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Sift

Sorcery

Draw three cards, then discard a card.

Dwell longest on the thoughts that shine brightest.

Mana:
Cardset: Tenth Edition #108 (Common)
Ninth Edition #98 (Common)
Stronghold #42 (Common)
Type: Sorcery

Agonizing Memories

Sorcery

Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.

In the aftermath of war, when the slaying is long done, the greatest miseries come home to roost.

Mana:
Cardset: Tenth Edition #126 (Uncommon)
Seventh Edition #117 (Uncommon)
Sixth Edition #111 (Unknown)
Weatherlight #2 (Uncommon)
Type: Sorcery

Stronghold Discipline

Sorcery

Each player loses 1 life for each creature he or she controls.

In Urborg, the instigators of each new rebellion are soaked in the blood of the last.

Mana:
Cardset: Conspiracy #126 (Common)
Tenth Edition #181 (Uncommon)
Nemesis #73 (Common)
Type: Sorcery

Flowstone Slide

Sorcery

All creatures get +X/-X until end of turn.

"Like an avalanche. With teeth. That will chase you. Uphill."
-Flint Foot, viashino runner

Mana:
Cardset: Tenth Edition #203 (Rare)
Ninth Edition #186 (Rare)
Nemesis #83 (Rare)
Type: Sorcery

Relentless Assault

Sorcery

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

"Mercy? Mercy is for the playground, not the battleground."

Mana:
Cardset: Tenth Edition #225 (Rare)
Ninth Edition #212 (Rare)
Eighth Edition #214 (Rare)
Seventh Edition #214 (Rare)
Sixth Edition #202 (Unknown)
Visions #91 (Rare)
Type: Sorcery

Shatterstorm

Sorcery

Destroy all artifacts. They can't be regenerated.

From a marvel of magical mechanization to a smoking stack of scrap in one easy step.

Mana:
Cardset: Tenth Edition #229 (Uncommon)
Sixth Edition #205 (Unknown)
Fifth Edition #266 (Uncommon)
Revised Edition #175 (Uncommon)
Antiquities #93 (Rare)
Type: Sorcery

Creeping Mold

Sorcery

Destroy target artifact, enchantment, or land.

Mold crept over the walls and into every crevice until the gleaming white stone strained and burst.

Mana:
Cardset: Tenth Edition #258 (Uncommon)
Ninth Edition #234 (Uncommon)
Mirrodin #117 (Uncommon)
Eighth Edition #240 (Uncommon)
Seventh Edition #236 (Uncommon)
Sixth Edition #220 (Unknown)
Visions #53 (Uncommon)
Type: Sorcery

Persecute

Sorcery

Choose a color. Target player reveals his or her hand and discards all cards of that color.

"Of all the tyrannies on humane kind
The worst is that which persecutes the mind."
-John Dryden,
"The Hind and the Panther"

Mana:
Cardset: Ninth Edition #151 (Rare)
Eighth Edition #151 (Rare)
Seventh Edition #154 (Rare)
Urza's Saga #146 (Rare)
Type: Sorcery

Zombify

Sorcery

Return target creature card from your graveyard to the battlefield.

"The first birth celebrates life. The second birth mocks it."
-Mystic elder

Mana:
Cardset: Archenemy #29 (Uncommon)
Ninth Edition #171 (Uncommon)
Eighth Edition #174 (Uncommon)
Odyssey #171 (Uncommon)
Type: Sorcery

Boiling Seas

Sorcery

Destroy all Islands.

What burns the land, boils the seas.

Mana:
Cardset: Ninth Edition #178 (Uncommon)
Type: Sorcery

Flashfires

Sorcery

Destroy all Plains.

Dry grass is tinder before the spark.

Mana:
Cardset: Ninth Edition #183 (Uncommon)
Eighth Edition #186 (Uncommon)
Sixth Edition #180 (Unknown)
Fifth Edition #231 (Uncommon)
Fourth Edition #213 (Uncommon)
Revised Edition #151 (Uncommon)
Unlimited Edition #152 (Uncommon)
Beta Edition #153 (Unknown)
Alpha Edition #152 (Unknown)
Type: Sorcery

Concentrate

Sorcery

Draw three cards.

"The treasure in my mind is greater than any worldly glory."

Mana:
Cardset: Commander 2014 #103 (Uncommon)
Planechase 2012 #16 (Uncommon)
Eighth Edition #68 (Uncommon)
Odyssey #78 (Uncommon)
Type: Sorcery

Ambition's Cost

Sorcery

You draw three cards and you lose 3 life.

"Knowledge demands sacrifice."

Mana:
Cardset: Eighth Edition #118 (Uncommon)
Type: Sorcery

Icefall

Sorcery

Destroy target artifact or land.

Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)

As the Thaw met Terisiare, mountains shed their icy skins, crushing homes and hopes alike.

Mana:
Cardset: Coldsnap #85 (Common)
Type: Sorcery

Reap and Sow

Sorcery

Choose one - Destroy target land; or search your library for a land card, put that card onto the battlefield, then shuffle your library.

Entwine (Choose both if you pay the entwine cost.)

Mana:
Cardset: Darksteel #81 (Common)
Type: Sorcery

Fill with Fright

Sorcery

Target player discards two cards.

Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Fifth Dawn #50 (Common)
Type: Sorcery

Granulate

Sorcery

Destroy each nonland artifact with converted mana cost 4 or less.

There aren't that many ways to destroy a solid steel weapon, but somehow the goblins keep finding new ones.

Mana:
Cardset: Fifth Dawn #67 (Rare)
Type: Sorcery

Beacon of Creation

Sorcery

Put a 1/1 green Insect creature token onto the battlefield for each Forest you control. Shuffle Beacon of Creation into its owner's library.

A chorus of life heralds the arrival of Mirrodin's final sun.

Mana:
Cardset: Fifth Dawn #82 (Rare)
Type: Sorcery

Channel the Suns

Sorcery

Add to your mana pool.

To some the birth of the fifth sun was a sign of doom. To others it was a sign of salvation. But to all it was a sign.

Mana:
Cardset: Fifth Dawn #84 (Uncommon)
Type: Sorcery

Terashi's Cry

Sorcery - Arcane

Tap up to three target creatures.

"The sun kami is terrible to behold. When its temper flares, best seek shade and pray for forgiveness."
-Sensei Golden-Tail

Mana:
Cardset: Champions of Kamigawa #47 (Common)
Type: Sorcery

Cut the Tethers

Sorcery

For each Spirit, return it to its owner's hand unless that player pays .

"You cannot bar the path of gods. You can only divert their journey for a while."
-Sensei Hisoka

Mana:
Cardset: Champions of Kamigawa #56 (Uncommon)
Type: Sorcery

Befoul

Sorcery

Destroy target land or nonblack creature. It can't be regenerated.

The bog's touch means death to all but the darkest of hearts.

Mana:
Cardset: Champions of Kamigawa #102 (Common)
Seventh Edition #118 (Uncommon)
Urza's Saga #116 (Common)
Type: Sorcery

Cranial Extraction

Sorcery - Arcane

Name a nonland card. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Champions of Kamigawa #105 (Rare)
Type: Sorcery

Devouring Greed

Sorcery - Arcane

As an additional cost to cast Devouring Greed, you may sacrifice any number of Spirits.

Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life.

Mana:
Cardset: Champions of Kamigawa #110 (Common)
Type: Sorcery

Struggle for Sanity

Sorcery

Target opponent reveals his or her hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards he or she exiled this way to his or her hand and puts the rest into his or her graveyard.

Mana:
Cardset: Champions of Kamigawa #145 (Uncommon)
Type: Sorcery

Joyous Respite

Sorcery - Arcane

You gain 1 life for each land you control.

"I have been gifted by the kami with long life. So far, they have not seen fit to withdraw their gift. There may yet be a way to stop the killing without more blood, human or kami, being spilled."
-Dosan the Falling Leaf

Mana:
Cardset: Champions of Kamigawa #216 (Common)
Type: Sorcery

Eradicate

Sorcery

Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Betrayers of Kamigawa #65 (Uncommon)
Urza's Destiny #60 (Uncommon)
Type: Sorcery

Sowing Salt

Sorcery

Exile target nonbasic land. Search its controller's graveyard, hand, and library for all cards with the same name as that land and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Betrayers of Kamigawa #118 (Uncommon)
Urza's Destiny #97 (Uncommon)
Type: Sorcery

Splinter

Sorcery

Exile target artifact. Search its controller's graveyard, hand, and library for all cards with the same name as that artifact and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Betrayers of Kamigawa #146 (Uncommon)
Urza's Destiny #121 (Uncommon)
Type: Sorcery

Uproot

Sorcery - Arcane

Put target land on top of its owner's library.

"We arrived at the battlefield too late. Again. Another error on your part, and you will have to answer to me personally."
-General Takeno, letter to the imperial mapmaker

Mana:
Cardset: Betrayers of Kamigawa #149 (Common)
Type: Sorcery

Presence of the Wise

Sorcery

You gain 2 life for each card in your hand.

"Humbly I bow. Silently I wait. Deeply I listen."

Mana:
Cardset: Saviors of Kamigawa #23 (Uncommon)
Type: Sorcery

Sink into Takenuma

Sorcery - Arcane

Sweep - Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way.

Mana:
Cardset: Saviors of Kamigawa #89 (Common)
Type: Sorcery

Inner Fire

Sorcery

Add to your mana pool for each card in your hand.

"Heart of Sokenzan, I call to you! Lend me your fire."

Mana:
Cardset: Saviors of Kamigawa #105 (Common)
Type: Sorcery

Spiraling Embers

Sorcery - Arcane

Spiraling Embers deals damage to target creature or player equal to the number of cards in your hand.

The akki knew to stay indoors on the days the oni flew their kites.

Mana:
Cardset: Saviors of Kamigawa #116 (Common)
Type: Sorcery

Sunder from Within

Sorcery - Arcane

Destroy target artifact or land.

Trapped for eons within the sacred gong, the kami boomed and clanged to a deafening tempo as they destroyed their erstwhile prison.

Mana:
Cardset: Saviors of Kamigawa #117 (Uncommon)
Type: Sorcery

Thoughts of Ruin

Sorcery

Each player sacrifices a land for each card in your hand.

"In our war with the kami, we annihilate what is our own. Do they too suffer ruination in their hidden world?"
-Diary of Azusa

Mana:
Cardset: Saviors of Kamigawa #118 (Rare)
Type: Sorcery

Empty the Catacombs

Sorcery

Each player returns all creature cards from his or her graveyard to his or her hand.

When the dead are laid to rest in Ravnica, it's usually just a nap.

Mana:
Cardset: Ravnica: City of Guilds #86 (Rare)
Type: Sorcery

Nightmare Void

Sorcery

Target player reveals his or her hand. You choose a card from it. That player discards that card.

Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Mana:
Cardset: Izzet vs. Golgari #73 (Uncommon)
Ravnica: City of Guilds #100 (Uncommon)
Type: Sorcery

Vigor Mortis

Sorcery

Return target creature card from your graveyard to the battlefield. If was spent to cast Vigor Mortis, that creature enters the battlefield with an additional +1/+1 counter on it.

After fear and weakness rot away, that which remains is stronger than its living form.

Mana:
Cardset: Izzet vs. Golgari #74 (Uncommon)
Ravnica: City of Guilds #111 (Uncommon)
Type: Sorcery

Flame Fusillade

Sorcery

Until end of turn, permanents you control gain ": This permanent deals 1 damage to target creature or player."

"A single item acting as lantern and lance? Now that's military efficiency."
-Brev Grezar, Boros lieutenant

Mana:
Cardset: Ravnica: City of Guilds #123 (Rare)
Type: Sorcery

Seismic Spike

Sorcery

Destroy target land. Add to your mana pool.

Natural disasters in Ravnica are largely nullified by the Izzet. Unnatural disasters, on the other hand, happen all of the time.

Mana:
Cardset: Ravnica: City of Guilds #141 (Common)
Type: Sorcery

Rolling Spoil

Sorcery

Destroy target land. If was spent to cast Rolling Spoil, all creatures get -1/-1 until end of turn.

The shadow that fell over the grove was silent yet horribly alive, roiling with millions of tiny minions dedicated to the process of rot.

Mana:
Cardset: Ravnica: City of Guilds #179 (Uncommon)
Type: Sorcery

Brightflame

Sorcery

Radiance - Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.

"Let the pyres of the unbelievers light our way."
-Razia

Mana:
Cardset: Ravnica: City of Guilds #194 (Rare)
Type: Sorcery

Mimeofacture

Sorcery

Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Choose target permanent an opponent controls. Search that player's library for a card with the same name and put it onto the battlefield under your control. Then that player shuffles his or her library.

Mana:
Cardset: Guildpact #30 (Rare)
Type: Sorcery

Caustic Rain

Sorcery

Exile target land.

"Looking out the great windows of Vitu-Ghazi at the foundry stacks belching their smoke to the sky, I wonder when the sky will take its vengeance."
-Heruj, Selesnya initiate

Mana:
Cardset: Guildpact #44 (Uncommon)
Type: Sorcery

Primeval Light

Sorcery

Destroy all enchantments target player controls.

"Look to the old tomes, those bound in hides and written in yarberry ink. They hold the spells that can free us of the clutter of modern magecraft."
-Dravash, dowsing shaman

Mana:
Cardset: Guildpact #93 (Uncommon)
Type: Sorcery

Wreak Havoc

Sorcery

Wreak Havoc can't be countered by spells or abilities.

Destroy target artifact or land.

Mana:
Cardset: Guildpact #139 (Uncommon)
Type: Sorcery

Fertile Imagination

Sorcery

Choose a card type. Target opponent reveals his or her hand. Put two 1/1 green Saproling creature tokens onto the battlefield for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)

Mana:
Cardset: Dissension #84 (Uncommon)
Type: Sorcery

Divine Congregation

Sorcery

You gain 2 life for each creature target player controls.

Suspend 5- (Rather than cast this card from your hand, you may pay and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Time Spiral #13 (Common)
Type: Sorcery

Temporal Eddy

Sorcery

Put target creature or land on top of its owner's library.

As the temporal fractures spread and time itself slowly fell apart, visitors started to appear from across the past and future, and those native to the present began to disappear.

Mana:
Cardset: Time Spiral #85 (Common)
Type: Sorcery

Dread Return

Sorcery

Return target creature card from your graveyard to the battlefield.

Flashback-Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Those who forget the horrors of the past are doomed to re-meet them.

Mana:
Cardset: Commander 2014 #142 (Uncommon)
Graveborn #23 (Unknown)
Time Spiral #104 (Uncommon)
Type: Sorcery

Empty the Warrens

Sorcery

Put two 1/1 red Goblin creature tokens onto the battlefield.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

"They'd pour out of the warrens to make war (and to make room for the littering matrons)."
-Sarpadian Empires, vol. IV

Mana:
Cardset: Modern Masters #112 (Common)
Time Spiral #152 (Common)
Type: Sorcery

Mwonvuli Acid-Moss

Sorcery

Destroy target land. Search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library.

"Life gives way to death, and death to new life. Nature feeds upon her own decay."
-Ezrith, druid of the Dark Hours

Mana:
Cardset: Time Spiral #207 (Common)
Type: Sorcery

Retether

Sorcery

Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.)

The rifts reach into infinite time streams, bringing the divergent products of alternate pasts into the present.

Mana:
Cardset: Planar Chaos #13 (Rare)
Type: Sorcery

Temporal Extortion

Sorcery

When you cast Temporal Extortion, any player may pay half his or her life, rounded up. If a player does, counter Temporal Extortion.

Take an extra turn after this one.

"The scythe of time or my blade at your throat-the choice is yours."
-Holux, stronghold racketeer

Mana:
Cardset: Planar Chaos #81 (Rare)
Type: Sorcery

Damnation

Sorcery

Destroy all creatures. They can't be regenerated.

Mana:
Cardset: Planar Chaos #85 (Rare)
Type: Sorcery

Hunting Wilds

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library.

If Hunting Wilds was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.

Mana:
Cardset: Planar Chaos #130 (Uncommon)
Type: Sorcery

Harmonize

Sorcery

Draw three cards.

"Life's greatest lessons don't come from focus or concentration. They come from breathing and simply noticing."
-Seton, centaur druid

Mana:
Cardset: Commander 2013 #148 (Uncommon)
Commander #158 (Uncommon)
Archenemy #59 (Uncommon)
Garruk vs. Liliana #21 (Uncommon)
Elves vs. Goblins #22 (Uncommon)
Planar Chaos #149 (Uncommon)
Type: Sorcery

Minions' Murmurs

Sorcery

You draw X cards and you lose X life, where X is the number of creatures you control.

"They are quick to offer advice, those whose mistakes doomed them to undeath. How can I not listen to the wisdom of failure?"
-Ratadrabik of Urborg

Mana:
Cardset: Future Sight #71 (Uncommon)
Type: Sorcery

Resurrection

Sorcery

Return target creature card from your graveyard to the battlefield.

Mana:
Cardset: Time Spiral "Timeshifted" #12 (Special)
Revised Edition #218 (Uncommon)
Unlimited Edition #219 (Uncommon)
Beta Edition #220 (Unknown)
Alpha Edition #218 (Unknown)
Type: Sorcery

Evincar's Justice

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Evincar's Justice deals 2 damage to each creature and each player.

Mana:
Cardset: Commander #80 (Common)
Tempest #28 (Common)
Type: Sorcery

Syphon Mind

Sorcery

Each other player discards a card. You draw a card for each card discarded this way.

When tempers run high, it's easy to lose your head.

Mana:
Cardset: Commander 2014 #165 (Common)
Commander #104 (Common)
Onslaught #175 (Common)
Type: Sorcery

Unnerve

Sorcery

Each opponent discards two cards.

"If fear is the only tool you have left, then you'll never control me."
-Xantcha, to Gix

Mana:
Cardset: Commander #105 (Common)
Urza's Saga #162 (Common)
Type: Sorcery

Ruination

Sorcery

Destroy all nonbasic lands.

"We have built a wall upon sand. The wall will vanish. The sand will remain."
-Oracle en-Vec

Mana:
Cardset: Commander #134 (Rare)
Stronghold #95 (Rare)
Type: Sorcery

Explosive Vegetation

Sorcery

Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.

Torching Krosa would be pointless. It grows faster than it burns.

Mana:
Cardset: Dragons of Tarkir #186 (Uncommon)
Commander #153 (Uncommon)
Onslaught #263 (Uncommon)
Type: Sorcery

Call of the Nightwing

Sorcery

Put a 1/1 blue and black Horror creature token with flying onto the battlefield.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #149 (Uncommon)
Type: Sorcery

Midnight Recovery

Sorcery

Return target creature card from your graveyard to your hand.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #73 (Common)
Type: Sorcery

Whispering Madness

Sorcery

Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #207 (Rare)
Type: Sorcery

Mark for Death

Sorcery

Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.

Everyone roots for the little guy, but nobody bets on him.

Mana:
Cardset: Gatecrash #99 (Uncommon)
Type: Sorcery

Purge the Profane

Sorcery

Target opponent discards two cards and you gain 2 life.

The Orzhov hear the plans of the other guilds through the guilty thoughts of the disloyal.

Mana:
Cardset: Gatecrash #190 (Common)
Type: Sorcery

Last Thoughts

Sorcery

Draw a card.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #40 (Common)
Type: Sorcery

Mental Vapors

Sorcery

Target player discards a card.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #72 (Uncommon)
Type: Sorcery

Voidwalk

Sorcery

Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #55 (Uncommon)
Type: Sorcery

Unexpected Results

Sorcery

Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand.

Mana:
Cardset: Gatecrash #203 (Rare)
Type: Sorcery

Debt to the Deathless

Sorcery

Each opponent loses two times X life. You gain life equal to the life lost this way.

Some of Orzhov's cruelest collectors remember their debtors by taste alone.

Mana:
Cardset: Dragon's Maze #64 (Uncommon)
Type: Sorcery

Reap Intellect

Sorcery

Target opponent reveals his or her hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Dragon's Maze #95 (Mythic Rare)
Type: Sorcery

Alive (Alive/Well)

Sorcery

Put a 3/3 green Centaur creature token onto the battlefield.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #121 (Uncommon)
Dragon's Maze #121a (Uncommon)
Type: Sorcery

Down (Down/Dirty)

Sorcery

Target player discards two cards.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #126 (Uncommon)
Dragon's Maze #126a (Uncommon)
Type: Sorcery

Ancient Craving

Sorcery

You draw three cards and you lose 3 life.

Knowledge demands sacrifice.

Mana:
Cardset: Sorin vs. Tibalt #28 (Rare)
Type: Sorcery

Hunt the Weak

Sorcery

Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

He who hesitates is lunch.

Mana:
Cardset: Fate Reforged #133 (Common)
Magic 2015 #179 (Common)
Magic 2014 #179 (Common)
Type: Sorcery

March of the Returned

Sorcery

Return up to two target creature cards from your graveyard to your hand.

The Returned have no memory of the Underworld or of their former lives. The golden masks they wear are the last gifts of the selves they left behind.

Mana:
Cardset: Theros #96 (Common)
Type: Sorcery

Portent of Betrayal

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Mana:
Cardset: Theros #133 (Common)
Type: Sorcery

Deep Analysis

Sorcery

Target player draws two cards.

Flashback-, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"The specimen seems to be broken."

Mana:
Cardset: Commander 2013 #38 (Common)
Ajani vs. Nicol Bolas #65 (Uncommon)
Torment #36 (Common)
Type: Sorcery

Order of Succession

Sorcery

Choose left or right. Starting with you and proceeding in the chosen direction, each player chooses a creature controlled by the next player in that direction. Each player gains control of the creature he or she chose.

"Long live . . . me."

Mana:
Cardset: Commander 2013 #52 (Rare)
Type: Sorcery

Tempt with Reflections

Sorcery

Tempting offer - Choose target creature you control. Put a token onto the battlefield that's a copy of that creature. Each opponent may put a token onto the battlefield that's a copy of that creature. For each opponent who does, put a token onto the battlefield that's a copy of that creature.

Mana:
Cardset: Commander 2013 #60 (Rare)
Type: Sorcery

Wash Out

Sorcery

Return all permanents of the color of your choice to their owners' hands.

"Rest now. You've neither won nor lost, but this battle is over for you just the same."
-Teferi

Mana:
Cardset: Commander 2013 #66 (Uncommon)
Invasion #87 (Uncommon)
Type: Sorcery

From the Ashes

Sorcery

Destroy all nonbasic lands. For each land destroyed this way, its controller may search his or her library for a basic land card and put it onto the battlefield. Then each player who searched his or her library this way shuffles it.

Mana:
Cardset: Commander 2013 #108 (Rare)
Type: Sorcery

Tempt with Discovery

Sorcery

Tempting offer - Search your library for a land card and put it onto the battlefield. Each opponent may search his or her library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles it.

Mana:
Cardset: Commander 2013 #174 (Rare)
Type: Sorcery

Dawn to Dusk

Sorcery

Choose one or both - Return target enchantment card from your graveyard to your hand; and/or destroy target enchantment.

"The numbers of Nyxborn among us have swelled. Is this a sign of the gods' favor, or does it portend something else?"

Mana:
Cardset: Born of the Gods #6 (Uncommon)
Type: Sorcery

Excoriate

Sorcery

Exile target tapped creature.

The demon had flown past the reach of Erebos's whip but not the point of the sun god's spear.

Mana:
Cardset: Born of the Gods #10 (Common)
Type: Sorcery

Whelming Wave

Sorcery

Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.

"I can see why this appeals to Thassa."
-Kiora

Mana:
Cardset: Born of the Gods #57 (Rare)
Type: Sorcery

Gild

Sorcery

Exile target creature. Put a colorless artifact token named Gold onto the battlefield. It has "Sacrifice this artifact: Add one mana of any color to your mana pool."

Merchants of the Underworld trade in coins of clay. Gold serves another purpose.

Mana:
Cardset: Born of the Gods #73 (Rare)
Type: Sorcery

Peregrination

Sorcery

Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle your library, then scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Mana:
Cardset: Born of the Gods #132 (Uncommon)
Type: Sorcery

Pull from the Deep

Sorcery

Return up to one target instant card and up to one target sorcery card from your graveyard to your hand. Exile Pull from the Deep.

Ideas, not stones, form the true foundation of Meletis.

Mana:
Cardset: Journey Into Nyx #47 (Uncommon)
Type: Sorcery

Desecration Plague

Sorcery

Destroy target enchantment or land.

"The gods think of us as insects. Perhaps there is wisdom in that."
-Perisophia the philosopher

Mana:
Cardset: Journey Into Nyx #120 (Common)
Type: Sorcery

Plea for Power

Sorcery

Will of the council - Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.

Mana:
Cardset: Conspiracy #24 (Rare)
Type: Sorcery

Bite of the Black Rose

Sorcery

Will of the council - Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.

Mana:
Cardset: Conspiracy #26 (Uncommon)
Type: Sorcery

Ill-Gotten Gains

Sorcery

Exile Ill-Gotten Gains. Each player discards his or her hand, then returns up to three cards from his or her graveyard to his or her hand.

Urza thought it a crusade. Xantcha knew it was a robbery.

Mana:
Cardset: Conspiracy #114 (Rare)
Urza's Saga #138 (Rare)
Type: Sorcery

Decimate

Sorcery

Destroy target artifact, target creature, target enchantment, and target land.

"Anyone can admire creation. Only a barbarian sees the beauty in demolition."
-Kamahl, pit fighter

Mana:
Cardset: Conspiracy #185 (Rare)
Odyssey #287 (Rare)
Type: Sorcery

Dangerous (Armed/Dangerous)

Sorcery

All creatures able to block target creature this turn do so.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #122b (Uncommon)
Type: Sorcery