Abattoir GhoulCreature - ZombieFirst strike Death took his humanity but not his skill with the knife. |
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Abbey GriffinCreature - GriffinFlying, vigilance "The darkness crawls with vampires and ghouls, but we are not without allies." |
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Abhorrent OverlordCreature - DemonFlying
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Abomination of GudulCreature - HorrorFlying
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Abuna AcolyteCreature - Cat Cleric: Prevent the next 1 damage that would be dealt to target creature or player this turn. "You can break nothing I cannot mend." |
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Abyssal PersecutorCreature - DemonFlying, trample His slaves crave death more than they desire freedom. He denies them both. |
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Abzan Battle PriestCreature - Human ClericOutlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.) "Wherever I walk, the ancestors walk too." |
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Abzan BeastmasterCreature - Hound ShamanAt the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness. His beasts move the great siege towers of the Abzan across the endless sands. |
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Abzan FalconerCreature - Human SoldierOutlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.) The fastest way across the dunes is above. |
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Abzan GuideCreature - Human WarriorLifelink (Damage dealt by this creature also causes you to gain that much life.) "These roads are desolate and changeable. Follow me, or die in the wastes." |
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Abzan Kin-GuardCreature - Human WarriorAbzan Kin-Guard has lifelink as long as you control a white or black permanent. "The Mardu rush headlong toward extinction. We ensure the longevity of our clan by protecting our territory, not rampaging through it." |
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Abzan SkycaptainCreature - Bird SoldierFlying "A tempest is coming. Turn your faces toward the wind!" |
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Academy EliteCreature - Human WizardAcademy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.
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Academy RaiderCreature - Human WarriorIntimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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Accorder PaladinCreature - Human KnightBattle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) "I fight for the suns, the surface, and everything in between." |
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Accursed SpiritCreature - SpiritIntimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Many have heard the slither of dragging armor and the soft squelch of its voice. But only its victims ever meet its icy gaze. |
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Acid Web SpiderCreature - SpiderReach Its web is an excellent source of found copper for the daring or the stupid. |
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Acid-Spewer DragonCreature - DragonFlying, deathtouch
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Acidic SlimeCreature - OozeDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
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Acolyte of XathridCreature - Human Cleric, : Target player loses 1 life. Like all priests, she gives her blessings only to those truly worthy of them. |
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Adaptive AutomatonArtifact Creature - ConstructAs Adaptive Automaton enters the battlefield, choose a creature type. Such loyalty can only be made. |
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Adaptive SnapjawCreature - Lizard BeastEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) "Eh, needs more toad."
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Admonition AngelCreature - AngelFlying
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Advocate of the BeastCreature - Elf ShamanAt the beginning of your end step, put a +1/+1 counter on target Beast creature you control. "I am neither their drover nor their leader. To these majestic beasts, I am simply their herdmate and nothing more." |
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Aegis AngelCreature - AngelFlying
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Aerie BowmastersCreature - Hound ArcherReach (This creature can block creatures with flying.)
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Aerie MysticsCreature - Bird WizardFlying They are cautious with their body language and facial expressions. Any stray movement could betray the positions of the troops they protect and cost many lives. |
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Aerie WorshippersCreature - Human ClericInspired - Whenever Aerie Worshippers becomes untapped, you may pay . If you do, put a 2/2 blue Bird enchantment creature token with flying onto the battlefield. They can conjure stars from a clear sky. |
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Aeronaut TinkererCreature - Human ArtificerAeronaut Tinkerer has flying as long as you control an artifact. (It can't be blocked except by creatures with flying or reach.) "All tinkerers have their heads in the clouds. I don't intend to stop there." |
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Affa Guard HoundCreature - HoundFlash Once a welcoming hub for explorers, Affa became a place of guarded tongues and quick defenses. |
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Affa ProtectorCreature - Human Soldier AllyVigilance "Through all the terrors we face, I hold on to the memory of the world before the Eldrazi came. I'd like to see that world again." |
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Afflicted DeserterCreature - Human WerewolfAt the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter. The rising of the first full moon eliminated any doubt as to the horrible truth lurking within. |
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Agadeem OccultistCreature - Human Shaman Ally: Put target creature card from an opponent's graveyard onto the battlefield under your control if its converted mana cost is less than or equal to the number of Allies you control.
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Agent of AcquisitionsArtifact Creature - ConstructDraft Agent of Acquisitions face up.
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Agent of HorizonsCreature - Human Rogue: Agent of Horizons can't be blocked this turn. The light in the woods just before dawn reveals a glimmering network of branches, roots, and spiderwebs. The acolytes of Kruphix walk this lattice unseen. |
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Agent of the FatesCreature - Human AssassinDeathtouch "You are breathing borrowed air." |
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Ainok ArtilleristCreature - Hound ArcherAinok Artillerist has reach as long as it has a +1/+1 counter on it. (It can block creatures with flying.) "In the Tarkir I once knew, the Abzan revered their ancestor trees. Now, as Dromoka, they cut their finest groves to make weapons." |
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Ainok Bond-KinCreature - Hound SoldierOutlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.) "Hold the line, for family and the fallen!" |
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Ainok GuideCreature - Hound ScoutWhen Ainok Guide enters the battlefield, choose one -
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Ainok SurvivalistCreature - Hound ShamanMegamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
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Ainok TrackerCreature - Hound ScoutFirst strike Some ainok of the mountains are accepted among the Temur as trusted hunt-mates. |
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Air ElementalCreature - ElementalFlying "The East Wind, an interloper in the dominions of Westerly Weather, is an impassive-faced tyrant with a sharp poniard held behind his back for a treacherous stab." |
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Air ServantCreature - ElementalFlying "Wind is forceful, yet ephemeral. It can knock a dragon out of the sky, yet pass through the smallest crack unhindered." |
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Ajani's ChosenCreature - Cat SoldierWhenever an enchantment enters the battlefield under your control, put a 2/2 white Cat creature token onto the battlefield. If that enchantment is an Aura, you may attach it to the token. "United, our roar will level mountains." |
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Ajani's PridemateCreature - Cat SoldierWhenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate. "When one of us prospers, the pride prospers." |
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Ajani's SunstrikerCreature - Cat ClericLifelink (Damage dealt by this creature also causes you to gain that much life.) "Ajani goes where he is needed most and in his name we keep his lands safe." |
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Akoum BattlesingerCreature - Human Berserker AllyHaste
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Akoum BoulderfootCreature - Giant WarriorWhen Akoum Boulderfoot enters the battlefield, it deals 1 damage to target creature or player. "If you're in Akoum and you glimpse a shadow overhead, the worst thing you can do is duck." |
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Akoum FirebirdCreature - PhoenixFlying, haste
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Akoum FlameseekerCreature - Human Shaman AllyCohort - , Tap an untapped Ally you control: Discard a card. If you do, draw a card. In the face of extinction, the most perilous endeavors can be cause for hope. |
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Akoum HellkiteCreature - DragonFlying
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Akoum StonewakerCreature - Human ShamanLandfall - Whenever a land enters the battlefield under your control, you may pay . If you do, put a 3/1 red Elemental creature token with trample and haste onto the battlefield. Exile that token at the beginning of the next end step.
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Akrasan SquireCreature - Human SoldierExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Bant's armies are primarily composed of members of the Mortar caste, loyal commoners who haven't yet earned a sigil. |
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Akroan ConscriptorCreature - Human ShamanHeroic - Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn. "The time to serve is now." |
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Akroan CrusaderCreature - Human SoldierHeroic - Whenever you cast a spell that targets Akroan Crusader, put a 1/1 red Soldier creature token with haste onto the battlefield. An Akroan soldier's worth is measured by the number of swords raised by his battle cry. |
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Akroan HopliteCreature - Human SoldierWhenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control. "Fair fight? How could it be a fair fight? We're Akroans. They're not." |
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Akroan HorseArtifact Creature - HorseDefender
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Akroan Line BreakerCreature - Human WarriorHeroic - Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn. The enemies' shields are the first to shatter, and their battle line is never far behind. |
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Akroan MastiffCreature - Hound, : Tap target creature. Even when many of the soldiers who guarded Akros were called away, its safety was never in doubt. |
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Akroan PhalanxCreature - Human SoldierVigilance Shields up, spears out, heels set, hearts firm. |
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Akroan SkyguardCreature - Human SoldierFlying "Trust me. When you have earned a god's favor, you'll know." |
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Akroma, Angel of FuryLegendary Creature - AngelAkroma, Angel of Fury can't be countered.
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Alabaster KirinCreature - KirinFlying, vigilance The appearance of a kirin signifies the passing or arrival of an important figure. As word of sightings spread, all the khans took it to mean themselves. Only the shaman Chianul thought of Sarkhan Vol. |
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Alabaster MageCreature - Human Wizard: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) "We hold sacred the powers of light and life. Truth and honor are our greatest weapons." |
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Alchemist's ApprenticeCreature - Human WizardSacrifice Alchemist's Apprentice: Draw a card. Side effects may include foul odors, scalding steam, and spontaneous nonexistence. |
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Alesha's VanguardCreature - Orc WarriorDash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Boundaries drawn on maps or marked with stone have no meaning for the Mardu. |
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Alesha, Who Smiles at DeathLegendary Creature - Human WarriorFirst strike "Greet death with sword in hand." |
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Algae GharialCreature - CrocodileShroud It lurks just under the surface, using the algae-choked tar pits of Jund as both home and hunting blind. |
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Alloy MyrArtifact Creature - Myr: Add one mana of any color to your mana pool. With or without witnesses, the suns continued their prismatic dance. |
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Alluring SirenCreature - Siren: Target creature an opponent controls attacks you this turn if able. She lures victims with promises of flesh, captures them in a net of deceit, and destroys them in the embrace of the sea. |
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Alms BeastCreature - BeastCreatures blocking or blocked by Alms Beast have lifelink. Alms-coins are only redeemable at Orzhov businesses. |
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Alpha TyrranaxCreature - BeastHunger seized the tyrranax, and the Sylvok's vision quest ended in disaster. |
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Alpine GrizzlyCreature - BearThe Temur welcome bears into the clan, fighting alongside them in battle. The relationship dates back to when they labored side by side under Sultai rule. |
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Altac BloodseekerCreature - Human BerserkerWhenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and as soon as it comes under your control.)
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Ambuscade ShamanCreature - Orc ShamanWhenever Ambuscade Shaman or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn.
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Ambush KrotiqCreature - InsectTrample The Abzan merchants soon discovered why this route was clear of dragons. |
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Ambush ViperCreature - SnakeFlash (You may cast this spell any time you could cast an instant.) "Living creatures seldom impress me. But I like this one." |
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Amphin CutthroatCreature - Salamander Rogue"The amphin have long built their society in secret. While surface dwellers squabbled over trivial borders, they patiently expanded, building their ammonite temple-caves. Now amphin priests eye the shore, and amphin hunters gird for war." |
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Amphin PathmageCreature - Salamander Wizard: Target creature can't be blocked this turn. "There are those who do not believe in the existence of the amphin. This seems somehow to be of their own design." |
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Amrou ScoutCreature - Kithkin Rebel Scout, : Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library. The people of Amrou were scattered by war and driven into hiding. Scouts maintain the beacon fires that signal "return" and "home." |
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Amrou SeekersCreature - Kithkin RebelAmrou Seekers can't be blocked except by artifact creatures and/or white creatures. The paradise of Amrou Haven had become a field of cinders. Its people struggled to survive, hoping to see visions of its past in the strange storms that quickly passed. |
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Anafenza, Kin-Tree SpiritLegendary Creature - Spirit SoldierWhenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) Martyred for worshipping her ancestors, she now walks among them. |
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Anafenza, the ForemostLegendary Creature - Human SoldierWhenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control. Rarely at rest on the Amber Throne, Anafenza always leads the Abzan Houses to battle. |
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AnathemancerCreature - Zombie WizardWhen Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls.
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Anax and CymedeLegendary Creature - Human SoldierFirst strike, vigilance Akros's greatest heroes are also its royalty. |
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Ancestral StatueArtifact Creature - GolemWhen Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand. The mage awakened the statue in hopes of learning the lost lore of her clan, but the statue was interested only in war. |
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Ancient CarpCreature - Fish"Why eat now what could one day grow into a feast?" |
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Ancient CrabCreature - CrabAfter the fall of Sea Gate and the draining of the Halimar basin, the crab set off to find a new home. |
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Ancient HellkiteCreature - DragonFlying When a dragon attacks, there are no bystanders. |
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Ancient SilverbackCreature - Ape: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
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Angel of DespairCreature - AngelFlying "I feel in them a sense of duty and commitment, yet I can feel nothing else. It is as if their duty is to an empty void." |
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Angel of FinalityCreature - AngelFlying When Angel of Finality enters the battlefield, exile all cards from target player's graveyard. "Better the dead depart utterly than be enslaved." |
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Angel of Flight AlabasterCreature - AngelFlying She endures without Avacyn but secretly asks each soul she guides if it has seen her. |
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Angel of Glory's RiseCreature - AngelFlying "Justice isn't done until undeath is undone." |
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Angel of JubilationCreature - AngelFlying "Though Innistrad is not cleansed of evil, we finally have cause to rejoice." |
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Angel of RenewalCreature - Angel AllyFlying "No more fear. No more failure. No more death. No more!" |
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Angel of SerenityCreature - AngelFlying
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Angel of the Dire HourCreature - AngelFlash She arrived like a meteorite, and the enemy fell in a shock wave of holy vengeance. |
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Angel's HeraldCreature - Human Cleric, , Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel and put it onto the battlefield. Then shuffle your library. Rigorous faith and belief are rewarded on occasion, and richly so. |
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Angelic ArbiterCreature - AngelFlying
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