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Sure Strike

Instant

Target creature gets +3/+0 and gains first strike until end of turn.

To survive imminent doom, it sometimes takes a foolhardy soul who acts first and fears later.

Mana:
Cardset: Battle for Zendikar #157 (Common)
Type: Instant

Sunken Hollow

Land - Island Swamp

(: Add or to your mana pool.)

Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.

On the continent of Tazeem, rushing waters plunge through narrow canyons into mist-cloaked lakes.

Mana:
Cardset: Battle for Zendikar #249 (Rare)
Type: Land

Stonefury

Instant

Stonefury deals damage to target creature equal to the number of lands you control.

Akoum can make any intruder look small.

Mana:
Cardset: Battle for Zendikar #156 (Common)
Type: Instant

Stone Haven Medic

Creature - Kor Cleric

, : You gain 1 life.

"These days, soldiers never stick around long enough for a proper healing. They just want me to knit them up so they can hurry back to the fight."

Mana:
Power: 1/3
Cardset: Battle for Zendikar #51 (Common)
Type: Creature

Stasis Snare

Enchantment

Flash (You may cast this spell any time you could cast an instant.)

When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.)

Mana:
Cardset: Battle for Zendikar #50 (Uncommon)
Type: Enchantment

Spell Shrivel

Instant

Devoid (This card has no color.)

Counter target spell unless its controller pays . If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Mana:
Cardset: Battle for Zendikar #66 (Common)
Type: Instant

Spawning Bed

Land

: Add to your mana pool.

, , Sacrifice Spawning Bed: Put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

Young Eldrazi crawl forth from the dust, compelled by a greater will.

Cardset: Battle for Zendikar #248 (Uncommon)
Type: Land

Snapping Gnarlid

Creature - Beast

Landfall - Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn.

All of Zendikar's beings sense the upheaval that accompanies the Eldrazi.

Mana:
Power: 2/2
Cardset: Battle for Zendikar #190 (Common)
Type: Creature

Smothering Abomination

Creature - Eldrazi

Devoid (This card has no color.)

Flying

At the beginning of your upkeep, sacrifice a creature.

Whenever you sacrifice a creature, draw a card.

Mana:
Power: 4/3
Cardset: Battle for Zendikar #99 (Rare)
Type: Creature

Smoldering Marsh

Land - Swamp Mountain

(: Add or to your mana pool.)

Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.

The continent of Guul Draz is a geothermal swampland reeking of heat and decay.

Mana:
Cardset: Battle for Zendikar #247 (Rare)
Type: Land

Smite the Monstrous

Instant

Destroy target creature with power 4 or greater.

Though the old holy wards and roadside shrines have begun to fail, faith in Avacyn still holds true power.

Mana:
Cardset: Battle for Zendikar #49 (Common)
Khans of Tarkir #24 (Common)
Innistrad #33 (Common)
Type: Instant

Sludge Crawler

Creature - Eldrazi Drone

Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

: Sludge Crawler gets +1/+1 until end of turn.

Mana:
Power: 1/1
Cardset: Battle for Zendikar #98 (Common)
Type: Creature

Slab Hammer

Artifact - Equipment

Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn.

Equip

Neither subtle nor pretty.

Mana:
Cardset: Battle for Zendikar #227 (Uncommon)
Type: Artifact

Skyrider Elf

Creature - Elf Warrior Ally

Flying

Converge - Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

"It may be unconventional, but I'll take any steady mount in a storm."

Mana:
Cardset: Battle for Zendikar #220 (Uncommon)
Type: Creature

Skyline Cascade

Land

Skyline Cascade enters the battlefield tapped.

When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.

: Add to your mana pool.

Cardset: Battle for Zendikar #246 (Common)
Type: Land

Skitterskin

Creature - Eldrazi Drone

Devoid (This card has no color.)

Skitterskin can't block.

: Regenerate Skitterskin. Activate this ability only if you control another colorless creature.

Mana:
Power: 4/3
Cardset: Battle for Zendikar #97 (Uncommon)
Type: Creature

Sire of Stagnation

Creature - Eldrazi

Devoid (This card has no color.)

Whenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of his or her library and you draw two cards.

As the great scourge passed by, Zendikar shivered, then lay silent.

Mana:
Power: 5/7
Cardset: Battle for Zendikar #206 (Mythic Rare)
Type: Creature

Silent Skimmer

Creature - Eldrazi Drone

Devoid (This card has no color.)

Flying

Whenever Silent Skimmer attacks, defending player loses 2 life.

"I watched it pass at a distance. When I looked back to my companions, Najet was dead."-Akiri, kor line-slinger

Mana:
Cardset: Battle for Zendikar #96 (Common)
Type: Creature

Shrine of the Forsaken Gods

Land

: Add to your mana pool.

: Add to your mana pool. Spend this mana only to cast colorless spells. Activate this ability only if you control seven or more lands.

The gods known to the merfolk as Ula, Emeria, and Cosi were nothing more than false memories of a monstrous trinity: the Eldrazi titans Ulamog, Emrakul, and Kozilek.

Cardset: Battle for Zendikar #245 (Rare)
Type: Land

Sheer Drop

Sorcery

Destroy target tapped creature.

Awaken 3- (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #48 (Common)
Type: Sorcery

Shatterskull Recruit

Creature - Giant Warrior Ally

Menace (This creature can't be blocked except by two or more creatures.)

Saved from certain death by the kor, he considers himself bound to them by an unbreakable blood oath.

Mana:
Power: 4/4
Cardset: Battle for Zendikar #155 (Common)
Type: Creature

Shambling Vent

Land

Shambling Vent enters the battlefield tapped.

: Add or to your mana pool.

: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.

Cardset: Battle for Zendikar #244 (Rare)
Type: Land

Shadow Glider

Creature - Kor Soldier

Flying

A few bands of kor sought refuge from the Eldrazi in Zendikar's vast cave networks, relying on their ability to survive in harsh vertical landscapes.

Mana:
Power: 2/2
Cardset: Battle for Zendikar #47 (Common)
Type: Creature

Serpentine Spike

Sorcery

Devoid (This card has no color.)

Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.

Mana:
Cardset: Battle for Zendikar #133 (Rare)
Type: Sorcery

Serene Steward

Creature - Human Cleric Ally

Whenever you gain life, you may pay . If you do, put a +1/+1 counter on target creature.

"I can give you strength, but you'll have to bring your own courage."

Mana:
Power: 2/2
Cardset: Battle for Zendikar #46 (Uncommon)
Type: Creature

Seek the Wilds

Sorcery

Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

"In my downtime I used to paint the vistas. Now the vistas disappear faster than my downtime."

Mana:
Cardset: Battle for Zendikar #189 (Common)
Type: Sorcery

Scythe Leopard

Creature - Cat

Landfall - Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn.

Eldrazi are not the leopard's preferred prey, but they are better than no prey at all.

Mana:
Power: 1/1
Cardset: Battle for Zendikar #188 (Uncommon)
Type: Creature

Scour from Existence

Instant

Exile target permanent.

"Our people and our very lands disappear as if they never were. We no longer fight for glory, or honor. We battle now for the right to exist."-General Tazri, allied commander

Mana:
Cardset: Battle for Zendikar #13 (Common)
Type: Instant

Scatter to the Winds

Instant

Counter target spell.

Awaken 3- (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #85 (Rare)
Type: Instant

Sandstone Bridge

Land

Sandstone Bridge enters the battlefield tapped.

When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn.

: Add to your mana pool.

Cardset: Battle for Zendikar #243 (Common)
Type: Land

Sanctum of Ugin

Land

: Add to your mana pool.

Whenever you cast a colorless spell with converted mana cost 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle your library.

Cardset: Battle for Zendikar #242 (Rare)
Type: Land

Salvage Drone

Creature - Eldrazi Drone

Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

When Salvage Drone dies, you may draw a card. If you do, discard a card.

Mana:
Power: 1/1
Cardset: Battle for Zendikar #65 (Common)
Type: Creature

Rush of Ice

Sorcery

Tap target creature. It doesn't untap during its controller's next untap step.

Awaken 3- (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #84 (Common)
Type: Sorcery

Ruinous Path

Sorcery

Destroy target creature or planeswalker.

Awaken 4- (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #123 (Rare)
Type: Sorcery

Ruination Guide

Creature - Eldrazi Drone

Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

Other colorless creatures you control get +1/+0.

Mana:
Power: 3/2
Cardset: Battle for Zendikar #64 (Uncommon)
Type: Creature

Ruin Processor

Creature - Eldrazi Processor

When you cast Ruin Processor, you may put a card an opponent owns from exile into that player's graveyard. If you do, you gain 5 life.

The Eldrazi continue to sweep through the wastes, compounding destruction that already seemed absolute.

Mana:
Power: 7/8
Cardset: Battle for Zendikar #12 (Common)
Type: Creature

Rot Shambler

Creature - Fungus

Whenever another creature you control dies, put a +1/+1 counter on Rot Shambler.

"If I die, feed me to a shambler. At least that way I'll be doing some good."-Ryza, Oran-Rief scout

Mana:
Power: 1/1
Cardset: Battle for Zendikar #187 (Uncommon)
Type: Creature

Rolling Thunder

Sorcery

Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players.

"Such rage," thought Vhati, gazing up at the thunderhead from the Predator. "It is Greven's mind manifest."

Mana:
Cardset: Battle for Zendikar #154 (Uncommon)
Tempest #198 (Common)
Type: Sorcery

Roilmage's Trick

Instant

Converge - Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast Roilmage's Trick.

Draw a card.

Weather on Zendikar is unpredictable-unless you're the one telling it what to do.

Mana:
Cardset: Battle for Zendikar #83 (Common)
Type: Instant

Roil's Retribution

Instant

Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures.

"We can use their hunger to lead them into danger. If we're already prey, we may as well be bait!"-Yon Basrel, Oran-Rief survivalist

Mana:
Cardset: Battle for Zendikar #45 (Uncommon)
Type: Instant