Ponyback BrigadeCreature - Goblin WarriorWhen Ponyback Brigade enters the battlefield or is turned face up, put three 1/1 red Goblin creature tokens onto the battlefield.
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Pooling VenomEnchantment - AuraEnchant land The land can only hold so much poison before it begins to bite back. |
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Porcelain LegionnaireArtifact Creature - Soldier( can be paid with either or 2 life.) "My new design has lightweight plating specially cultivated from heretics' spare tissues." |
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Porphyry NodesEnchantmentAt the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.
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Portent of BetrayalSorceryGain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Possessed PortalArtifactIf a player would draw a card, that player skips that draw instead.
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Possibility StormEnchantmentWhenever a player casts a spell from his or her hand, that player exiles it, then exiles cards from the top of his or her library until he or she exiles a card that shares a card type with it. That player may cast that card without paying its mana cost. Then he or she puts all cards exiled with Possibility Storm on the bottom of his or her library in a random order.
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Postmortem LungeSorcery( can be paid with either or 2 life.)
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Poultice SliverCreature - SliverAll Slivers have ", : Regenerate target Sliver." "Its broad claw suggests a chitinous shield, but in fact it conceals glands that secrete a remarkably swift healing agent." |
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Pouncing WurmCreature - WurmKicker (You may pay an additional as you cast this spell.)
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Power ConduitArtifact, Remove a counter from a permanent you control: Choose one - Put a charge counter on target artifact; or put a +1/+1 counter on target creature.
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Power of FireEnchantment - AuraEnchant creature The cinders believe their flame was stolen by one they call the Extinguisher. All who now wield fire draw their desperate wrath. |
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Power PlayConspiracy(Start the game with this conspiracy face up in the command zone.)
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Praetor's CounselSorceryReturn all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game. As the Phyrexian contagion corroded Karn's body, the praetors whispered psalms to corrupt his mind. |
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Praetor's GraspSorcerySearch target opponent's library for a card and exile it face down. Then that player shuffles his or her library. You may look at and play that card for as long as it remains exiled. Sheoldred weaves every thread of information into a noose to hang her enemies. |
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Prahv, Spires of OrderLand: Add to your mana pool. Prahv, where much work is done to make sure nothing is accomplished. |
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Prairie StreamLand - Plains Island(: Add or to your mana pool.) The continent of Ondu is a vast plateau crisscrossed by deep trenches and meandering rivers. |
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Precinct CaptainCreature - Human SoldierFirst strike "In troubled times, we all need someone to watch our back." |
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Precursor GolemArtifact Creature - GolemWhen Precursor Golem enters the battlefield, put two 3/3 colorless Golem artifact creature tokens onto the battlefield.
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Predator DragonCreature - DragonFlying, haste Dragons make for spiteful gods. |
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Predator OozeCreature - OozePredator Ooze is indestructible.
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Predator's GambitEnchantment - AuraEnchant creature
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Predator's HowlInstantPut a 2/2 green Wolf creature token onto the battlefield. "And Muzzio says my arguments have no teeth." |
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Predator's RapportInstantChoose target creature you control. You gain life equal to that creature's power plus its toughness. "Other guilds say the Gruul are savages, no better than the beasts we live with. I say we've found friends who won't stab us in the back."
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Predator's StrikeInstantTarget creature gets +3/+3 and gains trample until end of turn.
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Predator, FlagshipLegendary Artifact: Target creature gains flying until end of turn. "The scourge of Skyshroud is airborne once more." |
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Predatory AdvantageEnchantmentAt the beginning of each opponent's end step, if that player didn't cast a creature spell this turn, put a 2/2 green Lizard creature token onto the battlefield. Those who forget their past are doomed to be eaten by it. |
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Predatory FocusSorceryYou may have creatures you control assign their combat damage this turn as though they weren't blocked. Instinct blood-tinted his world until he could see only one thing clearly: his prey. |
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Predatory RampageSorceryCreatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able. "It is the fate of the weak to fall." |
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Predatory SliverCreature - SliverSliver creatures you control get +1/+1. No matter how much the slivers change, their collective might remains. |
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Predatory UrgeEnchantment - AuraEnchant creature
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Preeminent CaptainCreature - Kithkin SoldierFirst strike (This creature deals combat damage before creatures without first strike.) "If you need an example to lead others to the front lines, consider the precedent set." |
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Premature BurialSorceryDestroy target nonblack creature that entered the battlefield since your last turn ended. "This soil knows well the taste of the dead. Give it the hunger for a living meal, and it can become a deadly ally." |
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PreordainSorceryScry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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Prescient ChimeraCreature - ChimeraFlying
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Presence of GondEnchantment - AuraEnchant creature "Here lies Gond, hero of Safehold Taldwen. May he ever guide our quest." |
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Presence of the WiseSorceryYou gain 2 life for each card in your hand. "Humbly I bow. Silently I wait. Deeply I listen." |
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Press into ServiceSorcerySupport 2. (Put a +1/+1 counter on each of up to two target creatures.)
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Press the AdvantageInstantUp to two target creatures each get +2/+2 and gain trample until end of turn. "Show your enemies as much mercy as they would show you." |
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Pressure PointInstantTap target creature. By studying dragon anatomy, Jeskai monks have learned how to locate clusters of nerves that will incapacitate even the mightiest dragons. |
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Prey UponSorceryTarget creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) "You don't find many old werewolf hunters." |
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Prey's VengeanceInstantTarget creature gets +2/+2 until end of turn.
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Price of KnowledgeEnchantmentPlayers have no maximum hand size.At the beginning of each opponent's upkeep, Price of Knowledge deals damage to that player equal to the number of cards in that player's hand.
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Prickly BoggartCreature - Goblin RogueFear (This creature can't be blocked except by artifact creatures and/or black creatures.) "Even without the spines, who would dare to touch it?" |
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Pride GuardianCreature - Cat MonkDefender (This creature can't attack.) "Any hotheaded cub can raise a sword in anger." |
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Pride of the CloudsCreature - Elemental CatFlying
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Priest of IroasCreature - Human Cleric, Sacrifice Priest of Iroas: Destroy target enchantment. "Even my last breath will be a blow struck for Iroas." |
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Priest of TitaniaCreature - Elf Druid: Add to your mana pool for each Elf on the battlefield. Titania rewards all those who honor the forest by making them a living part of it. |
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Priest of UrabraskCreature - Human ClericWhen Priest of Urabrask enters the battlefield, add to your mana pool. Even in New Phyrexia, red mana sparks glimmers of individualism, passion, and freedom. |
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Priests of NornCreature - ClericVigilance "May our blessings sever the tongues of the forsaken." |
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Primal BellowInstantTarget creature gets +1/+1 until end of turn for each Forest you control. "A might spell can be handy against baloths, giants, kraken, the Roil-or if you lose your bearings in the woods." |
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Primal BeyondLandAs Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped.
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Primal ClayArtifact Creature - ShapeshifterAs Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. (A creature with defender can't attack.)
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Primal CocoonEnchantment - AuraEnchant creature
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Primal CommandSorceryChoose two - Target player gains 7 life; or put target noncreature permanent on top of its owner's library; or target player shuffles his or her graveyard into his or her library; or search your library for a creature card, reveal it, put it into your hand, then shuffle your library.
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Primal ForcemageCreature - Elf ShamanWhenever another creature enters the battlefield under your control, that creature gets +3/+3 until end of turn. Their calls unheeded by the withered forests, nature shamans channeled the life force of their brethren. |
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Primal HuntbeastCreature - BeastHexproof (This creature can't be the target of spells or abilities your opponents control.) "To the unskilled, it appears as blurred patches of distorted light. Few have seen its true form." |
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Primal PlasmaCreature - Elemental ShapeshifterAs Primal Plasma enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender. Tocasia brushed the gears and cogs from the table. There, before two wide-eyed brothers, she began a lesson on raw elemental magic. |
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Primal RageEnchantmentCreatures you control have trample. (If a creature you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) Ferocity and cunning accounted for half the victory. Gravity accounted for the rest. |
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Primal SurgeSorceryExile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process. With Avacyn's return, the flow of life became a tidal wave. |
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Primal VigorEnchantmentIf one or more tokens would be put onto the battlefield, twice that many of those tokens are put onto the battlefield instead.If one or more +1/+1 counters would be placed on a creature, twice that many +1/+1 counters are placed on that creature instead.
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Primal VisitationEnchantment - AuraEnchant creature Gruul shamans believe all sentient beings have the soul of savagery inside them, an animal form clawing to escape. |
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PrimalcruxCreature - ElementalTrample When nature is backed into a corner, just like its children, it lashes out. |
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Prime Speaker ZeganaLegendary Creature - Merfolk WizardPrime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control.
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Primeval BountyEnchantmentWhenever you cast a creature spell, put a 3/3 green Beast creature token onto the battlefield.
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Primeval ForceCreature - ElementalWhen Primeval Force enters the battlefield, sacrifice it unless you sacrifice three Forests. It has germinated in the earth for thousands of years. Finally it wakes to the battle's call. |
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Primeval LightSorceryDestroy all enchantments target player controls. "Look to the old tomes, those bound in hides and written in yarberry ink. They hold the spells that can free us of the clutter of modern magecraft." |
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Primeval ShamblerCreature - Horror Mercenary: Primeval Shambler gets +1/+1 until end of turn. His mind, like his body, is made up of the swamp's flotsam. |
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Primeval TitanCreature - GiantTrample When nature calls, run. |
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Primordial HydraCreature - HydraPrimordial Hydra enters the battlefield with X +1/+1 counters on it.
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Primordial SageCreature - SpiritWhenever you cast a creature spell, you may draw a card. For each creature that arrives in its audience, the sage imparts another piece of ancient wisdom for all to hear. |
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Prince of ThrallsCreature - DemonWhenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life. "There are none alive that I cannot crush. There are none dead that I do not command." |
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Prism ArrayEnchantmentConverge - Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it.
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Prismatic LensArtifact: Add to your mana pool. It bends not light but mana, aligning its chaotic currents into the sharp angles necessary for the mystic's purposes. |
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Prismatic OmenEnchantmentLands you control are every basic land type in addition to their other types. In times of portent, the land sculpts itself in accordance with the sigils burned on the sky. |
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Prismwake MerrowCreature - Merfolk WizardFlash "Seeing is believing" is a fact the merrows ruthlessly exploit in their dealings with the other residents of Shadowmoor. |
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Prison TermEnchantment - AuraEnchant creature
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Pristine AngelCreature - AngelFlying
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Pristine SkywiseCreature - DragonFlying The elite of Ojutai's brood, the skywise see their enemies as puzzles to be solved. |
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Pristine TalismanArtifact: Add to your mana pool. You gain 1 life. "Tools and artisans can be destroyed, but the act of creation is inviolate." |
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Privileged PositionEnchantment( can be paid with either or .)
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Prized ElephantCreature - ElephantPrized Elephant gets +1/+1 as long as you control a Forest.
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Prized UnicornCreature - UnicornAll creatures able to block Prized Unicorn do so. "The desire for its magic horn inspires such bloodthirsty greed that all who see the unicorn will kill to possess it." |
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Processor AssaultSorceryDevoid (This card has no color.) Ulamog's processors trail behind him, converting ruined matter into furious energy. |
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Proclamation of RebirthSorceryReturn up to three target creature cards with converted mana cost 1 or less from your graveyard to the battlefield.
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Prodigal PyromancerCreature - Human Wizard: Prodigal Pyromancer deals 1 damage to target creature or player. "What am I looking at? Ashes, dead man." |
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Prodigal SorcererCreature - Human Wizard: Prodigal Sorcerer deals 1 damage to target creature or player. Occasionally a member of the Institute of Arcane Study acquires a taste for worldly pleasures. Seldom do they have trouble finding employment. |
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Profane CommandSorceryChoose two -
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Profane MementoArtifactWhenever a creature card is put into an opponent's graveyard from anywhere, you gain 1 life. "An angel's skull is left too plain by death. I made a few aesthetic modifications." |
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Profaner of the DeadCreature - Naga WizardExploit (When this creature enters the battlefield, you may sacrifice a creature.)
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Profit (Profit/Loss)InstantCreatures you control get +1/+1 until end of turn.
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Profound JourneySorceryReturn target permanent card from your graveyard to the battlefield.
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Progenitor MimicCreature - ShapeshifterYou may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield except it gains "At the beginning of your upkeep, if this creature isn't a token, put a token onto the battlefield that's a copy of this creature."
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ProgenitusLegendary Creature - Hydra AvatarProtection from everything The Soul of the World has returned. |
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Prognostic SphinxCreature - SphinxFlying
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Promise of BunreiEnchantmentWhen a creature you control dies, sacrifice Promise of Bunrei. If you do, put four 1/1 colorless Spirit creature tokens onto the battlefield. "I am not afraid to die today nor afraid of what death will bring." |
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Promise of PowerSorceryChoose one -
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Promised KannushiCreature - Human DruidSoulshift 7 (When this creature dies, you may return target Spirit card with converted mana cost 7 or less from your graveyard to your hand.)
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PropagandaEnchantmentCreatures can't attack you unless their controller pays for each creature he or she controls that's attacking you. "You've failed Gerrard. You've failed the Legacy. You've failed yourself. I can do no more." |
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Proper BurialEnchantmentWhenever a creature you control dies, you gain life equal to that creature's toughness. Properly honored dead gain the peace of the grave and freedom from the call of the Ghost Quarter. |
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