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Builder's Blessing

Enchantment

Untapped creatures you control get +0/+2.

"Mix the mortar with holy wards, or blood will run in the streets."
-Vadvar, Thraben stonewright

Mana:
Cardset: Avacyn Restored #8 (Uncommon)
Type: Enchantment

Call to Serve

Enchantment - Aura

Enchant nonblack creature

Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types.

Grace is a gift, never a reward.

Mana:
Cardset: Avacyn Restored #9 (Common)
Type: Enchantment

Cathars' Crusade

Enchantment

Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.

Avacyn's holy warriors kept hope alive in her darkest hours. Now they will carry that hope across Innistrad.

Mana:
Cardset: Commander 2014 #67 (Rare)
Avacyn Restored #10 (Rare)
Type: Enchantment

Commander's Authority

Enchantment - Aura

Enchant creature

Enchanted creature has "At the beginning of your upkeep, put a 1/1 white Human creature token onto the battlefield."

"Wear her symbol with honor, a sign of faith upheld and honest deeds bravely done."

Mana:
Cardset: Avacyn Restored #13 (Uncommon)
Type: Enchantment

Defang

Enchantment - Aura

Enchant creature

Prevent all damage that would be dealt by enchanted creature.

Once vampires are disarmed, they're given wooden swords and forced to assist in the training of Midnight Duelists.

Mana:
Cardset: Avacyn Restored #15 (Common)
Type: Enchantment

Arcane Melee

Enchantment

Instant and sorcery spells cost less to cast.

Debates between wizards are never purely academic.

Mana:
Cardset: Commander 2013 #29 (Rare)
Avacyn Restored #44 (Rare)
Type: Enchantment

Favorable Winds

Enchantment

Creatures you control with flying get +1/+1.

Long thought to be extinct, flocks of gryffs reappeared with Avacyn's return.

Mana:
Cardset: Conspiracy #98 (Uncommon)
Avacyn Restored #51 (Uncommon)
Type: Enchantment

Ghostly Touch

Enchantment - Aura

Enchant creature

Enchanted creature has "Whenever this creature attacks, you may tap or untap target permanent."

"Geists wish to make themselves known. I'm merely the vessel for their efforts."

Mana:
Cardset: Avacyn Restored #58 (Uncommon)
Type: Enchantment

Infinite Reflection

Enchantment - Aura

Enchant creature

When Infinite Reflection enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature.

Nontoken creatures you control enter the battlefield as a copy of enchanted creature.

Mana:
Cardset: Commander 2014 #114 (Rare)
Avacyn Restored #61 (Rare)
Type: Enchantment

Spectral Prison

Enchantment - Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

When enchanted creature becomes the target of a spell, sacrifice Spectral Prison.

Mana:
Cardset: Avacyn Restored #75 (Common)
Type: Enchantment

Spirit Away

Enchantment - Aura

Enchant creature

You control enchanted creature.

Enchanted creature gets +2/+2 and has flying.

The fear of slipping from the geist's tenuous grip overwhelmed Tolo's joy at his first flight.

Mana:
Cardset: Avacyn Restored #76 (Rare)
Type: Enchantment

Demonic Rising

Enchantment

At the beginning of your end step, if you control exactly one creature, put a 5/5 black Demon creature token with flying onto the battlefield.

Which is the greater folly, summoning the demon or expecting gratitude from it?

Mana:
Cardset: Avacyn Restored #94 (Rare)
Type: Enchantment

Descent into Madness

Enchantment

At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents he or she controls and/or cards from his or her hand, where X is the number of despair counters on Descent into Madness.

The stairs lead down in both directions.

Mana:
Cardset: Avacyn Restored #97 (Mythic Rare)
Type: Enchantment

Exquisite Blood

Enchantment

Whenever an opponent loses life, you gain that much life.

Even as humans regained the upper hand, some still willingly traded their lives for a chance at immortality.

Mana:
Cardset: Avacyn Restored #102 (Rare)
Type: Enchantment

Ghoulflesh

Enchantment - Aura

Enchant creature

Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types.

The body dies in stages. First the skin, then the muscle. The brain is last, much to the victim's dismay.

Mana:
Cardset: Avacyn Restored #103 (Common)
Type: Enchantment

Homicidal Seclusion

Enchantment

As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.

"Damned crows and their endless squawking . . . blocks out the voices in my head . . ."
-Hermit of Hanne Hall

Mana:
Cardset: Avacyn Restored #108 (Uncommon)
Type: Enchantment

Predator's Gambit

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+1.

Enchanted creature has intimidate as long as its controller controls no other creatures. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Mana:
Cardset: Avacyn Restored #117 (Common)
Type: Enchantment

Triumph of Cruelty

Enchantment

At the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power.

"I've seen corpses prettier than you, beastmage."
-Liliana Vess

Mana:
Cardset: Avacyn Restored #122 (Uncommon)
Type: Enchantment

Unhallowed Pact

Enchantment - Aura

Enchant creature

When enchanted creature dies, return that card to the battlefield under your control.

Agreements with demons seldom end at the grave.

Mana:
Cardset: Conspiracy #131 (Common)
Avacyn Restored #124 (Common)
Type: Enchantment

Dual Casting

Enchantment - Aura

Enchant creature

Enchanted creature has ", : Copy target instant or sorcery spell you control. You may choose new targets for the copy."

Hours after the Helvault opened, his powers returned twice as strong as before.

Mana:
Cardset: Avacyn Restored #133 (Rare)
Type: Enchantment

Guise of Fire

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/-1 and attacks each turn if able.

"Fire will eventually destroy a zombie, but a fiery zombie destroys a lot of other things first."
-Rem Karolus, Blade of the Inquisitors

Mana:
Cardset: Avacyn Restored #137 (Common)
Type: Enchantment

Lightning Prowess

Enchantment - Aura

Enchant creature

Enchanted creature has haste and ": This creature deals 1 damage to target creature or player."

"Undead flesh is dry and papery. A single spark and ‘poof.' No more ghoul."

Mana:
Cardset: Avacyn Restored #145 (Uncommon)
Type: Enchantment

Malicious Intent

Enchantment - Aura

Enchant creature

Enchanted creature has ": Target creature can't block this turn."

As peace returned to Thraben, some cathars made the mistake of letting down their guard.

Mana:
Cardset: Avacyn Restored #147 (Common)
Type: Enchantment

Vigilante Justice

Enchantment

Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to target creature or player.

It begins as a whisper and ends with the red roar of fire.

Mana:
Cardset: Avacyn Restored #165 (Uncommon)
Type: Enchantment

Abundant Growth

Enchantment - Aura

Enchant land

When Abundant Growth enters the battlefield, draw a card.

Enchanted land has ": Add one mana of any color to your mana pool."

Mana:
Cardset: Avacyn Restored #167 (Common)
Type: Enchantment

Bower Passage

Enchantment

Creatures with flying can't block creatures you control.

In the darkest hours, some denied Avacyn. Now the Kessig wilds are their only haven.

Mana:
Cardset: Avacyn Restored #170 (Uncommon)
Type: Enchantment

Descendants' Path

Enchantment

At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast that card without paying its mana cost. Otherwise, put that card on the bottom of your library.

Mana:
Cardset: Avacyn Restored #173 (Rare)
Type: Enchantment

Druids' Repository

Enchantment

Whenever a creature you control attacks, put a charge counter on Druids' Repository.

Remove a charge counter from Druids' Repository: Add one mana of any color to your mana pool.

Mana:
Cardset: Avacyn Restored #176 (Rare)
Type: Enchantment

Grounded

Enchantment - Aura

Enchant creature

Enchanted creature loses flying.

"We've tracked Ludevic's monster across four provinces. When it lands, make sure it stays put."
-Alena, trapper of Kessig,
to Halana of Ulvenwald

Mana:
Cardset: Avacyn Restored #181 (Common)
Type: Enchantment

Triumph of Ferocity

Enchantment

At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power.

"Rid me of this curse, witch, or die with me."
-Garruk Wildspeaker

Mana:
Cardset: Avacyn Restored #198 (Uncommon)
Type: Enchantment

Wild Defiance

Enchantment

Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn.

"When civilization reaches out its greedy hand, take it off at the wrist."
-Garruk Wildspeaker

Mana:
Cardset: Avacyn Restored #203 (Rare)
Type: Enchantment

Angelic Benediction

Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, you may tap target creature.

"Only the bravest are worthy of our blessing."

Mana:
Cardset: Magic 2013 #4 (Uncommon)
Divine vs. Demonic #19 (Uncommon)
Shards of Alara #3 (Uncommon)
Type: Enchantment

Divine Favor

Enchantment - Aura

Enchant creature

When Divine Favor enters the battlefield, you gain 3 life.

Enchanted creature gets +1/+3.

With an armory of light, even the squire may champion her people.

Mana:
Cardset: Magic 2015 #10 (Common)
Magic 2014 #17 (Common)
Magic 2013 #11 (Common)
Magic 2012 #14 (Common)
Type: Enchantment

Oblivion Ring

Enchantment

When Oblivion Ring enters the battlefield, exile another target nonland permanent.

When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Mana:
Cardset: Magic 2013 #22 (Uncommon)
Commander #23 (Common)
Venser vs. Koth #28 (Uncommon)
Magic 2012 #27 (Uncommon)
Knights vs. Dragons #34 (Unknown)
Archenemy #3 (Common)
Shards of Alara #20 (Common)
Lorwyn #34 (Common)
Type: Enchantment

Pacifism

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block.

For the first time in his life, Grakk felt a little warm and fuzzy inside.

Mana:
Cardset: Dragons of Tarkir #29 (Common)
Magic 2014 #25 (Common)
Magic 2013 #24 (Common)
Magic 2012 #28 (Common)
Magic 2011 #23 (Common)
Magic 2010 #22 (Common)
Divine vs. Demonic #17 (Common)
Tenth Edition #31 (Common)
Ninth Edition #31 (Common)
Eighth Edition #33 (Common)
Onslaught #47 (Common)
Seventh Edition #29 (Common)
Sixth Edition #33 (Unknown)
Urza's Saga #27 (Common)
Tempest #246 (Common)
Mirage #236 (Common)
Type: Enchantment

Touch of the Eternal

Enchantment

At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number.

"Time is a vigilant tyrant, but there are those who have broken free of its gaze."
-Laikas, Erunian monk

Mana:
Cardset: Magic 2013 #37 (Rare)
Type: Enchantment

Battle of Wits

Enchantment

At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.

There is no loftier ambition than the pursuit of knowledge.

Mana:
Cardset: Magic 2013 #44 (Rare)
Ninth Edition #65 (Rare)
Odyssey #69 (Rare)
Type: Enchantment

Encrust

Enchantment - Aura

Enchant artifact or creature

Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.

"Barnacles are the sea's final defense."
-Garild, merfolk mage

Mana:
Cardset: Magic 2015 #53 (Common)
Magic 2013 #49 (Common)
Type: Enchantment

Omniscience

Enchantment

You may cast nonland cards from your hand without paying their mana costs.

"The things I once imagined would be my greatest achievements were only the first steps toward a future I can only begin to fathom."
-Jace Beleren

Mana:
Cardset: Magic 2013 #63 (Mythic Rare)
Type: Enchantment

Tricks of the Trade

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+0 and can't be blocked.

"Pathetic. You might as well have protected your treasures with a paper box and some string."

Mana:
Cardset: Magic 2013 #74 (Common)
Type: Enchantment

Blood Reckoning

Enchantment

Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.

"There is no greater folly than standing against me."
-Nicol Bolas

Mana:
Cardset: Magic 2013 #81 (Uncommon)
Type: Enchantment

Crippling Blight

Enchantment - Aura

Enchant creature

Enchanted creature gets -1/-1 and can't block.

"Still alive? No matter. I'll leave you as a warning to others who would oppose me."
-Vish Kal, Blood Arbiter

Mana:
Cardset: Magic 2015 #92 (Common)
Magic 2013 #85 (Common)
Type: Enchantment

Dark Favor

Enchantment - Aura

Enchant creature

When Dark Favor enters the battlefield, you lose 1 life.

Enchanted creature gets +3/+1.

When he began to curse what he held holy, his strength grew unrivaled.

Mana:
Cardset: Magic 2014 #92 (Common)
Magic 2013 #86 (Common)
Magic 2012 #89 (Common)
Type: Enchantment

Mark of the Vampire

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

"My ‘condition' is a trial. The weak are consumed by it. The strong transcend it."
-Sorin Markov

Mana:
Cardset: Magic 2014 #105 (Common)
Sorin vs. Tibalt #29 (Common)
Magic 2013 #99 (Common)
Type: Enchantment

Fervor

Enchantment

Creatures you control have haste. (They can attack and as soon as they come under your control.)

"We won't sit like lazy gob-slugs waiting for death to come to us. We'll bring death, shiny sharp, to our enemies."
-Krenko, mob boss

Mana:
Cardset: Magic 2013 #129 (Rare)
Seventh Edition #181 (Rare)
Sixth Edition #174 (Unknown)
Weatherlight #99 (Rare)
Type: Enchantment

Volcanic Strength

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)

The mountains bend to no one.

Mana:
Cardset: Magic 2013 #155 (Common)
Magic 2011 #158 (Common)
Type: Enchantment

Ground Seal

Enchantment

When Ground Seal enters the battlefield, draw a card.

Cards in graveyards can't be the targets of spells or abilities.

"Let all we have buried be buried forever."
-Seton, centaur druid

Mana:
Cardset: Magic 2013 #176 (Rare)
Odyssey #242 (Rare)
Type: Enchantment

Rancor

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+0 and has trample.

When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.

Mana:
Cardset: Magic 2013 #185 (Uncommon)
Planechase 2012 #76 (Common)
Archenemy #67 (Common)
Garruk vs. Liliana #15 (Common)
Urza's Legacy #110 (Common)
Type: Enchantment

Angelic Destiny

Enchantment - Aura

Enchant creature

Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.

When enchanted creature dies, return Angelic Destiny to its owner's hand.

Mana:
Cardset: Magic 2012 #3 (Mythic Rare)
Type: Enchantment

Honor of the Pure

Enchantment

White creatures you control get +1/+1.

Together the soldiers were like a golden blade, cutting down their enemies and scarring the darkness.

Mana:
Cardset: Magic 2012 #23 (Rare)
Magic 2011 #17 (Rare)
Magic 2010 #16 (Rare)
Type: Enchantment

Lifelink

Enchantment - Aura

Enchant creature

Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

The spoils of war are not measured only in gold and silver.

Mana:
Cardset: Magic 2012 #24 (Common)
Magic 2010 #18 (Common)
Type: Enchantment

Personal Sanctuary

Enchantment

During your turn, prevent all damage that would be dealt to you.

"There is a place deep within my soul where no foe can intrude and no tyrant can conquer."
-Sarlena, paladin of the Northern Verge

Mana:
Cardset: Magic 2012 #30 (Rare)
Type: Enchantment

Spirit Mantle

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has protection from creatures.

The shield of unimpeachable purity is as strong as any wrought on the anvil.

Mana:
Cardset: Planechase 2012 #12 (Uncommon)
Magic 2012 #35 (Uncommon)
Type: Enchantment

Flight

Enchantment - Aura

Enchant creature

Enchanted creature has flying.

"Those who claim to know the world in its entirety rarely have the requisite perspective."
-Ulmarus the Wise

Mana:
Cardset: Magic 2012 #53 (Common)
Ninth Edition #79 (Common)
Eighth Edition #80 (Common)
Seventh Edition #75 (Common)
Sixth Edition #68 (Unknown)
Fifth Edition #86 (Common)
Fourth Edition #72 (Common)
Revised Edition #59 (Common)
Unlimited Edition #59 (Common)
Beta Edition #59 (Unknown)
Alpha Edition #59 (Unknown)
Type: Enchantment

Ice Cage

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.

Mana:
Cardset: Magic 2012 #57 (Common)
Magic 2011 #57 (Common)
Magic 2010 #56 (Common)
Type: Enchantment

Jace's Erasure

Enchantment

Whenever you draw a card, you may have target player put the top card of his or her library into his or her graveyard.

"You should try to clear your mind of idle thoughts. And if you can't, I will."

Mana:
Cardset: Magic 2012 #60 (Common)
Magic 2011 #59 (Common)
Type: Enchantment

Levitation

Enchantment

Creatures you control have flying.

"Why fight over scraps of land when there's so much sky waiting to be claimed?"

Mana:
Cardset: Magic 2012 #61 (Uncommon)
Magic 2010 #60 (Uncommon)
Ninth Edition #83 (Uncommon)
Seventh Edition #82 (Uncommon)
Urza's Legacy #35 (Uncommon)
Type: Enchantment

Mind Control

Enchantment - Aura

Enchant creature

You control enchanted creature.

"Every primitive mind has a motive. Easy to find, and eminently exploitable."
-Noyan Dar, Tazeem lullmage

Mana:
Cardset: Magic 2012 #67 (Uncommon)
Magic 2011 #67 (Uncommon)
Magic 2010 #63 (Uncommon)
Type: Enchantment

Mind Unbound

Enchantment

At the beginning of your upkeep, put a lore counter on Mind Unbound, then draw a card for each lore counter on Mind Unbound.

The creations of the hand are confined by reality. The creations of the mind know no such limits.

Mana:
Cardset: Magic 2012 #68 (Rare)
Type: Enchantment

Brink of Disaster

Enchantment - Aura

Enchant creature or land

When enchanted permanent becomes tapped, destroy it.

"When you find yourself teetering on the edge of oblivion, mine will be the hands taking pleasure in giving you the final push."
-Liliana Vess

Mana:
Cardset: Magic 2012 #84 (Common)
Worldwake #52 (Common)
Type: Enchantment

Call to the Grave

Enchantment

At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.

Mana:
Cardset: Magic 2012 #85 (Rare)
Scourge #58 (Rare)
Type: Enchantment

Zombie Infestation

Enchantment

Discard two cards: Put a 2/2 black Zombie creature token onto the battlefield.

The nomads' funeral pyres are more practical than ceremonial.

Mana:
Cardset: Graveborn #19 (Unknown)
Magic 2012 #120 (Uncommon)
Archenemy #28 (Uncommon)
Odyssey #170 (Uncommon)
Type: Enchantment

Circle of Flame

Enchantment

Whenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature.

"Which do you think is a better deterrent: a moat of water or one of fire?"
-Chandra Nalaar

Mana:
Cardset: Magic 2015 #135 (Uncommon)
Magic 2012 #127 (Uncommon)
Type: Enchantment

Firebreathing

Enchantment - Aura

Enchant creature

: Enchanted creature gets +1/+0 until end of turn.

The mage breathed in life-giving air and breathed out death-bringing fire.

Mana:
Cardset: Magic 2012 #132 (Common)
Magic 2010 #137 (Common)
Tenth Edition #200 (Common)
Ninth Edition #181 (Common)
Sixth Edition #177 (Unknown)
Fifth Edition #228 (Common)
Mirage #174 (Common)
Fourth Edition #211 (Common)
Revised Edition #150 (Common)
Unlimited Edition #151 (Common)
Beta Edition #152 (Unknown)
Alpha Edition #151 (Unknown)
Type: Enchantment

Goblin War Paint

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has haste.

"The secret to our war paint is hot peppers and stinkbugs. Lots of stinkbugs."
-Skab, goblin secretkeeper

Mana:
Cardset: Battle for Zendikar #146 (Common)
Magic 2012 #143 (Common)
Zendikar #129 (Common)
Type: Enchantment

Manabarbs

Enchantment

Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.

"I don't know why people say a double-edged sword is bad. It's a sword. With two edges."
-Kamahl, pit fighter

Mana:
Cardset: Magic 2012 #150 (Rare)
Magic 2010 #149 (Rare)
Tenth Edition #218 (Rare)
Sixth Edition #194 (Unknown)
Fifth Edition #250 (Rare)
Fourth Edition #230 (Rare)
Revised Edition #164 (Rare)
Unlimited Edition #164 (Rare)
Beta Edition #165 (Unknown)
Alpha Edition #164 (Unknown)
Type: Enchantment

Warstorm Surge

Enchantment

Whenever a creature enters the battlefield under your control, it deals damage equal to its power to target creature or player.

"Listen to the roar! Feel the thunder! The Immersturm shouts its approval with every bolt of lightning!"

Mana:
Cardset: Commander 2013 #129 (Rare)
Planechase 2012 #54 (Rare)
Magic 2012 #160 (Rare)
Type: Enchantment

Arachnus Web

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web.

Mana:
Cardset: Magic 2012 #163 (Common)
Type: Enchantment

Lure

Enchantment - Aura

Enchant creature

All creatures able to block enchanted creature do so.

It makes the insignificant conspicuous, the repulsive alluring, and the deadly irresistible.

Mana:
Cardset: Magic 2012 #183 (Uncommon)
Tenth Edition #276 (Uncommon)
Champions of Kamigawa #226 (Uncommon)
Eighth Edition #263 (Uncommon)
Seventh Edition #255 (Uncommon)
Mercadian Masques #258 (Uncommon)
Sixth Edition #240 (Unknown)
Fifth Edition #176 (Uncommon)
Ice Age #141 (Uncommon)
Fourth Edition #146 (Uncommon)
Revised Edition #119 (Uncommon)
Unlimited Edition #120 (Uncommon)
Beta Edition #120 (Unknown)
Alpha Edition #120 (Unknown)
Type: Enchantment

Rites of Flourishing

Enchantment

At the beginning of each player's draw step, that player draws an additional card.

Each player may play an additional land on each of his or her turns.

"Dance, and bring forth the coil! It is an umbilical to Gaea herself, fattening us with the earth's rich bounty."

Mana:
Cardset: Magic 2012 #192 (Rare)
Future Sight #137 (Rare)
Type: Enchantment

Trollhide

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has ": Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Mana:
Cardset: Magic 2014 #197 (Common)
Magic 2012 #199 (Common)
Type: Enchantment

Burden of Guilt

Enchantment - Aura

Enchant creature

: Tap enchanted creature.

"Grab an axe and defend the gate! Your despair is an extravagance we can ill afford."
-Thalia, Knight-Cathar

Mana:
Cardset: Dark Ascension #4 (Common)
Type: Enchantment

Curse of Exhaustion

Enchantment - Aura Curse

Enchant player

Enchanted player can't cast more than one spell each turn.

"I do believe your heresy will prove more difficult now that you have more pressing concerns."
-Bishop Argust

Mana:
Cardset: Dark Ascension #5 (Uncommon)
Type: Enchantment

Séance

Enchantment

At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, put a token onto the battlefield that's a copy of that card except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.

Mana:
Cardset: Dark Ascension #20 (Rare)
Type: Enchantment

Call to the Kindred

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.

Mana:
Cardset: Dark Ascension #30 (Rare)
Type: Enchantment

Chant of the Skifsang

Enchantment - Aura

Enchant creature

Enchanted creature gets -13/-0.

The skifsang, seafarers of Nephalia, craft spells like other sailors craft nets-making them strong enough to snare even the deadliest catch.

Mana:
Cardset: Dark Ascension #31 (Common)
Type: Enchantment

Curse of Echoes

Enchantment - Aura Curse

Enchant player

Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy he or she controls.

Mana:
Cardset: Dark Ascension #34 (Rare)
Type: Enchantment

Secrets of the Dead

Enchantment

Whenever you cast a spell from your graveyard, draw a card.

"The veil between the living and the dead is so very thin that the whispers of the ancients can finally be heard."
-Amalric of Midvast Hall

Mana:
Cardset: Dark Ascension #48 (Uncommon)
Type: Enchantment

Curse of Misfortunes

Enchantment - Aura Curse

Enchant player

At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle your library.

Mana:
Cardset: Dark Ascension #56 (Rare)
Type: Enchantment

Curse of Thirst

Enchantment - Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to him or her.

"May you drink until you drown but never be sated."
-Odila, witch of Morkrut

Mana:
Cardset: Dark Ascension #57 (Uncommon)
Type: Enchantment

Spiteful Shadows

Enchantment - Aura

Enchant creature

Whenever enchanted creature is dealt damage, it deals that much damage to its controller.

"Let us remind these human cattle why they fear the shadows of this world."
-Aldreg, Skirsdag cultist

Mana:
Cardset: Dark Ascension #75 (Common)
Type: Enchantment

Curse of Bloodletting

Enchantment - Aura Curse

Enchant player

If a source would deal damage to enchanted player, it deals double that damage to that player instead.

It is the demon's mark, an infernal claim on the flesh of the guilty.

Mana:
Cardset: Dark Ascension #85 (Rare)
Type: Enchantment

Talons of Falkenrath

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature has ": This creature gets +2/+0 until end of turn."

Mana:
Cardset: Dark Ascension #105 (Common)
Type: Enchantment

Favor of the Woods

Enchantment - Aura

Enchant creature

Whenever enchanted creature blocks, you gain 3 life.

Feeling abandoned by Avacyn, some Kessigers turned to the pagan rituals of their ancestors.

Mana:
Cardset: Dark Ascension #113 (Common)
Type: Enchantment

Feed the Pack

Enchantment

At the beginning of your end step, you may sacrifice a nontoken creature. If you do, put X 2/2 green Wolf creature tokens onto the battlefield, where X is the sacrificed creature's toughness.

Mana:
Cardset: Dark Ascension #114 (Rare)
Type: Enchantment

Lost in the Woods

Enchantment

Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.

Mana:
Cardset: Dark Ascension #123 (Rare)
Type: Enchantment

Bonds of Faith

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.

"What cannot be destroyed will be bound."
-Oath of Avacyn

Mana:
Cardset: Innistrad #5 (Common)
Type: Enchantment

Ghostly Possession

Enchantment - Aura

Enchant creature

Enchanted creature has flying.

Prevent all combat damage that would be dealt to and dealt by enchanted creature.

Mana:
Cardset: Innistrad #18 (Common)
Type: Enchantment

Intangible Virtue

Enchantment

Creature tokens you control get +1/+1 and have vigilance.

In life, they were a motley crew: farmers, lords, cutpurses, priests. In death, they are united in singular, benevolent purpose.

Mana:
Cardset: Conspiracy #72 (Uncommon)
Innistrad #19 (Uncommon)
Type: Enchantment

Nevermore

Enchantment

As Nevermore enters the battlefield, name a nonland card.

The named card can't be cast.

"By the law of Avacyn, the following thoughts, words, and deeds are henceforth disallowed."

Mana:
Cardset: Innistrad #25 (Rare)
Type: Enchantment

Stony Silence

Enchantment

Activated abilities of artifacts can't be activated.

Let moss grow over gargoyles
-Gavony saying meaning
"forget painful memories"

Mana:
Cardset: Innistrad #36 (Rare)
Type: Enchantment

Back from the Brink

Enchantment

Exile a creature card from your graveyard and pay its mana cost: Put a token onto the battlefield that's a copy of that card. Activate this ability only any time you could cast a sorcery.

On Innistrad, death is just a career change.

Mana:
Cardset: Innistrad #44 (Rare)
Type: Enchantment

Claustrophobia

Enchantment - Aura

Enchant creature

When Claustrophobia enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Six feet of earth muffled his cries.

Mana:
Cardset: Magic 2014 #46 (Common)
Innistrad #48 (Common)
Type: Enchantment

Curiosity

Enchantment - Aura

Enchant creature

Whenever enchanted creature deals damage to an opponent, you may draw a card.

"Surely you know the joy of the hunt, my furry friend. My kind of hunt just takes a different form than yours."

Mana:
Cardset: Innistrad #49 (Uncommon)
Eighth Edition #72 (Uncommon)
Exodus #29 (Uncommon)
Type: Enchantment

Curse of the Bloody Tome

Enchantment - Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, that player puts the top two cards of his or her library into his or her graveyard.

After seeing his life's work drip away, the mage decided it was a good time to go crazy.

Mana:
Cardset: Innistrad #50 (Common)
Type: Enchantment

Rooftop Storm

Enchantment

You may pay rather than pay the mana cost for Zombie creature spells you cast.

"Let those idiot priests tremble! A new era in unlife begins here and now. Oglor, raise the lightning vane!"
-Stitcher Geralf

Mana:
Cardset: Innistrad #71 (Rare)
Type: Enchantment

Sensory Deprivation

Enchantment - Aura

Enchant creature

Enchanted creature gets -3/-0.

They call it "stitcher's anesthesia," a spell to deaden the senses while the mad doctors begin their grisly work.

Mana:
Cardset: Magic 2014 #71 (Common)
Innistrad #74 (Common)
Type: Enchantment

Spectral Flight

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying.

"The church looks down on binding spirits into armor, but now I can look down on them."
-Dierk, geistmage

Mana:
Cardset: Innistrad #79 (Common)
Type: Enchantment

Curse of Death's Hold

Enchantment - Aura Curse

Enchant player

Creatures enchanted player controls get -1/-1.

"May you and all your kin waste and wither until your clan is no more!"

Mana:
Cardset: Innistrad #94 (Rare)
Type: Enchantment

Curse of Oblivion

Enchantment - Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, that player exiles two cards from his or her graveyard.

The first step to peace is to learn how to forget.

Mana:
Cardset: Innistrad #95 (Common)
Type: Enchantment