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Outnumber

Instant

Outnumber deals damage to target creature equal to the number of creatures you control.

Everyone who could still lift a weapon had a part in retaking Sea Gate.

Mana:
Cardset: Battle for Zendikar #150 (Common)
Type: Instant

Blisterpod

Creature - Eldrazi Drone

Devoid (This card has no color.)

When Blisterpod dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

A blisterpod's corpse is a scion's cradle.

Mana:
Power: 1/1
Cardset: Battle for Zendikar #163 (Common)
Type: Creature

Jaddi Offshoot

Creature - Plant

Defender

Landfall - Whenever a land enters the battlefield under your control, you gain 1 life.

On Murasa, even the trees grow trees.

Mana:
Cardset: Battle for Zendikar #176 (Uncommon)
Type: Creature

Scythe Leopard

Creature - Cat

Landfall - Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn.

Eldrazi are not the leopard's preferred prey, but they are better than no prey at all.

Mana:
Power: 1/1
Cardset: Battle for Zendikar #188 (Uncommon)
Type: Creature

Hedron Blade

Artifact - Equipment

Equipped creature gets +1/+1.

Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana:
Cardset: Battle for Zendikar #224 (Common)
Type: Artifact

Pathway Arrows

Artifact - Equipment

Equipped creature has ", : This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it."

Equip

Also called "pathway stones," hedron shards can immobilize Eldrazi on contact.

Mana:
Cardset: Battle for Zendikar #225 (Uncommon)
Type: Artifact

Angelic Gift

Enchantment - Aura

Enchant creature

When Angelic Gift enters the battlefield, draw a card.

Enchanted creature has flying.

"Zendikar will triumph this day, and our armies will fly with angels."

Mana:
Cardset: Battle for Zendikar #19 (Common)
Type: Enchantment

Felidar Cub

Creature - Cat Beast

Sacrifice Felidar Cub: Destroy target enchantment.

Felidars that make it through their first year of life can easily live to see a hundred years more.

Mana:
Power: 2/2
Cardset: Battle for Zendikar #25 (Common)
Type: Creature

Fortified Rampart

Creature - Wall

Defender

The refuge's defenses allow new recruits to see lesser Eldrazi up close, steeling their stomachs for what's to come.

Mana:
Cardset: Battle for Zendikar #27 (Common)
Type: Creature

Gideon's Reproach

Instant

Gideon's Reproach deals 4 damage to target attacking or blocking creature.

"Suddenly, Gideon was there with us, clearing the way so that we could escape."-The War Diaries

Mana:
Cardset: Battle for Zendikar #30 (Common)
Type: Instant

Kor Bladewhirl

Creature - Kor Soldier Ally

Rally - Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn.

The high-pitched whirl of a hook is the only battle cry she needs.

Mana:
Power: 2/2
Cardset: Battle for Zendikar #34 (Uncommon)
Type: Creature

Kor Castigator

Creature - Kor Wizard Ally

Kor Castigator can't be blocked by Eldrazi Scions.

"He told us not to worry, and he walked into the cavern. The swirling mass of Eldrazi parted to admit him, then closed in his wake."-Akiri, kor line-slinger

Mana:
Power: 3/1
Cardset: Battle for Zendikar #35 (Common)
Type: Creature

Ondu Rising

Sorcery

Whenever a creature attacks this turn, it gains lifelink until end of turn.

Awaken 4- (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #41 (Uncommon)
Type: Sorcery

Quarantine Field

Enchantment

Quarantine Field enters the battlefield with X isolation counters on it.

When Quarantine Field enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield.

Mana:
Cardset: Battle for Zendikar #43 (Mythic Rare)
Type: Enchantment

Serene Steward

Creature - Human Cleric Ally

Whenever you gain life, you may pay . If you do, put a +1/+1 counter on target creature.

"I can give you strength, but you'll have to bring your own courage."

Mana:
Power: 2/2
Cardset: Battle for Zendikar #46 (Uncommon)
Type: Creature

Stone Haven Medic

Creature - Kor Cleric

, : You gain 1 life.

"These days, soldiers never stick around long enough for a proper healing. They just want me to knit them up so they can hurry back to the fight."

Mana:
Power: 1/3
Cardset: Battle for Zendikar #51 (Common)
Type: Creature

Tandem Tactics

Instant

Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.

In times of infestation and war, Zendikar favors the blades that strike in unison.

Mana:
Cardset: Battle for Zendikar #52 (Common)
Type: Instant

Horribly Awry

Instant

Devoid (This card has no color.)

Counter target creature spell with converted mana cost 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

"We are nothing but dust to them-our bodies, our actions, even our words."-Jori En, expedition leader

Mana:
Cardset: Battle for Zendikar #59 (Uncommon)
Type: Instant

Mist Intruder

Creature - Eldrazi Drone

Devoid (This card has no color.)

Flying

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

The wastes spread as quickly as the wind.

Mana:
Power: 1/2
Cardset: Battle for Zendikar #61 (Common)
Type: Creature

Tide Drifter

Creature - Eldrazi Drone

Devoid (This card has no color.)

Other colorless creatures you control get +0/+1.

It didn't do much, but the residents of Sea Gate gave it a wide berth all the same.

Mana:
Cardset: Battle for Zendikar #67 (Uncommon)
Type: Creature

Anticipate

Instant

Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

"When I have meditated on all outcomes, my opponent has no recourse."

Mana:
Cardset: Battle for Zendikar #69 (Common)
Dragons of Tarkir #45 (Common)
Type: Instant

Coralhelm Guide

Creature - Merfolk Scout Ally

: Target creature can't be blocked this turn.

"She knows every step of this coastline, both above and below the surface, and she has hideouts all along the way. She will get you there."-Jori En, expedition leader

Mana:
Power: 2/1
Cardset: Battle for Zendikar #74 (Common)
Type: Creature

Tightening Coils

Enchantment - Aura

Enchant creature

Enchanted creature gets -6/-0 and loses flying.

Having gone to the trouble of stealing a bident from a god on another world, Kiora was eager to test its capabilities.

Mana:
Cardset: Battle for Zendikar #86 (Common)
Type: Enchantment

Culling Drone

Creature - Eldrazi Drone

Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

Silence rules Bala Ged, broken only by the skittering of Eldrazi.

Mana:
Power: 2/2
Cardset: Battle for Zendikar #91 (Common)
Type: Creature

Transgress the Mind

Sorcery

Devoid (This card has no color.)

Target player reveals his or her hand. You choose a card from it with converted mana cost 3 or greater and exile that card.

"Fear of the unknown can be a wonderfully innocent thing, relatively speaking."-Anowon, the Ruin Sage

Mana:
Cardset: Battle for Zendikar #101 (Uncommon)
Type: Sorcery

Altar's Reap

Instant

As an additional cost to cast Altar's Reap, sacrifice a creature.

Draw two cards.

"The demons don't care if we mutter niceties and act out ceremonies. Just kill him."
-Bishop Volpaig, servant of Griselbrand

Mana:
Cardset: Battle for Zendikar #103 (Common)
Conspiracy #112 (Common)
Magic 2014 #84 (Common)
Innistrad #86 (Common)
Type: Instant

Carrier Thrall

Creature - Vampire

When Carrier Thrall dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

"Later we will mourn those we have lost. First we must end their suffering."-Drana, Kalastria bloodchief

Mana:
Power: 2/1
Cardset: Battle for Zendikar #106 (Uncommon)
Type: Creature

Kalastria Healer

Creature - Vampire Cleric Ally

Rally - Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.

"Time and again, I have demonstrated my skills as a healer. Why, then, are you so ill at ease?"

Mana:
Power: 1/2
Cardset: Battle for Zendikar #114 (Common)
Type: Creature

Zulaport Cutthroat

Creature - Human Rogue Ally

Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.

"Eldrazi? Ha! Try walking through Zulaport at night with your pockets full. Now that's dangerous."

Mana:
Power: 1/1
Cardset: Battle for Zendikar #126 (Uncommon)
Type: Creature

Kozilek's Sentinel

Creature - Eldrazi Drone

Devoid (This card has no color.)

Whenever you cast a colorless spell, Kozilek's Sentinel gets +1/+0 until end of turn.

It moves through the tunnels as slowly and surely as the shifting stones.

Mana:
Power: 1/4
Cardset: Battle for Zendikar #129 (Common)
Type: Creature

Processor Assault

Sorcery

Devoid (This card has no color.)

As an additional cost to cast Processor Assault, put a card an opponent owns from exile into that player's graveyard.

Processor Assault deals 5 damage to target creature.

Ulamog's processors trail behind him, converting ruined matter into furious energy.

Mana:
Cardset: Battle for Zendikar #132 (Uncommon)
Type: Sorcery

Akoum Stonewaker

Creature - Human Shaman

Landfall - Whenever a land enters the battlefield under your control, you may pay . If you do, put a 3/1 red Elemental creature token with trample and haste onto the battlefield. Exile that token at the beginning of the next end step.

Mana:
Power: 2/1
Cardset: Battle for Zendikar #140 (Uncommon)
Type: Creature

Boiling Earth

Sorcery

Boiling Earth deals 1 damage to each creature your opponents control.

Awaken 4- (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #142 (Common)
Type: Sorcery

Goblin War Paint

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has haste.

"The secret to our war paint is hot peppers and stinkbugs. Lots of stinkbugs."
-Skab, goblin secretkeeper

Mana:
Cardset: Battle for Zendikar #146 (Common)
Magic 2012 #143 (Common)
Zendikar #129 (Common)
Type: Enchantment

Makindi Sliderunner

Creature - Beast

Trample

Landfall - Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.

After a battle, it breaks the hillsides into manageable pieces to prepare for next time.

Mana:
Power: 2/1
Cardset: Battle for Zendikar #148 (Common)
Type: Creature

Reckless Cohort

Creature - Human Warrior Ally

Reckless Cohort attacks each combat if able unless you control another Ally.

"You have a family. Mine died at Sea Gate. You go to yours, and I'll go to mine."

Mana:
Power: 2/2
Cardset: Battle for Zendikar #152 (Common)
Type: Creature

Rolling Thunder

Sorcery

Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players.

"Such rage," thought Vhati, gazing up at the thunderhead from the Predator. "It is Greven's mind manifest."

Mana:
Cardset: Battle for Zendikar #154 (Uncommon)
Tempest #198 (Common)
Type: Sorcery

Sure Strike

Instant

Target creature gets +3/+0 and gains first strike until end of turn.

To survive imminent doom, it sometimes takes a foolhardy soul who acts first and fears later.

Mana:
Cardset: Battle for Zendikar #157 (Common)
Type: Instant

Beastcaller Savant

Creature - Elf Shaman Ally

Haste

: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell.

"They come because I call. They stay because I listen."

Mana:
Power: 1/1
Cardset: Battle for Zendikar #170 (Rare)
Type: Creature

Earthen Arms

Sorcery

Put two +1/+1 counters on target permanent.

Awaken 4- (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #172 (Common)
Type: Sorcery