![]() |
Needle StormSorceryNeedle Storm deals 4 damage to each creature with flying. The rain is driven like nails. |
|
||||||
![]() |
Neverending TormentSorcerySearch target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles his or her library.
|
|
||||||
![]() |
Night TerrorsSorceryTarget player reveals his or her hand. You choose a nonland card from it. Exile that card. Innistrad is a place where dreams invade the mind and mere shadows exact a terrible toll. |
|
||||||
![]() |
Night's WhisperSorceryYou draw two cards and you lose 2 life. The Moriok call the black moon the Whisperer. At her apex, she whispers of power. |
|
||||||
![]() |
Nightbird's ClutchesSorceryUp to two target creatures can't block this turn. Shiny polished silver can ward off many creatures, but it attracts others. |
|
||||||
![]() |
NighthazeSorceryTarget creature gains swampwalk until end of turn. "To evade the brood lineages, one must be made dark to all the senses." |
|
||||||
![]() |
Nightmare IncursionSorcerySearch target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles his or her library.
|
|
||||||
![]() |
Nightmare VoidSorceryTarget player reveals his or her hand. You choose a card from it. That player discards that card.
|
|
||||||
![]() |
Nissa's ExpeditionSorceryConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
|
|
||||||
![]() |
Nissa's JudgmentSorcerySupport 2. (Put a +1/+1 counter on each of up to two target creatures.)
|
|
||||||
![]() |
Nissa's RenewalSorcerySearch your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life. Her connection to the plane restored, Nissa felt the power of Zendikar surge through her. |
|
||||||
![]() |
Noggin WhackTribal Sorcery - RogueProwl
|
|
||||||
![]() |
Nomads' AssemblySorceryPut a 1/1 white Kor Soldier creature token onto the battlefield for each creature you control.
|
|
||||||
![]() |
Notorious ThrongTribal Sorcery - RogueProwl
|
|
||||||
![]() |
ObliterateSorceryObliterate can't be countered. "The enemy has been destroyed, sir. So have the forest, the city, your palace, your dog . . ." |
|
||||||
![]() |
Oblivion StrikeSorceryDevoid (This card has no color.) It's bad enough to be torn to pieces. It's worse by far to be torn from the world itself. |
|
||||||
![]() |
Obzedat's AidSorceryReturn target permanent card from your graveyard to the battlefield. "The Obzedat have revived you with purpose. Don't squander their blessing." |
|
||||||
![]() |
Ojutai's SummonsSorceryPut a 2/2 blue Djinn Monk creature token with flying onto the battlefield.
|
|
||||||
![]() |
Ondu RisingSorceryWhenever a creature attacks this turn, it gains lifelink until end of turn.
|
|
||||||
![]() |
One Dozen EyesSorceryChoose one - Put a 5/5 green Beast creature token onto the battlefield; or put five 1/1 green Insect creature tokens onto the battlefield.
|
|
||||||
![]() |
Open the VaultsSorceryReturn all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.) When the vaults are empty, everyone is rich. |
|
||||||
![]() |
Order of SuccessionSorceryChoose left or right. Starting with you and proceeding in the chosen direction, each player chooses a creature controlled by the next player in that direction. Each player gains control of the creature he or she chose. "Long live . . . me." |
|
||||||
![]() |
OustSorceryPut target creature into its owner's library second from the top. Its controller gains 3 life. "‘Invincible' is just a word." |
|
||||||
![]() |
OverrunSorceryCreatures you control get +3/+3 and gain trample until end of turn.
|
|||||||
![]() |
OverwhelmSorceryConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for "Let the song of Selesnya be heard above the rhythm of our thundering hordes!" |
|
||||||
![]() |
Overwhelming StampedeSorceryUntil end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control. (If a creature you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
|
|
||||||
![]() |
Pain's RewardSorceryEach player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards.
|
|
||||||
![]() |
Painful TruthsSorceryConverge - You draw X cards and you lose X life, where X is the number of colors of mana spent to cast Painful Truths. As the Eldrazi spread, no secret that could give Zendikar's defenders an advantage was considered too dangerous to seek. |
|
||||||
![]() |
Panic AttackSorceryUp to three target creatures can't block this turn. "What do they see in the throes of panic? I'm not sure I want to know." |
|
||||||
![]() |
Paranoid DelusionsSorceryTarget player puts the top three cards of his or her library into his or her graveyard.
|
|
||||||
![]() |
ParaseleneSorceryDestroy all enchantments. You gain 1 life for each enchantment destroyed this way. "Moonlight has a way of showing all things as they truly are-for better or for worse." |
|
||||||
![]() |
Part the WaterveilSorceryTake an extra turn after this one. Exile Part the Waterveil.
|
|
||||||
![]() |
Past in FlamesSorceryEach instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
|
|
||||||
![]() |
Peach Garden OathSorceryYou gain 2 life for each creature you control. "We three, though of separate ancestry, join in brotherhood. . . . We dare not hope to be together always but hereby vow to die the selfsame day." |
|
||||||
![]() |
Peak EruptionSorceryDestroy target Mountain. Peak Eruption deals 3 damage to that land's controller. "Early olive buds? A good omen. Flock of crows? Not so good. Mountain exploding? Bad. Very, very bad." |
|
||||||
![]() |
PeregrinationSorcerySearch your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle your library, then scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
|
|
||||||
![]() |
Perish the ThoughtSorceryTarget opponent reveals his or her hand. You choose a card from it. That player shuffles that card into his or her library. It removed only one idea from her mind: defiance. |
|
||||||
![]() |
PersecuteSorceryChoose a color. Target player reveals his or her hand and discards all cards of that color. "Of all the tyrannies on humane kind |
|
||||||
![]() |
Petals of InsightSorcery - ArcaneLook at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards.
|
|
||||||
![]() |
Phosphorescent FeastSorceryChroma - Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs. The boggarts gorged themselves until their bellies glowed. |
|
||||||
![]() |
PhthisisSorceryDestroy target creature. Its controller loses life equal to its power plus its toughness.
|
|
||||||
![]() |
Phyrexian RebirthSorceryDestroy all creatures, then put an X/X colorless Horror artifact creature token onto the battlefield, where X is the number of creatures destroyed this way. As long as one drop of the oil exists, the joyous work continues. |
|
||||||
![]() |
PhytoburstSorceryTarget creature gets +5/+5 until end of turn. Phytohydras are banned as houseplants in many residential spires. If left unfed, they find their own exit-usually at the cost of extensive property damage. |
|
||||||
![]() |
Pilfered PlansSorceryTarget player puts the top two cards of his or her library into his or her graveyard. Draw two cards. Mirko Vosk hunted anyone with knowledge of the maze, draining the chances of the other guilds. |
|
||||||
![]() |
Pillar of FlameSorceryPillar of Flame deals 2 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. "May the worthy spend an eternity in Blessed Sleep. May the wicked find the peace of oblivion." |
|
||||||
![]() |
Pinnacle of RageSorceryPinnacle of Rage deals 3 damage to each of two target creatures and/or players. Mount Sulano erupted not in magma but in anger. |
|
||||||
![]() |
Plague of VerminSorceryStarting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player puts a 1/1 black Rat creature token onto the battlefield for each 1 life he or she paid this way.
|
|
||||||
![]() |
Plague WindSorceryDestroy all creatures you don't control. They can't be regenerated.
|
|
||||||
![]() |
Planar CleansingSorceryDestroy all nonland permanents.
|
|
||||||
![]() |
Planar OutburstSorceryDestroy all nonland creatures.
|
|
||||||
![]() |
Plea for GuidanceSorcerySearch your library for up to two enchantment cards, reveal them, and put them into your hand. Then shuffle your library. On Theros, the dove is a symbol not of peace but of discovery. Quick wings herald the arrival of a revelation. |
|
||||||
![]() |
Plea for PowerSorceryWill of the council - Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.
|
|
||||||
![]() |
Plow UnderSorceryPut two target lands on top of their owners' libraries. To renew the land, plow the land. |
|
||||||
![]() |
PlunderSorceryDestroy target artifact or land.
|
|
||||||
![]() |
Poison the WellSorceryDestroy target land. Poison the Well deals 2 damage to that land's controller. Wells that provide clean, unhaunted water are rare enough to be worth building an entire town around. |
|
||||||
![]() |
PolymorphSorceryDestroy target creature. It can't be regenerated. Its controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library.
|
|
||||||
![]() |
PonderSorceryLook at the top three cards of your library, then put them back in any order. You may shuffle your library. Tomorrow belongs to those who prepare for it today. |
|
||||||
![]() |
Portent of BetrayalSorceryGain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
|
|
||||||
![]() |
Postmortem LungeSorcery(
|
|
||||||
![]() |
Praetor's CounselSorceryReturn all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game. As the Phyrexian contagion corroded Karn's body, the praetors whispered psalms to corrupt his mind. |
|
||||||
![]() |
Praetor's GraspSorcerySearch target opponent's library for a card and exile it face down. Then that player shuffles his or her library. You may look at and play that card for as long as it remains exiled. Sheoldred weaves every thread of information into a noose to hang her enemies. |
|
||||||
![]() |
Predatory FocusSorceryYou may have creatures you control assign their combat damage this turn as though they weren't blocked. Instinct blood-tinted his world until he could see only one thing clearly: his prey. |
|
||||||
![]() |
Predatory RampageSorceryCreatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able. "It is the fate of the weak to fall." |
|
||||||
![]() |
Premature BurialSorceryDestroy target nonblack creature that entered the battlefield since your last turn ended. "This soil knows well the taste of the dead. Give it the hunger for a living meal, and it can become a deadly ally." |
|
||||||
![]() |
PreordainSorceryScry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
|
|
||||||
![]() |
Presence of the WiseSorceryYou gain 2 life for each card in your hand. "Humbly I bow. Silently I wait. Deeply I listen." |
|
||||||
![]() |
Press into ServiceSorcerySupport 2. (Put a +1/+1 counter on each of up to two target creatures.)
|
|
||||||
![]() |
Prey UponSorceryTarget creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) "You don't find many old werewolf hunters." |
|
||||||
![]() |
Primal CommandSorceryChoose two - Target player gains 7 life; or put target noncreature permanent on top of its owner's library; or target player shuffles his or her graveyard into his or her library; or search your library for a creature card, reveal it, put it into your hand, then shuffle your library.
|
|
||||||
![]() |
Primal SurgeSorceryExile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process. With Avacyn's return, the flow of life became a tidal wave. |
|
||||||
![]() |
Primeval LightSorceryDestroy all enchantments target player controls. "Look to the old tomes, those bound in hides and written in yarberry ink. They hold the spells that can free us of the clutter of modern magecraft." |
|
||||||
![]() |
Processor AssaultSorceryDevoid (This card has no color.) Ulamog's processors trail behind him, converting ruined matter into furious energy. |
|
||||||
![]() |
Proclamation of RebirthSorceryReturn up to three target creature cards with converted mana cost 1 or less from your graveyard to the battlefield.
|
|
||||||
![]() |
Profane CommandSorceryChoose two -
|
|
||||||
![]() |
Profound JourneySorceryReturn target permanent card from your graveyard to the battlefield.
|
|
||||||
![]() |
Promise of PowerSorceryChoose one -
|
|
||||||
![]() |
ProsperitySorceryEach player draws X cards. "Wealth is a good thing, compared to poverty-your food is better, your robes are softer, and your companions have bathed more recently." |
|
||||||
![]() |
Psychic DrainSorceryTarget player puts the top X cards of his or her library into his or her graveyard and you gain X life. "Gold can be reearned, goods restored. The moroii steal youth, more precious than either, and once gone, it's gone forever." |
|
||||||
![]() |
Psychic IntrusionSorceryTarget opponent reveals his or her hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
|
|
||||||
![]() |
Psychic MiasmaSorceryTarget player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner's hand. "A mind may be steeled against madness, but all battlements fall in time." |
|
||||||
![]() |
Psychic SpearSorceryTarget player reveals his or her hand. You choose a Spirit or Arcane card from it. That player discards that card. "The wizards of Takenuma Swamp faced the horrors of humanity every day. It's no wonder they fared so well against the kami." |
|
||||||
![]() |
Psychotic EpisodeSorceryTarget player reveals his or her hand and the top card of his or her library. You choose a card revealed this way. That player puts the chosen card on the bottom of his or her library.
|
|
||||||
![]() |
Pull from the DeepSorceryReturn up to one target instant card and up to one target sorcery card from your graveyard to your hand. Exile Pull from the Deep. Ideas, not stones, form the true foundation of Meletis. |
|
||||||
![]() |
Pulling TeethSorceryClash with an opponent. If you win, target player discards two cards. Otherwise, that player discards a card. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
|
|
||||||
![]() |
Pulse of the DrossSorceryTarget player reveals three cards from his or her hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand. Before tyrants or torturers, there was evil. |
|
||||||
![]() |
Pulse of the TangleSorceryPut a 3/3 green Beast creature token onto the battlefield. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand. Before predators or prey, there was life. |
|
||||||
![]() |
Pure (Pure/Simple)SorceryDestroy target multicolored permanent.
|
|
||||||
![]() |
Purge the ProfaneSorceryTarget opponent discards two cards and you gain 2 life. The Orzhov hear the plans of the other guilds through the guilty thoughts of the disloyal. |
|
||||||
![]() |
PyroclasmSorceryPyroclasm deals 2 damage to each creature. "Who'd want to ignite things one at a time?" |
|||||||
![]() |
PyrotechnicsSorceryPyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players. "Hi! ni! ya! Behold the man of flint, that's me! |
|||||||
![]() |
Pyrrhic RevivalSorceryEach player returns each creature card from his or her graveyard to the battlefield with an additional -1/-1 counter on it. They found themselves alive again, still bearing their mortal wounds. |
|
||||||
![]() |
Quenchable FireSorceryQuenchable Fire deals 3 damage to target player. It deals an additional 3 damage to that player at the beginning of your next upkeep step unless he or she pays You'd better know how to pray for rain. |
|
||||||
![]() |
Radiant FlamesSorceryConverge - Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast Radiant Flames. The fires of Zendikar are always hungry, and there is much on which they can feed. |
|
||||||
![]() |
Rage of PurphorosSorceryRage of Purphoros deals 4 damage to target creature. It can't be regenerated this turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
|
|
||||||
![]() |
Rain of EmbersSorceryRain of Embers deals 1 damage to each creature and each player. There's plenty to talk about in the marketplaces of Ravnica, be it the latest feud between guilds or the terrible weather. |
|
||||||
![]() |
Rain of TearsSorceryDestroy target land. "When mortals die, they have family, friends, compatriots to mourn them. When the land dies, all else dies with it, and there is no one left to weep." |
|
||||||
![]() |
Rain of ThornsSorceryChoose one or more - Destroy target artifact; destroy target enchantment; and/or destroy target land. When the forests became havens for evil, the archmages devised new ways to cleanse the wilds. |
|
||||||
![]() |
Raise DeadSorceryReturn target creature card from your graveyard to your hand. The earth cannot hold that which magic commands. |
|||||||
![]() |
Rakdos's ReturnSorceryRakdos's Return deals X damage to target opponent. That player discards X cards. When Lord Rakdos stirred from his slumber, everyone else's nightmare began. |
|
||||||
![]() |
Rakshasa's SecretSorceryTarget opponent discards two cards. Put the top two cards of your library into your graveyard. The voice of a rakshasa is soft, its breath sweet. But every word is the murmur of madness. |
|