Orzhov CharmInstantChoose one - Return target creature you control and all Auras you control attached to it to their owner's hand; or destroy target creature and you lose life equal to its toughness; or return target creature card with converted mana cost 1 or less from your graveyard to the battlefield.
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Orzhov GuildgateLand - GateOrzhov Guildgate enters the battlefield tapped. Enter to find wealth, security, and eternal life . . . for just a small price up front. |
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Orzhov KeyruneArtifact: Add or to your mana pool. You only need to wield it once to appreciate the power of control. |
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Paranoid DelusionsSorceryTarget player puts the top three cards of his or her library into his or her graveyard.
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Pit FightInstantTarget creature you control fights another target creature. (Each deals damage equal to its power to the other.) "All the coins in Ravnica can't save his soul now."
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Predator's RapportInstantChoose target creature you control. You gain life equal to that creature's power plus its toughness. "Other guilds say the Gruul are savages, no better than the beasts we live with. I say we've found friends who won't stab us in the back."
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Primal VisitationEnchantment - AuraEnchant creature Gruul shamans believe all sentient beings have the soul of savagery inside them, an animal form clawing to escape. |
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Prime Speaker ZeganaLegendary Creature - Merfolk WizardPrime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control.
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Prophetic PrismArtifactWhen Prophetic Prism enters the battlefield, draw a card. "The explorer who found it got a bad deal when he sold it. He merely got rich." |
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Psychic StrikeInstantCounter target spell. Its controller puts the top two cards of his or her library into his or her graveyard. Until more information could be gleaned about Niv-Mizzet's intentions, Lazav took every opportunity to stall his experiments. |
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Purge the ProfaneSorceryTarget opponent discards two cards and you gain 2 life. The Orzhov hear the plans of the other guilds through the guilty thoughts of the disloyal. |
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Rapid HybridizationInstantDestroy target creature. It can't be regenerated. That creature's controller puts a 3/3 green Frog Lizard creature token onto the battlefield. "We've merged your life essence with that of several creatures at once. You're welcome."
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Razortip WhipArtifact, : Razortip Whip deals 1 damage to target opponent. "It no longer surprises me what shows up in our raid of a Rakdos revue."
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RealmwrightCreature - Vedalken WizardAs Realmwright enters the battlefield, choose a basic land type. There is not a single inch of Ravnica that hasn't been altered at one point or another to fit someone's whims. |
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Righteous ChargeSorceryCreatures you control get +2/+2 until end of turn. "In the name of peace, moderation, and decency-wipe them all out!" |
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Riot GearArtifact - EquipmentEquipped creature gets +1/+2. Any meeting between guilds requires proper equipment. |
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Ripscale PredatorCreature - LizardRipscale Predator can't be blocked except by two or more creatures. As Ravnica's wilds expanded, even advocates for nature had to confront fiercer natural threats. |
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Rubblebelt RaidersCreature - Human WarriorWhenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control. "This city will perish, and the Gruul will cheer as the boar-god crushes the last bricks into dust."
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RubblehulkCreature - ElementalRubblehulk's power and toughness are each equal to the number of lands you control.
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Ruination WurmCreature - WurmWhen the architects of Ravnica claim a structure will stand against a wurm, they never mention for how long. |
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Rust ScarabCreature - InsectWhenever Rust Scarab becomes blocked, you may destroy target artifact or enchantment defending player controls. "Behold nature's answer to the problem of society."
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Sacred FoundryLand - Mountain Plains(: Add or to your mana pool.)
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Sage's Row DenizenCreature - Vedalken WizardWhenever another blue creature enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard. "I offer you wisdom untainted by false loyalty, learning free of any guild's agenda." |
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Sapphire DrakeCreature - DrakeFlying Sapphire drakes can communicate over great distances, their calls resonating in the gems fixed in their skulls. |
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Scab-Clan ChargerCreature - Centaur WarriorBloodrush - , Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn. "The only roads I wish to see are those beaten flat by wild hooves." |
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Scan-Clan Charger
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Scatter ArcInstantCounter target noncreature spell. "Should your chosen emissary be able to fluctuate triharmonic pentodes, however unlikely, I shall shunt excess negavolt radicals." |
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ScorchwalkerCreature - ElementalBloodrush - , Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn. "Borborygmos's elemental launched an assault, but the Izzet wards held and experiments continue."
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Sepulchral PrimordialCreature - AvatarIntimidate
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Serene RemembranceSorceryShuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries. While Lazav schemed and Niv-Mizzet researched, Trostani sought the future in the whispers of the past. |
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Shadow Alley DenizenCreature - Vampire RogueWhenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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Shadow SliceSorceryTarget opponent loses 3 life.
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ShamblesharkCreature - Fish CrabFlash (You may cast this spell any time you could cast an instant.)
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Shattering BlowInstantExile target artifact. "Aurelia seems too eager to solve her problems by delivering them to oblivion."
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Shielded PassageInstantPrevent all damage that would be dealt to target creature this turn. Izzet delved into the depths of Ravnica's past, and Selesnya followed without fear. |
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Signal the ClansInstantSearch your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library. Gruul clanfolk obey few rules, but all feel bound to answer the call of the horn. |
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Simic Charge
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Simic CharmInstantChoose one - Target creature gets +3/+3 until end of turn; or permanents you control gain hexproof until end of turn; or return target creature to its owner's hand. "We measure our progress in heartbeats."
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Simic FluxmageCreature - Merfolk WizardEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
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Simic GuildgateLand - GateSimic Guildgate enters the battlefield tapped. Enter and comprehend the perfection of orchestrated life. |
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