Talrand's InvocationSorceryPut two 2/2 blue Drake creature tokens with flying onto the battlefield. After Talrand conquered the depths of Shandalar, his ambitions drove him skyward, joined by servants whose drive and curiosity equaled his own. |
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Talara's BaneSorceryTarget opponent reveals his or her hand. You choose a green or white creature card from it. You gain life equal that creature card's toughness, then that player discards that card. "Your thoughts betray you." |
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Take (Give/Take)SorceryRemove all +1/+1 counters from target creature you control. Draw that many cards.
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Taigam's StrikeSorceryTarget creature gets +2/+0 until end of turn and can't be blocked this turn.
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Taigam's SchemingSorceryLook at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order. "The Jeskai would have me bow in restraint. So I have found a people unafraid of true power." |
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Syphon SoulSorcerySyphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.
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Syphon MindSorceryEach other player discards a card. You draw a card for each card discarded this way. When tempers run high, it's easy to lose your head. |
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Syphon LifeSorceryTarget player loses 2 life and you gain 2 life. Leeches never tire of feeding. |
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Syphon FleshSorceryEach other player sacrifices a creature. You put a 2/2 black Zombie creature token onto the battlefield for each creature sacrificed this way. Necromancers deal in commodities far more precious than gold and grain. |
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Sylvan ScryingSorcerySearch your library for a land card, reveal it, and put it into your hand. Then shuffle your library. One glimpse of an elf's home lasts her weeks away in the wild. |
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Sylvan OfferingSorceryChoose an opponent. You and that player each put an X/X green Treefolk creature token onto the battlefield.
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SwitcherooSorceryExchange control of two target creatures. Say hello to your new friend. |
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Sway of the StarsSorceryEach player shuffles his or her hand, graveyard, and permanents he or she owns into his or her library, then draws seven cards. Each player's life total becomes 7.
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Swarm SurgeSorceryDevoid (This card has no color.) The Eldrazi rampaged across Zendikar in a tide of chittering, heaving flesh. |
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Swallowing PlagueSorcery - ArcaneSwallowing Plague deals X damage to target creature and you gain X life. "We are recalling all forces from the Takenuma Swamp. We lose men daily to kami attacks, and it seems our defeats only encourage them further." |
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Survival CacheSorceryYou gain 2 life. Then if you have more life than an opponent, draw a card.
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Survey the WreckageSorceryDestroy target land. Put a 1/1 red Goblin creature token onto the battlefield. Goblins and architects seldom get along. |
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Surreal MemoirSorceryReturn an instant card at random from your graveyard to your hand.
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Surging DementiaSorceryRipple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)
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Supreme VerdictSorcerySupreme Verdict can't be countered. Leonos had no second thoughts about the abolishment edict. He'd left skyrunes warning of the eviction, even though it was cloudy. |
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Supply (Supply/Demand)SorceryPut X 1/1 green Saproling creature tokens onto the battlefield.
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SunscourSorceryYou may exile two white cards from your hand rather than pay Sunscour's mana cost.
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SunlanceSorcerySunlance deals 3 damage to target nonwhite creature. "It's easy for the innocent to speak of justice. They seldom feel its terrible power." |
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Sunder from WithinSorcery - ArcaneDestroy target artifact or land. Trapped for eons within the sacred gong, the kami boomed and clanged to a deafening tempo as they destroyed their erstwhile prison. |
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Sunbringer's TouchSorceryBolster X, where X is the number of cards in your hand. Each creature you control with a +1/+1 counter on it gains trample until end of turn. (To bolster X, choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)
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Summon the SchoolTribal Sorcery - MerfolkPut two 1/1 blue Merfolk Wizard creature tokens onto the battlefield. "When merrows talk, listeners grow fins." |
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Summer BloomSorceryYou may play up to three additional lands this turn. Summer sends its kiss with warmth and blooming life. |
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Sudden DisappearanceSorceryExile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step.
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Sudden DemiseSorceryChoose a color. Sudden Demise deals X damage to each creature of the chosen color. In the Skyfang Mountains, one misstep can mean the end of an entire clan. |
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StuporSorceryTarget opponent discards a card at random, then discards a card. There are medicines for all afflictions but idleness. |
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Struggle for SanitySorceryTarget opponent reveals his or her hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards he or she exiled this way to his or her hand and puts the rest into his or her graveyard.
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Structural CollapseSorceryTarget player sacrifices an artifact and a land. Structural Collapse deals 2 damage to that player. The Gruul holiday of Rauck-Chauv always ends the same way. |
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Stronghold DisciplineSorceryEach player loses 1 life for each creature he or she controls. In Urborg, the instigators of each new rebellion are soaked in the blood of the last. |
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Stream of LifeSorceryTarget player gains X life.
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Strategic PlanningSorceryLook at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. "Plans evolved within the tent decide a victory 1,000 li away." |
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Storm HerdSorceryPut X 1/1 white Pegasus creature tokens with flying onto the battlefield, where X is your life total. "When you hear thunder on a cloudless day, take cover and brace for the coming of the storm herd." |
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Stone RainSorceryDestroy target land.
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Stomping SlabsSorceryReveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named Stomping Slabs was revealed this way, Stomping Slabs deals 7 damage to target creature or player.
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Stomp and HowlSorceryDestroy target artifact and target enchantment. "Mizzium may be impervious to fire, but obviously certain other things can . . . modify its form." |
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Stolen IdentitySorceryPut a token onto the battlefield that's a copy of target artifact or creature.
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