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Vicious Shadows

Enchantment

Whenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand.

"Thrashes of the ancient past still linger in spirit and shadow, desperate to sink their claws into our souls."
-Rakka Mar

Mana:
Cardset: Shards of Alara #119 (Rare)
Type: Enchantment

Where Ancients Tread

Enchantment

Whenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to target creature or player.

"Never subtle nor cryptic is the reckoning of the mighty."
-Mayael the Anima

Mana:
Cardset: Commander 2013 #130 (Rare)
Shards of Alara #122 (Rare)
Type: Enchantment

Lush Growth

Enchantment - Aura

Enchant land

Enchanted land is a Mountain, Forest, and Plains.

Naya's bounty spills over upon itself. Each leaf and flower struggles against the next with thrashing thorns, acidic pollen, and strangling roots.

Mana:
Cardset: Shards of Alara #136 (Common)
Type: Enchantment

Mighty Emergence

Enchantment

Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it.

Why settle for mere enormity?

Mana:
Cardset: Shards of Alara #137 (Uncommon)
Type: Enchantment

Ooze Garden

Enchantment

, Sacrifice a non-Ooze creature: Put an X/X green Ooze creature token onto the battlefield, where X is the sacrificed creature's power. Activate this ability only any time you could cast a sorcery.

Jund has little necromancy. Instead, the flesh of its dead gives rise to algal fiends.

Mana:
Cardset: Shards of Alara #143 (Rare)
Type: Enchantment

Savage Hunger

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+0 and has trample.

Cycling (, Discard this card: Draw a card.)

Mana:
Cardset: Shards of Alara #147 (Common)
Type: Enchantment

Necrogenesis

Enchantment

: Exile target creature card from a graveyard. Put a 1/1 green Saproling creature token onto the battlefield.

"Those may be the squirms of one life ending or of another beginning. Either way, I'd leave it alone."
-Rakka Mar

Mana:
Cardset: Commander #212 (Uncommon)
Shards of Alara #181 (Uncommon)
Type: Enchantment

Aegis of Honor

Enchantment

: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead.

Mana:
Cardset: Odyssey #1 (Rare)
Type: Enchantment

Animal Boneyard

Enchantment - Aura

Enchant land

Enchanted land has ", Sacrifice a creature: You gain life equal to that creature's toughness."

"The animal spirits are the Ancestor's grandchildren. Remember them."
-Mystic elder

Mana:
Cardset: Odyssey #4 (Uncommon)
Type: Enchantment

Aven Shrine

Enchantment

Whenever a player casts a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell.

Mana:
Cardset: Odyssey #9 (Rare)
Type: Enchantment

Delaying Shield

Enchantment

If damage would be dealt to you, put that many delay counters on Delaying Shield instead.

At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay .

Mana:
Cardset: Odyssey #17 (Rare)
Type: Enchantment

Divine Sacrament

Enchantment

White creatures get +1/+1.

Threshold - White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard.

Their whispered prayers rally the nomads better than any war cry could.

Mana:
Cardset: Odyssey #19 (Rare)
Type: Enchantment

Earnest Fellowship

Enchantment

Each creature has protection from its colors.

"The world has enough strife as it is. Where would we be if we turned against each other?"
-Pianna, nomad captain

Mana:
Cardset: Odyssey #21 (Rare)
Type: Enchantment

Karmic Justice

Enchantment

Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.

Mana:
Cardset: Odyssey #26 (Rare)
Type: Enchantment

Kirtar's Desire

Enchantment - Aura

Enchant creature

Enchanted creature can't attack.

Threshold - Enchanted creature can't block as long as seven or more cards are in your graveyard.

Mana:
Cardset: Odyssey #27 (Common)
Type: Enchantment

Sphere of Duty

Enchantment

If a green source would deal damage to you, prevent 2 of that damage.

Duty subdues instinct.

Mana:
Cardset: Odyssey #48 (Uncommon)
Type: Enchantment

Sphere of Grace

Enchantment

If a black source would deal damage to you, prevent 2 of that damage.

Grace repels darkness.

Mana:
Cardset: Odyssey #49 (Uncommon)
Type: Enchantment

Sphere of Law

Enchantment

If a red source would deal damage to you, prevent 2 of that damage.

Law smothers anarchy.

Mana:
Cardset: Odyssey #50 (Uncommon)
Type: Enchantment

Sphere of Reason

Enchantment

If a blue source would deal damage to you, prevent 2 of that damage.

Reason exposes deception.

Mana:
Cardset: Odyssey #51 (Uncommon)
Type: Enchantment

Sphere of Truth

Enchantment

If a white source would deal damage to you, prevent 2 of that damage.

Truth tempers fanaticism.

Mana:
Cardset: Odyssey #52 (Uncommon)
Type: Enchantment

Tattoo Ward

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has protection from enchantments. This effect doesn't remove Tattoo Ward.

Sacrifice Tattoo Ward: Destroy target enchantment.

Mana:
Cardset: Odyssey #54 (Uncommon)
Type: Enchantment

Testament of Faith

Enchantment

: Testament of Faith becomes an X/X Wall creature with defender until end of turn. It's still an enchantment.

"Belief in the Ancestor is admirable, but our enemies often demand something more . . . tangible."
-Pianna, nomad captain

Mana:
Cardset: Odyssey #55 (Uncommon)
Type: Enchantment

Aboshan's Desire

Enchantment - Aura

Enchant creature

Enchanted creature has flying.

Threshold - Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can't be the target of spells or abilities.)

Mana:
Cardset: Odyssey #59 (Common)
Type: Enchantment

Cephalid Shrine

Enchantment

Whenever a player casts a spell, counter that spell unless that player pays , where X is the number of cards in all graveyards with the same name as the spell.

Mana:
Cardset: Odyssey #75 (Rare)
Type: Enchantment

Chamber of Manipulation

Enchantment - Aura

Enchant land

Enchanted land has ", Discard a card: Gain control of target creature until end of turn."

Politics is just a subtle form of mind control-and cephalids are master politicians.

Mana:
Cardset: Odyssey #76 (Uncommon)
Type: Enchantment

Immobilizing Ink

Enchantment - Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

Enchanted creature has ", Discard a card: Untap this creature."

Mana:
Cardset: Odyssey #87 (Common)
Type: Enchantment

Pedantic Learning

Enchantment

Whenever a land card is put into your graveyard from your library, you may pay . If you do, draw a card.

Even the trivial can inspire.

Mana:
Cardset: Odyssey #90 (Rare)
Type: Enchantment

Persuasion

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

You control enchanted creature.

"Protocol demands that you bow down before me. I always stand on protocol."

Mana:
Cardset: Tenth Edition #95 (Uncommon)
Odyssey #92 (Rare)
Type: Enchantment

Psionic Gift

Enchantment - Aura

Enchant creature

Enchanted creature has ": This creature deals 1 damage to target creature or player."

For sale: Complete wizard's library. Rare scrolls, grimoires, and works of ancient spellcrafting Slightly abridged.

Mana:
Cardset: Odyssey #95 (Common)
Type: Enchantment

Standstill

Enchantment

When a player casts a spell, sacrifice Standstill. If you do, each of that player's opponents draws three cards.

"Take your time."

Mana:
Cardset: Odyssey #102 (Uncommon)
Type: Enchantment

Think Tank

Enchantment

At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard.

Cephalids seek knowledge not to better themselves, but to best others.

Mana:
Cardset: Odyssey #104 (Uncommon)
Type: Enchantment

Unifying Theory

Enchantment

Whenever a player casts a spell, that player may pay . If the player does, he or she draws a card.

Scribbles of a lunatic and formulas of a genius are often indistinguishable.

Mana:
Cardset: Odyssey #112 (Rare)
Type: Enchantment

Cabal Shrine

Enchantment

Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell.

Mana:
Cardset: Odyssey #121 (Rare)
Type: Enchantment

Caustic Tar

Enchantment - Aura

Enchant land

Enchanted land has ": Target player loses 3 life."

"Twisted magic, twisted fate,
Force the land to ooze with hate."
-Cabal chant

Mana:
Cardset: Magic 2015 #89 (Uncommon)
Odyssey #122 (Uncommon)
Type: Enchantment

Decaying Soil

Enchantment

At the beginning of your upkeep, exile a card from your graveyard.

Threshold - As long as seven or more cards are in your graveyard, Decaying Soil has "Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay . If you do, return that card to your hand."

Mana:
Cardset: Odyssey #127 (Rare)
Type: Enchantment

Gravestorm

Enchantment

At the beginning of your upkeep, target opponent may exile a card from his or her graveyard. If that player doesn't, you may draw a card.

Mana:
Cardset: Odyssey #141 (Rare)
Type: Enchantment

Malevolent Awakening

Enchantment

, Sacrifice a creature: Return target creature card from your graveyard to your hand.

The most popular pit fighters are brought back for encore performances.

Mana:
Cardset: Odyssey #147 (Uncommon)
Type: Enchantment

Nefarious Lich

Enchantment

If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game.

If you would gain life, draw that many cards instead.

When Nefarious Lich leaves the battlefield, you lose the game.

Mana:
Cardset: Odyssey #153 (Rare)
Type: Enchantment

Patriarch's Desire

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/-2.

Threshold - Enchanted creature gets an additional +2/-2 as long as seven or more cards are in your graveyard.

Mana:
Cardset: Odyssey #156 (Common)
Type: Enchantment

Screams of the Damned

Enchantment

, Exile a card from your graveyard: Screams of the Damned deals 1 damage to each creature and each player.

It's important to face your inner demons . . . unless they're the kind of demons that can kill you.

Mana:
Cardset: Odyssey #160 (Uncommon)
Type: Enchantment