Cathars' CrusadeEnchantmentWhenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control. Avacyn's holy warriors kept hope alive in her darkest hours. Now they will carry that hope across Innistrad. |
|
|||||||||
Caustic TarEnchantment - AuraEnchant land "Twisted magic, twisted fate, |
|
|||||||||
Cavern LampadEnchantment Creature - NymphBestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
|
|
|||||||||
Celestial ArchonEnchantment Creature - ArchonBestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
|
|
|||||||||
Celestial DawnEnchantmentLands you control are Plains.
|
|
|||||||||
Celestial MantleEnchantment - AuraEnchant creature Upon such armor, even a mountain would break. |
|
|||||||||
Chained to the RocksEnchantment - AuraEnchant Mountain you control
|
|
|||||||||
Chant of the SkifsangEnchantment - AuraEnchant creature The skifsang, seafarers of Nephalia, craft spells like other sailors craft nets-making them strong enough to snare even the deadliest catch. |
|
|||||||||
ChokeEnchantmentIslands don't untap during their controllers' untap steps. "One day we shall walk where once was water." |
|
|||||||||
Chosen by HeliodEnchantment - AuraEnchant creature "Training and studies aid a soldier in meager amounts. The gods do the rest." |
|
|||||||||
ChromanticoreEnchantment Creature - ManticoreBestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
|
|
|||||||||
Chronic FloodingEnchantment - AuraEnchant land With the Izzet occupied elsewhere, many of their public works fell into disrepair. |
|
|||||||||
Circle of AfflictionEnchantmentAs Circle of Affliction enters the battlefield, choose a color.
|
|
|||||||||
Circle of FlameEnchantmentWhenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature. "Which do you think is a better deterrent: a moat of water or one of fire?" |
|
|||||||||
Circle of Protection: ArtifactsEnchantment: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.
|
|
|||||||||
Circle of Protection: BlackEnchantment: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
|
||||||||||
Circle of Protection: BlueEnchantment: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
|
||||||||||
Circle of Protection: GreenEnchantment: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
|
||||||||||
Circle of Protection: RedEnchantment: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
|
||||||||||
Circle of Protection: WhiteEnchantment: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
|
||||||||||
Citadel SiegeEnchantmentAs Citadel Siege enters the battlefield, choose Khans or Dragons.
|
|
|||||||||
Claim of ErebosEnchantment - AuraEnchant creature Priests of Erebos give an occasional reminder to mortals who have forgotten their mortality. |
|
|||||||||
Clash of RealitiesEnchantmentAll Spirits have "When this permanent enters the battlefield, you may have it deal 3 damage to target non-Spirit creature."
|
|
|||||||||
ClaustrophobiaEnchantment - AuraEnchant creature Six feet of earth muffled his cries. |
|
|||||||||
Claws of ValakutEnchantment - AuraEnchant creature "Swords may sunder. Shields may fail. My will is stronger than steel, and my flesh and bone far more deadly." |
|
|||||||||
Clinging DarknessEnchantment - AuraEnchant creature There's an experience worse than blindness-it's the certainty that your vision is perfect and the horror that there's no world around you to see. |
|
|||||||||
CloudformEnchantmentWhen Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
|
|
|||||||||
Clout of the DominusEnchantment - AuraEnchant creature
|
|
|||||||||
Cloven CastingEnchantmentWhenever you cast a multicolored instant or sorcery spell, you may pay . If you do, copy that spell. You may choose new targets for the copy. "Let us flee to the deep jungle. Our city is no longer safe-and I suspect neither is the fallback retreat." |
|
|||||||||
Coastal PiracyEnchantmentWhenever a creature you control deals combat damage to an opponent, you may draw a card. "I don't like to think of myself as a pirate. I'm more like a stimulator of the local economy." |
|
|||||||||
Colfenor's PlansEnchantmentWhen Colfenor's Plans enters the battlefield, exile the top seven cards of your library face down.
|
|
|||||||||
Collective BlessingEnchantmentCreatures you control get +3/+3. Senators of Azorius often hired agents to spy on the Selesnya. They were told to record every spore and root they saw, as each could become a deadly foe. |
|
|||||||||
Coma VeilEnchantment - AuraEnchant artifact or creature Etherium does not know sleep. Only magic can teach it the resting state of cold steel. |
|
|||||||||
Commander's AuthorityEnchantment - AuraEnchant creature "Wear her symbol with honor, a sign of faith upheld and honest deeds bravely done." |
|
|||||||||
Concerted EffortEnchantmentAt the beginning of each upkeep, all creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
|
|
|||||||||
Conclave's BlessingEnchantment - AuraConvoke (Each creature you tap while casting this spell reduces its cost by or by one mana of that creature's color.)
|
|
|||||||||
ConfiscateEnchantment - AuraEnchant permanent (Target a permanent as you cast this. This card enters the battlefield attached to that permanent.)
|
|
|||||||||
Confusion in the RanksEnchantmentWhenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.
|
|
|||||||||
Conjured CurrencyEnchantmentAt the beginning of your upkeep, you may exchange control of Conjured Currency and target permanent you neither own nor control. A bargain in Keyhole Downs is always too good to be true. |
|
|||||||||
Consecrate LandEnchantment - AuraEnchant land
|
|