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Cache::write() - CORE/Cake/Cache/Cache.php, line 309 I18n::translate() - CORE/Cake/I18n/I18n.php, line 176 __d - CORE/Cake/basics.php, line 558 PaginatorHelper::counter() - CORE/Cake/View/Helper/PaginatorHelper.php, line 581 include - APP/View/Elements/pagination.ctp, line 26 View::_evaluate() - CORE/Cake/View/View.php, line 920 View::_render() - CORE/Cake/View/View.php, line 883 View::element() - CORE/Cake/View/View.php, line 424 include - APP/View/Cards/index.ctp, line 28 View::_evaluate() - CORE/Cake/View/View.php, line 920 View::_render() - CORE/Cake/View/View.php, line 883 View::render() - CORE/Cake/View/View.php, line 475 Controller::render() - CORE/Cake/Controller/Controller.php, line 957 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 193 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 161 [main] - APP/webroot/index.php, line 92
NarcomoebaCreature - IllusionFlying It was created by the Iquati as a living memory-one that objects to being forgotten. |
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NarcolepsyEnchantment - AuraEnchant creature "It's so cute when it's sleeping, isn't it? Actually, it's still as abhorrent as ever, but at least it's not trying to kill us." |
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NarcissismEnchantment, Discard a card: Target creature gets +2/+2 until end of turn.
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Nantuko VigilanteCreature - Insect Druid MutantMorph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Nantuko TracerCreature - Insect DruidWhen Nantuko Tracer enters the battlefield, you may put target card from a graveyard on the bottom of its owner's library. Your past is a map to where you will go. |
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Nantuko ShrineEnchantmentWhenever a player casts a spell, that player puts X 1/1 green Squirrel creature tokens onto the battlefield, where X is the number of cards in all graveyards with the same name as that spell.
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Nantuko ShamanCreature - Insect ShamanWhen Nantuko Shaman enters the battlefield, if you control no tapped lands, draw a card.
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Nantuko ShadeCreature - Insect Shade: Nantuko Shade gets +1/+1 until end of turn. In life, the nantuko study nature by revering it. In death, they study nature by disemboweling it. |
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Nantuko MonasteryLand: Add to your mana pool.
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Nantuko MentorCreature - Insect Druid, : Target creature gets +X/+X until end of turn, where X is that creature's power. That which grows without roots cannot be uprooted. |
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Nantuko HuskCreature - Zombie InsectSacrifice a creature: Nantuko Husk gets +2/+2 until end of turn. The soul sheds light, and death is its shadow. When the light dims, life and death embrace. |
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Nantuko ElderCreature - Insect Druid: Add to your mana pool. Plant a field with wishes, and you will grow more wishes. |
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Nantuko DiscipleCreature - Insect Druid, : Target creature gets +2/+2 until end of turn. Unanswered prayers are themselves answers. |
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Nantuko CultivatorCreature - Insect DruidWhen Nantuko Cultivator enters the battlefield, you may discard any number of land cards. Put that many +1/+1 counters on Nantuko Cultivator and draw that many cards.
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Nantuko CalmerCreature - Insect Druid, , Sacrifice Nantuko Calmer: Destroy target enchantment.
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Nantuko BlightcutterCreature - Insect DruidProtection from black
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Nameless RaceCreatureTrample
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Nameless OneCreature - Wizard AvatarNameless One's power and toughness are each equal to the number of Wizards on the battlefield. "Open your mind to me." |
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Nameless InversionTribal Instant - ShapeshifterChangeling (This card is every creature type at all times.) Just as a changeling's influence can have dramatic effects, so too can its sudden withdrawal. |
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Naked SingularityArtifactCumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Nakaya ShadeCreature - Shade: Nakaya Shade gets +1/+1 until end of turn unless any player pays . Made strong by reckless magic. Made horrid by reckless strife. |
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Nahiri, the LithomancerPlaneswalker - Nahiri (Loyalty: 3)+2: Put a 1/1 white Kor Soldier creature token onto the battlefield. You may attach an Equipment you control to it.
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Nagao, Bound by HonorLegendary Creature - Human SamuraiBushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)
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Nafs AspCreature - SnakeWhenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of his or her next draw step unless he or she pays before that draw step.
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Nacre TalismanArtifactWhenever a player casts a white spell, you may pay . If you do, untap target permanent.
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Nacatl War-PrideCreature - Cat WarriorNacatl War-Pride must be blocked by exactly one creature if able.
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Nacatl SavageCreature - Cat WarriorProtection from artifacts "Blades dull and armor dents. Marisi taught us that instinct is the only thing a true warrior needs." |
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Nacatl OutlanderCreature - Cat ScoutProtection from blue Survival in the wilds of Naya left Tiyan well equipped to win the civilized battles of Bant. |
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Nacatl Hunt-PrideCreature - Cat WarriorVigilance "We must hunt and kill the dragon before it can return to raze our ancient city." |
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Mythic ProportionsEnchantment - AuraEnchant creature The blood of Krosa turns rational beings into primal forces. |
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Myth RealizedEnchantmentWhenever you cast a noncreature spell, put a lore counter on Myth Realized.
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Mystifying MazeLand: Add to your mana pool.
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Mystical TutorInstantSearch your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it. "To the tutors, a ‘poem of sand' was of little account, a ‘poem of ivory,' priceless." |
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Mystical TeachingsInstantSearch your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library.
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Mystic ZealotCreature - Human Nomad MysticThreshold - As long as seven or more cards are in your graveyard, Mystic Zealot gets +1/+1 and has flying. Nomad youths aspire to one of two roles in the tribe: priest or warrior. Their secret dream is to become both. |
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Mystic VisionaryCreature - Human Nomad MysticThreshold - Mystic Visionary has flying as long as seven or more cards are in your graveyard. "The aven are heralds of divinity. The greatest glory is to join them in the sky." |
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Mystic VeilEnchantment - AuraYou may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. "Magic is my thread, my will the needle. I weave over you as if you never were." |
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Mystic SpeculationSorceryBuyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
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Mystic SnakeCreature - SnakeFlash (You may cast this spell any time you could cast an instant.) Its fangs are in your flesh before its hiss leaves your ears. |
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Mystic RetrievalSorceryReturn target instant or sorcery card from your graveyard to your hand.
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Mystic RestraintsEnchantment - AuraFlash
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Mystic RemoraEnchantmentCumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Mystic PenitentCreature - Human Nomad MysticVigilance
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Mystic of the Hidden WayCreature - Human MonkMystic of the Hidden Way can't be blocked. "There are no obstacles, only different paths." |
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Mystic MonasteryLandMystic Monastery enters the battlefield tapped. When asked how many paths reach enlightenment, the monk kicked a heap of sand. "Count," he smiled, "and then find more grains." |
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Mystic MightEnchantment - AuraEnchant land you control
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Mystic MeltingInstantDestroy target artifact or enchantment. The sun-hot glow radiated from the druids, leaving scattered metal in steaming pools as it passed. |
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Mystic MeditationSorceryDraw three cards. Then discard two cards unless you discard a creature card. "Still the mind and quiet the heart. Only then will you hear the Multiverse's great truths." |
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Mystic GenesisInstantCounter target spell. Put an X/X green Ooze creature token onto the battlefield, where X is that spell's converted mana cost. "The Simic can grow anything out of a puddle of sludge. I just hope they never join forces with the Golgari."
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Mystic GateLand: Add to your mana pool. The gate of every kithkin doun is a cunning trap, intended to spill visitors into an oubliette from which there is no escape. |
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Mystic FamiliarCreature - BirdFlying They soar, and the mystics follow. |
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Mystic EnforcerCreature - Human Nomad MysticProtection from black
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Mystic DecreeWorld EnchantmentAll creatures lose flying and islandwalk. "Curse Reveka, and curse her coddled conjurers. Their sorcerers' school shall yet be ours." |
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Mystic CrusaderCreature - Human Nomad MysticProtection from black and from red
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Mystic CompassArtifact, : Target land becomes the basic land type of your choice until end of turn.
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Mystic BarrierEnchantmentWhen Mystic Barrier enters the battlefield or at the beginning of your upkeep, choose left or right.Each player may attack only the opponent seated nearest him or her in the last chosen direction and planeswalkers controlled by that player.
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Mysteries of the DeepInstantDraw two cards. "The Roil is destructive, but not random. It's Zendikar's way of revealing secrets." |
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MyrsmithCreature - Human ArtificerWhenever you cast an artifact spell, you may pay . If you do, put a 1/1 colorless Myr artifact creature token onto the battlefield. The Auriok see the artificer as a conduit, beckoning new creations into the world. |
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Myriad LandscapeLandMyriad Landscape enters the battlefield tapped.
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Myr WelderArtifact Creature - MyrImprint - : Exile target artifact card from a graveyard. Memnarch designed some myr to follow the levelers and reaffix lost parts. Mirran partisans put that instinct to good use. |
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Myr TurbineArtifact: Put a 1/1 colorless Myr artifact creature token onto the battlefield.
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Myr SuperionArtifact Creature - MyrSpend only mana produced by creatures to cast Myr Superion. Two kinds of myr survive: the powerful and those that stay close by them. |
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Myr SireArtifact Creature - MyrWhen Myr Sire dies, put a 1/1 colorless Myr artifact creature token onto the battlefield. For the Phyrexians, death is not an end, nor a one-time occurrence. |
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Myr ServitorArtifact Creature - MyrAt the beginning of your upkeep, if Myr Servitor is on the battlefield, each player returns all cards named Myr Servitor from his or her graveyard to the battlefield. The Krark Clan enjoys pulling them apart just to watch them reassemble one another. |
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Myr RetrieverArtifact Creature - MyrWhen Myr Retriever dies, return another target artifact card from your graveyard to your hand.
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Myr ReservoirArtifact: Add to your mana pool. Spend this mana only to cast Myr spells or activate abilities of Myr. A mana well as bottomless as the myr are tireless. |
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Myr QuadropodArtifact Creature - Myr: Switch Myr Quadropod's power and toughness until end of turn. Each myr was designed to fill a specific role. This one, for example, was designed to stomp on other myr. |
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Myr PrototypeArtifact Creature - MyrAt the beginning of your upkeep, put a +1/+1 counter on Myr Prototype.
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Myr PropagatorArtifact Creature - Myr, : Put a token that's a copy of Myr Propagator onto the battlefield. "We will ingest and remake this world in our image, not unlike some admirable designs I have seen here." |
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Myr MoonvesselArtifact Creature - MyrWhen Myr Moonvessel dies, add to your mana pool. Memnarch created the myr with three qualities in mind: dependability, controllability, and disposability. |
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Myr MindservantArtifact Creature - Myr, : Shuffle your library.
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Myr MatrixArtifactMyr Matrix is indestructible. ("Destroy" effects and lethal damage don't destroy it.)
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Myr LandshaperArtifact Creature - Myr: Target land becomes an artifact in addition to its other types until end of turn. One thing the myr can't do is enjoy the scenery. |
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Myr IncubatorArtifact, , Sacrifice Myr Incubator: Search your library for any number of artifact cards, exile them, then put that many 1/1 colorless Myr artifact creature tokens onto the battlefield. Then shuffle your library.
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Myr GalvanizerArtifact Creature - MyrOther Myr creatures you control get +1/+1. "We can't quite determine what they're doing, but they seem to be doing it quite well." |
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Myr EnforcerArtifact Creature - MyrAffinity for artifacts (This spell costs less to cast for each artifact you control.)
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Myr BattlesphereArtifact Creature - Myr ConstructWhen Myr Battlesphere enters the battlefield, put four 1/1 colorless Myr artifact creature tokens onto the battlefield.
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Myr AdapterArtifact Creature - MyrMyr Adapter gets +1/+1 for each Equipment attached to it.
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Myojin of Seeing WindsLegendary Creature - SpiritMyojin of Seeing Winds enters the battlefield with a divinity counter on it if you cast it from your hand.
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Myojin of Night's ReachLegendary Creature - SpiritMyojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand.
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Myojin of Life's WebLegendary Creature - SpiritMyojin of Life's Web enters the battlefield with a divinity counter on it if you cast it from your hand.
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Myojin of Infinite RageLegendary Creature - SpiritMyojin of Infinite Rage enters the battlefield with a divinity counter on it if you cast it from your hand.
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Myojin of Cleansing FireLegendary Creature - SpiritMyojin of Cleansing Fire enters the battlefield with a divinity counter on it if you cast it from your hand.
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Mycosynth WellspringArtifactWhen Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. The oil created the mycosynth. The mycosynth created New Phyrexia. |
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Mycosynth LatticeArtifactAll permanents are artifacts in addition to their other types.
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Mycosynth GolemArtifact Creature - GolemAffinity for artifacts (This spell costs less to cast for each artifact you control.)
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Mycosynth FiendCreature - HorrorMycosynth Fiend gets +1/+1 for each poison counter your opponents have. "I wish I could take credit for it, but nature progresses on its own, just the way it should." |
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MycolothCreature - FungusDevour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
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MycologistCreature - Human DruidAt the beginning of your upkeep, put a spore counter on Mycologist.
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Mycoid ShepherdCreature - FungusWhenever Mycoid Shepherd or another creature you control with power 5 or greater dies, you may gain 5 life. As pure mana flooded across the shards, it brought a sense of unity even to Jund's vicious food chain. |
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Mwonvuli OozeCreature - OozeCumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay for each age counter on it.) "Ewww!" |
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Mwonvuli Beast TrackerCreature - Human ScoutWhen Mwonvuli Beast Tracker enters the battlefield, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle your library and put that card on top of it. "The more dangerous, the better." |
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Mwonvuli Acid-MossSorceryDestroy target land. Search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library. "Life gives way to death, and death to new life. Nature feeds upon her own decay." |
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MuzzleEnchantment - AuraEnchant creature Clenched teeth do not bite. |
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Muzzio, Visionary ArchitectLegendary Creature - Human Artificer, : Look at the top X cards of your library, where X is the highest converted mana cost among artifacts you control. You may reveal an artifact card from among them and put it onto the battlefield. Put the rest on the bottom of your library in any order.
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Muzzio's PreparationsConspiracyHidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)
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MutilateSorceryAll creatures get -1/-1 until end of turn for each Swamp you control. "It's only torture if you're strong enough to survive. Otherwise, it's a simple, gruesome death. I'm happy with either outcome." |
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MutavaultLand: Add to your mana pool. Some changelings born at Velis Vel never return, but their essence never leaves. |
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Mutant's PreyInstantTarget creature you control with a +1/+1 counter on it fights target creature an opponent controls. (Each deals damage equal to its power to the other.) Every street corner is a hunting ground, every citizen potential prey. |
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Mutagenic GrowthInstant( can be paid with either or 2 life.) "Sympathy is for weaklings. Whoever survives, wins." |
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