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Spectra Ward

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red, or green.)

Mana:
Cardset: Magic 2015 #36 (Rare)
Type: Enchantment

Burning Anger

Enchantment - Aura

Enchant creature

Enchanted creature has ": This creature deals damage equal to its power to target creature or player."

"With rage as your forge, your hammer can smite anything."

Mana:
Cardset: Magic 2015 #133 (Rare)
Type: Enchantment

Prism Array

Enchantment

Converge - Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it.

Remove a crystal counter from Prism Array: Tap target creature.

: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Battle for Zendikar #81 (Rare)
Type: Enchantment

Conjured Currency

Enchantment

At the beginning of your upkeep, you may exchange control of Conjured Currency and target permanent you neither own nor control.

A bargain in Keyhole Downs is always too good to be true.

Mana:
Cardset: Return to Ravnica #33 (Rare)
Type: Enchantment

Guild Feud

Enchantment

At the beginning of your upkeep, target opponent reveals the top three cards of his or her library, may put a creature card from among them onto the battlefield, then puts the rest into his or her graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.

Mana:
Cardset: Return to Ravnica #97 (Rare)
Type: Enchantment

Death's Presence

Enchantment

Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.

"We traffic in flesh, not souls. Still, it's a shame to let anything go to waste."
-Cevraya, Golgari shaman

Mana:
Cardset: Return to Ravnica #121 (Rare)
Type: Enchantment

Collective Blessing

Enchantment

Creatures you control get +3/+3.

Senators of Azorius often hired agents to spy on the Selesnya. They were told to record every spore and root they saw, as each could become a deadly foe.

Mana:
Cardset: Return to Ravnica #150 (Rare)
Type: Enchantment

Havoc Festival

Enchantment

Players can't gain life.

At the beginning of each player's upkeep, that player loses half his or her life, rounded up.

"We can't control enemies who have no regard for their own survival."
-Arrester Lavinia, Tenth Precinct

Mana:
Cardset: Return to Ravnica #166 (Rare)
Type: Enchantment

Deadbridge Chant

Enchantment

When Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard.

At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.

Mana:
Cardset: Dragon's Maze #63 (Mythic Rare)
Type: Enchantment

Gleam of Battle

Enchantment

Whenever a creature you control attacks, put a +1/+1 counter on it.

Every soldier returns from battle changed: by hardship, by blood, by a glimpse of glory.

Mana:
Cardset: Dragon's Maze #73 (Uncommon)
Type: Enchantment

Primeval Bounty

Enchantment

Whenever you cast a creature spell, put a 3/3 green Beast creature token onto the battlefield.

Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.

Whenever a land enters the battlefield under your control, you gain 3 life.

Mana:
Cardset: Magic 2014 #190 (Mythic Rare)
Type: Enchantment

Archetype of Imagination

Enchantment Creature - Human Wizard

Creatures you control have flying.

Creatures your opponents control lose flying and can't have or gain flying.

"Is it not the embodiment of our aspirations?"
-Prokopios, astronomer of Meletis

Mana:
Power: 3/2
Cardset: Born of the Gods #32 (Uncommon)
Type: Enchantment

Eternity Snare

Enchantment - Aura

Enchant creature

When Eternity Snare enters the battlefield, draw a card.

Enchanted creature doesn't untap during its controller's untap step.

Mana:
Cardset: Born of the Gods #37 (Uncommon)
Time Spiral #61 (Common)
Type: Enchantment

Archetype of Finality

Enchantment Creature - Gorgon

Creatures you control have deathtouch.

Creatures your opponents control lose deathtouch and can't have or gain deathtouch.

She sees mortals not as they wish to be, but as what they will become.

Mana:
Power: 2/3
Cardset: Born of the Gods #58 (Uncommon)
Type: Enchantment

Thoughtrender Lamia

Enchantment Creature - Lamia

Constellation - Whenever Thoughtrender Lamia or another enchantment enters the battlefield under your control, each opponent discards a card.

Some predators can sense fear in their prey, but the lamia is drawn to madness.

Mana:
Power: 5/3
Cardset: Journey Into Nyx #85 (Uncommon)
Type: Enchantment

Cyclops of Eternal Fury

Enchantment Creature - Cyclops

Creatures you control have haste.

"The anger that festers inside this one is contagious."
-Anthousa of Setessa

Mana:
Power: 5/3
Cardset: Journey Into Nyx #92 (Uncommon)
Type: Enchantment

Lightning Diadem

Enchantment - Aura

Enchant creature

When Lightning Diadem enters the battlefield, it deals 2 damage to target creature or player.

Enchanted creature gets +2/+2.

"I fight for Keranos and for mortals. I see no contradiction."

Mana:
Cardset: Journey Into Nyx #102 (Common)
Type: Enchantment

Goldenhide Ox

Enchantment Creature - Ox

Constellation - Whenever Goldenhide Ox or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able.

The temptation to take the ox's golden hide is as irresistible as it is fatal.

Mana:
Power: 5/4
Cardset: Journey Into Nyx #125 (Uncommon)
Type: Enchantment

Humbler of Mortals

Enchantment Creature - Elemental

Constellation - Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn.

The anger of the gods multiplied in Nyx, and the land awoke in dark echoes of their rage.

Mana:
Power: 5/5
Cardset: Journey Into Nyx #127 (Common)
Type: Enchantment

Caustic Tar

Enchantment - Aura

Enchant land

Enchanted land has ": Target player loses 3 life."

"Twisted magic, twisted fate,
Force the land to ooze with hate."
-Cabal chant

Mana:
Cardset: Magic 2015 #89 (Uncommon)
Odyssey #122 (Uncommon)
Type: Enchantment

Might Makes Right

Enchantment

At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)

An oath of fealty sworn with a handshake.

Mana:
Cardset: Magic 2015 #156 (Uncommon)
Type: Enchantment

Grave Betrayal

Enchantment

Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.

Mana:
Cardset: Return to Ravnica #67 (Rare)
Type: Enchantment

Dismiss into Dream

Enchantment

Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."

"You trust in the shadows of a breeze."-Noyan Dar, Tazeem lullmage

Mana:
Cardset: Magic 2014 #50 (Rare)
Type: Enchantment

Zendikar Resurgent

Enchantment

Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)

Whenever you cast a creature spell, draw a card.

Mana:
Cardset: Oath of the Gatewatch #147 (Rare)
Type: Enchantment

Archetype of Endurance

Enchantment Creature - Boar

Creatures you control have hexproof.

Creatures your opponents control lose hexproof and can't have or gain hexproof.

Despite its fearsome stature, it is as elusive as a shadow, circling round to stalk those who presume to hunt it.

Mana:
Power: 6/5
Cardset: Born of the Gods #116 (Uncommon)
Type: Enchantment