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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Maralen of the Mornsong

Legendary Creature - Elf Wizard

Players can't draw cards.

At the beginning of each player's draw step, that player loses 3 life, searches his or her library for a card, puts it into his or her hand, then shuffles his or her library.

Maralen sent Veesa, Endry, and Iliona-the Vendilion clique-on the gravest of tasks.

Mana:
Power: 2/3
Cardset: Morningtide #65 (Rare)
Type: Creature

Map the Wastes

Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Mana:
Cardset: Fate Reforged #134 (Common)
Type: Sorcery

Mantle of Leadership

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Whenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn.

Mana:
Cardset: Planar Chaos #9 (Uncommon)
Type: Enchantment

Mantis Rider

Creature - Human Monk

Flying, vigilance, haste

Mantis riders know their mounts owe them no allegiance. Even a mantis ridden for years would consume a rider who loses focus for only a moment.

Mana:
Power: 3/3
Cardset: Khans of Tarkir #184 (Rare)
Type: Creature

Mantis Engine

Artifact Creature - Insect

: Mantis Engine gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

: Mantis Engine gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

"It's a clever design. You should look closely at its gearing after it swallows your head."
-Jhoira, master artificer

Mana:
Power: 3/3
Cardset: Tenth Edition #333 (Uncommon)
Urza's Destiny #133 (Uncommon)
Type: Artifact Creature

Manta Riders

Creature - Merfolk

: Manta Riders gains flying until end of turn.

"Water is firmament to the finned."
-Oracle en-Vec

Mana:
Power: 1/1
Cardset: Tempest #74 (Common)
Type: Creature

Manta Ray

Creature - Fish

Manta Ray can't attack unless defending player controls an Island.

Manta Ray can't be blocked except by blue creatures.

When you control no Islands, sacrifice Manta Ray.

Mana:
Power: 3/3
Cardset: Weatherlight #42 (Common)
Type: Creature

Manriki-Gusari

Artifact - Equipment

Equipped creature gets +1/+2 and has ": Destroy target Equipment."

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana:
Cardset: Saviors of Kamigawa #156 (Uncommon)
Type: Artifact

Manor Skeleton

Creature - Skeleton

Haste

: Regenerate Manor Skeleton.

Lungs dried to parchment wheeze blasphemies within a cage of bleached bone.

Mana:
Power: 1/1
Cardset: Innistrad #106 (Common)
Type: Creature

Manor Gargoyle

Artifact Creature - Gargoyle

Defender

Manor Gargoyle has indestructible as long as it has defender.

: Until end of turn, Manor Gargoyle loses defender and gains flying.

Nothing could break it but the fall.

Mana:
Power: 4/4
Cardset: Innistrad #228 (Rare)
Type: Artifact Creature

Mannichi, the Fevered Dream

Legendary Creature - Spirit

: Switch each creature's power and toughness until end of turn.

"Early in his reign, Konda fell ill. His head burned with fever, and he saw visions of his future. In them, he saw a spirit-child, and, in that child's eyes, a way to make his empire last forever."
-The History of Kamigawa

Mana:
Power: 1/2
Cardset: Betrayers of Kamigawa #112 (Rare)
Type: Creature

Manipulate Fate

Sorcery

Search your library for three cards, exile them, then shuffle your library.

Draw a card.

Mana:
Cardset: Invasion #60 (Uncommon)
Type: Sorcery

Manic Vandal

Creature - Human Warrior

When Manic Vandal enters the battlefield, destroy target artifact.

It's fun. He doesn't need another reason.

Mana:
Power: 2/2
Cardset: Magic 2012 #151 (Common)
Magic 2011 #151 (Common)
Type: Creature

Maniacal Rage

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and can't block.

The spikes of sangrite made the goblin stronger, but they didn't make him any smarter.

Mana:
Cardset: Conflux #68 (Common)
Invasion #155 (Common)
Exodus #87 (Common)
Type: Enchantment

Mangara's Tome

Artifact

When Mangara's Tome enters the battlefield, search your library for five cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library.

: The next time you would draw a card this turn, instead put the top card of the exiled pile into its owner's hand.

Mana:
Cardset: Mirage #274 (Rare)
Type: Artifact

Mangara's Equity

Enchantment

As Mangara's Equity enters the battlefield, choose black or red.

At the beginning of your upkeep, sacrifice Mangara's Equity unless you pay .

Whenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals that much damage to that creature.

Mana:
Cardset: Mirage #230 (Uncommon)
Type: Enchantment

Mangara's Blessing

Instant

You gain 5 life.

When a spell or ability an opponent controls causes you to discard Mangara's Blessing, you gain 2 life, and you return Mangara's Blessing from your graveyard to your hand at the beginning of the next end step.

Mana:
Cardset: Mirage #229 (Uncommon)
Type: Instant

Mangara of Corondor

Legendary Creature - Human Wizard

: Exile Mangara of Corondor and target permanent.

"I have been brought to this place and I cannot leave. I may be free of the amber, but I am still in prison."

Mana:
Power: 1/1
Cardset: Time Spiral #28 (Rare)
Type: Creature

Manaweft Sliver

Creature - Sliver

Sliver creatures you control have ": Add one mana of any color to your mana pool."

"I see in their interconnectedness a strange embodiment of the natural order."-Dionus, elvish archdruid

Mana:
Power: 1/1
Cardset: Magic 2014 #184 (Uncommon)
Type: Creature

Manaplasm

Creature - Ooze

Whenever you cast a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's converted mana cost.

Urak froze when he heard it. That was his first mistake. He turned and cast a dramatic ward spell. That was his last.

Mana:
Power: 1/1
Cardset: Shards of Alara #138 (Rare)
Type: Creature

Manamorphose

Instant

Add two mana in any combination of colors to your mana pool.

Draw a card.

For a moment, objects of pure mana glimmered in the wonderstruck boggart's hands. In the next moment, they were in his mouth, as he chewed contentedly.

Mana: {{/}}
Cardset: Modern Masters #191 (Uncommon)
Shadowmoor #211 (Common)
Type: Instant

Manalith

Artifact

: Add one mana of any color to your mana pool.

Planeswalkers seek out great monuments throughout the Multiverse, knowing that their builders were unknowingly drawn by the convergence of mana in the area.

Mana:
Cardset: Magic 2012 #212 (Common)
Type: Artifact

Manakin

Artifact Creature - Construct

: Add to your mana pool.

Hanna regarded Squee sternly. "Because it's not a toy, no matter how much it may look like one," she said, taking the manakin from him.

Mana:
Power: 1/1
Cardset: Tempest #286 (Common)
Type: Artifact Creature

Manaforge Cinder

Creature - Elemental Shaman

: Add or to your mana pool. Activate this ability no more than three times each turn.

Cinder mystics set traps for sluaghs and other spirits of flame, seeking to extract the secrets of the fire their own hearts have lost.

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #191 (Common)
Type: Creature

Manaforce Mace

Artifact - Equipment

Domain - Equipped creature gets +1/+1 for each basic land type among lands you control.

Equip

As the shards merged, relics once thought mundane regained forgotten powers.

Mana:
Cardset: Conflux #139 (Uncommon)
Type: Artifact

Manacles of Decay

Enchantment - Aura

Enchant creature

Enchanted creature can't attack.

: Enchanted creature gets -1/-1 until end of turn.

: Enchanted creature can't block this turn.

Mana:
Cardset: Apocalypse #14 (Common)
Type: Enchantment

Manabond

Enchantment

At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.

Mana:
Cardset: Exodus #113 (Rare)
Type: Enchantment

Manabarbs

Enchantment

Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.

"I don't know why people say a double-edged sword is bad. It's a sword. With two edges."
-Kamahl, pit fighter

Mana:
Cardset: Magic 2012 #150 (Rare)
Magic 2010 #149 (Rare)
Tenth Edition #218 (Rare)
Sixth Edition #194 (Unknown)
Fifth Edition #250 (Rare)
Fourth Edition #230 (Rare)
Revised Edition #164 (Rare)
Unlimited Edition #164 (Rare)
Beta Edition #165 (Unknown)
Alpha Edition #164 (Unknown)
Type: Enchantment

Mana-Charged Dragon

Creature - Dragon

Flying, trample

Join forces - Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way.

Mana:
Power: 5/5
Cardset: Commander #129 (Rare)
Type: Creature

Mana Web

Artifact

Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce.

Mana:
Cardset: Weatherlight #152 (Rare)
Type: Artifact

Mana Vortex

Enchantment

When you cast Mana Vortex, counter it unless you sacrifice a land.

At the beginning of each player's upkeep, that player sacrifices a land.

When there are no lands on the battlefield, sacrifice Mana Vortex.

Mana:
Cardset: The Dark #30 (Rare)
Type: Enchantment

Mana Vault

Artifact

Mana Vault doesn't untap during your untap step.

At the beginning of your upkeep, you may pay . If you do, untap Mana Vault.

At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.

: Add to your mana pool.

Mana:
Cardset: Fifth Edition #388 (Rare)
Fourth Edition #352 (Rare)
Revised Edition #263 (Rare)
Unlimited Edition #260 (Rare)
Beta Edition #261 (Unknown)
Alpha Edition #259 (Unknown)
Type: Artifact

Mana Vapors

Sorcery

Lands target player controls don't untap during his or her next untap step.

The scent of magic can rob you of your senses, blinding you to the world.

Mana:
Cardset: Prophecy #38 (Uncommon)
Type: Sorcery

Mana Tithe

Instant

Counter target spell unless its controller pays .

"Those who seek to upset the balance must be taxed for such ambitions."
-Verithain, mesa high priest

Mana:
Cardset: Planar Chaos #25 (Common)
Type: Instant

Mana Skimmer

Creature - Leech

Flying

Whenever Mana Skimmer deals damage to a player, tap target land that player controls. That land doesn't untap during its controller's next untap step.

They traverse the mana-starved wastes in search of richer lands.

Mana:
Power: 2/2
Cardset: Time Spiral #117 (Common)
Type: Creature

Mana Short

Instant

Tap all lands target player controls and empty his or her mana pool.

Mana:
Cardset: Seventh Edition #86 (Rare)
Sixth Edition #80 (Unknown)
Fourth Edition #85 (Rare)
Revised Edition #67 (Rare)
Unlimited Edition #66 (Rare)
Beta Edition #66 (Unknown)
Alpha Edition #66 (Unknown)
Type: Instant

Mana Severance

Sorcery

Search your library for any number of land cards and exile them. Then shuffle your library.

"And when this land is wasted, where will we go?"
-Thalakos lament

Mana:
Cardset: Tempest #73 (Rare)
Type: Sorcery

Mana Seism

Sorcery

Sacrifice any number of lands. Add to your mana pool for each land sacrificed this way.

"It is the nature of humanity not to worry about tomorrow, especially when there's a good chance they won't live to see the end of today."
-Kiku, Night's Flower

Mana:
Cardset: Champions of Kamigawa #179 (Uncommon)
Type: Sorcery

Mana Reflection

Enchantment

If you tap a permanent for mana, it produces twice as much of that mana instead.

Despite its darkness, Shadowmoor doesn't want for growth. Legions of creeping things thrive in the shade.

Mana:
Cardset: Shadowmoor #122 (Rare)
Type: Enchantment

Mana Prism

Artifact

: Add to your mana pool.

, : Add one mana of any color to your mana pool.

Mana:
Cardset: Sixth Edition #297 (Unknown)
Mirage #273 (Uncommon)
Type: Artifact

Mana Maze

Enchantment

Players can't cast spells that share a color with the spell most recently cast this turn.

"Those who know only one path to victory can never hope to triumph."
-The Blind Seer

Mana:
Cardset: Invasion #59 (Rare)
Type: Enchantment

Mana Matrix

Artifact

Instant and enchantment spells you cast cost up to less to cast.

Mana:
Cardset: Legends #230 (Rare)
Type: Artifact

Mana Leech

Creature - Leech

You may choose not to untap Mana Leech during your untap step.

: Tap target land. It doesn't untap during its controller's untap step for as long as Mana Leech remains tapped.

Mana:
Power: 1/1
Cardset: Urza's Saga #141 (Uncommon)
Type: Creature

Mana Leak

Instant

Counter target spell unless its controller pays .

The fatal flaw in every plan is the assumption that you know more than your enemy.

Mana:
Cardset: Magic 2012 #63 (Common)
Magic 2011 #62 (Common)
Ninth Edition #86 (Common)
Eighth Edition #89 (Common)
Stronghold #36 (Common)
Type: Instant

Mana Geyser

Sorcery

Add to your mana pool for each tapped land your opponents control.

The Quicksilver Sea hissed and bubbled at the indignity. The Vulshok shaman just smiled.

Mana:
Cardset: Conspiracy #147 (Common)
Fifth Dawn #75 (Common)
Type: Sorcery

Mana Flare

Enchantment

Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.

Mana:
Cardset: Fifth Edition #249 (Rare)
Fourth Edition #229 (Rare)
Revised Edition #163 (Rare)
Unlimited Edition #163 (Rare)
Beta Edition #164 (Unknown)
Alpha Edition #163 (Unknown)
Type: Enchantment

Mana Echoes

Enchantment

Whenever a creature enters the battlefield, you may add to your mana pool, where X is the number of creatures you control that share a creature type with it.

When the ground is saturated with mana, even the lightest footstep can bring it to the surface.

Mana:
Cardset: Onslaught #218 (Rare)
Type: Enchantment

Mana Drain

Instant

Counter target spell. At the beginning of your next main phase, add to your mana pool, where X is that spell's converted mana cost.

Mana:
Cardset: Legends #65 (Uncommon)
Type: Instant

Mana Cylix

Artifact

, : Add one mana of any color to your mana pool.

Those who dismiss the cylix as an ordinary wooden bowl are blind to the true measure of its worth.

Mana:
Cardset: Conflux #138 (Common)
Planeshift #132 (Uncommon)
Type: Artifact

Mana Confluence

Land

, Pay 1 life: Add one mana of any color to your mana pool.

Five rivers encircle Theros, flowing with waters more ancient than the world itself.

Cardset: Journey Into Nyx #163 (Rare)
Type: Land

Mana Clash

Sorcery

You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.

Mana:
Cardset: Ninth Edition #203 (Rare)
Eighth Edition #202 (Rare)
Seventh Edition #202 (Rare)
Fifth Edition #248 (Rare)
Fourth Edition #228 (Rare)
The Dark #71 (Rare)
Type: Sorcery

Mana Chains

Enchantment - Aura

Enchant creature

Enchanted creature has "Cumulative upkeep ." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)

"The Lord of the Wastes must be destroyed; I am bound to this destiny by the chains of fate. If only Gerrard would see his part."
-Sisay, journal

Mana:
Cardset: Weatherlight #41 (Common)
Type: Enchantment

Mana Cache

Enchantment

At the beginning of each player's end step, put a charge counter on Mana Cache for each untapped land that player controls.

Remove a charge counter from Mana Cache: Add to your mana pool. Any player may activate this ability but only during his or her turn before the end step.

Mana:
Cardset: Nemesis #92 (Rare)
Type: Enchantment

Mana Breach

Enchantment

Whenever a player casts a spell, that player returns a land he or she controls to its owner's hand.

The mana that binds the world together can also tear it apart.

Mana:
Cardset: Seventh Edition #85 (Uncommon)
Exodus #38 (Uncommon)
Type: Enchantment

Mana Bloom

Enchantment

Mana Bloom enters the battlefield with X charge counters on it.

Remove a charge counter from Mana Bloom: Add one mana of any color to your mana pool. Activate this ability only once each turn.

At the beginning of your upkeep, if Mana Bloom has no charge counters on it, return it to its owner's hand.

Mana:
Cardset: Return to Ravnica #130 (Rare)
Type: Enchantment

Man-o'-War

Creature - Jellyfish

When Man-o'-War enters the battlefield, return target creature to its owner's hand.

"Beauty to the eye does not always translate to the touch."
-Naimah, Femeref philosopher

Mana:
Power: 2/2
Cardset: Jace vs. Chandra #8 (Common)
Visions #37 (Common)
Type: Creature

Mammoth Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3 and has vigilance.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Planechase 2012 #10 (Uncommon)
Rise of the Eldrazi #37 (Uncommon)
Type: Enchantment

Mammoth Harness

Enchantment - Aura

Enchant creature

Enchanted creature loses flying.

Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn.

Mana:
Cardset: Homelands #64 (Rare)
Type: Enchantment

Malignus

Creature - Elemental Spirit

Malignus's power and toughness are each equal to half the highest life total among your opponents, rounded up.

Damage that would be dealt by Malignus can't be prevented.

It descended on Estwald like a sudden storm. Moments later, only ashes and agony remained.

Mana:
Power: */*
Cardset: Avacyn Restored #148 (Mythic Rare)
Type: Creature

Malignant Growth

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your upkeep, put a growth counter on Malignant Growth.

At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on Malignant Growth, then Malignant Growth deals damage to the player equal to the number of cards he or she drew this way.

Mana:
Cardset: Mirage #332 (Rare)
Type: Enchantment

Malicious Intent

Enchantment - Aura

Enchant creature

Enchanted creature has ": Target creature can't block this turn."

As peace returned to Thraben, some cathars made the mistake of letting down their guard.

Mana:
Cardset: Avacyn Restored #147 (Common)
Type: Enchantment

Malicious Affliction

Instant

Morbid - When you cast Malicious Affliction, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy.

Destroy target nonblack creature.

"Such an affliction appears to seek out the pure."
-Byro, plague doctor

Mana:
Cardset: Commander 2014 #25 (Rare)
Type: Instant

Malicious Advice

Instant

Tap X target artifacts, creatures, and/or lands. You lose X life.

"Rule through fear, Darigaaz. Only if the dragons feel terror will they truly be your servants."
-Tevesh Szat

Mana:
Cardset: Planeshift #114 (Common)
Type: Instant

Malfegor

Legendary Creature - Demon Dragon

Flying

When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way.

A demon cannot be trusted, and a dragon will not be ruled.

Mana:
Power: 6/6
Cardset: Commander #208 (Mythic Rare)
Conflux #117 (Mythic Rare)
Type: Creature

Malevolent Awakening

Enchantment

, Sacrifice a creature: Return target creature card from your graveyard to your hand.

The most popular pit fighters are brought back for encore performances.

Mana:
Cardset: Odyssey #147 (Uncommon)
Type: Enchantment

Malakir Soothsayer

Creature - Vampire Shaman Ally

Cohort - , Tap an untapped Ally you control: You draw a card and you lose 1 life.

"Your blood whispers secrets your mind could never comprehend."

Mana:
Power: 4/4
Cardset: Oath of the Gatewatch #87 (Uncommon)
Type: Creature

Malakir Familiar

Creature - Bat

Flying, deathtouch

Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn.

"They are deadly, and they are loyal. We can spare them a little blood."-Harak, Malakir bloodwitch

Mana:
Power: 2/1
Cardset: Battle for Zendikar #116 (Uncommon)
Type: Creature

Malakir Bloodwitch

Creature - Vampire Shaman

Flying, protection from white

When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.

Mana:
Power: 4/4
Cardset: Zendikar #100 (Rare)
Type: Creature

Malachite Talisman

Artifact

Whenever a player casts a green spell, you may pay . If you do, untap target permanent.

Mana:
Cardset: Ice Age #303 (Uncommon)
Type: Artifact

Malachite Golem

Artifact Creature - Golem

: Malachite Golem gains trample until end of turn.

Mana:
Power: 5/3
Cardset: Mirrodin #202 (Common)
Type: Artifact Creature

Malach of the Dawn

Creature - Angel

Flying

: Regenerate Malach of the Dawn.

"The sun rises, but the world still feels dark. Pray for the arrival of the malachim-they'll bring Dawn to the world and to our hearts."
-Sister Betje, Miracles of the Saints

Mana:
Power: 2/4
Cardset: Planar Chaos #24 (Uncommon)
Type: Creature

Makindi Sliderunner

Creature - Beast

Trample

Landfall - Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.

After a battle, it breaks the hillsides into manageable pieces to prepare for next time.

Mana:
Power: 2/1
Cardset: Battle for Zendikar #148 (Common)
Type: Creature

Makindi Shieldmate

Creature - Kor Soldier Ally

Defender

Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate.

The more who rely on him, the more resolute he becomes.

Mana:
Cardset: Zendikar #26 (Common)
Type: Creature

Makindi Patrol

Creature - Human Knight Ally

Rally - Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.

Working with his noble mount, he notices every form on the horizon, every scent in the air, every tremor in the earth.

Mana:
Power: 2/3
Cardset: Battle for Zendikar #39 (Common)
Type: Creature

Makindi Griffin

Creature - Griffin

Flying

As the hedrons began to coalesce into colossal Eldrazi superstructures, the griffins were forced to seek new territory lest their aeries be crushed between the massive stone monoliths.

Mana:
Power: 2/4
Cardset: Rise of the Eldrazi #36 (Common)
Type: Creature

Makindi Aeronaut

Creature - Kor Scout Ally

Flying

"The Eldrazi have surprised us before. It's my job to make sure that never happens again."

Mana:
Power: 1/3
Cardset: Oath of the Gatewatch #27 (Common)
Type: Creature

Makeshift Mauler

Creature - Zombie Horror

As an additional cost to cast Makeshift Mauler, exile a creature card from your graveyard.

"It always amazes me what perfectly good things people throw away."
-Ludevic, necro-alchemist

Mana:
Power: 4/5
Cardset: Innistrad #65 (Common)
Type: Creature

Makeshift Mannequin

Instant

Return target creature card from your graveyard to the battlefield with a mannequin counter on it. For as long as that creature has a mannequin counter on it, it has "When this creature becomes the target of a spell or ability, sacrifice it."

"This vulgar mimicry will end now."
-Desmera, perfect of Wren's Run

Mana:
Cardset: Archenemy #20 (Uncommon)
Lorwyn #124 (Uncommon)
Type: Instant

Make a Wish

Sorcery

Return two cards at random from your graveyard to your hand.

In Gavony wishing is taken as a sign of weakness, yet the wells usually brim with silver.

Mana:
Cardset: Innistrad #192 (Uncommon)
Type: Sorcery

Make a Stand

Instant

Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

For a moment they stood tall, all fear forgotten.

Mana:
Cardset: Oath of the Gatewatch #26 (Uncommon)
Type: Instant

Major Teroh

Legendary Creature - Bird Soldier

Flying

, Sacrifice Major Teroh: Exile all black creatures.

"I am the holy wind that shall avenge the Cabal's victims."

Mana:
Power: 2/3
Cardset: Torment #8 (Rare)
Type: Creature

Mahamoti Djinn

Creature - Djinn

Flying (This creature can't be blocked except by creatures with flying or reach.)

Of royal blood among the spirits of the air, the Mahamoti djinn rides on the wings of the winds. As dangerous in the gambling hall as he is in battle, he is a master of trickery and misdirection.

Mana:
Power: 5/6
Cardset: Tenth Edition #90 (Rare)
Ninth Edition #85 (Rare)
Eighth Edition #88 (Rare)
Seventh Edition #84 (Rare)
Fourth Edition #84 (Rare)
Revised Edition #66 (Rare)
Unlimited Edition #65 (Rare)
Beta Edition #65 (Unknown)
Alpha Edition #65 (Unknown)
Type: Creature

Magus of the Vineyard

Creature - Human Wizard

At the beginning of each player's precombat main phase, add to that player's mana pool.

Battered and beaten by years of salt and claw, he never ceased to walk, and to seed. Only now, in this time of rebirth, do his seeds take root.

Mana:
Power: 1/1
Cardset: Commander #166 (Rare)
Future Sight #132 (Rare)
Type: Creature

Magus of the Unseen

Creature - Human Wizard

, : Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it.

Mana:
Power: 1/1
Cardset: Fifth Edition #102 (Rare)
Ice Age #82 (Rare)
Type: Creature

Magus of the Tabernacle

Creature - Human Wizard

All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay ."

The Tabernacle's disciples channel the emanations from Pendrell Vale, spreading its paradoxical demand to be both worshipped and left alone.

Mana:
Power: 2/6
Cardset: Planar Chaos #8 (Rare)
Type: Creature

Magus of the Scroll

Creature - Human Wizard

, : Name a card. Reveal a card at random from your hand. If it's the named card, Magus of the Scroll deals 2 damage to target creature or player.

Mana:
Power: 1/1
Cardset: Time Spiral #169 (Rare)
Type: Creature

Magus of the Moon

Creature - Human Wizard

Nonbasic lands are Mountains.

Tidal forces of the blood moon wrench and buckle the land, drawing monoliths of stone and soil toward the flaming orb.

Mana:
Power: 2/2
Cardset: Future Sight #101 (Rare)
Type: Creature

Magus of the Moat

Creature - Human Wizard

Creatures without flying can't attack.

"The spirits of the mythic ones ever circle their beloved keep, forbidding entry to all who come with the heavy tread of hate."

Mana:
Cardset: Future Sight #12 (Rare)
Type: Creature

Magus of the Mirror

Creature - Human Wizard

, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Activate this ability only during your upkeep.

"Behold! The image of the enemy and all that she has. Trust your envy, and take it."

Mana:
Power: 4/2
Cardset: Conspiracy #117 (Rare)
Time Spiral #116 (Rare)
Type: Creature

Magus of the Library

Creature - Human Wizard

: Add to your mana pool.

: Draw a card. Activate this ability only if you have exactly seven cards in hand.

The ancient books slowly crumbled, their secrets turning to dust. But their every word sings within the magus's head.

Mana:
Power: 1/1
Cardset: Planar Chaos #134 (Rare)
Type: Creature

Magus of the Jar

Creature - Human Wizard

, Sacrifice Magus of the Jar: Each player exiles all cards from his or her hand face down and draws seven cards. At the beginning of the next end step, each player discards his or her hand and returns to his or her hand each card he or she exiled this way.

Mana:
Power: 3/3
Cardset: Time Spiral #67 (Rare)
Type: Creature

Magus of the Future

Creature - Human Wizard

Play with the top card of your library revealed.

You may play the top card of your library.

Those gifted with the sight have one eye in the present and the other in the future.

Mana:
Power: 2/3
Cardset: Future Sight #40 (Rare)
Type: Creature

Magus of the Disk

Creature - Human Wizard

Magus of the Disk enters the battlefield tapped.

, : Destroy all artifacts, creatures, and enchantments.

Studying the journals of the necromage Nevinyrral leaves disciples gripped with the urge to exercise his draconian judgment.

Mana:
Power: 2/4
Cardset: Time Spiral #27 (Rare)
Type: Creature

Magus of the Coffers

Creature - Human Wizard

, : Add to your mana pool for each Swamp you control.

All that remains of the Cabal are the echoes in its deepest vault. Yet those who hear the echoes feel a power undiminished by the dust of ages.

Mana:
Power: 4/4
Cardset: Commander 2014 #148 (Rare)
Planar Chaos #73 (Rare)
Type: Creature

Magus of the Candelabra

Creature - Human Wizard

, : Untap X target lands.

"What would Urza think, I wonder, if he could hear how the nature mages still snarl at his name, but venerate the work of his apprentice?"
-Teferi, to Jhoira

Mana:
Power: 1/2
Cardset: Time Spiral #203 (Rare)
Type: Creature

Magus of the Bazaar

Creature - Human Wizard

: Draw two cards, then discard three cards.

"Some trade in goods, some in secrets. My soul has walked the futures, and I offer the rare coin of possibility."

Mana:
Cardset: Planar Chaos #43 (Rare)
Type: Creature

Magus of the Arena

Creature - Human Wizard

, : Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other. (Each deals damage equal to its power to the other.)

The magus still hears the roar of the crowds. They're gone, but the will to compete remains.

Mana:
Power: 5/5
Cardset: Commander 2013 #115 (Rare)
Planar Chaos #104 (Rare)
Type: Creature

Magus of the Abyss

Creature - Human Wizard

At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of his or her choice. It can't be regenerated.

He climbs a staircase of falling souls, fighting the continuous pull of the void.

Mana:
Power: 4/3
Cardset: Future Sight #70 (Rare)
Type: Creature

Magosi, the Waterveil

Land

Magosi, the Waterveil enters the battlefield tapped.

: Add to your mana pool.

, : Put an eon counter on Magosi, the Waterveil. Skip your next turn.

, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one.

Cardset: Zendikar #218 (Rare)
Type: Land

Magnivore

Creature - Lhurgoyf

Haste (This creature can attack the turn it comes under your control.)

Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards.

Mana:
Power: */*
Cardset: Ninth Edition #202 (Rare)
Odyssey #204 (Rare)
Type: Creature
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