Goldenglow MothCreature - InsectFlying "Little moth, fluttering bright, |
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Infantry VeteranCreature - Human Soldier: Target attacking creature gets +1/+1 until end of turn. "Any fool can pick up a sword and charge into battle. To emerge alive at the end, that is a gift that comes from leadership and experience." |
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Serra AscendantCreature - Human MonkLifelink (Damage dealt by this creature also causes you to gain that much life.)
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Merfolk SpyCreature - Merfolk RogueIslandwalk (This creature can't be blocked as long as defending player controls an Island.)
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Viscera SeerCreature - Vampire WizardSacrifice a creature: Scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) In matters of life and death, he trusts his gut. |
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Bloodcrazed GoblinCreature - Goblin BerserkerBloodcrazed Goblin can't attack unless an opponent has been dealt damage this turn. "A single drop of blood draws their attention, then they strip your bones clean before you have time to die." |
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Goblin Balloon BrigadeCreature - Goblin Warrior: Goblin Balloon Brigade gains flying until end of turn. "The enemy is getting too close! Quick! Inflate the toad!" |
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Protean HydraCreature - HydraProtean Hydra enters the battlefield with X +1/+1 counters on it.
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Wall of VinesCreature - Plant WallDefender (This creature can't attack.) Like all jungle plants, the vines must fight and claw for sunlight. Once their place is secured, they grow strong, sharp, and impenetrable. |
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Soul WardenCreature - Human ClericWhenever another creature enters the battlefield, you gain 1 life. "One does not question the size or shape of the grains of sand in an hourglass. Nor do I question the temperament of the souls under my guidance." |
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Zephyr SpriteCreature - FaerieFlying "I've never understood why so many beings lumber around on the ground. There are three dimensions, yet they use only two." |
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Acolyte of XathridCreature - Human Cleric, : Target player loses 1 life. Like all priests, she gives her blessings only to those truly worthy of them. |
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Jackal FamiliarCreature - HoundJackal Familiar can't attack or block alone. "Let the gray-hairs keep their ravens and drakes. My familiar will be a reflection of me: bloodthirsty, with a predator's instinct." |
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Raging GoblinCreature - Goblin BerserkerHaste (This creature can attack and as soon as it comes under your control.) He raged at the world, at his family, at his life. But mostly he just raged. |
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Mold AdderCreature - Fungus SnakeWhenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder. The more you struggle against its coils, the tighter they get. |
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Court HomunculusArtifact Creature - HomunculusCourt Homunculus gets +1/+1 as long as you control another artifact. Mages of Esper measure their wealth and status by the number of servants in their retinues. |
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Valiant GuardCreature - Human SoldierAs the outsiders invaded Bant, soldiers who once saw sigils as the highest marks of glory began to see the scars of battle as tokens of equal worth. |
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Grixis IllusionistCreature - Human Wizard: Target land you control becomes the basic land type of your choice until end of turn. "It's simple, really. If they can't find us, they can't kill us." |
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DreadwingCreature - Zombie: Dreadwing gets +3/+0 and gains flying until end of turn. Dreadwings spring from lofty perches to surprise kathari in midflight. They smother their prey and then consume it as they glide gently toward the ground. |
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Kederekt ParasiteCreature - HorrorWhenever an opponent draws a card, if you control a red permanent, you may have Kederekt Parasite deal 1 damage to that player. When the smell of passing thoughts piques its hunger, its maw becomes primed with acid and a taste for brains. |
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Bloodhall OozeCreature - OozeAt the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze. A drop of blood spilled from the first dragon. |
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Toxic IguanarCreature - LizardToxic Iguanar has deathtouch as long as you control a green permanent. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) There are no "weak" creatures on Jund. Even the smallest can strike a deadly blow. |
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Noble HierarchCreature - Human DruidExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) She protects the sacred groves from blight, drought, and the Unbeholden. |
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Scattershot ArcherCreature - Elf Archer: Scattershot Archer deals 1 damage to each creature with flying. To train her elves for war, Mayael would drop a sackful of acorns from the tree canopy. Each archer tried to split as many as possible before the acorns hit the forest floor below. |
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Tukatongue ThallidCreature - FungusWhen Tukatongue Thallid dies, put a 1/1 green Saproling creature token onto the battlefield. Jund's thallids tried to disguise their deliciousness by covering themselves in spines harvested from the tukatongue tree. |
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Goblin CadetsCreature - GoblinWhenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it. (This removes Goblin Cadets from combat.) "If you kids don't stop that racket, I'm turning this expedition around right now!" |
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Magus of the VineyardCreature - Human WizardAt the beginning of each player's precombat main phase, add to that player's mana pool. Battered and beaten by years of salt and claw, he never ceased to walk, and to seed. Only now, in this time of rebirth, do his seeds take root. |
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Veteran ExplorerCreature - Human Soldier ScoutWhen Veteran Explorer dies, each player may search his or her library for up to two basic land cards and put them onto the battlefield. Then each player who searched his or her library this way shuffles it.
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Cloudfin RaptorCreature - Bird MutantFlying
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Experiment OneCreature - Human OozeEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
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Legion LoyalistCreature - Goblin SoldierHaste
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Boros EliteCreature - Human SoldierBattalion - Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn. "First, you must fight among the rank and file. It is there I will discern your skills as a leader."
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Wasteland ViperCreature - SnakeDeathtouch "The Gruul embrace all things poisonous and living in the cracks of society."
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Shadow Alley DenizenCreature - Vampire RogueWhenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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Foundry Street DenizenCreature - Goblin WarriorWhenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn. After the Foundry Street riot, Arrester Hulbein tried to ban bludgeons. Which, inevitably, resulted in another riot. |
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RealmwrightCreature - Vedalken WizardAs Realmwright enters the battlefield, choose a basic land type. There is not a single inch of Ravnica that hasn't been altered at one point or another to fit someone's whims. |
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Dutiful ThrullCreature - Thrull: Regenerate Dutiful Thrull. "They are useful, but there's little satisfaction in supplication that throws itself under your heel."
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Spire TracerCreature - Elf ScoutSpire Tracer can't be blocked except by creatures with flying or reach. Cartographers on Ravnica chart not just the horizontal, but also the vertical. |
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Thrull ParasiteCreature - ThrullExtort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) The hunger of a vampire and the subtlety of a tax collector. |
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Scorched RusalkaCreature - Spirit, Sacrifice a creature: Scorched Rusalka deals 1 damage to target player. Each small blaze she sets jogs her memory, letting her piece together the mystery of her own fiery end. |
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