Stubborn DenialInstantCounter target noncreature spell unless its controller pays . The Temur have no patience for subtlety. |
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WaterwhirlInstantReturn up to two target creatures to their owners' hands. "Be as water: untamed and unheld, yet inexorably flowing toward a greater goal." |
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Weave FateInstantDraw two cards. Temur shamans speak of three destinies: the now, the echo of the past, and the unwritten. They find flickering paths among tangled possibilities. |
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Empty the PitsInstantDelve (Each card you exile from your graveyard while casting this spell pays for .) The Sultai would rebuild the empire on the backs of the dead. |
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Murderous CutInstantDelve (Each card you exile from your graveyard while casting this spell pays for .) The blades of a Sultai assassin stab like the fangs of a dragon. |
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ThrottleInstantTarget creature gets -4/-4 until end of turn. "The best servants are made from those who died without a scratch." |
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Bring LowInstantBring Low deals 3 damage to target creature. If that creature has a +1/+1 counter on it, Bring Low deals 5 damage to it instead. "People are often humbled by the elements. But the elements, too, can be humbled." |
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Burn AwayInstantBurn Away deals 6 damage to target creature. When that creature dies this turn, exile all cards from its controller's graveyard. "Your corruption will burn, serpent, until there is nothing left to defile." |
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Swift KickInstantTarget creature you control gets +1/+0 until end of turn. It fights target creature you don't control. Shintan sensed the malice in his opponent, but he did not strike until the orc's muscles tensed in preparation to throw the first punch. |
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Awaken the BearInstantTarget creature gets +3/+3 and gains trample until end of turn. When Temur warriors enter the battle trance known as "awakening the bear," they lose all sense of enemy or friend, seeing only threats to the wilderness. |
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Become ImmenseInstantDelve (Each card you exile from your graveyard while casting this spell pays for .)
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Dragonscale BoonInstantPut two +1/+1 counters on target creature and untap it. "When we were lost and weary, the ainok showed us how to survive. They have earned the right to call themselves Abzan, and to wear the Scale." |
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Feed the ClanInstantYou gain 5 life. The Temur believe three things only are needed in life: a hot fire, a full belly, and a strong companion. |
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Abzan CharmInstantChoose one -
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Crackling DoomInstantCrackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures he or she controls. Do not fear the lightning. Fear the one it obeys. |
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Deflecting PalmInstantThe next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.
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Flying Crane TechniqueInstantUntap all creatures you control. They gain flying and double strike until end of turn. There are many Jeskai styles: Riverwalk imitates flowing water, Dragonfist the ancient hellkites, and Flying Crane the wild aven of the high peaks. |
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Jeskai CharmInstantChoose one -
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Mardu CharmInstantChoose one -
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MindswipeInstantCounter target spell unless its controller pays . Mindswipe deals X damage to that spell's controller. "The past and the unwritten are frozen. To understand their meaning requires heat." |
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Ride DownInstantDestroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn. "I will wash you from my hooves!" |
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Sultai CharmInstantChoose one - "Strike," the fumes hiss. "Raise an empire with your ambition." |
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Temur CharmInstantChoose one -
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Trap EssenceInstantCounter target creature spell. Put two +1/+1 counters on up to one target creature. "Meat sustains the body. The spirit requires different sustenance." |
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Utter EndInstantExile target nonland permanent. "I came seeking a challenge. All I found was you." |
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WinterflameInstantChoose one or both - "The mountains scream with the dragons' throats." |
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Benevolent OfferingInstantChoose an opponent. You and that player each put three 1/1 white Spirit creature tokens with flying onto the battlefield.
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ComeuppanceInstantPrevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller.
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Domineering WillInstantTarget player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.
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Intellectual OfferingInstantChoose an opponent. You and that player each draw three cards.
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Malicious AfflictionInstantMorbid - When you cast Malicious Affliction, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy. "Such an affliction appears to seek out the pure." |
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Spoils of BloodInstantPut an X/X black Horror creature token onto the battlefield, where X is the number of creatures that died this turn. "There are always leftovers." |
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Wake the DeadInstantCast Wake the Dead only during combat on an opponent's turn.
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Impact ResonanceInstantImpact Resonance deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn.
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Volcanic OfferingInstantDestroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control.
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Wing ShardsInstantTarget player sacrifices an attacking creature.
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ExcludeInstantCounter target creature spell. "I don't have time for you right now." |
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PongifyInstantDestroy target creature. It can't be regenerated. That creature's controller puts a 3/3 green Ape creature token onto the battlefield. Some spellcrafting mistakes go on to become spells of their own. |
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Stroke of GeniusInstantTarget player draws X cards. After a hundred failed experiments, Urza was stunned to find that common silver passed through the portal undamaged. He immediately designed a golem made of the metal. |
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Word of SeizingInstantSplit second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) "Obey!" |
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Abzan AdvantageInstantTarget player sacrifices an enchantment. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) "To survive, you must seize every opportunity." |
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Channel HarmInstantPrevent all damage that would be dealt to you and permanents you control this turn by sources you don't control. If damage is prevented this way, you may have Channel Harm deal that much damage to target creature.
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Honor's RewardInstantYou gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) It seldom rains in Abzan lands. When it does, the khan marks the occasion by honoring the families of the fallen. |
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Pressure PointInstantTap target creature. By studying dragon anatomy, Jeskai monks have learned how to locate clusters of nerves that will incapacitate even the mightiest dragons. |
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Rally the AncestorsInstantReturn each creature card with converted mana cost X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors. "The family is a tree, and in times of need, every branch can be a weapon." |
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SandblastInstantSandblast deals 5 damage to target attacking or blocking creature. In the Shifting Wastes, more are killed by sand than by steel. |
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Valorous StanceInstantChoose one - "Every choice alters the path of fate." |
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Enhanced AwarenessInstantDraw three cards, then discard a card. "Study the topography of your enemies, and you will have a map to victory." |
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Neutralizing BlastInstantCounter target multicolored spell. "To defeat your enemies, you must remove their ability to make war against you." |
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Rakshasa's DisdainInstantCounter target spell unless its controller pays for each card in your graveyard. "Every failure, every death only makes my strength greater." |
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Reality ShiftInstantExile target creature. Its controller manifests the top card of his or her library. (That player puts the top card of his or her library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)
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RefocusInstantUntap target creature. "Before you can open your third eye, you must prove you can open the first two." |
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Rite of UndoingInstantDelve (Each card you exile from your graveyard while casting this spell pays for .)
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Supplant FormInstantReturn target creature to its owner's hand. You put a token onto the battlefield that's a copy of that creature. "Ice can be shaped to any form, even the whisper of a memory." |
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Whisk AwayInstantPut target attacking or blocking creature on top of its owner's library. The maneuvers of the Abzan formation intrigued Ojutai in both their complexity and their futility. |
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Will of the NagaInstantDelve (Each card you exile from your graveyard while casting this spell pays for .) The charm of a naga is undeniable. |
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Douse in GloomInstantDouse in Gloom deals 2 damage to target creature and you gain 2 life. Orzhov prisoners are steeped in a blackened brew that robs their souls of strength. Patriarchs drink that brew to extend their own lives. |
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Reach of ShadowsInstantDestroy target creature that's one or more colors. "Is it better to be a fool or a coward? Fools may get things done occasionally, but cowards live longer." |
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ArcbondInstantChoose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player. "If you must die today, make your death worthy of legend." |
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Collateral DamageInstantAs an additional cost to cast Collateral Damage, sacrifice a creature. It is much easier to create fire than to contain it. |
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DragonrageInstantAdd to your mana pool for each attacking creature you control. Until end of turn, attacking creatures you control gain ": This creature gets +1/+0 until end of turn." "Dragons in the skies of Tarkir-for the first time, it feels like my home." |
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Friendly FireInstantTarget creature's controller reveals a card at random from his or her hand. Friendly Fire deals damage to that creature and that player equal to the revealed card's converted mana cost. "Never tell goblins to ‘fire at will.'" |
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Temur Battle RageInstantTarget creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
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Wild SlashInstantFerocious - If you control a creature with power 4 or greater, damage can't be prevented this turn. Never mistake deception for cleverness. |
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Return to the EarthInstantDestroy target artifact, enchantment, or creature with flying. "Dragons are feared for their breath and their bite, but it is their wings that make them unconquerable. Bring them to earth, and they die like any other beast." |
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Ruthless InstinctsInstantChoose one - A single battle affects countless others. |
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Sudden ReclamationInstantPut the top four cards of your library into your graveyard, then return a creature card and a land card from your graveyard to your hand. "There is no secret buried so deep that we will never find it." |
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Winds of Qal SismaInstantPrevent all combat damage that would be dealt this turn.
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Cunning StrikeInstantCunning Strike deals 2 damage to target creature and 2 damage to target player. "The opponent who blocks the path, becomes the path." |
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Ethereal AmbushInstantManifest the top two cards of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) The energies of the Temur lands are readily unleashed upon intruders. |
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Grim ContestInstantChoose target creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other. The invader hoped he could survive the beast's jaws and emerge through its rotting skin. |
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Harsh SustenanceInstantHarsh Sustenance deals X damage to target creature or player and you gain X life, where X is the number of creatures you control. The Shifting Wastes provide refuge to those who know where to look for it. |
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War FlareInstantCreatures you control get +2/+1 until end of turn. Untap those creatures. "No sun or fire can warm my blood quite like a war flare." |
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Artful ManeuverInstantTarget creature gets +2/+2 until end of turn.
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Center SoulInstantTarget creature you control gains protection from the color of your choice until end of turn.
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Enduring VictoryInstantDestroy target attacking or blocking creature. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) "My dragonlord is immortal. Most dragons are not." |
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Fate ForgottenInstantExile target artifact or enchantment. When Sarkhan saved Ugin in Tarkir's past, it changed Tarkir's future. The Sultai no longer exist, having been supplanted by the dragonlord Silumgar and his clan. |
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Radiant PurgeInstantExile target multicolored creature or multicolored enchantment. The Shifting Wastes are Dromoka's domain. She will not tolerate intruders. |
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ResupplyInstantYou gain 6 life. "If the scalelords are the brains of Dromoka's army, the supply caravans are its beating heart." |
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Scale BlessingInstantBolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) "Your bravery honors us all." |
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Secure the WastesInstantPut X 1/1 white Warrior creature tokens onto the battlefield. "The Shifting Wastes provide our clan eternal protection. It is our duty to return the favor." |
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Surge of RighteousnessInstantDestroy target black or red creature that's attacking or blocking. You gain 2 life. Though she stood alone, she struck with the force of an army. |
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AnticipateInstantLook at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. "When I have meditated on all outcomes, my opponent has no recourse." |
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Blessed ReincarnationInstantExile target creature an opponent controls. That player reveals cards from the top of his or her library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into his or her library.
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ContradictInstantCounter target spell. Those who question Ojutai may not like the answers they receive. |
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Dance of the SkywiseInstantUntil end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying. The Ojutai believe in the Great Wheel: those who best serve the dragonlord are destined to be reborn as dragons. |
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Dragonlord's PrerogativeInstantAs an additional cost to cast Dragonlord's Prerogative, you may reveal a Dragon card from your hand.
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GlintInstantTarget creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) Rakshasa waste no opportunity to display their wealth and power, even in the midst of a sorcerous duel. |
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Learn from the PastInstantTarget player shuffles his or her graveyard into his or her library. "I've been told my whole life that the great Ojutai holds all knowledge, but I wonder what our forebears knew." |
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Ojutai's BreathInstantTap target creature. It doesn't untap during its controller's next untap step.
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Silumgar's ScornInstantAs an additional cost to cast Silumgar's Scorn, you may reveal a Dragon card from your hand.
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Butcher's GleeInstantTarget creature gets +3/+0 and gains lifelink until end of turn. Regenerate it. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) The Crave made Kneecleaver think she was bigger than the dragon. |
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Coat with VenomInstantTarget creature gets +1/+2 and gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) "Every Silumgar blade carries the blessing of our dragonlord." |
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FlattenInstantTarget creature gets -4/-4 until end of turn. Like their dragonlord, the Kolaghan take no trophies. They find true fulfillment only in the battle itself, in clash of steel and thunder of hooves. |
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Foul RenewalInstantReturn target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way. The cycle of life and death is rarely pretty. |
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Foul-Tongue InvocationInstantAs an additional cost to cast Foul-Tongue Invocation, you may reveal a Dragon card from your hand.
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Foul-Tongue ShriekInstantTarget opponent loses 1 life for each attacking creature you control. You gain that much life. Foul-Tongue shamans draw their powers from a dark twisting of the Draconic language. |
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Commune with LavaInstantExile the top X cards of your library. Until the end of your next turn, you may play those cards. Atarka conquered Qadat, the Fire Rim, long ago, winning over its efreet with a promise to spread the glory of fire to all the world. |
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Draconic RoarInstantAs an additional cost to cast Draconic Roar, you may reveal a Dragon card from your hand.
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Rending VolleyInstantRending Volley can't be countered by spells or abilities. The sky offers few hiding places. |
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