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Talrand's Invocation

Sorcery

Put two 2/2 blue Drake creature tokens with flying onto the battlefield.

After Talrand conquered the depths of Shandalar, his ambitions drove him skyward, joined by servants whose drive and curiosity equaled his own.

Mana:
Cardset: Magic 2013 #73 (Uncommon)
Type: Sorcery

Talara's Bane

Sorcery

Target opponent reveals his or her hand. You choose a green or white creature card from it. You gain life equal that creature card's toughness, then that player discards that card.

"Your thoughts betray you."
-Illulia of Nighthearth

Mana:
Cardset: Eventide #47 (Common)
Type: Sorcery

Take (Give/Take)

Sorcery

Remove all +1/+1 counters from target creature you control. Draw that many cards.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #129b (Uncommon)
Type: Sorcery

Taigam's Strike

Sorcery

Target creature gets +2/+0 until end of turn and can't be blocked this turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Dragons of Tarkir #81 (Common)
Type: Sorcery

Taigam's Scheming

Sorcery

Look at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

"The Jeskai would have me bow in restraint. So I have found a people unafraid of true power."

Mana:
Cardset: Khans of Tarkir #57 (Common)
Type: Sorcery

Syphon Soul

Sorcery

Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.

Mana:
Cardset: Conspiracy #127 (Common)
Onslaught #176 (Common)
Sixth Edition #159 (Unknown)
Legends #32 (Common)
Type: Sorcery

Syphon Mind

Sorcery

Each other player discards a card. You draw a card for each card discarded this way.

When tempers run high, it's easy to lose your head.

Mana:
Cardset: Commander 2014 #165 (Common)
Commander #104 (Common)
Onslaught #175 (Common)
Type: Sorcery

Syphon Life

Sorcery

Target player loses 2 life and you gain 2 life.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Leeches never tire of feeding.

Mana:
Cardset: Modern Masters #100 (Common)
Eventide #46 (Uncommon)
Type: Sorcery

Syphon Flesh

Sorcery

Each other player sacrifices a creature. You put a 2/2 black Zombie creature token onto the battlefield for each creature sacrificed this way.

Necromancers deal in commodities far more precious than gold and grain.

Mana:
Cardset: Commander #103 (Uncommon)
Type: Sorcery

Sylvan Scrying

Sorcery

Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.

One glimpse of an elf's home lasts her weeks away in the wild.

Mana:
Cardset: Battle for Zendikar #192 (Uncommon)
Tenth Edition #302 (Uncommon)
Mirrodin #130 (Uncommon)
Type: Sorcery

Sylvan Offering

Sorcery

Choose an opponent. You and that player each put an X/X green Treefolk creature token onto the battlefield.

Choose an opponent. You and that player each put X 1/1 green Elf Warrior creature tokens onto the battlefield.

Mana:
Cardset: Commander 2014 #48 (Rare)
Type: Sorcery

Switcheroo

Sorcery

Exchange control of two target creatures.

Say hello to your new friend.

Mana:
Cardset: Magic 2013 #71 (Uncommon)
Type: Sorcery

Sway of the Stars

Sorcery

Each player shuffles his or her hand, graveyard, and permanents he or she owns into his or her library, then draws seven cards. Each player's life total becomes 7.

Mana:
Cardset: Betrayers of Kamigawa #54 (Rare)
Type: Sorcery

Swarm Surge

Sorcery

Devoid (This card has no color.)

Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn.

The Eldrazi rampaged across Zendikar in a tide of chittering, heaving flesh.

Mana:
Cardset: Battle for Zendikar #100 (Common)
Type: Sorcery

Swallowing Plague

Sorcery - Arcane

Swallowing Plague deals X damage to target creature and you gain X life.

"We are recalling all forces from the Takenuma Swamp. We lose men daily to kami attacks, and it seems our defeats only encourage them further."
-General Takeno, letter to Lord Konda

Mana:
Cardset: Champions of Kamigawa #146 (Uncommon)
Type: Sorcery

Survival Cache

Sorcery

You gain 2 life. Then if you have more life than an opponent, draw a card.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Commander 2013 #23 (Uncommon)
Rise of the Eldrazi #48 (Uncommon)
Type: Sorcery

Survey the Wreckage

Sorcery

Destroy target land. Put a 1/1 red Goblin creature token onto the battlefield.

Goblins and architects seldom get along.

Mana:
Cardset: Return to Ravnica #107 (Common)
Type: Sorcery

Surreal Memoir

Sorcery

Return an instant card at random from your graveyard to your hand.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Rise of the Eldrazi #167 (Uncommon)
Type: Sorcery

Surging Dementia

Sorcery

Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)

Target player discards a card.

Mana:
Cardset: Coldsnap #72 (Common)
Type: Sorcery

Supreme Verdict

Sorcery

Supreme Verdict can't be countered.

Destroy all creatures.

Leonos had no second thoughts about the abolishment edict. He'd left skyrunes warning of the eviction, even though it was cloudy.

Mana:
Cardset: Return to Ravnica #201 (Rare)
Type: Sorcery

Supply (Supply/Demand)

Sorcery

Put X 1/1 green Saproling creature tokens onto the battlefield.

Mana:
Cardset: Dissension #157 (Uncommon)
Type: Sorcery

Sunscour

Sorcery

You may exile two white cards from your hand rather than pay Sunscour's mana cost.

Destroy all creatures.

Mana:
Cardset: Coldsnap #19 (Rare)
Type: Sorcery

Sunlance

Sorcery

Sunlance deals 3 damage to target nonwhite creature.

"It's easy for the innocent to speak of justice. They seldom feel its terrible power."
-Orim, Samite inquisitor

Mana:
Cardset: Elspeth vs. Tezzeret #21 (Common)
Planar Chaos #31 (Common)
Type: Sorcery

Sunder from Within

Sorcery - Arcane

Destroy target artifact or land.

Trapped for eons within the sacred gong, the kami boomed and clanged to a deafening tempo as they destroyed their erstwhile prison.

Mana:
Cardset: Saviors of Kamigawa #117 (Uncommon)
Type: Sorcery

Sunbringer's Touch

Sorcery

Bolster X, where X is the number of cards in your hand. Each creature you control with a +1/+1 counter on it gains trample until end of turn. (To bolster X, choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)

Mana:
Cardset: Dragons of Tarkir #209 (Rare)
Type: Sorcery

Summon the School

Tribal Sorcery - Merfolk

Put two 1/1 blue Merfolk Wizard creature tokens onto the battlefield.

Tap four untapped Merfolk you control: Return Summon the School from your graveyard to your hand.

"When merrows talk, listeners grow fins."
-Kithkin saying

Mana:
Cardset: Lorwyn #42 (Uncommon)
Type: Sorcery

Summer Bloom

Sorcery

You may play up to three additional lands this turn.

Summer sends its kiss with warmth and blooming life.

Mana:
Cardset: Ninth Edition #273 (Uncommon)
Sixth Edition #255 (Unknown)
Visions #72 (Uncommon)
Type: Sorcery

Sudden Disappearance

Sorcery

Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step.

Mana:
Cardset: Dark Ascension #23 (Rare)
Type: Sorcery

Sudden Demise

Sorcery

Choose a color. Sudden Demise deals X damage to each creature of the chosen color.

In the Skyfang Mountains, one misstep can mean the end of an entire clan.

Mana:
Cardset: Commander 2013 #124 (Rare)
Type: Sorcery

Stupor

Sorcery

Target opponent discards a card at random, then discards a card.

There are medicines for all afflictions but idleness.
-Suq'Ata saying

Mana:
Cardset: Time Spiral "Timeshifted" #48 (Special)
Sixth Edition #158 (Unknown)
Mirage #45 (Uncommon)
Type: Sorcery

Struggle for Sanity

Sorcery

Target opponent reveals his or her hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards he or she exiled this way to his or her hand and puts the rest into his or her graveyard.

Mana:
Cardset: Champions of Kamigawa #145 (Uncommon)
Type: Sorcery

Structural Collapse

Sorcery

Target player sacrifices an artifact and a land. Structural Collapse deals 2 damage to that player.

The Gruul holiday of Rauck-Chauv always ends the same way.

Mana:
Cardset: Gatecrash #107 (Common)
Type: Sorcery

Stronghold Discipline

Sorcery

Each player loses 1 life for each creature he or she controls.

In Urborg, the instigators of each new rebellion are soaked in the blood of the last.

Mana:
Cardset: Conspiracy #126 (Common)
Tenth Edition #181 (Uncommon)
Nemesis #73 (Common)
Type: Sorcery

Stream of Life

Sorcery

Target player gains X life.

Mana:
Cardset: Ninth Edition #272 (Uncommon)
Eighth Edition #282 (Uncommon)
Seventh Edition #272 (Common)
Sixth Edition #254 (Unknown)
Fifth Edition #190 (Common)
Fourth Edition #156 (Common)
Revised Edition #124 (Common)
Unlimited Edition #126 (Common)
Beta Edition #126 (Unknown)
Alpha Edition #126 (Unknown)
Type: Sorcery

Strategic Planning

Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

"Plans evolved within the tent decide a victory 1,000 li away."

Mana:
Cardset: Commander 2013 #59 (Uncommon)
Type: Sorcery

Storm Herd

Sorcery

Put X 1/1 white Pegasus creature tokens with flying onto the battlefield, where X is your life total.

"When you hear thunder on a cloudless day, take cover and brace for the coming of the storm herd."
-Skotov, Tin Street basket vendor

Mana:
Cardset: Commander #34 (Rare)
Guildpact #19 (Rare)
Type: Sorcery

Stone Rain

Sorcery

Destroy target land.

Mana:
Cardset: Ninth Edition #221 (Common)
Champions of Kamigawa #191 (Common)
Eighth Edition #225 (Common)
Seventh Edition #221 (Common)
Mercadian Masques #215 (Common)
Sixth Edition #209 (Unknown)
Tempest #206 (Common)
Fifth Edition #270 (Common)
Mirage #194 (Common)
Ice Age #217 (Common)
Fourth Edition #242 (Common)
Revised Edition #179 (Common)
Unlimited Edition #178 (Common)
Beta Edition #179 (Unknown)
Alpha Edition #178 (Unknown)
Type: Sorcery

Stomping Slabs

Sorcery

Reveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named Stomping Slabs was revealed this way, Stomping Slabs deals 7 damage to target creature or player.

Mana:
Cardset: Morningtide #107 (Uncommon)
Type: Sorcery

Stomp and Howl

Sorcery

Destroy target artifact and target enchantment.

"Mizzium may be impervious to fire, but obviously certain other things can . . . modify its form."
-Ivos Koba, indrik handler

Mana:
Cardset: Dissension #96 (Uncommon)
Type: Sorcery

Stolen Identity

Sorcery

Put a token onto the battlefield that's a copy of target artifact or creature.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #53 (Rare)
Type: Sorcery