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Squall Drifter

Snow Creature - Elemental

Flying

, : Tap target creature.

"The scouts claim the cold has malice, and a mind. I begin to believe them. Impassable drifts seem to appear before us at every turn."
-Aevar Borg, northern guide, journal entry

Mana:
Power: 1/1
Cardset: Coldsnap #17 (Common)
Type: nknown

Wall of Shards

Snow Creature - Wall

Defender, flying

Cumulative upkeep-An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Mana:
Power: 1/8
Cardset: Coldsnap #23 (Uncommon)
Type: nknown

Rime Transfusion

Snow Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+1 and has "{S}: This creature can't be blocked this turn except by snow creatures." ({S} can be paid with one mana from a snow permanent.)

The unfortunates so transformed hungered not for flesh, but for warmth.

Mana:
Cardset: Coldsnap #68 (Uncommon)
Type: nknown

Boreal Centaur

Snow Creature - Centaur Warrior

{S}: Boreal Centaur gets +1/+1 until end of turn. Activate this ability only once each turn. ({S} can be paid with one mana from a snow permanent.)

Those who used reindeer as beasts of burden knew to avoid the centaurs, who raged at the enslavement of their spirit-kin.

Mana:
Power: 2/2
Cardset: Coldsnap #104 (Common)
Type: nknown

Coldsteel Heart

Snow Artifact

Coldsteel Heart enters the battlefield tapped.

As Coldsteel Heart enters the battlefield, choose a color.

: Add one mana of the chosen color to your mana pool.

The Phyrexian death machine awoke, its coldsteel heart imbuing it with sinister new power.

Mana:
Cardset: Coldsnap #136 (Uncommon)
Type: nknown

Stream of Unconsciousness

Tribal Instant - Wizard

Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.

Dreams are tempting because one is so powerful in them. Dreams are dangerous because that power is a lie.

Mana:
Cardset: Morningtide #52 (Common)
Type: nknown

Shields of Velis Vel

Tribal Instant - Shapeshifter

Changeling (This card is every creature type at all times.)

Creatures target player controls get +0/+1 and gain all creature types until end of turn.

Changelings can alter shape based on what the beings around them desire most.

Mana:
Cardset: Lorwyn #39 (Common)
Type: nknown

Peppersmoke

Tribal Instant - Faerie

Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.

Like being trapped in a perpetual sneeze, faerie-dust poisoning is both exhilarating and agonizing.

Mana:
Cardset: Modern Masters #92 (Common)
Lorwyn #134 (Common)
Type: nknown

Tarfire

Tribal Instant - Goblin

Tarfire deals 2 damage to target creature or player.

"After Auntie brushed the soot from her eyes, she discovered something wonderful: the fire had turned the goat into something that smelled delicious."
-A tale of Auntie Grub

Mana:
Cardset: Elves vs. Goblins #56 (Common)
Lorwyn #194 (Common)
Type: nknown

Gelid Shackles

Snow Enchantment - Aura

Enchant creature

Enchanted creature can't block, and its activated abilities can't be activated.

{S}: Enchanted creature gains defender until end of turn. ({S} can be paid with one mana from a snow permanent.)

Mana:
Cardset: Coldsnap #6 (Common)
Type: nknown

Rimebound Dead

Snow Creature - Skeleton

{S}: Regenerate Rimebound Dead. ({S} can be paid with one mana from a snow permanent.)

"Tresserhorn is ours now. Dredge the lake and bring me all the bones you find. We'll build you a new army, the likes of which Terisiare has never seen."
-Heidar, Rimewind master, to Haakon

Mana:
Power: 1/1
Cardset: Coldsnap #69 (Common)
Type: nknown

Karplusan Wolverine

Snow Creature - Wolverine Beast

Whenever Karplusan Wolverine becomes blocked, you may have it deal 1 damage to target creature or player.

"They're not easily trained. Fortunately, they already know how to kill."
-Lovisa Coldeyes, Balduvian chieftain

Mana:
Power: 1/1
Cardset: Coldsnap #87 (Common)
Type: nknown

Boreal Druid

Snow Creature - Elf Druid

: Add to your mana pool.

Some creatures are bound to the cold by Rimewind magic. Others seek it out, adapted by two thousand years of the Ice. The Boreal, where Heidar's frigid sway is strongest, is home to both.

Mana:
Power: 1/1
Cardset: Coldsnap #105 (Common)
Type: nknown

Basic Land - Forest

Mana:
Cardset: Magic 2015 #269 (Common)
Type: nknown