Winds of Qal SismaInstantPrevent all combat damage that would be dealt this turn.
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WindstormInstantWindstorm deals X damage to each creature with flying. "We don't like interlopers and thieves cluttering our skies." |
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Wing PunctureInstantTarget creature you control deals damage equal to its power to target creature with flying. "If I were the air, I wouldn't taunt the ground. It has the weight advantage." |
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Wing ShardsInstantTarget player sacrifices an attacking creature.
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WinnowInstantDestroy target nonland permanent if another permanent with the same name is on the battlefield. "Strength in numbers? I think not." |
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Winter's ChillInstantCast Winter's Chill only during combat before blockers are declared.
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WinterflameInstantChoose one or both - "The mountains scream with the dragons' throats." |
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Wipe AwayInstantSplit second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) An eyeblink later, all that remained of the tree-beast was the breeze of its momentum. |
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Wipe CleanInstantExile target enchantment. "The light of the Ancestor will scour the taint of darkness from the land." |
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Wirewood PrideInstantTarget creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield. "Though you may leave this haven we have found, may our strength never leave you." |
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WithdrawInstantReturn target creature to its owner's hand. Then return another target creature to its owner's hand unless its controller pays . "We outnumber them! Charge! Charge! Hey, where'd you guys go? Retreat! Retreat!" |
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Withering BoonInstantAs an additional cost to cast Withering Boon, pay 3 life. "Life for life: this is the immutable law." |
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WithstandInstantPrevent the next 3 damage that would be dealt to target creature or player this turn. "Defense is as much a part of war as offense, the shield as important a tool as the sword." |
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Withstand DeathInstantTarget creature is indestructible this turn. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) On Mirrodin, every conflict ends in either death or darksteel. |
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Wojek SirenInstantRadiance - Target creature and each other creature that shares a color with it get +1/+1 until end of turn. It is the call to arms, the call to fury, the call to blood. |
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Word of BlastingInstantDestroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's converted mana cost to the Wall's controller. "Walls? What walls?" |
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Word of CommandInstantLook at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands he or she controls and only if mana they produce is spent to activate other mana abilities of lands he or she controls and/or play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.
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Word of SeizingInstantSplit second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) "Obey!" |
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Word of UndoingInstantReturn target creature and all white Auras you own attached to it to their owners' hands. "It was in Urza's journals that I finally found the secret at the core of the summonings." |
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Words of WisdomInstantYou draw two cards, then each other player draws a card. Knowledge can't be kept in a bottle or sealed in a box. It yearns to be spread and shared. |
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Worldly CounselInstantDomain - Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order. Every horizon hides a new possibility. |
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Worldly TutorInstantSearch your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it. "Aselbo soon had the rhino eating from his palm and the snake waiting at his heels." |
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Worthy CauseInstantBuyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
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Wrap in VigorInstantRegenerate each creature you control. Some nature mages unknowingly took advantage of the temporal energies still swirling on Dominaria. What they mistook for healing magic was in fact the manipulation of time. |
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Wrecking BallInstantDestroy target creature or land. Rakdos festivals almost leave enough rubble in their wake to hide the bodies. |
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Wring FleshInstantTarget creature gets -3/-1 until end of turn. "Don't blame me. You're the one walking around with skin." |
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Yamabushi's FlameInstantYamabushi's Flame deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.
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YareInstantTarget creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn.
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ZapInstantZap deals 1 damage to target creature or player. "All this time I thought Squee was useless," chuckled Sisay. "Who knew he'd be such a good shot?" |
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Zealous PersecutionInstantUntil end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1. "Jharic returned from Grixis changed, a haunted look in her eyes. She destroyed them with an unholy glee that made me shudder." |
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Zealous StrikeInstantTarget creature gets +2/+2 and gains first strike until end of turn. "Cower, fiend. The night is yours no longer." |
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