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Cache::write() - CORE/Cake/Cache/Cache.php, line 309 I18n::translate() - CORE/Cake/I18n/I18n.php, line 176 __d - CORE/Cake/basics.php, line 558 PaginatorHelper::counter() - CORE/Cake/View/Helper/PaginatorHelper.php, line 581 include - APP/View/Elements/pagination.ctp, line 26 View::_evaluate() - CORE/Cake/View/View.php, line 920 View::_render() - CORE/Cake/View/View.php, line 883 View::element() - CORE/Cake/View/View.php, line 424 include - APP/View/Cards/index.ctp, line 28 View::_evaluate() - CORE/Cake/View/View.php, line 920 View::_render() - CORE/Cake/View/View.php, line 883 View::render() - CORE/Cake/View/View.php, line 475 Controller::render() - CORE/Cake/Controller/Controller.php, line 957 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 193 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 161 [main] - APP/webroot/index.php, line 92
Xathrid SlybladeCreature - Human AssassinHexproof (This creature can't be the target of spells or abilities your opponents control.) Designed by Rob Pardo |
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Act on ImpulseSorceryExile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.) "You don't want to know what happens after I put on the goggles." |
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Belligerent SliverCreature - SliverSliver creatures you control have menace. (They can't be blocked except by two or more creatures.) "The slivers became adept at provoking a fear response in other species." |
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Goblin RabblemasterCreature - Goblin WarriorOther Goblin creatures you control attack each turn if able.
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Krenko's EnforcerCreature - Goblin WarriorIntimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) He just likes to break legs. Collecting the debt is a bonus. |
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Hornet NestCreature - InsectDefender (This creature can't attack.)
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Hunter's AmbushInstantPrevent all combat damage that would be dealt by nongreen creatures this turn. First you lose your enemy's trail. Then you lose all sense of direction. Then you hear the growls . . . |
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Invasive SpeciesCreature - InsectWhen Invasive Species enters the battlefield, return another permanent you control to its owner's hand. It's easier to relocate a village that lies in their path than to turn the bugs aside. |
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Netcaster SpiderCreature - SpiderReach (This creature can block creatures with flying.) It is an expert at culling individuals who stray too far from the herd. |
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Reclamation SageCreature - Elf ShamanWhen Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment. "What was once formed by masons, shaped by smiths, or given life by mages, I will return to the embrace of the earth." |
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Yisan, the Wanderer BardLegendary Creature - Human Rogue, , Put a verse counter on Yisan, the Wanderer Bard: Search your library for a creature card with converted mana cost equal to the number of verse counters on Yisan, put it onto the battlefield, then shuffle your library. Designed by Brian Fargo |
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Brawler's PlateArtifact - EquipmentEquipped creature gets +2/+2 and has trample. (It can deal excess combat damage to defending player or planeswalker while attacking.)
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Abzan FalconerCreature - Human SoldierOutlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.) The fastest way across the dunes is above. |
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Kill ShotInstantDestroy target attacking creature. Mardu archers are trained in Dakla, the way of the bow. They never miss their target, no matter how small, how fast, or how far away. |
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Mardu HordechiefCreature - Human WarriorRaid - When Mardu Hordechief enters the battlefield, if you attacked with a creature this turn, put a 1/1 white Warrior creature token onto the battlefield. The horde grows with each assault. |
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Watcher of the RoostCreature - Bird SoldierFlying
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Jeskai WindscoutCreature - Bird ScoutFlying They range from Sage-Eye Stronghold to the farthest reaches of Tarkir. |
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Monastery FlockCreature - BirdDefender, flying "The arrow strikes one bird down, but the flock remains." |
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Quiet ContemplationEnchantmentWhenever you cast a noncreature spell, you may pay . If you do, tap target creature an opponent controls and it doesn't untap during its controller's next untap step.
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Grim HaruspexCreature - Human WizardMorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) "We all want to know what's going on in someone else's head. I simply open it up and look." |
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Kheru BloodsuckerCreature - VampireWhenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life. It stares through the empty, pain-twisted faces of those it has drained. |
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Rakshasa's SecretSorceryTarget opponent discards two cards. Put the top two cards of your library into your graveyard. The voice of a rakshasa is soft, its breath sweet. But every word is the murmur of madness. |
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Barrage of BouldersSorceryBarrage of Boulders deals 1 damage to each creature you don't control. Crude tactics can be effective nonetheless. |
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Bloodfire ExpertCreature - Efreet MonkProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Some efreet abandon their homes in the volcanic Fire Rim to embrace the Jeskai Way and discipline their innate flames. |
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Bloodfire MentorCreature - Efreet Shaman, : Draw a card, then discard a card. The adept underwent months of preparation to withstand pain, until he was finally ready to receive the efreet master's teachings. |
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Dragon GripEnchantment - AuraFerocious - If you control a creature with power 4 or greater, you may cast Dragon Grip as though it had flash. (You may cast it any time you could cast an instant.)
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GoblinslideEnchantmentWhenever you cast a noncreature spell, you may pay . If you do, put a 1/1 red Goblin creature token with haste onto the battlefield. Goblins, like snowflakes, are only dangerous in numbers. |
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Hordeling OutburstSorceryPut three 1/1 red Goblin creature tokens onto the battlefield. "Leave no scraps, lest you attract pests." |
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Howl of the HordeSorceryWhen you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
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Mardu BlazebringerCreature - Ogre WarriorWhen Mardu Blazebringer attacks or blocks, sacrifice it at end of combat. "Make sure he's pointed in the right direction before you light him. And don't let the goblins anywhere near the torch." |
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Alpine GrizzlyCreature - BearThe Temur welcome bears into the clan, fighting alongside them in battle. The relationship dates back to when they labored side by side under Sultai rule. |
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Awaken the BearInstantTarget creature gets +3/+3 and gains trample until end of turn. When Temur warriors enter the battle trance known as "awakening the bear," they lose all sense of enemy or friend, seeing only threats to the wilderness. |
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Roar of ChallengeSorceryAll creatures able to block target creature this turn do so.
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Scout the BordersSorceryReveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard. "I am in my element: the element of surprise." |
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Tuskguard CaptainCreature - Human WarriorOutlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.) One quiet word sets off the stampede. |
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Abzan AscendancyEnchantmentWhen Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.
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Abzan CharmInstantChoose one -
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Anafenza, the ForemostLegendary Creature - Human SoldierWhenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control. Rarely at rest on the Amber Throne, Anafenza always leads the Abzan Houses to battle. |
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Crackling DoomInstantCrackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures he or she controls. Do not fear the lightning. Fear the one it obeys. |
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Jeskai AscendancyEnchantmentWhenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures.
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Jeskai CharmInstantChoose one -
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Mantis RiderCreature - Human MonkFlying, vigilance, haste Mantis riders know their mounts owe them no allegiance. Even a mantis ridden for years would consume a rider who loses focus for only a moment. |
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Mardu AscendancyEnchantmentWhenever a nontoken creature you control attacks, put a 1/1 red Goblin creature token onto the battlefield tapped and attacking.
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Mardu CharmInstantChoose one -
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Savage KnucklebladeCreature - Ogre Warrior: Savage Knuckleblade gets +2/+2 until end of turn. Activate this ability only once each turn.
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Sultai AscendancyEnchantmentAt the beginning of your upkeep, look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
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Sultai CharmInstantChoose one - "Strike," the fumes hiss. "Raise an empire with your ambition." |
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Temur AscendancyEnchantmentCreatures you control have haste.
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Temur CharmInstantChoose one -
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Trap EssenceInstantCounter target creature spell. Put two +1/+1 counters on up to one target creature. "Meat sustains the body. The spirit requires different sustenance." |
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Villainous WealthSorceryTarget opponent exiles the top X cards of his or her library. You may cast any number of nonland cards with converted mana cost X or less from among them without paying their mana costs. Gold buys death. Death earns gold. |
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WinterflameInstantChoose one or both - "The mountains scream with the dragons' throats." |
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Abzan BannerArtifact: Add , , or to your mana pool. Stone to endure, roots to remember. |
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Jeskai BannerArtifact: Add , , or to your mana pool. Discipline to persevere, insight to discover. |
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Mardu BannerArtifact: Add , , or to your mana pool. Speed to strike, fury to smash. |
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Sultai BannerArtifact: Add , , or to your mana pool. Power to dominate, cruelty to rule. |
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Temur BannerArtifact: Add , , or to your mana pool. Savagery to survive, courage to triumph. |
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Hallowed SpiritkeeperCreature - AvatarVigilance
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Dulcet SirensCreature - Siren, : Target creature attacks target opponent this turn if able. What are the orders of a king or the demands of a creed next to such melodies? |
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Flesh CarverCreature - Human WizardIntimidate "Just a taste?" |
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Dualcaster MageCreature - Human WizardFlash "It has been my experience that disasters like to strike in pairs." |
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Feldon of the Third PathLegendary Creature - Human Artificer, : Put a token onto the battlefield that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step. "She will come back to me." |
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Lifeblood HydraCreature - HydraTrample Pharika has written her secrets on its bones so that only the worthy may discover them. |
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Song of the DryadsEnchantment - AuraEnchant permanent Few who encounter the strange, human-like grove leave once the lilting chorus of the dryads reaches their ears. |
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Commander's SphereArtifact: Add to your mana pool one mana of any color in your commander's color identity. It harmonizes with the essence of its master. |
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Crown of DoomArtifactWhenever a creature attacks you or a planeswalker you control, it gets +2/+0 until end of turn. Every head it rests upon winds up severed. |
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Unstable ObeliskArtifact: Add to your mana pool. Its collapse is like the lashing out of a long-dead civilization that resents being forgotten. |
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Abzan RunemarkEnchantment - AuraEnchant creature
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Dragon Bell MonkCreature - Human MonkVigilance He has spent years training his eyes and ears to detect the subtle signs of a dragon's approach. |
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Honor's RewardInstantYou gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) It seldom rains in Abzan lands. When it does, the khan marks the occasion by honoring the families of the fallen. |
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LightformEnchantmentWhen Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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Monastery MentorCreature - Human MonkProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) "Speak little. Do much." |
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SandblastInstantSandblast deals 5 damage to target attacking or blocking creature. In the Shifting Wastes, more are killed by sand than by steel. |
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Sandsteppe OutcastCreature - Human WarriorWhen Sandsteppe Outcast enters the battlefield, choose one -
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CloudformEnchantmentWhen Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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Jeskai InfiltratorCreature - Human MonkJeskai Infiltrator can't be blocked as long as you control no other creatures.
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Jeskai RunemarkEnchantment - AuraEnchant creature
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Marang River ProwlerCreature - Human RogueMarang River Prowler can't block and can't be blocked. The currents of the Marang wash away both tracks and blood. |
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Monastery SiegeEnchantmentAs Monastery Siege enters the battlefield, choose Khans or Dragons.
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Rakshasa's DisdainInstantCounter target spell unless its controller pays for each card in your graveyard. "Every failure, every death only makes my strength greater." |
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Shu Yun, the Silent TempestLegendary Creature - Human MonkProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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Whisk AwayInstantPut target attacking or blocking creature on top of its owner's library. The maneuvers of the Abzan formation intrigued Ojutai in both their complexity and their futility. |
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Write into BeingSorceryLook at the top two cards of your library. Manifest one of those cards, then put the other on the top or bottom of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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Dark DealSorceryEach player discards all the cards in his or her hand, then draws that many cards minus one. The first khans of the Sultai relied on the magic of the rakshasa to ensure the survival of the clan. |
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Diplomacy of the WastesSorceryTarget opponent reveals his or her hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life. "Our emissaries are gifted negotiators." |
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Hooded AssassinCreature - Human AssassinWhen Hooded Assassin enters the battlefield, choose one -
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Mardu Strike LeaderCreature - Human WarriorWhenever Mardu Strike Leader attacks, put a 2/1 black Warrior creature token onto the battlefield.
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Merciless ExecutionerCreature - Orc WarriorWhen Merciless Executioner enters the battlefield, each player sacrifices a creature. He enjoys his work, for he sees only the worst Abzan criminals: those who betray their own kin. |
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Sultai RunemarkEnchantment - AuraEnchant creature
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Alesha, Who Smiles at DeathLegendary Creature - Human WarriorFirst strike "Greet death with sword in hand." |
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ArcbondInstantChoose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player. "If you must die today, make your death worthy of legend." |
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Bathe in DragonfireSorceryBathe in Dragonfire deals 4 damage to target creature. The scent of cooked flesh lingers in the charred landscape of Tarkir. |
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DragonrageInstantAdd to your mana pool for each attacking creature you control. Until end of turn, attacking creatures you control gain ": This creature gets +1/+0 until end of turn." "Dragons in the skies of Tarkir-for the first time, it feels like my home." |
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Flamewake PhoenixCreature - PhoenixFlying, haste
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Gore SwineCreature - Boar"The Mardu are like the gore swine. We are wild, hunt in packs, and rarely clean the blood from our blades." |
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Mardu RunemarkEnchantment - AuraEnchant creature
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Abzan BeastmasterCreature - Hound ShamanAt the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness. His beasts move the great siege towers of the Abzan across the endless sands. |
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Cached DefensesSorceryBolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.) The glittering scales in the Abzan vaults represent mighty deeds of the past and protection for generations to come. |
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Frontier MastodonCreature - ElephantFerocious - Frontier Mastodon enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater. Each bronze disk on its harness is an offering from a young Temur hunter, a sign of respect to the spirits of the wild. |
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Map the WastesSorcerySearch your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
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