Deadly RecluseCreature - SpiderReach (This creature can block creatures with flying.) Even dragons fear its silken strands. |
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Dawnstrike PaladinCreature - Human KnightVigilance (Attacking doesn't cause this creature to tap.) She crushes darkness beneath her charger's hooves. |
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Cyclops TyrantCreature - CyclopsIntimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) A single eye, blinded by rage. |
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Corpse HaulerCreature - Human Rogue, Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand. "He expects a reward, but the only piece of silver he'll get from me is my blade in his gut."-Shelac, necromancer |
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Coral MerfolkCreature - MerfolkMerfolk are best known for their subtle magic. But those who try to fight them in their own territory quickly realize that merfolk are hardly defenseless on the field of battle. |
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Colossal WhaleCreature - WhaleIslandwalk (This creature can't be blocked as long as defending player controls an Island.)
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CloneCreature - ShapeshifterYou may have Clone enter the battlefield as a copy of any creature on the battlefield. One face, two minds. |
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Child of NightCreature - VampireLifelink (Damage dealt by this creature also causes you to gain that much life.) Sins that would be too gruesome in the light of day are made more pleasing in the dark of night. |
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Charging GriffinCreature - GriffinFlying Four claws, two wings, one beak, no fear. |
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Chandra's PhoenixCreature - PhoenixFlying
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Capashen KnightCreature - Human KnightFirst strike (This creature deals combat damage before creatures without first strike.) Few warriors dare to challenge a knight of Capashen. Should one do so, there is one fewer. |
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Canyon MinotaurCreature - Minotaur Warrior"We'll scale these cliffs, traverse Brittle Bridge, and then fight our way down the volcanic slopes on the other side." |
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Brindle BoarCreature - BoarSacrifice Brindle Boar: You gain 4 life. "Tell the cooks to prepare the fires. Tonight we feast!" |
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Briarpack AlphaCreature - WolfFlash (You may cast this spell any time you could cast an instant.) "The wolves turned on us and a chill swept over me. The pack had a new leader." |
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Bonescythe SliverCreature - SliverSliver creatures you control have double strike. (They deal both first-strike and regular combat damage.) "Their appendages are sharper than our swords and quicker than our bows."-Hastric, Thunian scout |
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Bogbrew WitchCreature - Human Wizard, : Search your library for a card named Festering Newt or Bubbling Cauldron, put it onto the battlefield tapped, then shuffle your library. "The hardest thing is finding the right ingredients." |
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Blur SliverCreature - SliverSliver creatures you control have haste. (They can attack and as soon as they come under your control.) They move in a synchronized swarm, turning entire squads into heaps of bloody rags and bones in an instant. |
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Blood BairnCreature - VampireSacrifice another creature: Blood Bairn gets +2/+2 until end of turn. The travelers were warned to watch out for children on the road. |
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BlightcasterCreature - Human WizardWhenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn. "Your flesh is unprepared for my gifts." |
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Battle SliverCreature - SliverSliver creatures you control get +2/+0. "One emitted a strange series of buzzing clicks and guttural commands, then clawed arms emerged from all of them. Is there no limit to their adaptations?"-Hastric, Thunian scout |
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Banisher PriestCreature - Human ClericWhen Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.) "Oathbreaker, I cast you out!" |
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AuramancerCreature - Human WizardWhen Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand. "In memories, we can find our deepest reserves of strength." |
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Armored CancrixCreature - CrabCreatures displaced from time still turn up every year, stranded by the temporal disaster that once swept across Dominaria. |
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Archangel of ThuneCreature - AngelFlying Even the wicked have nightmares. |
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ArchaeomancerCreature - Human WizardWhen Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand. "Words of power never disappear. They sleep, awaiting those with the will to rouse them." |
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Angelic WallCreature - WallDefender (This creature can't attack.) "The air stirred as if fanned by angels' wings, and the enemy was turned aside." |
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Ajani's ChosenCreature - Cat SoldierWhenever an enchantment enters the battlefield under your control, put a 2/2 white Cat creature token onto the battlefield. If that enchantment is an Aura, you may attach it to the token. "United, our roar will level mountains." |
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Air ServantCreature - ElementalFlying "Wind is forceful, yet ephemeral. It can knock a dragon out of the sky, yet pass through the smallest crack unhindered." |
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Advocate of the BeastCreature - Elf ShamanAt the beginning of your end step, put a +1/+1 counter on target Beast creature you control. "I am neither their drover nor their leader. To these majestic beasts, I am simply their herdmate and nothing more." |
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Accursed SpiritCreature - SpiritIntimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Many have heard the slither of dragging armor and the soft squelch of its voice. But only its victims ever meet its icy gaze. |
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Academy RaiderCreature - Human WarriorIntimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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