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Venerable Lammasu

Creature - Lammasu

Flying

Lammasu are the enigmatic travelers of Tarkir, soaring high above all lands in all seasons. None know their true purpose, but they often arrive on the eve of great conflicts or turning points in history.

Mana:
Power: 5/4
Cardset: Khans of Tarkir #28 (Uncommon)
Type: Creature

Pearl Lake Ancient

Creature - Leviathan

Flash

Pearl Lake Ancient can't be countered.

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Return three lands you control to their owner's hand: Return Pearl Lake Ancient to its owner's hand.

Mana:
Power: 6/7
Cardset: Khans of Tarkir #49 (Mythic Rare)
Type: Creature

Woolly Loxodon

Creature - Elephant Warrior

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Even among the hardiest warriors of the Temur, loxodons are respected for their adaptation to the mountain snows.

Mana:
Power: 6/7
Cardset: Khans of Tarkir #158 (Common)
Type: Creature

Duneblast

Sorcery

Choose up to one creature. Destroy the rest.

The Abzan turn to this spell only as a last resort, for its inevitable result is what they most dread: to be alone.

Mana:
Cardset: Khans of Tarkir #174 (Rare)
Type: Sorcery

Bane of Bala Ged

Creature - Eldrazi

Whenever Bane of Bala Ged attacks, defending player exiles two permanents he or she controls.

The continent of Bala Ged was ravaged by massive Eldrazi of Ulamog's lineage, its lush jungles and cascading rivers reduced to dust.

Mana:
Power: 7/5
Cardset: Battle for Zendikar #1 (Uncommon)
Type: Creature

Ruin Processor

Creature - Eldrazi Processor

When you cast Ruin Processor, you may put a card an opponent owns from exile into that player's graveyard. If you do, you gain 5 life.

The Eldrazi continue to sweep through the wastes, compounding destruction that already seemed absolute.

Mana:
Power: 7/8
Cardset: Battle for Zendikar #12 (Common)
Type: Creature

Scour from Existence

Instant

Exile target permanent.

"Our people and our very lands disappear as if they never were. We no longer fight for glory, or honor. We battle now for the right to exist."-General Tazri, allied commander

Mana:
Cardset: Battle for Zendikar #13 (Common)
Type: Instant

Emeria Shepherd

Creature - Angel

Flying

Landfall - Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.

Mana:
Power: 4/4
Cardset: Battle for Zendikar #22 (Rare)
Type: Creature

Defiant Bloodlord

Creature - Vampire

Flying

Whenever you gain life, target opponent loses that much life.

"Despite their bravado, mortals are fragile. If Zendikar is to endure, its lords must save it."-Drana, Kalastria bloodchief

Mana:
Power: 4/5
Cardset: Battle for Zendikar #107 (Rare)
Type: Creature

Serpentine Spike

Sorcery

Devoid (This card has no color.)

Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.

Mana:
Cardset: Battle for Zendikar #133 (Rare)
Type: Sorcery

Plated Crusher

Creature - Beast

Trample, hexproof

"It might fight the Eldrazi, but don't mistake it for a companion, Gideon. It's not interested in your concept of strength through unity."-Najiya, leader of the Tajuru

Mana:
Power: 7/6
Cardset: Battle for Zendikar #183 (Uncommon)
Type: Creature

Omnath, Locus of Rage

Legendary Creature - Elemental

Landfall - Whenever a land enters the battlefield under your control, put a 5/5 red and green Elemental creature token onto the battlefield.

Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to target creature or player.

Mana:
Power: 5/5
Cardset: Battle for Zendikar #217 (Mythic Rare)
Type: Creature

Deceiver of Form

Creature - Eldrazi

({C} represents colorless mana.)

At the beginning of combat on your turn, reveal the top card of your library. If a creature card is revealed this way, you may have creatures you control other than Deceiver of Form become copies of that card until end of turn. You may put that card on the bottom of your library.

Mana: {C}
Power: 8/8
Cardset: Oath of the Gatewatch #1 (Rare)
Type: Creature

Roiling Waters

Sorcery

Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.

"The Roil may be unpredictable, but it is not uncontrollable."
-Noyan Dar, Tazeem roilmage

Mana:
Cardset: Oath of the Gatewatch #62 (Uncommon)
Type: Sorcery

Sphinx of the Final Word

Creature - Sphinx

Sphinx of the Final Word can't be countered.

Flying, hexproof

Instant and sorcery spells you control can't be countered by spells or abilities.

He answers questions as readily as he asks them, but his answer is always "no."

Mana:
Power: 5/5
Cardset: Oath of the Gatewatch #63 (Mythic Rare)
Type: Creature

Dread Defiler

Creature - Eldrazi

Devoid (This card has no color.)

{C}, Exile a creature card from your graveyard: Target opponent loses life equal to the exiled card's power. ({C} represents colorless mana.)

It left behind an echoing emptiness more horrible than the grave.

Mana:
Power: 6/8
Cardset: Oath of the Gatewatch #68 (Rare)
Type: Creature

Tyrant of Valakut

Creature - Dragon

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Flying

When Tyrant of Valakut enters the battlefield, if its surge cost was paid, it deals 3 damage to target creature or player.

Mana:
Power: 5/4
Cardset: Oath of the Gatewatch #119 (Rare)
Type: Creature

Birthing Hulk

Creature - Eldrazi Drone

Devoid (This card has no color.)

When Birthing Hulk enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.)

{C}: Regenerate Birthing Hulk.

Mana:
Power: 5/4
Cardset: Oath of the Gatewatch #121 (Uncommon)
Type: Creature

World Breaker

Creature - Eldrazi

Devoid (This card has no color.)

When you cast World Breaker, exile target artifact, enchantment, or land.

Reach

{C}, Sacrifice a land: Return World Breaker from your graveyard to your hand. ({C} represents colorless mana.)

Mana:
Power: 5/7
Cardset: Oath of the Gatewatch #126 (Mythic Rare)
Type: Creature

Gladehart Cavalry

Creature - Elf Knight

When Gladehart Cavalry enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.)

Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.

Mana:
Power: 6/6
Cardset: Oath of the Gatewatch #132 (Rare)
Type: Creature

Zendikar Resurgent

Enchantment

Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)

Whenever you cast a creature spell, draw a card.

Mana:
Cardset: Oath of the Gatewatch #147 (Rare)
Type: Enchantment

Palisade Giant

Creature - Giant Soldier

All damage that would be dealt to you or another permanent you control is dealt to Palisade Giant instead.

Refusing guild allegiances, she fights for those who can't protect themselves.

Mana:
Power: 2/7
Cardset: Return to Ravnica #15 (Rare)
Type: Creature

Trostani's Judgment

Instant

Exile target creature, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

"Some cannot be saved as they are, but all can serve the Worldsoul."
-Trostani

Mana:
Cardset: Return to Ravnica #28 (Common)
Type: Instant

Conjured Currency

Enchantment

At the beginning of your upkeep, you may exchange control of Conjured Currency and target permanent you neither own nor control.

A bargain in Keyhole Downs is always too good to be true.

Mana:
Cardset: Return to Ravnica #33 (Rare)
Type: Enchantment

Isperia's Skywatch

Creature - Vedalken Knight

Flying

When Isperia's Skywatch enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Mana:
Power: 3/3
Cardset: Return to Ravnica #43 (Common)
Type: Creature

Skyline Predator

Creature - Drake

Flash (You may cast this spell any time you could cast an instant.)

Flying

"It will dodge your first arrow and flatten you before there's a second."
-Alcarus, Selesnya archer

Mana:
Power: 3/4
Cardset: Return to Ravnica #50 (Uncommon)
Type: Creature

Sphinx of the Chimes

Creature - Sphinx

Flying

Discard two nonland cards with the same name: Draw four cards.

"I've dreamt of the future, Isperia. Danger is on the horizon. You must heed my warning."

Mana:
Power: 5/6
Cardset: Return to Ravnica #52 (Rare)
Type: Creature

Assassin's Strike

Sorcery

Destroy target creature. Its controller discards a card.

When Selesnya missionaries moved into the Shanav Quarter, they faced scorn, ridicule, and ultimately martyrdom.

Mana:
Cardset: Return to Ravnica #57 (Uncommon)
Type: Sorcery

Necropolis Regent

Creature - Vampire

Flying

Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.

"Jarad fancies himself king of the undercity, but he's merely king of rot."

Mana:
Power: 6/5
Cardset: Return to Ravnica #71 (Mythic Rare)
Type: Creature

Zanikev Locust

Creature - Insect

Flying

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Mana:
Power: 3/3
Cardset: Return to Ravnica #84 (Uncommon)
Type: Creature

Chaos Imps

Creature - Imp

Flying

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Chaos Imps has trample as long as it has a +1/+1 counter on it.

Mana:
Power: 6/5
Cardset: Return to Ravnica #90 (Rare)
Type: Creature

Explosive Impact

Instant

Explosive Impact deals 5 damage to target creature or player.

"Such boorish noise is what passes for subtlety among the Boros."
-Vraska

Mana:
Cardset: Return to Ravnica #94 (Common)
Type: Instant

Guild Feud

Enchantment

At the beginning of your upkeep, target opponent reveals the top three cards of his or her library, may put a creature card from among them onto the battlefield, then puts the rest into his or her graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.

Mana:
Cardset: Return to Ravnica #97 (Rare)
Type: Enchantment

Tenement Crasher

Creature - Beast

Haste

Nothing was going to stop it-not the narrow alleys, not the Boros garrison, and certainly not the four-story Orzhov cathedral.

Mana:
Power: 5/4
Cardset: Return to Ravnica #108 (Common)
Type: Creature

Death's Presence

Enchantment

Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.

"We traffic in flesh, not souls. Still, it's a shame to let anything go to waste."
-Cevraya, Golgari shaman

Mana:
Cardset: Return to Ravnica #121 (Rare)
Type: Enchantment

Armada Wurm

Creature - Wurm

Trample

When Armada Wurm enters the battlefield, put a 5/5 green Wurm creature token with trample onto the battlefield.

No one in the Conclave acts alone.

Mana:
Power: 5/5
Cardset: Return to Ravnica #143 (Mythic Rare)
Type: Creature

Carnival Hellsteed

Creature - Nightmare Horse

First strike, haste

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Its favorite treats are candied hands and sweet hearts.

Mana:
Power: 5/4
Cardset: Return to Ravnica #147 (Rare)
Type: Creature

Collective Blessing

Enchantment

Creatures you control get +3/+3.

Senators of Azorius often hired agents to spy on the Selesnya. They were told to record every spore and root they saw, as each could become a deadly foe.

Mana:
Cardset: Return to Ravnica #150 (Rare)
Type: Enchantment

Coursers' Accord

Sorcery

Put a 3/3 green Centaur creature token onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

Bleak rumors reached Trostani's ears. She decreed that no one should travel alone.

Mana:
Cardset: Return to Ravnica #154 (Common)
Type: Sorcery

Havoc Festival

Enchantment

Players can't gain life.

At the beginning of each player's upkeep, that player loses half his or her life, rounded up.

"We can't control enemies who have no regard for their own survival."
-Arrester Lavinia, Tenth Precinct

Mana:
Cardset: Return to Ravnica #166 (Rare)
Type: Enchantment