Sundial of the InfiniteArtifact, : End the turn. Activate this ability only during your turn. (Exile all spells and abilities on the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
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Swiftfoot BootsArtifact - EquipmentEquipped creature has hexproof and haste.
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Throne of EmpiresArtifact, : Put a 1/1 white Soldier creature token onto the battlefield. Put five of those tokens onto the battlefield instead if you control artifacts named Crown of Empires and Scepter of Empires. "With this throne, unite your nation." |
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WorldslayerArtifact - EquipmentWhenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer. "If that is what you seek, try looking in craters." |
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Wurm's ToothArtifactWhenever a player casts a green spell, you may gain 1 life. Jevna Nor lugged it around, bragging of his triumph over the wurm. Luckily, the tavern regulars didn't notice it was only a baby tooth. |
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Altar of the LostArtifactAltar of the Lost enters the battlefield tapped.
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Avacyn's CollarArtifact - EquipmentEquipped creature gets +1/+0 and has vigilance.
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Chalice of LifeArtifact: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life. The sweet taste of hope's promise. |
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Elbrus, the Binding BladeLegendary Artifact - EquipmentEquipped creature gets +1/+0. Those who grasp its hilt soon hear the demon's call. |
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Executioner's HoodArtifact - EquipmentEquipped creature has intimidate. (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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Grafdigger's CageArtifactCreature cards can't enter the battlefield from graveyards or libraries. "If you wind up in one of mine, you can be sure as silver it will be your last." |
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Heavy MattockArtifact - EquipmentEquipped creature gets +1/+1.
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HelvaultLegendary Artifact, : Exile target creature you control.
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Jar of EyeballsArtifactWhenever a creature you control dies, put two eyeball counters on Jar of Eyeballs.
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Warden of the WallArtifactWarden of the Wall enters the battlefield tapped.
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Wolfhunter's QuiverArtifact - EquipmentEquipped creature has ": This creature deals 1 damage to target creature or player" and ": This creature deals 3 damage to target Werewolf creature." "Steel in the heart, silver in the bow." |
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Blazing TorchArtifact - EquipmentEquipped creature can't be blocked by Vampires or Zombies.
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Butcher's CleaverArtifact - EquipmentEquipped creature gets +3/+0. Outside the safety of Thraben, there is little distinction between tool and weapon. |
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Cellar DoorArtifact, : Target player puts the bottom card of his or her library into his or her graveyard. If it's a creature card, you put a 2/2 black Zombie creature token onto the battlefield. As if anyone needed another reason to avoid dark, dank cellars. |
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Cobbled WingsArtifact - EquipmentEquipped creature has flying. For the necro-alchemist, any puzzle can be solved with intelligence and harvested body parts. |
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Demonmail HauberkArtifact - EquipmentEquipped creature gets +4/+2. It comes off as easily as your own skin. |
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Ghoulcaller's BellArtifact: Each player puts the top card of his or her library into his or her graveyard. The bell's chime heralds the rise of the unhallowed from the grave and the fall of their victims into the earth. |
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Graveyard ShovelArtifact, : Target player exiles a card from his or her graveyard. If it's a creature card, you gain 2 life. Thanks to Havengul's thriving illegal market for corpses, the shovel that interred a body during the day is usually the same one digging it out at night. |
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Grimoire of the DeadLegendary Artifact, , Discard a card: Put a study counter on Grimoire of the Dead.
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Inquisitor's FlailArtifact - EquipmentIf equipped creature would deal combat damage, it deals double that damage instead.
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Mask of AvacynArtifact - EquipmentEquipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.) It hides the face and protects the soul. |
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Runechanter's PikeArtifact - EquipmentEquipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard. As sharp as its bearer's words of faith. |
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Sharpened PitchforkArtifact - EquipmentEquipped creature has first strike. Not everyone can have a sword of blessed silver. Not everyone needs one, either. |
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Silver-Inlaid DaggerArtifact - EquipmentEquipped creature gets +2/+0. Magical etchings turned a whittler's tool into a wolfhunter's weapon. |
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Traveler's AmuletArtifact, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. The rider set off into the eerie mist, swaddled in armor and laden with amulets. |
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Trepanation BladeArtifact - EquipmentWhenever equipped creature attacks, defending player reveals cards from the top of his or her library until he or she reveals a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into his or her graveyard.
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Witchbane OrbArtifactWhen Witchbane Orb enters the battlefield, destroy all Curses attached to you.
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Wooden StakeArtifact - EquipmentEquipped creature gets +1/+0.
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Azorius KeyruneArtifact: Add or to your mana pool. "The higher the mind soars, the greater its understanding of the law." |
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Chromatic LanternArtifactLands you control have ": Add one mana of any color to your mana pool." Dimir mages put the lanterns to good use, creating shapeshifters and sleeper agents from mana foreign to them. |
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Civic SaberArtifact - EquipmentEquipped creature gets +1/+0 for each of its colors. Those without a guild signet often display a different form of protection. |
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Codex ShredderArtifact: Target player puts the top card of his or her library into his or her graveyard.
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Golgari KeyruneArtifact: Add or to your mana pool. Like a single ant, it only hints at the colony below. |
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Izzet KeyruneArtifact: Add or to your mana pool.
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Pithing NeedleArtifactAs Pithing Needle enters the battlefield, name a card. The fearful want the procedure before a blood festival. The guilty seek it afterward. |
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