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Evolving WildsLand
Without the interfering hands of civilization, nature will always shape itself to its own needs. |
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Glacial FortressLandGlacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
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Hellion CrucibleLand
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Reliquary TowerLandYou have no maximum hand size. Once guarded by the Knights of the Reliquary, the tower stands now protected only by its own remoteness, its dusty treasures open to plunder by anyone. |
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Rootbound CragLandRootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.
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Sunpetal GroveLandSunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
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Buried RuinLand
History has buried its treasures deep. |
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Grim BackwoodsLand
"I love what they've done with the place." |
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Haunted FengrafLand
A ghoulcaller's playground. |
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Vault of the ArchangelLand
"For centuries my creation kept this world in balance. Now only her shadow remains." |
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Clifftop RetreatLandClifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. Where cathars learn to fight not only demons and vampires, but ignorance as well. |
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Gavony TownshipLand
"The protective wards of the church have weakened, and no one can tell us why. It's time to look to our own defenses." |
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Ghost QuarterLand
Deserted, but not uninhabited. |
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Hinterland HarborLandHinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. In places where the sea meets the trees, it's easy to forget the darkness that rules most of Innistrad. |
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Isolated ChapelLandIsolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. Not every church is a place of faith. |
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Kessig Wolf RunLand
When a werewolf changes for the first time, that first howl is said to echo through the wilds till moonset. |
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Moorland HauntLand
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Nephalia DrownyardLand
"Some see a coastal disaster. I see a fully-stocked seagraf." |
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Shimmering GrottoLand
"This is the price of being last in the food chain. We must keep our places of beauty hidden away instead of displayed for all to see." |
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Stensia BloodhallLand
The revelry ends when the supply of fresh ingenues runs dry. |
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Sulfur FallsLandSulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. Skirsdag cultists meet behind a waterfall's curtain and plot with demonic forces. |
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Woodland CemeteryLandWoodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. Farmers cut the trees and buried their dead. The dead rose up and killed the farmers. The trees grew back and strangled the dead. |
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Azorius GuildgateLand - GateAzorius Guildgate enters the battlefield tapped. Enter the Senate, the seat of justice and the foundation of Ravnican society. |
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Blood CryptLand - Swamp Mountain( Where the dead serve as diversion, decor, and dessert. |
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Golgari GuildgateLand - GateGolgari Guildgate enters the battlefield tapped. Enter those who are starving and sick. You are welcome among the Swarm when the rest of Ravnica rejects you. |
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Grove of the GuardianLand
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Hallowed FountainLand - Plains Island( A place to relax, if you have the proper permit. |
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Izzet GuildgateLand - GateIzzet Guildgate enters the battlefield tapped. Enter those with the vision to create and the daring to release their creations. |
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Overgrown TombLand - Swamp Forest( The best funeral shroud is the fabric of new life. |
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Rakdos GuildgateLand - GateRakdos Guildgate enters the battlefield tapped. Enter and indulge your darkest fantasies, for you may never pass this way again. |
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Rogue's PassageLand
Rumors quickly spread among thieves about a labyrinth without walls and a prize beyond all measures of worth. |
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Selesnya GuildgateLand - GateSelesnya Guildgate enters the battlefield tapped. Enter and rejoice! The Conclave stands united, open to one and all. |
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Steam VentsLand - Island Mountain( Crafted with genius, energized with madness. |
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Temple GardenLand - Forest Plains( In the gardens of the Conclave, order and beauty are the roots of power. |
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Transguild PromenadeLandTransguild Promenade enters the battlefield tapped.
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Arcane SanctumLandArcane Sanctum enters the battlefield tapped. "We must rely on our own knowledge, not on the dogma of the seekers or the mutterings of the sphinxes." |
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Bant PanoramaLand
Bant's hearts are as pure as its air and as bright as its skies. |
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Crumbling NecropolisLandCrumbling Necropolis enters the battlefield tapped. "They say the ruins of Sedraxis were once a shining capital in Vithia. Now it is a blight, a place to be avoided by the living." |
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Esper PanoramaLand
Esper is an expansive canvas painted by precise, controlling hands. |
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Grixis PanoramaLand
There is no height above Grixis that is free from the stench of death. |
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