Canyon LurkersCreature - Human RogueMorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) The broken Qal Sisma foothills make poor terrain for cavalry, but a perfect setting for ambushes. |
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Chief of the EdgeCreature - Human WarriorOther Warrior creatures you control get +1/+0. "We are the swift, the strong, the blade's sharp shriek! Fear nothing, and strike!" |
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Chief of the ScaleCreature - Human WarriorOther Warrior creatures you control get +0/+1. "We are the shield unbroken. If we fall today, we will die well, and our trees will bear our names in honor." |
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Clever ImpersonatorCreature - ShapeshifterYou may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield. "Our own selves are the greatest obstacles to enlightenment." |
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Crackling DoomInstantCrackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures he or she controls. Do not fear the lightning. Fear the one it obeys. |
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Cranial ArchiveArtifact, Exile Cranial Archive: Target player shuffles his or her graveyard into his or her library. Draw a card. The greatest idea the zombie ever had in its head wasn't even its own. |
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Crater's ClawsSorceryCrater's Claws deals X damage to target creature or player.
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Crippling ChillInstantTap target creature. It doesn't untap during its controller's next untap step. One breath of the geist turns veins to rivers of ice and freezes hearts midbeat. |
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Dazzling RampartsCreature - WallDefender When Anafenza holds court under the First Tree, the gates of Mer-Ek are sealed. No safer place exists in all of Tarkir. |
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Dead DropSorceryDelve (Each card you exile from your graveyard while casting this spell pays for .) Got a diving lesson |
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Death FrenzySorceryAll creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life. The crocodiles' putrid jaws swallow everything but the screams. |
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Debilitating InjuryEnchantment - AuraEnchant creature "If weakness does not exist within the Temur then we shall force it upon them." |
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Defiant StrikeInstantTarget creature gets +1/+0 until end of turn. "Stand where the whole battle can see you. Strike so they'll never forget." |
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Deflecting PalmInstantThe next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.
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DespiseSorceryTarget opponent reveals his or her hand. You choose a creature or planeswalker card from it. That player discards that card. "Truth is always a weapon in your enemies' hands." |
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Dig Through TimeInstantDelve (Each card you exile from your graveyard while casting this spell pays for .)
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Disdainful StrokeInstantCounter target spell with converted mana cost 4 or greater. "You are beneath contempt. Your lineage will be forgotten." |
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Dismal BackwaterLandDismal Backwater enters the battlefield tapped.
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Disowned AncestorCreature - Spirit WarriorOutlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Long after death, the spirits of the Disowned continue to seek redemption among their Abzan kin. |
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Dragon GripEnchantment - AuraFerocious - If you control a creature with power 4 or greater, you may cast Dragon Grip as though it had flash. (You may cast it any time you could cast an instant.)
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Dragon Throne of TarkirLegendary Artifact - EquipmentEquipped creature has defender and ", : Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power." What once soared high above Tarkir is now reduced to a seat. |
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Dragon's Eye SavantsCreature - Human WizardMorph-Reveal a blue card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Dragon-Style TwinsCreature - Human MonkDouble strike "We are the flicker of the flame and its heat, the two sides of a single blade." |
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Dragonscale BoonInstantPut two +1/+1 counters on target creature and untap it. "When we were lost and weary, the ainok showed us how to survive. They have earned the right to call themselves Abzan, and to wear the Scale." |
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DuneblastSorceryChoose up to one creature. Destroy the rest. The Abzan turn to this spell only as a last resort, for its inevitable result is what they most dread: to be alone. |
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Dutiful ReturnSorceryReturn up to two target creature cards from your graveyard to your hand. "We have a word for enemies too mutilated for military service: furniture." |
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Efreet WeaponmasterCreature - Efreet MonkFirst strike
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Embodiment of SpringCreature - Elemental, , Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Arel dreamed of winter's end. The next morning she followed a strange trail and found a seedling in the snow. |
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Empty the PitsInstantDelve (Each card you exile from your graveyard while casting this spell pays for .) The Sultai would rebuild the empire on the backs of the dead. |
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End HostilitiesSorceryDestroy all creatures and all permanents attached to creatures. Her palm flared like the eye of a waking dragon. Then all was calm. |
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EraseInstantExile target enchantment. "Don't trust your eyes, for mages are skilled in deception. Trust only in your faith. It will wipe everything clean." |
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Feat of ResistanceInstantPut a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. Dragons are extinct on Tarkir, but Abzan magic still emulates their endurance. |
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Feed the ClanInstantYou gain 5 life. The Temur believe three things only are needed in life: a hot fire, a full belly, and a strong companion. |
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Firehoof CavalryCreature - Human Berserker: Firehoof Cavalry gets +2/+0 and gains trample until end of turn. "What warrior worth the name fears to leave a trail? If my enemies seek me, let them follow the ashes in my wake." |
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Flooded StrandLand, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.
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Flying Crane TechniqueInstantUntap all creatures you control. They gain flying and double strike until end of turn. There are many Jeskai styles: Riverwalk imitates flowing water, Dragonfist the ancient hellkites, and Flying Crane the wild aven of the high peaks. |
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Force AwayInstantReturn target creature to its owner's hand. Where an enemy once rode, not even a whisper remains. |
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ForestBasic Land - Forest(: Add to your mana pool.)
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Frontier BivouacLandFrontier Bivouac enters the battlefield tapped. "The most powerful dreams visit those who shelter in a dragon's skull." |
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Ghostfire BladeArtifact - EquipmentEquipped creature gets +2/+2. If you fear the dragon's fire, you are unworthy to wield it. |
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