JunĂșn EfreetCreature - EfreetFlying
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Lost SoulCreature - Spirit MinionSwampwalk Her hand gently beckons, |
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Pit ScorpionCreature - ScorpionWhenever Pit Scorpion deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.) Sometimes the smallest nuisance can be the greatest pain. |
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Xenic PoltergeistCreature - Spirit: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost.
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Apprentice WizardCreature - Human Wizard, : Add to your mana pool.
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ErosionEnchantment - AuraEnchant land
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Gaseous FormEnchantment - AuraEnchant creature " . . . And gives to airy nothing |
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Relic BindEnchantment - AuraEnchant artifact an opponent controls
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Time ElementalCreature - ElementalWhen Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.
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Killer BeesCreature - InsectFlying The communal mind produces a savage strategy, yet no one could predict that this vicious crossbreed would unravel the secret of steel. |
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Land LeechesCreature - LeechFirst strike "The standard cure for leeches requires the application of burning embers. Alternative methods must be devised should an ember of sufficient size prove more harmful than the leech." |
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Pradesh GypsiesCreature - Human Nomad, : Target creature gets -2/-0 until end of turn.
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Untamed WildsSorcerySearch your library for a basic land card and put that card onto the battlefield. Then shuffle your library.
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VenomEnchantment - AuraEnchant creature "I told him it was just a flesh wound, but the next time I looked at him, poor Tadhg was dead and gone." |
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Bird MaidenCreature - Human BirdFlying Four things that never meet do here unite |
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Brothers of FireCreature - Human Shaman: Brothers of Fire deals 1 damage to target creature or player and 1 damage to you. Fire is never a gentle master. |
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Cave PeopleCreature - HumanWhenever Cave People attacks, it gets +1/-2 until end of turn.
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Sisters of the FlameCreature - Human Shaman: Add to your mana pool. We are many wicks sharing a common tallow; we feed the skies with the ashes of our prey. |
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Wall of DustCreature - WallDefender (This creature can't attack.) An ever-moving swarm of dust engulfs and disorients anything that comes near. |
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Fortified AreaEnchantmentWall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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MoraleInstantAttacking creatures get +1/+1 until end of turn. "After Lacjsi's speech, the Knights grew determined to crush their ancient enemies clan by clan." |
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PietyInstantBlocking creatures get +0/+3 until end of turn. "Whoever obeys God and His Prophet, fears God and does his duty to Him, will surely find success." |
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Coral HelmArtifact, Discard a card at random: Target creature gets +2/+2 until end of turn.
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Wall of SpearsArtifact Creature - WallDefender (This creature can't attack.) Even the most conservative generals revised their tactics after the Battle of Sarinth, during which a handful of peasant-pikemen held off a trio of rampaging Craw Wurms. |
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Yotian SoldierArtifact Creature - SoldierVigilance After Kroog was destroyed while most of its defenders were at his side, Urza vowed that none of his allies would ever need to fear for their own defense again, even while laying siege to a city far from their homes. |
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Funeral MarchEnchantment - AuraEnchant creature "Turn the key deftly in the oiled wards, |
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HecatombEnchantmentWhen Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures.
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Krovikan FetishEnchantment - AuraEnchant creature Some Krovikans find strength in the ears and eyes of their victims and wear such fetishes into battle. |
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Mind RavelSorceryTarget player discards a card. An end to reason, an end to order. Forget all that has been. |
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Mindstab ThrullCreature - ThrullWhenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.
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Mole WormsCreature - WormYou may choose not to untap Mole Worms during your untap step.
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NecriteCreature - ThrullWhenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated. Necrites killed Jherana Rure, ending the counterinsurgency. |
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NecropotenceEnchantmentSkip your draw step.
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PoxSorceryEach player loses a third of his or her life, then discards a third of the cards in his or her hand, then sacrifices a third of the creatures he or she controls, then sacrifices a third of the lands he or she controls. Round up each time.
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Stromgald CabalCreature - Human Knight, Pay 1 life: Counter target white spell. When the alliance between Balduvia and Kjeldor deprived Stromgald of easy victories, its agents were forced to fuel their rituals with their own flesh. |
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Touch of DeathSorceryTouch of Death deals 1 damage to target player. You gain 1 life. "What was yours is mine. Your land, your people, and now your life." |
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Anti-Magic AuraEnchantment - AuraEnchant creature
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Glacial WallCreature - WallDefender (This creature can't attack.) "As we neared, Belfar proclaimed the wall to be made of glass and went forward to prove it. We had no choice but to pull his hands free from where he had touched it, leaving flesh palmprints on the icy wall." |
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Krovikan SorcererCreature - Human Wizard, Discard a nonblack card: Draw a card.
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Reef PiratesCreature - Zombie PirateWhenever Reef Pirates deals damage to an opponent, that player puts the top card of his or her library into his or her graveyard. Relentless as the tides, souls dark as a moonless night. Bloodshed on their minds, and greed burning in their hearts like molten gold. |
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SeasingerCreature - MerfolkWhen you control no Islands, sacrifice Seasinger.
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Soul BarrierEnchantmentWhenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless he or she pays . "The Soul selects her own Society- |
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An-Havva ConstableCreature - HumanAn-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield. "Joskun and the other constables serve with passion, if not with grace." |
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Cat WarriorsCreature - Cat WarriorForestwalk These stealthy felines have survived so many battles that some believe they must possess many lives. |
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Chub ToadCreature - FrogWhenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn. Chub toad, chub toad |
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FoxfireInstantUntap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. "Only the foolish fear foxfire." |
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Fyndhorn ElderCreature - Elf Druid: Add to your mana pool. "Do we know what we're doing? Yes-the will of Freyalise." |
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StampedeInstantAttacking creatures get +1/+0 and gain trample until end of turn. "When are beasts like a river?" |
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Brassclaw OrcsCreature - OrcBrassclaw Orcs can't block creatures with power 2 or greater. "Modern Sarpadia's swarming with thrulls. It's a testament to the orcs that they've survived there so long." |
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Fire DrakeCreature - DrakeFlying Brimstone marks this drake's territory. Unfortunately for travelers, all of the Burning Isles smell likewise. |
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FlareInstantFlare deals 1 damage to target creature or player. The secret of destruction is simple: everything burns. |
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Game of ChaosSorceryFlip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
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Goblin HeroCreature - Goblin"When you're a goblin, you don't have to step forward to be a hero-everyone else just has to step back!" |
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Goblin War DrumsEnchantmentEach creature you control can't be blocked except by two or more creatures. "Goblins charge with a deafening war cry. The cry doesn't mean anything-it just drowns out the drums!" |
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Goblin WarrensEnchantment, Sacrifice two Goblins: Put three 1/1 red Goblin creature tokens onto the battlefield. "Goblins bred underground, their numbers hidden from the enemy until it was too late." |
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Orcish FarmerCreature - Orc: Target land becomes a Swamp until its controller's next untap step. There is no natural disaster quite like orcish farming. |
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Sabretooth TigerCreature - CatFirst strike "I fear anything with teeth measured in handspans!" |
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Arenson's AuraEnchantment, Sacrifice an enchantment: Destroy target enchantment. "Cloak me in mystery, hide my names from my enemies, and let me draw from the well of power." |
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D'Avenant ArcherCreature - Human Soldier Archer: D'Avenant Archer deals 1 damage to target attacking or blocking creature. Avenant's archers are also trained as poets, so that each arrow is guided by a fragment of verse. |
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Dust to DustSorceryExile two target artifacts. "All this nonsense made by mages |
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Order of the Sacred TorchCreature - Human Knight, Pay 1 life: Counter target black spell. A blazing light to drive out the shadows. |
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TruceInstantEach player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life. Not all victories require defeat. |
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Ashnod's AltarArtifactSacrifice a creature: Add to your mana pool. The Brothers' War scarred the land, but Ashnod left her mark in the bloodlines of those she tortured. |
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Elkin BottleArtifact, : Exile the top card of your library. Until the beginning of your next upkeep, you may play that card.
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Jalum TomeArtifact, : Draw a card, then discard a card. This timeworn relic was responsible for many of Urza's victories, though he never fully comprehended its mystic runes. |
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Celestial DawnEnchantmentLands you control are Plains.
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ExileInstantExile target nonwhite attacking creature. You gain life equal to its toughness.
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Regal UnicornCreature - UnicornUnicorns don't care if you believe in them any more than you care if they believe in you. |
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Standing TroopsCreature - Human SoldierVigilance The less you have, the harder you fight for it. |
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Dream CacheSorceryDraw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library. Dreams' riches are easily spent. |
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InsightEnchantmentWhenever an opponent casts a green spell, you draw a card. "We can fight with you or against you. After my day, I'd prefer the former." |
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RelearnSorceryReturn target instant or sorcery card from your graveyard to your hand. "Barrin taught me that the hardest lessons to grasp are the ones you've already learned." |
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DoomsdaySorcerySearch your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.
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Feral ShadowCreature - NightstalkerFlying Not all shadows are cast by light-some are cast by darkness. |
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Infernal ContractSorceryDraw four cards. You lose half your life, rounded up. "But I signed nothing!" |
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Mischievous PoltergeistCreature - SpiritFlying "The past is a ghost that haunts you from the moment it exists until the moment you don't." |
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PerishSorceryDestroy all green creatures. They can't be regenerated. "There will come a time when the voices of soil and seedling will sing only laments." |
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PythonCreature - Snake"How can you claim the gods are merciless when they robbed the snake of its limbs to give the other creatures a sporting chance?" |
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StuporSorceryTarget opponent discards a card at random, then discards a card. There are medicines for all afflictions but idleness. |
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Syphon SoulSorcerySyphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.
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Hammer of BogardanSorceryHammer of Bogardan deals 3 damage to target creature or player.
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PillageSorceryDestroy target artifact or land. It can't be regenerated.
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Dense FoliageEnchantmentCreatures can't be the targets of spells. "Big plants not only good for hidin', but full o' tasty bugs, too." |
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Fallow EarthSorceryPut target land on top of its owner's library. ". . . and when the farmer awoke the next morning, all the seeds from his field were once again in their sacks." |
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Familiar GroundEnchantmentEach creature you control can't be blocked by more than one creature. "I'd rather fight on foreign soil. That way, if I lose I can blame it on the terrain." |
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Fyndhorn BrownieCreature - Ouphe, : Untap target creature. "I've been insulted by drunks in a hundred inns, but never as skillfully or annoyingly as by those blasted brownies." |
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Uktabi OrangutanCreature - ApeWhen Uktabi Orangutan enters the battlefield, destroy target artifact. "Is it true that the apes wear furs of gold when they marry?" |
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Waiting in the WeedsSorceryEach player puts a 1/1 green Cat creature token onto the battlefield for each untapped Forest he or she controls. The trees have ears, eyes, and teeth. |
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WarthogCreature - BoarSwampwalk "Too much work-it takes a long time to break them in, and more than a few recruits." |
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Dragon MaskArtifact, : Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. (Return it only if it's on the battlefield.) "With no further options, I was forced to don the mask." |
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Mana PrismArtifact: Add to your mana pool.
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KnighthoodEnchantmentCreatures you control have first strike. Kings don't make knights. Actions do. |
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Arcane LaboratoryEnchantmentEach player can't cast more than one spell each turn. Too many wizards spoil the spell, but too many spells spoil the wizard. |
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EquilibriumEnchantmentWhenever you cast a creature spell, you may pay . If you do, return target creature to its owner's hand. Seek balance in all things-as long as the scales are weighted in your favor. |
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HibernationInstantReturn all green permanents to their owners' hands. The deep sleep of winter is not always restful. |
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Mana BreachEnchantmentWhenever a player casts a spell, that player returns a land he or she controls to its owner's hand. The mana that binds the world together can also tear it apart. |
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Telepathic SpiesCreature - Human WizardWhen Telepathic Spies enters the battlefield, look at target opponent's hand. Most spies sneak into enemy camps. These spies sneak into enemy minds. |
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Crypt RatsCreature - Rat: Crypt Rats deals X damage to each creature and each player. Spend only black mana this way. Beware anything born among the dead. |
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Engineered PlagueEnchantmentAs Engineered Plague enters the battlefield, choose a creature type. A single germ can kill more soldiers than ten thousand blades. |
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OppressionEnchantmentWhenever a player casts a spell, that player discards a card. "Defeating an enemy is not nearly as satisfying as watching one suffer." |
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