Alchemist's ApprenticeCreature - Human WizardSacrifice Alchemist's Apprentice: Draw a card. Side effects may include foul odors, scalding steam, and spontaneous nonexistence. |
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Alesha's VanguardCreature - Orc WarriorDash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Boundaries drawn on maps or marked with stone have no meaning for the Mardu. |
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Alesha, Who Smiles at DeathLegendary Creature - Human WarriorFirst strike "Greet death with sword in hand." |
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Alexi, Zephyr MageLegendary Creature - Human Spellshaper, , Discard two cards: Return X target creatures to their owners' hands. The Keldons didn't know her name, but they still cursed her in battle. |
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Algae GharialCreature - CrocodileShroud It lurks just under the surface, using the algae-choked tar pits of Jund as both home and hunting blind. |
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Ali BabaCreature - Human Rogue: Tap target Wall. "When he reached the entrance of the cavern, he pronounced the words, ‘Open, Sesame!'" |
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Ali from CairoCreature - HumanDamage that would reduce your life total to less than 1 reduces it to 1 instead.
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Alley GriftersCreature - Human MercenaryWhenever Alley Grifters becomes blocked, defending player discards a card. One distracts the victim, the other extracts the valuables. |
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Allosaurus RiderCreature - Elf WarriorYou may exile two green cards from your hand rather than pay Allosaurus Rider's mana cost.
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Alloy GolemArtifact Creature - GolemAs Alloy Golem enters the battlefield, choose a color. "We turned old weapons into new warriors." |
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Alloy MyrArtifact Creature - Myr: Add one mana of any color to your mana pool. With or without witnesses, the suns continued their prismatic dance. |
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Alluring SirenCreature - Siren: Target creature an opponent controls attacks you this turn if able. She lures victims with promises of flesh, captures them in a net of deceit, and destroys them in the embrace of the sea. |
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Alms BeastCreature - BeastCreatures blocking or blocked by Alms Beast have lifelink. Alms-coins are only redeemable at Orzhov businesses. |
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Alpha KavuCreature - Kavu: Target Kavu creature gets -1/+1 until end of turn. Kavu leaders instinctively protect their herds from harm. |
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Alpha MyrArtifact Creature - Myr
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Alpha TyrranaxCreature - BeastHunger seized the tyrranax, and the Sylvok's vision quest ended in disaster. |
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Alpine GrizzlyCreature - BearThe Temur welcome bears into the clan, fighting alongside them in battle. The relationship dates back to when they labored side by side under Sultai rule. |
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Altac BloodseekerCreature - Human BerserkerWhenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and as soon as it comes under your control.)
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Altar GolemArtifact Creature - GolemTrample
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Ambassador LaquatusLegendary Creature - Merfolk Wizard: Target player puts the top three cards of his or her library into his or her graveyard. "Life is a game. The only thing that matters is whether you're a pawn or a player." |
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Ambassador OakCreature - Treefolk WarriorWhen Ambassador Oak enters the battlefield, put a 1/1 green Elf Warrior creature token onto the battlefield. Treefolk and elves share a common interest in the forests, but really the elves just feel at home with the view from above. |
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Ambuscade ShamanCreature - Orc ShamanWhenever Ambuscade Shaman or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn.
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Ambush CommanderCreature - ElfForests you control are 1/1 green Elf creatures that are still lands.
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Ambush KrotiqCreature - InsectTrample The Abzan merchants soon discovered why this route was clear of dragons. |
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Ambush PartyCreature - Human RogueFirst strike, haste "Fair fight? I'll take survival over chivalry any day!" |
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Ambush ViperCreature - SnakeFlash (You may cast this spell any time you could cast an instant.) "Living creatures seldom impress me. But I like this one." |
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Amoeboid ChangelingCreature - ShapeshifterChangeling (This card is every creature type at all times.)
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Amphibious KavuCreature - KavuWhenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn. Merfolk raided the shores untroubled for years . . . until the shores started fighting back. |
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Amphin CutthroatCreature - Salamander Rogue"The amphin have long built their society in secret. While surface dwellers squabbled over trivial borders, they patiently expanded, building their ammonite temple-caves. Now amphin priests eye the shore, and amphin hunters gird for war." |
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Amphin PathmageCreature - Salamander Wizard: Target creature can't be blocked this turn. "There are those who do not believe in the existence of the amphin. This seems somehow to be of their own design." |
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Amrou KithkinCreature - KithkinAmrou Kithkin can't be blocked by creatures with power 3 or greater. Quick and agile, Amrou Kithkin can usually escape from even the most fearsome opponents. |
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Amrou ScoutCreature - Kithkin Rebel Scout, : Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library. The people of Amrou were scattered by war and driven into hiding. Scouts maintain the beacon fires that signal "return" and "home." |
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Amrou SeekersCreature - Kithkin RebelAmrou Seekers can't be blocked except by artifact creatures and/or white creatures. The paradise of Amrou Haven had become a field of cinders. Its people struggled to survive, hoping to see visions of its past in the strange storms that quickly passed. |
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AmugabaCreature - IllusionFlying The aven claim it feeds on thunder and rainbows. |
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An-Havva ConstableCreature - HumanAn-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield. "Joskun and the other constables serve with passion, if not with grace." |
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Ana BattlemageCreature - Human WizardKicker and/or (You may pay an additional and/or as you cast this spell.)
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Ana DiscipleCreature - Human Wizard, : Target creature gains flying until end of turn. "The blessings of Gaea alone are no longer enough." |
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Anaba AncestorCreature - Minotaur Spirit: Another target Minotaur creature gets +1/+1 until end of turn. "The Ancestors are the wisdom of the tribe and the soul of the Homelands. I am eternally in their debt." |
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Anaba BodyguardCreature - MinotaurFirst strike (This creature deals combat damage before creatures without first strike.) "They who challenge a minotaur enjoy the taste of their own blood." |
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Anaba ShamanCreature - Minotaur Shaman, : Anaba Shaman deals 1 damage to target creature or player. Just try taking this bull by the horns. |
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