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Cache::write() - CORE/Cake/Cache/Cache.php, line 309 I18n::translate() - CORE/Cake/I18n/I18n.php, line 176 __d - CORE/Cake/basics.php, line 558 PaginatorHelper::counter() - CORE/Cake/View/Helper/PaginatorHelper.php, line 581 include - APP/View/Elements/pagination.ctp, line 26 View::_evaluate() - CORE/Cake/View/View.php, line 920 View::_render() - CORE/Cake/View/View.php, line 883 View::element() - CORE/Cake/View/View.php, line 424 include - APP/View/Cards/index.ctp, line 28 View::_evaluate() - CORE/Cake/View/View.php, line 920 View::_render() - CORE/Cake/View/View.php, line 883 View::render() - CORE/Cake/View/View.php, line 475 Controller::render() - CORE/Cake/Controller/Controller.php, line 957 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 193 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 161 [main] - APP/webroot/index.php, line 92
Ivory MaskEnchantmentYou have shroud. (You can't be the target of spells or abilities.) Made from its wearer's hopes, the mask ensures that those hopes will be fulfilled. |
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Ivory GuardiansCreature - Giant ClericProtection from red "But who is to guard the guards themselves?" |
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Ivory GiantCreature - GiantWhen Ivory Giant enters the battlefield, tap all nonwhite creatures.
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Ivory GargoyleCreature - GargoyleFlying
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Ivory CupArtifactWhenever a player casts a white spell, you may pay . If you do, you gain 1 life.
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Ivory Crane NetsukeArtifactAt the beginning of your upkeep, if you have seven or more cards in hand, you gain 4 life. It is said that the feathers of a crane are clouds, plucked and sewn together by the hands of the kami. |
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Ivory CharmInstantChoose one - All creatures get -2/-0 until end of turn; or tap target creature; or prevent the next 1 damage that would be dealt to target creature or player this turn.
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Ith, High ArcanistLegendary Creature - Human WizardVigilance
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Iterative AnalysisConspiracyHidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)
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It That BetraysCreature - EldraziAnnihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) Your pleas for death shall go unheard. |
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Isperia, Supreme JudgeLegendary Creature - SphinxFlying "I serve only justice. But through that duty, I serve all of Ravnica." |
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Isperia's SkywatchCreature - Vedalken KnightFlying
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Isperia the InscrutableLegendary Creature - SphinxFlying
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Isolation ZoneEnchantmentWhen Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.) When properly aligned, hedrons become powerful tools of binding. |
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Isolation CellArtifactWhenever an opponent casts a creature spell, that player loses 2 life unless he or she pays . "Attrition is the answer. Starve them, and let their despair be their undoing." |
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Isolated ChapelLandIsolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. Not every church is a place of faith. |
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Isochron ScepterArtifactImprint - When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand.
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Isleback SpawnCreature - KrakenShroud The more deadly the lake monster, the shorter the tale. |
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Island SanctuaryEnchantmentIf you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.
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Island of Wak-WakLand: The power of target creature with flying becomes 0 until end of turn. The Isle of Wak-Wak, home to a tribe of winged folk, is named for a peculiar fruit that grows there. The fruit looks like a woman's head, and when ripe speaks the word "Wak." |
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Island Fish JasconiusCreature - FishIsland Fish Jasconius doesn't untap during your untap step.
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IslandBasic Land - Island(: Add to your mana pool.)
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Ishi-Ishi, Akki CrackshotLegendary Creature - Goblin WarriorWhenever an opponent casts a Spirit or Arcane spell, Ishi-Ishi, Akki Crackshot deals 2 damage to that player. "Here fell Ishi-Ishi, King of the Flaming Pebbles, Scourge of the Mountain Kami, Lover of Goats. May his shell never burn." |
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Isao, Enlightened BushiLegendary Creature - Human SamuraiIsao, Enlightened Bushi can't be countered. "I do not care if he claims no allegiance in this war. Find him, Takeno." |
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Isamaru, Hound of KondaLegendary Creature - HoundThe hound sniffed the air and let slip a low growl. General Takeno looked down at the faithful Isamaru and calmed him with a touch. "Alert the men. The kami are coming." |
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Irrigation DitchLandIrrigation Ditch enters the battlefield tapped.
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Irresistible PreySorceryTarget creature must be blocked this turn if able. The baloth's instincts boiled, its muscles pulled taut, and its razor-spines bristled, as it turned to face-a runt meepling. |
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IrradiateInstantTarget creature gets -1/-1 until end of turn for each artifact you control. The blast ignores the cage of metal but devours the flesh inside. |
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Ironshell BeetleCreature - InsectWhen Ironshell Beetle enters the battlefield, put a +1/+1 counter on target creature. "Why waste time creating weapons? Nature provides us with all we need." |
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Ironroot TreefolkCreature - TreefolkThe mating habits of Treefolk, particularly the stalwart Ironroot Treefolk, are truly absurd. Molasses comes to mind. It's amazing the species can survive at all given such protracted periods of mate selection, conjugation, and gestation. |
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Ironfist CrusherCreature - Human SoldierIronfist Crusher can block any number of creatures.
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Ironclaw OrcsCreature - OrcIronclaw Orcs can't block creatures with power 2 or greater. Generations of genetic weeding have given rise to the deviously cowardly Ironclaw clan. To say that Orcs in general are vicious, depraved, and ignoble does not do justice to the Ironclaw. |
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Ironclaw CurseEnchantment - AuraEnchant creature
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Ironclaw BuzzardiersCreature - Orc ScoutIronclaw Buzzardiers can't block creatures with power 2 or greater. They warn the army of danger as they squawk past in swift retreat. |
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Iron-Heart ChimeraArtifact Creature - ChimeraVigilance
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Iron-Barb HellionCreature - Hellion BeastHaste When you feel a rumble in the ground, hold perfectly still. One sound will bring the hellion. |
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Iron WillInstantTarget creature gets +0/+4 until end of turn.
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Iron Tusk ElephantCreature - ElephantTrample "The fury in the lion's eye; |
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Iron StarArtifactWhenever a player casts a red spell, you may pay . If you do, you gain 1 life.
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Iron MyrArtifact Creature - Myr: Add to your mana pool. The myr are like rusted metal: gleaming purpose hidden by a thin disguise of debris. |
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Iron MaidenArtifactAt the beginning of each opponent's upkeep, Iron Maiden deals X damage to that player, where X is the number of cards in his or her hand minus 4. The maiden is a jealous lover. |
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Iron LanceArtifact, : Target creature gains first strike until end of turn. "The only way to get Mercadians to fight on the front lines is to give them really long weapons." |
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Iroas, God of VictoryLegendary Enchantment Creature - GodIndestructible
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Irini SengirLegendary Creature - Vampire DwarfGreen enchantment spells and white enchantment spells cost more to cast. "That cruel being brings shame to all her fellow Dwarves and misery to all the land. She is Sengir's daughter in spirit if not in blood." |
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Iridescent DrakeCreature - DrakeFlying
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Iridescent AngelCreature - AngelFlying, protection from all colors She enraptures all, encompasses all, endures all. |
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Ire ShamanCreature - Orc ShamanMenace (This creature can't be blocked except by two or more creatures.)
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Ire of KaminariInstant - ArcaneIre of Kaminari deals damage to target creature or player equal to the number of Arcane cards in your graveyard. "Thunder broke the brittle silence over the Araba. A surge of raw energy lifted the soldier's body into the air and briefly, in the heart of the flash, he saw the face of a god." |
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Ior Ruin ExpeditionEnchantmentLandfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition.
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Iona, Shield of EmeriaLegendary Creature - AngelFlying No more shall the righteous cower before evil. |
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Iona's JudgmentSorceryExile target creature or enchantment. Beneath the gaze of angels, only the righteous may stand without fear. |
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Iona's BlessingEnchantment - AuraEnchant creature "Walk now in my light. When the rest of the world closes its eyes, you will still see." |
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Ion StormEnchantment, Remove a +1/+1 counter or a charge counter from a permanent you control: Ion Storm deals 2 damage to target creature or player. When enough artifacts lie too long in the same place, their magical radiation weakens reality, opening rifts of unpredictable destructive power. |
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InvulnerabilityInstantBuyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
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Invoke the FiremindSorceryChoose one - Draw X cards; or Invoke the Firemind deals X damage to target creature or player. To those in tune with the Firemind, there is no difference between knowledge and flame. |
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Invoke PrejudiceEnchantmentWhenever an opponent casts a creature spell that doesn't share a color with a creature you control, counter that spell unless that player pays , where X is its converted mana cost.
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Invisible StalkerCreature - Human RogueHexproof (This creature can't be the target of spells or abilities your opponents control.) "All that concerns me is the vampires' sense of smell and those freezing Nephalian nights." |
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InvisibilityEnchantment - AuraEnchant creature
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InviolabilityEnchantment - AuraEnchant creature A soldier's faith is magic strong enough to protect against any blade. |
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Invincible HymnSorceryCount the number of cards in your library. Your life total becomes that number. Bantians believe those who are born into the highest caste and live a life of discipline and virtue can ascend to become angels. |
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Invigorating FallsSorceryYou gain life equal to the number of creature cards in all graveyards. Krosan druids do not fear death, for they know that nature will only prosper from their passing. |
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Invigorating BoonEnchantmentWhenever a player cycles a card, you may put a +1/+1 counter on target creature. The Mirari's echoes rang in the scouts' minds long after they had returned from the Krosan Forest. |
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InvigorateInstantIf you control a Forest, rather than pay Invigorate's mana cost, you may have an opponent gain 3 life.
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Inverter of TruthCreature - EldraziDevoid (This card has no color.) In its shadow, everything changed. |
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Invert the SkiesInstantCreatures your opponents control lose flying until end of turn if was spent to cast Invert the Skies, and creatures you control gain flying until end of turn if was spent to cast it. (Do both if was spent.)
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Invasive SpeciesCreature - InsectWhen Invasive Species enters the battlefield, return another permanent you control to its owner's hand. It's easier to relocate a village that lies in their path than to turn the bugs aside. |
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Invasion PlansEnchantmentAll creatures block each turn if able. Gerrard studied the globe as Mirri kept watch. Suddenly, his eyes widened. "This is Dominaria!" |
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Invader ParasiteCreature - InsectImprint - When Invader Parasite enters the battlefield, exile target land.
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InundateSorceryReturn all nonblue creatures to their owners' hands. "For years, the landfolk have emptied their refuse into the waters. It's time to return the favor." |
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IntuitionInstantSearch your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle your library.
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Intruder AlarmEnchantmentCreatures don't untap during their controllers' untap steps. One footstep among many is silent. One footstep alone is deafening. |
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Intrepid HeroCreature - Human Soldier: Destroy target creature with power 4 or greater. A fool knows no fear. A hero shows no fear. |
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Into Thin AirInstantAffinity for artifacts (This spell costs less to cast for each artifact you control.) "Perhaps I should take Mirrodin apart and begin again." |
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Into the WildsEnchantmentAt the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield. "Wonders hide where the trees grow thickest."-Mul Daya proverb |
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Into the VoidSorceryReturn up to two target creatures to their owners' hands. "The cathars have their swords, the inquisitors their axes. I prefer the ‘diplomatic' approach." |
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Into the RoilInstantKicker (You may pay an additional as you cast this spell.) "Roil tide! Roil tide! Tie yourselves down!" |
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Into the NorthSorcerySearch your library for a snow land card and put it onto the battlefield tapped. Then shuffle your library. "Our border lands fall under the grip of Heidar's second winter. Go forth and reclaim them for Yavimaya." |
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Into the Maw of HellSorceryDestroy target land. Into the Maw of Hell deals 13 damage to target creature. Few entrances lead to where demons and devils lurk. Unfortunately, they occasionally open new ones. |
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Into the FrayInstant - ArcaneTarget creature attacks this turn if able.
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Into the CoreInstantExile two target artifacts. "They believe they're driving us back, but we're leading them to their doom." |
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Intimidator InitiateCreature - Goblin ShamanWhenever a player casts a red spell, you may pay . If you do, target creature can't block this turn. Don't stand in his way, for his way is full of pointy things and fire. |
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Intimidation BoltInstantIntimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn. For hours afterward, all they could see was the grisly silhouette of their master, screaming. |
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IntimidationEnchantmentCreatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.) "If they move, kill them. In fact, kill one now to make sure the other understands." |
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Intet, the DreamerLegendary Creature - DragonFlying
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Intervention PactInstantThe next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
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InterveneInstantCounter target spell that targets a creature. "At first I simply observed. But I found that without investment in others, life serves no purpose." |
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Interpret the SignsSorceryScry 3, then reveal the top card of your library. Draw cards equal to that card's converted mana cost. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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InterdictInstantCounter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be activated this turn. (Mana abilities can't be targeted.)
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Intellectual OfferingInstantChoose an opponent. You and that player each draw three cards.
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Intangible VirtueEnchantmentCreature tokens you control get +1/+1 and have vigilance. In life, they were a motley crew: farmers, lords, cutpurses, priests. In death, they are united in singular, benevolent purpose. |
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InsurrectionSorceryUntap all creatures and gain control of them until end of turn. They gain haste until end of turn. "Maybe they wanted to be on the winning side for once." |
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InsubordinationEnchantment - AuraEnchant creature
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Instill InfectionInstantPut a -1/-1 counter on target creature. "The results of our ninth inoculation were the same. The specimen was, of course, euthanized before the contagion could spread." |
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Instill FurorEnchantment - AuraEnchant creature "The Rakdos know little of technology, but they definitely know how to push buttons." |
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Instill EnergyEnchantment - AuraEnchant creature
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Instigator GangCreature - Human WerewolfAttacking creatures you control get +1/+0.
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InstigatorCreature - Human Spellshaper, , Discard a card: Creatures target player controls attack this turn if able. The desecration of their dead makes even the Saprazzans careless. |
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InspiritInstantUntap target creature. It gets +2/+4 until end of turn. "The hour of your redemption is here. . . . Rally to me. . . . rise and strike. Strike at every favorable opportunity. For your homes and hearths, strike!" |
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Inspiring CallInstantDraw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
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Inspired SpriteCreature - Faerie WizardFlash
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