Zombie InfestationEnchantmentDiscard two cards: Put a 2/2 black Zombie creature token onto the battlefield. The nomads' funeral pyres are more practical than ceremonial. |
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Zephyr ChargeEnchantment: Target creature gains flying until end of turn. "All armies prefer high ground to low and sunny places to dark."-Sun Tzu, Art of War, trans. Giles |
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Zendikar ResurgentEnchantmentWhenever you tap a land for mana, add one mana to your mana pool of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)
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Zektar Shrine ExpeditionEnchantmentLandfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition.
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Yoke of the DamnedEnchantment - AuraEnchant creature The demon's yoke is part leash, part noose. |
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XenograftEnchantmentAs Xenograft enters the battlefield, choose a creature type. "I despise Vorinclex and his slobberings about ‘evolution.' Only I know true progress." |
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Xenagos, God of RevelsLegendary Enchantment Creature - GodIndestructible
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Wreath of GeistsEnchantment - AuraEnchant creature Before you travel the woods of Kessig, first get permission from those who died trying. |
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Wolfcaller's HowlEnchantmentAt the beginning of your upkeep, put X 2/2 green Wolf creature tokens onto the battlefield, where X is the number of your opponents with four or more cards in hand. "Knowledge is a stain that only instinct and ferocity can cleanse." |
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Witch HuntEnchantmentPlayers can't gain life.At the beginning of your upkeep, Witch Hunt deals 4 damage to you.At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt. The accusations spread like hungry flames. |
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Wind ZendikonEnchantment - AuraEnchant land
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Wild EvocationEnchantmentAt the beginning of each player's upkeep, that player reveals a card at random from his or her hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.
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Wild DefianceEnchantmentWhenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn. "When civilization reaches out its greedy hand, take it off at the wrist." |
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Widespread PanicEnchantmentWhenever a spell or ability causes its controller to shuffle his or her library, that player puts a card from his or her hand on top of his or her library. "How thin is the veneer of civilization! A modest measure of panic will wash it off completely."-Guard Erdrud of An Karras |
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Whitewater NaiadsEnchantment Creature - NymphConstellation - Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn. Stand against the crash of the river's rapids and you will know the power of the naiads. |
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Whip of ErebosLegendary Enchantment ArtifactCreatures you control have lifelink.
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Where Ancients TreadEnchantmentWhenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to target creature or player. "Never subtle nor cryptic is the reckoning of the mighty." |
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Well of IdeasEnchantmentWhen Well of Ideas enters the battlefield, draw two cards.
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Weight of the UnderworldEnchantment - AuraEnchant creature Proud Alkmenos, who would not bow to Erebos in death, is now bowed by his own hubris for all eternity. |
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WeaknessEnchantment - AuraEnchant creature "For strength to have any meaning, there must also be . . . you." |
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Way of the ThiefEnchantment - AuraEnchant creature A true shortcut isn't a way other people don't know; it's a way other people can't go. |
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Waste NotEnchantmentWhenever an opponent discards a creature card, put a 2/2 black Zombie creature token onto the battlefield. Designed by the Magic community |
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Warstorm SurgeEnchantmentWhenever a creature enters the battlefield under your control, it deals damage equal to its power to target creature or player. "Listen to the roar! Feel the thunder! The Immersturm shouts its approval with every bolt of lightning!" |
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War CadenceEnchantment: This turn, creatures can't block unless their controller pays for each blocking creature he or she controls. The rhythm isn't a call to arms, but a signal that the goblins have made a new enemy. |
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Vow of WildnessEnchantment - AuraEnchant creature "Savagery is the birthright of every creature that draws breath-or wishes it could." |
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Vow of MaliceEnchantment - AuraEnchant creature "I grant you blades-on the condition that they are not pointed at me." |
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Vow of LightningEnchantment - AuraEnchant creature "Ruhan would never agree to such terms." |
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Vow of FlightEnchantment - AuraEnchant creature "Soaring is wasted on the winged." |
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Vow of DutyEnchantment - AuraEnchant creature "I prefer loyalty to be a matter of respect, not of magic. But one does what one must." |
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Volition ReinsEnchantment - AuraEnchant permanent "Glorifying the will is a mistake. It is simply one more force to be mastered." |
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Volcanic StrengthEnchantment - AuraEnchant creature The mountains bend to no one. |
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Visions of BrutalityEnchantment - AuraDevoid (This card has no color.)
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Virulent PlagueEnchantmentCreature tokens get -2/-2. "This pestilence robs us of glorious death in battle. We starve to death with full bellies and drown trying to slake our unnatural thirst." |
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Viridian RevelEnchantmentWhenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card. "Let them have their revel. Soon those who won't submit will be turned. Those who won't be turned will die." |
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Viridian HarvestEnchantment - AuraEnchant artifact "In the midst of horror beyond imagining, I still see things that lift my heart." |
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Viper's KissEnchantment - AuraEnchant creature "I could heal a snakebite. Looks like you got bitten by a constellation." |
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VineweftEnchantment - AuraEnchant creature Fortified by the wilds. |
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Vile RequiemEnchantmentAt the beginning of your upkeep, you may put a verse counter on Vile Requiem.
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Vigilante JusticeEnchantmentWhenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to target creature or player. It begins as a whisper and ends with the red roar of fire. |
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Vigil for the LostEnchantmentWhenever a creature you control dies, you may pay . If you do, you gain X life. "As she grew cold in my arms, I swore an oath that her funeral pyre would be dwarfed by a bonfire of our enemies." |
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Vicious ShadowsEnchantmentWhenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand. "Thrashes of the ancient past still linger in spirit and shadow, desperate to sink their claws into our souls." |
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Verdant HavenEnchantment - AuraEnchant land
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Vastwood ZendikonEnchantment - AuraEnchant land
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Vapor SnareEnchantment - AuraEnchant creature
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Vampiric RitesEnchantment, Sacrifice a creature: You gain 1 life and draw a card. For vampires, blood carries more than life. Memories long eroded from the minds of bloodchiefs can be reclaimed from the veins of their sired kin. |
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Urban BurgeoningEnchantment - AuraEnchant land The ruins of Old Prahv became a wildspace, although all birdsong was silenced by lingering Azorius magic. |
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Untamed HungerEnchantment - AuraEnchant creature "Mindlessness is not weakness. When we are lost to hunger we are unstoppable." |
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Unquestioned AuthorityEnchantment - AuraEnchant creature "Only the Ancestor should be revered." |
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Unholy StrengthEnchantment - AuraEnchant creature "Born under the moon, the second child will stumble on temptation and seek power in the dark places of the heart." |
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Unhallowed PactEnchantment - AuraEnchant creature Agreements with demons seldom end at the grave. |
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Unflinching CourageEnchantment - AuraEnchant creature As Trostani's influence grew, vitality spread through the Conclave-much to the other guilds' dismay. |
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Underworld DreamsEnchantmentWhenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her. "In the drowsy dark cave of the mind, dreams build their nest with fragments dropped from day's caravan." |
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Underworld ConnectionsEnchantment - AuraEnchant land If you're looking for it, it's available. The question is how much you're willing to pay. |
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Underworld CoinsmithEnchantment Creature - Human ClericConstellation - Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life. Coins of the Underworld are shaped from clay funerary masks. |
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Uncontrollable AngerEnchantment - AuraFlash (You may cast this spell any time you could cast an instant.) A barbarian's heart pounds with the fury of a prisoner, threatening at any moment to break the bars of its cage. |
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True ConvictionEnchantmentCreatures you control have double strike and lifelink. Dozens of spells known only to the Auriok elders were lost, but the next generation, galvanized by war, devised even more potent magic. |
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TrollhideEnchantment - AuraEnchant creature
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Triumph of FerocityEnchantmentAt the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power. "Rid me of this curse, witch, or die with me." |
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Triumph of CrueltyEnchantmentAt the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power. "I've seen corpses prettier than you, beastmage." |
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Tricks of the TradeEnchantment - AuraEnchant creature "Pathetic. You might as well have protected your treasures with a paper box and some string." |
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Traveler's CloakEnchantment - AuraEnchant creature
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Training GroundsEnchantmentActivated abilities of creatures you control cost up to less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. Under the master's eye, skills are honed sharper and spells cut deeper. |
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Trail of MysteryEnchantmentWhenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
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Trace of AbundanceEnchantment - AuraEnchant land
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Touch of the EternalEnchantmentAt the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number. "Time is a vigilant tyrant, but there are those who have broken free of its gaze." |
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Tooth and ClawEnchantmentSacrifice two creatures: Put a 3/1 red Beast creature token named Carnivore onto the battlefield. "You deify nature as female-kind and gentle-yet you cringe at what is natural." |
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Tin Street MarketEnchantment - AuraEnchant land "Sometimes I stroll along Tin Street and watch citizens busy with their daily lives. It reminds me why I do my job."
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Time of HeroesEnchantmentEach creature you control with a level counter on it gets +2/+2. No one spoke. There was no need. The threat of the Eldrazi presented a simple choice: lay down your weapons and die for nothing, or hold them fast and die for something. |
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Tightening CoilsEnchantment - AuraEnchant creature Having gone to the trouble of stealing a bident from a god on another world, Kiora was eager to test its capabilities. |
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Thunderous MightEnchantment - AuraEnchant creature
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Thoughtrender LamiaEnchantment Creature - LamiaConstellation - Whenever Thoughtrender Lamia or another enchantment enters the battlefield under your control, each opponent discards a card. Some predators can sense fear in their prey, but the lamia is drawn to madness. |
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Thassa, God of the SeaLegendary Enchantment Creature - GodIndestructible
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Thassa's IreEnchantment: You may tap or untap target creature. The sailor had never seen a god before. Now she had gazed upon Thassa. Shortly she would see Athreos, and then she would meet Erebos. |
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Thassa's EmissaryEnchantment Creature - CrabBestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
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Thassa's DevourerEnchantment Creature - ElementalConstellation - Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard. When mortals claim there are places Thassa cannot reach, the sea god laughs. |
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Terra EternalEnchantmentAll lands are indestructible. "If this world could make a wish, it would be to survive the parasites who loot its treasures and threaten its life force." |
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Temur RunemarkEnchantment - AuraEnchant creature
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Temur AscendancyEnchantmentCreatures you control have haste.
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Tempered SteelEnchantmentArtifact creatures you control get +2/+2. "Death shall prevail as long as our will falls to rust. May necessity anneal our resolve." |
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TelepathyEnchantmentYour opponents play with their hands revealed. "The most disappointing thing about learning telepathy is finding out how boring people really are." |
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Talons of FalkenrathEnchantment - AuraFlash (You may cast this spell any time you could cast an instant.)
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Take PossessionEnchantment - AuraSplit second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
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Sylvan LibraryEnchantmentAt the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
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Suspension FieldEnchantmentWhen Suspension Field enters the battlefield, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield. (That creature returns under its owner's control.)
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Sunspring ExpeditionEnchantmentLandfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition.
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SunbondEnchantment - AuraEnchant creature "I was not chosen for my faith in the gods. Sometimes the gods must put their faith in us." |
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Sultai RunemarkEnchantment - AuraEnchant creature
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Sultai AscendancyEnchantmentAt the beginning of your upkeep, look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
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Sulfuric VortexEnchantmentAt the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.
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Suicidal ChargeEnchantmentSacrifice Suicidal Charge: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able. "They think they're winning. But they're just lining up to be dinner." |
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Strength from the FallenEnchantmentConstellation - Whenever Strength from the Fallen or another enchantment enters the battlefield under your control, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
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Stratus WalkEnchantment - AuraEnchant creature
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StrangleholdEnchantmentYour opponents can't search libraries. The correct answer to a barbarian's riddle is to choke on your cleverness and die. |
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Stormcaller's BoonEnchantmentSacrifice Stormcaller's Boon: Creatures you control gain flying until end of turn.
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Stony SilenceEnchantmentActivated abilities of artifacts can't be activated. Let moss grow over gargoyles |
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Stasis SnareEnchantmentFlash (You may cast this spell any time you could cast an instant.)
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Stasis CellEnchantment - AuraEnchant creature The Simic created the cells to preserve their experiments. The Azorius put the cells to use on the guilty. |
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Stab WoundEnchantment - AuraEnchant creature
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Squirrel NestEnchantment - AuraEnchant land In the Krosan Forest, you've got to keep an eye out for the squirrels. |
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Spreading SeasEnchantment - AuraEnchant land Most inhabitants of Zendikar have given up on the idea of an accurate map. |
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