Blood OgreCreature - Ogre WarriorBloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
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Chandra's PhoenixCreature - PhoenixFlying
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Fiery HellhoundCreature - Elemental Hound: Fiery Hellhound gets +1/+0 until end of turn. There's nothing more exciting than a game of fetch the still-beating heart. |
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Goblin ChieftainCreature - GoblinHaste (This creature can attack and as soon as it comes under your control.) "It's time for the ‘Smash, Smash' song!" |
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Manic VandalCreature - Human WarriorWhen Manic Vandal enters the battlefield, destroy target artifact. It's fun. He doesn't need another reason. |
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Slaughter CryInstantTarget creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) It's rather embarrassing to end up with your head mounted over his hearth. |
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Arachnus WebEnchantment - AuraEnchant creature
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Brindle BoarCreature - BoarSacrifice Brindle Boar: You gain 4 life. "Tell the cooks to prepare the fires. Tonight we feast!" |
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Dungrove ElderCreature - TreefolkHexproof (This creature can't be the target of spells or abilities your opponents control.) All the trees of the forest are his army, and every leaf his shield. |
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Hunter's InsightInstantChoose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards. "The predator knows the true way of the world. Life is conflict. Only the strong survive." |
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LureEnchantment - AuraEnchant creature It makes the insignificant conspicuous, the repulsive alluring, and the deadly irresistible. |
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Lurking CrocodileCreature - CrocodileBloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
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Rites of FlourishingEnchantmentAt the beginning of each player's draw step, that player draws an additional card. "Dance, and bring forth the coil! It is an umbilical to Gaea herself, fattening us with the earth's rich bounty." |
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Sacred WolfCreature - WolfHexproof (This creature can't be the target of spells or abilities your opponents control.) "I raised my bow, and the wolf stared at me. Under its gaze, my finger would not release the string." |
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TrollhideEnchantment - AuraEnchant creature
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Adaptive AutomatonArtifact Creature - ConstructAs Adaptive Automaton enters the battlefield, choose a creature type. Such loyalty can only be made. |
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Druidic SatchelArtifact, : Reveal the top card of your library. If it's a creature card, put a 1/1 green Saproling creature token onto the battlefield. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.
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GreatswordArtifact - EquipmentEquipped creature gets +3/+0. The only blow that matters is the killing blow. |
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ManalithArtifact: Add one mana of any color to your mana pool. Planeswalkers seek out great monuments throughout the Multiverse, knowing that their builders were unknowingly drawn by the convergence of mana in the area. |
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Scepter of EmpiresArtifact: Scepter of Empires deals 1 damage to target player. It deals 3 damage to that player instead if you control artifacts named Crown of Empires and Throne of Empires. "With this scepter, smite your enemies." |
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Bar the DoorInstantCreatures you control get +0/+4 until end of turn. "It may not look like much, but it's a good old door with strong wards. It'll hold." |
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Gavony IronwrightCreature - Human SoldierFateful hour - As long as you have 5 or less life, other creatures you control get +1/+4. "I wish my work could shelter everyone, yet I pray we are never so few that it does." |
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Lingering SoulsSorceryPut two 1/1 white Spirit creature tokens with flying onto the battlefield. The murdered inhabitants of Hollowhenge impart to the living the terror they felt in death. |
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Midnight GuardCreature - Human SoldierWhenever another creature enters the battlefield, untap Midnight Guard. "When you're on watch, no noise is harmless and no shadow can be ignored." |
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Niblis of the MistCreature - SpiritFlying "Not even a roaring fire could thaw the chill it put in my heart." |
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Thraben DoomsayerCreature - Human Cleric: Put a 1/1 white Human creature token onto the battlefield. "Swarms of the unhallowed claw at Thraben's gates! Do you still deny the end approaches?" |
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Chant of the SkifsangEnchantment - AuraEnchant creature The skifsang, seafarers of Nephalia, craft spells like other sailors craft nets-making them strong enough to snare even the deadliest catch. |
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Chill of ForebodingSorceryEach player puts the top five cards of his or her library into his or her graveyard. "Wait . . . did you fellows hear something?" |
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Headless SkaabCreature - Zombie WarriorAs an additional cost to cast Headless Skaab, exile a creature card from your graveyard. A head is a needless encumbrance when muscle is all that's required. |
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Niblis of the BreathCreature - SpiritFlying "Why do the dead remain among us? Where is Flight Alabaster to lead them home? Where is Avacyn?" |
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Secrets of the DeadEnchantmentWhenever you cast a spell from your graveyard, draw a card. "The veil between the living and the dead is so very thin that the whispers of the ancients can finally be heard." |
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Stormbound GeistCreature - SpiritFlying
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Chosen of MarkovCreature - Human, Tap an untapped Vampire you control: Transform Chosen of Markov. "I have been found worthy by this great house . . ." |
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Falkenrath TorturerCreature - VampireSacrifice a creature: Falkenrath Torturer gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer. "There was a time when our cages rang with wailing. Now only a handful of these whimpering fools remain." |
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Geralf's MessengerCreature - ZombieGeralf's Messenger enters the battlefield tapped.
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GravepurgeInstantPut any number of target creature cards from your graveyard on top of your library. "The Blessed Sleep? Ha! Wake up my lovelies, there's work to be done!" |
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Reap the SeagrafSorceryPut a 2/2 black Zombie creature token onto the battlefield. The wreck hung on the jagged reef, each night disgorging more of its gruesome cargo. |
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WakedancerCreature - Human ShamanMorbid - When Wakedancer enters the battlefield, if a creature died this turn, put a 2/2 black Zombie creature token onto the battlefield. Hers is an ancient form of necromancy, steeped in shamanic trance and ritual that few skaberen or ghoulcallers comprehend. |
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Erdwal RipperCreature - VampireHaste Savage vampires lurk in the Erdwal's network of passageways where prey is plentiful and easy to catch. |
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Fires of UndeathInstantFires of Undeath deals 2 damage to target creature or player. "I drink of those who are worthy of my palate. The rest I burn." |
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Heckling FiendsCreature - Devil: Target creature attacks this turn if able. Their language may be a cacophonous agglomeration of chittering snorts and mad barking, but the message they send is all too clear. |
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Markov BlademasterCreature - Vampire WarriorDouble strike "Mortals practice swordplay for a few decades at best. How can they ever attain the exquisite mastery that eternity has to offer?" |
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Pyreheart WolfCreature - WolfWhenever Pyreheart Wolf attacks, each creature you control can't be blocked this turn except by two or more creatures.
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Shattered PerceptionSorceryDiscard all the cards in your hand, then draw that many cards. "You must shatter the fetters of the past. Only then can you truly act." |
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Clinging MistsInstantPrevent all combat damage that would be dealt this turn.
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Crushing VinesInstantChoose one - Destroy target creature with flying; or destroy target artifact. "Your veil's curse won't stop me, deathmage. I have taken down countless night hunters and this dark plane is not big enough for you to hide." |
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Favor of the WoodsEnchantment - AuraEnchant creature Feeling abandoned by Avacyn, some Kessigers turned to the pagan rituals of their ancestors. |
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Lambholt ElderCreature - Human WerewolfAt the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Elder. "Be wary of the seemingly gentle souls. The weak here were slaughtered long ago." |
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Predator OozeCreature - OozePredator Ooze is indestructible.
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Ulvenwald BearCreature - BearMorbid - When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature. Out chasing bears |
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Wild HungerInstantTarget creature gets +3/+1 and gains trample until end of turn. Otto the Hunter was filled with many grand ambitions. The snake was filled only with Otto. |
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Diregraf CaptainCreature - Zombie SoldierDeathtouch Though its mind has long since rotted away, it wields a sword with deadly skill. |
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Drogskol CaptainCreature - Spirit SoldierFlying Dead or alive, true leaders can inspire an entire army. |
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ImmerwolfCreature - WolfIntimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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Stromkirk CaptainCreature - Vampire SoldierFirst strike "No longer can we allow our human populations to be mindlessly slaughtered by ghouls. Slay all who trespass." |
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Altar of the LostArtifactAltar of the Lost enters the battlefield tapped.
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Chalice of LifeArtifact: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life. The sweet taste of hope's promise. |
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Heavy MattockArtifact - EquipmentEquipped creature gets +1/+1.
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HelvaultLegendary Artifact, : Exile target creature you control.
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Jar of EyeballsArtifactWhenever a creature you control dies, put two eyeball counters on Jar of Eyeballs.
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Warden of the WallArtifactWarden of the Wall enters the battlefield tapped.
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Chapel GeistCreature - SpiritFlying Death has bound it with chains of past regrets. Forever it searches for atonement, each kindness removing a single link. |
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Elder CatharCreature - Human SoldierWhen Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead. "My greatest hope is that you will surpass me in every way, consigning my name to some forgotten corner of history." |
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Fiend HunterCreature - Human ClericWhen Fiend Hunter enters the battlefield, you may exile another target creature.
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Ghostly PossessionEnchantment - AuraEnchant creature
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Mentor of the MeekCreature - Human SoldierWhenever another creature with power 2 or less enters the battlefield under your control, you may pay . If you do, draw a card. "In these halls there is no pass or fail. Your true test comes with the first full moon." |
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Midnight HauntingInstantPut two 1/1 white Spirit creature tokens with flying onto the battlefield. The path back to the world of the living is murky and bewildering. A geist may not even realize that it's terrifying its own loved ones. |
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NevermoreEnchantmentAs Nevermore enters the battlefield, name a nonland card. "By the law of Avacyn, the following thoughts, words, and deeds are henceforth disallowed." |
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ParaseleneSorceryDestroy all enchantments. You gain 1 life for each enchantment destroyed this way. "Moonlight has a way of showing all things as they truly are-for better or for worse." |
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Rally the PeasantsInstantCreatures you control get +2/+0 until end of turn. "If you must go out at night, bring a mob." |
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RebukeInstantDestroy target attacking creature. "No one chooses to be stitched together into a skaab. If it could speak, it would beg for its own destruction." |
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Village Bell-RingerCreature - Human ScoutFlash (You may cast this spell any time you could cast an instant.) "Priests, hunters, slayers-to arms! The enemy approaches!" |
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Voiceless SpiritCreature - SpiritFlying, first strike "I'd rather take on a neckbiter or moonhowler any day. Oh well, looks like I'm going to end up parrying with empty air half the night." |
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Armored SkaabCreature - Zombie WarriorWhen Armored Skaab enters the battlefield, put the top four cards of your library into your graveyard. Literally made for battle. |
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Cackling CounterpartInstantPut a token onto the battlefield that's a copy of target creature you control.
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Civilized ScholarCreature - Human Advisor: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it. "Me, angry? Of course not. Thanks to my research, I'm above such petty emotions now." |
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ClaustrophobiaEnchantment - AuraEnchant creature Six feet of earth muffled his cries. |
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Curse of the Bloody TomeEnchantment - Aura CurseEnchant player After seeing his life's work drip away, the mage decided it was a good time to go crazy. |
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DissipateInstantCounter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. "This abomination never belonged in our world. I'm merely setting it free." |
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Forbidden AlchemyInstantLook at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
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Frightful DelusionInstantCounter target spell unless its controller pays . That player discards a card. Whether he actually exists is in question, but the terror she feels is excruciatingly real. |
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Hysterical BlindnessInstantCreatures your opponents control get -4/-0 until end of turn. "The panic is amusing, but the real fun comes when the spell passes and the villagers start looking for a scapegoat." |
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Laboratory ManiacCreature - Human WizardIf you would draw a card while your library has no cards in it, you win the game instead. His mind whirled with grand plans, never thinking of what might happen if he were to succeed. |
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Lantern SpiritCreature - SpiritFlying Bound to the square where she died, she calls out to those in danger-usually scaring them straight into the peril she warns of. |
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Runic RepetitionSorceryReturn target exiled card with flashback you own to your hand. "What some call obsession, I call the quest for perfection." |
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Selhoff OccultistCreature - Human RogueWhenever Selhoff Occultist or another creature dies, target player puts the top card of his or her library into his or her graveyard. "The mist whispers to those who know it to be more than a mundane fog." |
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Skaab RuinatorCreature - Zombie HorrorAs an additional cost to cast Skaab Ruinator, exile three creature cards from your graveyard.
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Stitched DrakeCreature - Zombie DrakeAs an additional cost to cast Stitched Drake, exile a creature card from your graveyard. "The best skaab are more powerful and more beautiful than the sum of their parts." |
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Corpse LungeInstantAs an additional cost to cast Corpse Lunge, exile a creature card from your graveyard.
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GhoulraiserCreature - ZombieWhen Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand. "Come. Bring your brothers. Tonight, you feast on living flesh." |
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Liliana of the VeilPlaneswalker - Liliana (Loyalty: 3)+1: Each player discards a card.
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Markov PatricianCreature - VampireLifelink (Damage dealt by this creature also causes you to gain that much life.) Vampires of the Markov bloodline pride themselves on their exquisite taste in fashion, art, and "wine of the vein." |
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Night TerrorsSorceryTarget player reveals his or her hand. You choose a nonland card from it. Exile that card. Innistrad is a place where dreams invade the mind and mere shadows exact a terrible toll. |
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Screeching BatCreature - BatFlying The bat has such clarity of hearing that simple sounds become symphonies. |
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Tribute to HungerInstantTarget opponent sacrifices a creature. You gain life equal to that creature's toughness. Marella was delighted. The ball had attracted so many suitors for her daughter, including that handsome stranger. She wondered where the two were now . . . . |
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Unbreathing HordeCreature - ZombieUnbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard.
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Village CannibalsCreature - HumanWhenever another Human creature dies, put a +1/+1 counter on Village Cannibals. Some have endured the horrors of Innistrad by becoming the worst monsters of all. |
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Brimstone VolleyInstantBrimstone Volley deals 3 damage to target creature or player.
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Burning VengeanceEnchantmentWhenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to target creature or player. Mist is the geists' sorrow. Wind is their pain. Fire is their vengeance. |
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Crossway VampireCreature - VampireWhen Crossway Vampire enters the battlefield, target creature can't block this turn. "Do not flatter Fate. It did not guide you into my clutches tonight. That was all my doing." |
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