Voracious WurmCreature - WurmVoracious Wurm enters the battlefield with X +1/+1 counters on it, where X is the amount of life you've gained this turn. Shepherds in Kalonia know it's better to let sheep roam than have them be trapped when the wurms are feeding. |
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Bubbling CauldronArtifact, , Sacrifice a creature: You gain 4 life.
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MillstoneArtifact, : Target player puts the top two cards of his or her library into his or her graveyard. More than one mage has been driven insane by the sound of the millstone relentlessly grinding away. |
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Ratchet BombArtifact: Put a charge counter on Ratchet Bomb.
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Strionic ResonatorArtifact, : Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.") Its tines cannot be rung by mere physical force. Only magic of great power can start its eldritch resonance. |
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Ajani, Caller of the PridePlaneswalker - Ajani (Loyalty: 4)+1: Put a +1/+1 counter on up to one target creature.
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AuramancerCreature - Human WizardWhen Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand. "In memories, we can find our deepest reserves of strength." |
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Banisher PriestCreature - Human ClericWhen Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.) "Oathbreaker, I cast you out!" |
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Fiendslayer PaladinCreature - Human KnightFirst strike (This creature deals combat damage before creatures without first strike.)
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FortifyInstantChoose one - Creatures you control get +2/+0 until end of turn; or creatures you control get +0/+2 until end of turn. "Where metal is tainted and wood is scarce, we are best armed by faith." |
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Griffin SentinelCreature - GriffinFlying Once a griffin sentinel adopts a territory as its own, only death can force it to betray its post. |
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Hive StirringsSorceryPut two 1/1 colorless Sliver creature tokens onto the battlefield. Sliver young are sorted into clutches according to their potential and their future role. Human scholars can only guess how those are determined. |
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Master of DiversionCreature - Human ScoutWhenever Master of Diversion attacks, tap target creature defending player controls. Choose your battles carefully. For example, avoid the big guy. |
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Path of BraveryEnchantmentAs long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.
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Solemn OfferingSorceryDestroy target artifact or enchantment. You gain 4 life. "A relic donation is suggested." |
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Steelform SliverCreature - SliverSliver creatures you control get +0/+1. "Though the slivers may sometimes resemble us, they are not human. Anyone who fights them must remember this."-Sarlena, paladin of the Northern Verge |
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CancelInstantCounter target spell.
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ClaustrophobiaEnchantment - AuraEnchant creature Six feet of earth muffled his cries. |
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DivinationSorceryDraw two cards. "The key to unlocking this puzzle is within you." |
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Frost BreathInstantTap up to two target creatures. Those creatures don't untap during their controller's next untap step. If you have to be stuck somewhere for a while, it's better to be stuck there with a friend. |
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Glimpse the FutureSorceryLook at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. "No simple coin toss can solve this riddle. You must think and choose wisely."-Shai Fusan, archmage |
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Phantom WarriorCreature - Illusion WarriorPhantom Warrior can't be blocked. "The construction of a defense is not accomplished by adding bricks." |
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Scroll ThiefCreature - Merfolk RogueWhenever Scroll Thief deals combat damage to a player, draw a card. The arcane academies along the coast were powerless to protect themselves from the brazen raiders of the Kapsho Seas. |
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Time EbbSorceryPut target creature on top of its owner's library. Like the tide, time both ebbs and flows. |
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Trained CondorCreature - BirdFlying "They're smart enough to understand that war means lots of carrion."-Griv, condor rider |
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Wall of FrostCreature - WallDefender (This creature can't attack.) "I welcome it. The pasture is cleared of weeds and the wolves are frozen solid." |
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Warden of Evos IsleCreature - Bird WizardFlying On Evos Isle, the swift and formidable aven enforce the will of the ruling sphinxes. |
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Blood BairnCreature - VampireSacrifice another creature: Blood Bairn gets +2/+2 until end of turn. The travelers were warned to watch out for children on the road. |
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Dark ProphecyEnchantmentWhenever a creature you control dies, you draw a card and lose 1 life. When the bog ran short on small animals, Ekri turned to the surrounding farmlands. |
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Grim ReturnInstantChoose target creature card in a graveyard that was put there from the battlefield this turn. Put that card onto the battlefield under your control. The necromancer's touch strips away memory and loyalty, and only strength and malice remain. |
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Lifebane ZombieCreature - Zombie WarriorIntimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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Mind RotSorceryTarget player discards two cards. "What a pity. You should have written it down." |
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Quag SicknessEnchantment - AuraEnchant creature The dread gases didn't kill Farbid. But as he lay in the muck, miserable and helpless, watching ghouls and rats advance on him, he wished they had. |
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Syphon SliverCreature - SliverSliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.) When the hive must feed, every appendage becomes an additional mouth. |
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Undead MinotaurCreature - Zombie Minotaur"The work that went into creating this magnificent specimen. Horrific, deadly, well-balanced. Not all necromancers do elegant work like this."-Lestin, necromancer |
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Xathrid NecromancerCreature - Human WizardWhenever Xathrid Necromancer or another Human creature you control dies, put a 2/2 black Zombie creature token onto the battlefield tapped. "My commands shall echo forever in their dusty skulls." |
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Academy RaiderCreature - Human WarriorIntimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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Act of TreasonSorceryGain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.) "Rage courses in every heart, yearning to betray its rational prison." |
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Blur SliverCreature - SliverSliver creatures you control have haste. (They can attack and as soon as they come under your control.) They move in a synchronized swarm, turning entire squads into heaps of bloody rags and bones in an instant. |
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Chandra's PhoenixCreature - PhoenixFlying
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