creature "What cannot be destroyed will be bound." |
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Ghostly PossessionEnchantment - AuraEnchant creature
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Intangible VirtueEnchantmentCreature tokens you control get +1/+1 and have vigilance. In life, they were a motley crew: farmers, lords, cutpurses, priests. In death, they are united in singular, benevolent purpose. |
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NevermoreEnchantmentAs Nevermore enters the battlefield, name a nonland card. "By the law of Avacyn, the following thoughts, words, and deeds are henceforth disallowed." |
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Stony SilenceEnchantmentActivated abilities of artifacts can't be activated. Let moss grow over gargoyles |
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Back from the BrinkEnchantmentExile a creature card from your graveyard and pay its mana cost: Put a token onto the battlefield that's a copy of that card. Activate this ability only any time you could cast a sorcery. On Innistrad, death is just a career change. |
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ClaustrophobiaEnchantment - AuraEnchant creature Six feet of earth muffled his cries. |
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CuriosityEnchantment - AuraEnchant creature "Surely you know the joy of the hunt, my furry friend. My kind of hunt just takes a different form than yours." |
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Curse of the Bloody TomeEnchantment - Aura CurseEnchant player After seeing his life's work drip away, the mage decided it was a good time to go crazy. |
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Rooftop StormEnchantmentYou may pay rather than pay the mana cost for Zombie creature spells you cast. "Let those idiot priests tremble! A new era in unlife begins here and now. Oglor, raise the lightning vane!" |
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Sensory DeprivationEnchantment - AuraEnchant creature They call it "stitcher's anesthesia," a spell to deaden the senses while the mad doctors begin their grisly work. |
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Spectral FlightEnchantment - AuraEnchant creature "The church looks down on binding spirits into armor, but now I can look down on them." |
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Curse of Death's HoldEnchantment - Aura CurseEnchant player "May you and all your kin waste and wither until your clan is no more!" |
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Curse of OblivionEnchantment - Aura CurseEnchant player The first step to peace is to learn how to forget. |
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Dead WeightEnchantment - AuraEnchant creature The crueler vampires' idea of free-range farming. |
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Endless Ranks of the DeadEnchantmentAt the beginning of your upkeep, put X 2/2 black Zombie creature tokens onto the battlefield, where X is half the number of Zombies you control, rounded down. With Thraben's army recalled to its city walls, outlying villages were left to fend for themselves. |
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Gruesome DeformityEnchantment - AuraEnchant creature She wanted to inspire terror wherever she went. The demons happily granted her wish. |
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Heartless SummoningEnchantmentCreature spells you cast cost less to cast. "They won't be winning any beauty pageants, but they'll do the trick." |
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Skeletal GrimaceEnchantment - AuraEnchant creature "And then I realized we all have skeletons on the inside. Why wait until the bodies are dead to control them?" |
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Burning VengeanceEnchantmentWhenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to target creature or player. Mist is the geists' sorrow. Wind is their pain. Fire is their vengeance. |
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Curse of Stalked PreyEnchantment - Aura CurseEnchant player "Innocent thorns can fill the air with your bloodscent. Don't stray from the path." |
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Curse of the Nightly HuntEnchantment - Aura CurseEnchant player When the moon rises and the bloodlust takes hold, nothing matters but the kill. |
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Curse of the Pierced HeartEnchantment - Aura CurseEnchant player "May your veins weep, and may every vampire take notice." |
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Furor of the BittenEnchantment - AuraEnchant creature Those who only believe themselves infected with lycanthropy can be as dangerous as those who really are. |
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Heretic's PunishmentEnchantment: Choose target creature or player, then put the top three cards of your library into your graveyard. Heretic's Punishment deals damage to that creature or player equal to the highest converted mana cost among those cards.
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Full Moon's RiseEnchantmentWerewolf creatures you control get +1/+0 and have trample. Some lycanthropes wish they could abandon their weak human shapes and revel in the power of the wolf. |
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Gutter GrimeEnchantmentWhenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then put a green Ooze creature token onto the battlefield with "This creature's power and toughness are each equal to the number of slime counters on Gutter Grime."
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Parallel LivesEnchantmentIf an effect would put one or more tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead. "There will come a time when the only prey left will be each other." |
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Wreath of GeistsEnchantment - AuraEnchant creature Before you travel the woods of Kessig, first get permission from those who died trying. |
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ArrestEnchantment - AuraEnchant creature "We will prove your guilt. We don't arrest the innocent, you know." |
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Ethereal ArmorEnchantment - AuraEnchant creature Metal is scarce, smiths are pricey, and plate mail is heavy. |
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Knightly ValorEnchantment - AuraEnchant creature
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Martial LawEnchantmentAt the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) "The good of society matters much more than the inconvenience of a few." |
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Rest in PeaceEnchantmentWhen Rest in Peace enters the battlefield, exile all cards from all graveyards. Some corpses the Golgari cannot claim. Some souls the Orzhov cannot shackle. |
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