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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Stalker Hag

Creature - Hag

Swampwalk, forestwalk

Her hunt is silent until a bone snaps or flesh tears. Her victims never know to scream.

Mana: {{/}}{{/}}{{/}}
Power: 3/2
Cardset: Eventide #129 (Uncommon)
Type: Creature

Duergar Hedge-Mage

Creature - Dwarf Shaman

When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact.

When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment.

Mana: {{/}}
Power: 2/2
Cardset: Commander #195 (Uncommon)
Eventide #137 (Uncommon)
Type: Creature

Duergar Mine-Captain

Creature - Dwarf Soldier

, {Q}: Attacking creatures get +1/+0 until end of turn. ({Q} is the untap symbol.)

Duergars are prodigious workers with long memories. Some still fulfill intricately detailed orders given decades, if not centuries, before.

Mana: {{/}}
Power: 2/1
Cardset: Eventide #138 (Uncommon)
Type: Creature

Fire at Will

Instant

Fire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.

"Make these shots count. The more foes we drop now, the fewer we'll have trying to kill us later."

Mana: {{/}}{{/}}{{/}}
Cardset: Eventide #140 (Common)
Type: Instant

Hearthfire Hobgoblin

Creature - Goblin Soldier

Double strike

Hobgoblins are best left alone. They sharpen their farm implements far more than is necessary for their work in the fields.

Mana: {{/}}{{/}}{{/}}
Power: 2/2
Cardset: Eventide #141 (Uncommon)
Type: Creature

Hobgoblin Dragoon

Creature - Goblin Knight

Flying, first strike

The faeries snickered at first. A common hob in Oona's skies? But his lance ended their mockery, and now the sound of a cicada's wings brings a shudder to the faerie heart.

Mana: {{/}}
Power: 1/2
Cardset: Eventide #142 (Common)
Type: Creature

Moonhold

Instant

Target player can't play land cards this turn if was spent to cast Moonhold and can't play creature cards this turn if was spent to cast it. (Do both if was spent.)

Mana: {{/}}
Cardset: Eventide #143 (Uncommon)
Type: Instant

Scourge of the Nobilis

Enchantment - Aura

Enchant creature

As long as enchanted creature is red, it gets +1/+1 and has ": This creature gets +1/+0 until end of turn."

As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Mana: {{/}}
Cardset: Eventide #146 (Common)
Type: Enchantment

Cold-Eyed Selkie

Creature - Merfolk Rogue

Islandwalk

Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.

She follows the old tributaries built when merrows still shaped the tides.

Mana: {{/}}{{/}}
Power: 1/1
Cardset: Modern Masters #186 (Rare)
Eventide #149 (Rare)
Type: Creature

Gilder Bairn

Creature - Ouphe

, {Q}: For each counter on target permanent, put another of those counters on that permanent. ({Q} is the untap symbol.)

Do the glowing trinkets show it the way home, or do they set a twisted path for someone else to follow?

Mana: {{/}}{{/}}
Power: 1/3
Cardset: Eventide #152 (Uncommon)
Type: Creature

Selkie Hedge-Mage

Creature - Merfolk Wizard

When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life.

When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand.

Mana: {{/}}
Power: 2/2
Cardset: Eventide #158 (Uncommon)
Type: Creature

Snakeform

Instant

Target creature loses all abilities and becomes a 1/1 green Snake until end of turn.

Draw a card.

Losing his possessions distressed him, but the lack of limbs was strangely liberating.

Mana: {{/}}
Cardset: Eventide #161 (Common)
Type: Instant

Wistful Selkie

Creature - Merfolk Wizard

When Wistful Selkie enters the battlefield, draw a card.

Selkies call to a sea they never swam, in a tongue they never spoke, with a song they never learned.

Mana: {{/}}{{/}}{{/}}
Power: 2/2
Cardset: Eventide #165 (Uncommon)
Type: Creature

Hoof Skulkin

Artifact Creature - Scarecrow

: Target green creature gets +1/+1 until end of turn.

It hunts with the memory of a long lost herd.

Mana:
Power: 2/2
Cardset: Eventide #169 (Common)
Type: Artifact Creature

Scarecrone

Artifact Creature - Scarecrow

, Sacrifice a Scarecrow: Draw a card.

, : Return target artifact creature card from your graveyard to the battlefield.

Her poppets bring joy to the truly depraved.

Mana:
Power: 1/2
Cardset: Eventide #172 (Rare)
Type: Artifact Creature

Ballynock Cohort

Creature - Kithkin Soldier

First strike

Ballynock Cohort gets +1/+1 as long as you control another white creature.

A kithkin's worst enemy is solitude.

Mana:
Power: 2/2
Cardset: Shadowmoor #3 (Common)
Type: Creature

Order of Whiteclay

Creature - Kithkin Cleric

, {Q}: Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. ({Q} is the untap symbol.)

Made from the clay of burial mounds, the face paint of the priests is a sign of their respect for those whose rest they interrupt.

Mana:
Power: 1/4
Cardset: Shadowmoor #16 (Rare)
Type: Creature

Consign to Dream

Instant

Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.

"Dreams are fleeting. Reality even more so."
-Oona, queen of the fae

Mana:
Cardset: Shadowmoor #32 (Common)
Type: Instant

Ghastly Discovery

Sorcery

Draw two cards, then discard a card.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)

Korrigans, spirits bound to sources of water, shriek when they come upon their own drowned corpses.

Mana:
Cardset: Shadowmoor #39 (Common)
Type: Sorcery

Leech Bonder

Creature - Merfolk Soldier

Leech Bonder enters the battlefield with two -1/-1 counters on it.

, {Q}: Move a counter from target creature onto another target creature. ({Q} is the untap symbol.)

Some don't know his face, but his pets are a dead giveaway.

Mana:
Power: 3/3
Cardset: Shadowmoor #43 (Uncommon)
Type: Creature

Parapet Watchers

Creature - Kithkin Soldier

: Parapet Watchers gets +0/+1 until end of turn.

A kithkin doun is not so much a town as a fortress, built to withstand the constantly besieging darkness. Only those most watchful and trustworthy are tasked with guarding its walls.

Mana:
Power: 2/2
Cardset: Shadowmoor #45 (Common)
Type: Creature

Prismwake Merrow

Creature - Merfolk Wizard

Flash

When Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn.

"Seeing is believing" is a fact the merrows ruthlessly exploit in their dealings with the other residents of Shadowmoor.

Mana:
Power: 2/1
Cardset: Shadowmoor #46 (Common)
Type: Creature

Savor the Moment

Sorcery

Take an extra turn after this one. Skip the untap step of that turn.

The merrow took a moment for herself. She never gave it back.

Mana:
Cardset: Shadowmoor #50 (Rare)
Type: Sorcery

Sinking Feeling

Enchantment - Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

Enchanted creature has ", Put a -1/-1 counter on this creature: Untap this creature."

Mana:
Cardset: Shadowmoor #51 (Common)
Type: Enchantment

Blowfly Infestation

Enchantment

Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.

When the giant Tollek Worldslayer fell, a corruption erupted from his corpse to carry on his name.

Mana:
Cardset: Shadowmoor #58 (Uncommon)
Type: Enchantment

Cinderbones

Creature - Elemental Skeleton

Wither (This deals damage to creatures in the form of -1/-1 counters.)

: Regenerate Cinderbones.

Not all coals lie quietly in their beds of cold ash.

Mana:
Power: 1/1
Cardset: Shadowmoor #59 (Common)
Type: Creature

Corrosive Mentor

Creature - Elemental Rogue

Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.)

Guttering cinders stoke their dying flames by snuffing out the lights of others.

Mana:
Power: 1/3
Cardset: Shadowmoor #61 (Uncommon)
Type: Creature

Dusk Urchins

Creature - Ouphe

Whenever Dusk Urchins attacks or blocks, put a -1/-1 counter on it.

When Dusk Urchins dies, draw a card for each -1/-1 counter on it.

They spawn from shadow, wreaking chaos until shadow claims them again.

Mana:
Power: 4/3
Cardset: Shadowmoor #65 (Rare)
Type: Creature

Faerie Macabre

Creature - Faerie Rogue

Flying

Discard Faerie Macabre: Exile up to two target cards from graveyards.

The line between dream and death is gauzy and fragile. She leads those too near it from one side to the other.

Mana:
Power: 2/2
Cardset: Modern Masters #86 (Common)
Garruk vs. Liliana #42 (Common)
Shadowmoor #66 (Common)
Type: Creature

Boggart Arsonists

Creature - Goblin Rogue

Plainswalk

, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains.

The Aurora transformed Nibb and Gyik from mischief-makers into feral marauders. They still don't know much about tool safety.

Mana:
Power: 2/1
Cardset: Shadowmoor #85 (Common)
Type: Creature

Knollspine Invocation

Enchantment

, Discard a card with converted mana cost X: Knollspine Invocation deals X damage to target creature or player.

Witches tempted by the power of flame gathered to study in the ruins of Spinerock Knoll.

Mana:
Cardset: Shadowmoor #99 (Rare)
Type: Enchantment

Farhaven Elf

Creature - Elf Druid

When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.

"Verdant bloom does exist. It merely hides for its own safety."

Mana:
Power: 1/1
Cardset: Commander 2014 #196 (Common)
Commander 2013 #144 (Common)
Shadowmoor #113 (Common)
Type: Creature

Hungry Spriggan

Creature - Goblin Warrior

Trample

Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn.

If a spriggan's eyes are larger than its stomach, it has ways to remedy the situation.

Mana:
Power: 1/1
Cardset: Shadowmoor #120 (Common)
Type: Creature

Presence of Gond

Enchantment - Aura

Enchant creature

Enchanted creature has ": Put a 1/1 green Elf Warrior creature token onto the battlefield."

"Here lies Gond, hero of Safehold Taldwen. May he ever guide our quest."

Mana:
Cardset: Commander 2013 #161 (Common)
Shadowmoor #125 (Common)
Type: Enchantment

Raking Canopy

Enchantment

Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it.

"Raven's Run has awoken, and ravens will no longer cry in its branches."
-Roon Ghastbark

Mana:
Cardset: Shadowmoor #127 (Uncommon)
Type: Enchantment

Spawnwrithe

Creature - Elemental

Trample

Whenever Spawnwrithe deals combat damage to a player, put a token that's a copy of Spawnwrithe onto the battlefield.

Its victims feel only an itchy, wriggling feeling just under their skin. By then, it's far too late.

Mana:
Power: 2/2
Cardset: Commander #171 (Rare)
Shadowmoor #129 (Rare)
Type: Creature

Augury Adept

Creature - Kithkin Wizard

Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost.

Moonstones grant limited foresight but unlimited advantages.

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Commander 2013 #227 (Rare)
Shadowmoor #137 (Rare)
Type: Creature

Plumeveil

Creature - Elemental

Flash

Defender, flying

"It was vast, a great sheet of soaring wings, and equally silent. It caught us unawares and blocked our view of the kithkin stronghold."
-Grensch, merrow cutthroat

Mana: {{/}}{{/}}{{/}}
Power: 4/4
Cardset: Modern Masters #194 (Uncommon)
Commander #218 (Uncommon)
Shadowmoor #145 (Uncommon)
Type: Creature

Silkbind Faerie

Creature - Faerie Rogue

Flying

, {Q}: Tap target creature. ({Q} is the untap symbol.)

"The bigger they are, the more fun it is to watch them fall flat on their faces."

Mana: {{/}}
Power: 1/3
Cardset: Shadowmoor #148 (Common)
Type: Creature

Steel of the Godhead

Enchantment - Aura

Enchant creature

As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

As long as enchanted creature is blue, it gets +1/+1 and is unblockable.

Mana: {{/}}
Cardset: Venser vs. Koth #30 (Common)
Shadowmoor #150 (Common)
Type: Enchantment

Thistledown Duo

Creature - Kithkin Soldier Wizard

Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn.

Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn.

Mana: {{/}}
Power: 2/2
Cardset: Shadowmoor #152 (Common)
Type: Creature

Cemetery Puca

Creature - Shapeshifter

Whenever a creature dies, you may pay . If you do, Cemetery Puca becomes a copy of that creature and gains this ability.

"'Tis a strange creature indeed that chooses the vanquished over the victor."
-Awylla, elvish safewright

Mana: {{/}}{{/}}
Power: 1/2
Cardset: Shadowmoor #158 (Rare)
Type: Creature

Gravelgill Duo

Creature - Merfolk Rogue Warrior

Whenever you cast a blue spell, Gravelgill Duo gets +1/+1 until end of turn.

Whenever you cast a black spell, Gravelgill Duo gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Mana: {{/}}
Power: 2/1
Cardset: Shadowmoor #165 (Common)
Type: Creature

Torpor Dust

Enchantment - Aura

Flash

Enchant creature

Enchanted creature gets -3/-0.

"Some folk these days are too restless to dream the dreams we need. We need to teach them to stop and catch their breath."

Mana: {{/}}
Cardset: Shadowmoor #177 (Common)
Type: Enchantment

Wasp Lancer

Creature - Faerie Soldier

Flying

"I doubt that faeries understand how short their lives are, compared to the rest of us. If they did, would they so readily charge into battle, heedless of the danger before them?"
-Awylla, elvish safewright

Mana: {{/}}{{/}}{{/}}
Power: 3/2
Cardset: Shadowmoor #179 (Uncommon)
Type: Creature

Ashenmoor Gouger

Creature - Elemental Warrior

Ashenmoor Gouger can't block.

After his hands had crumbled away, leaving only wickedly sharp points, he decided his only purpose was war.

Mana: {{/}}{{/}}{{/}}
Power: 4/4
Cardset: Shadowmoor #180 (Uncommon)
Type: Creature

Everlasting Torment

Enchantment

Players can't gain life.

Damage can't be prevented.

All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)

When night fell, the plane itself was scarred.

Mana: {{/}}
Cardset: Shadowmoor #186 (Rare)
Type: Enchantment

Fulminator Mage

Creature - Elemental Shaman

Sacrifice Fulminator Mage: Destroy target nonbasic land.

"Unsafe Terrain Ahead-Turn Back"
-Sign near the former location of Pyrtagh Cairn

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Shadowmoor #188 (Rare)
Type: Creature

Boggart Ram-Gang

Creature - Goblin Warrior

Haste

Wither (This deals damage to creatures in the form of -1/-1 counters.)

"We're going to need a bigger gate."
-Bowen, Barrenton guardcaptain

Mana: {{/}}{{/}}{{/}}
Power: 3/3
Cardset: Fire and Lightning #13 (Unknown)
Shadowmoor #203 (Uncommon)
Type: Creature

Firespout

Sorcery

Firespout deals 3 damage to each creature without flying if was spent to cast Firespout and 3 damage to each creature with flying if was spent to cast it. (Do both if was spent.)

Mana: {{/}}
Cardset: Commander #199 (Uncommon)
Shadowmoor #205 (Uncommon)
Type: Sorcery

Giantbaiting

Sorcery

Put a 4/4 red and green Giant Warrior creature token with haste onto the battlefield. Exile it at the beginning of the next end step.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)

Mana: {{/}}
Cardset: Shadowmoor #207 (Common)
Type: Sorcery

Tattermunge Duo

Creature - Goblin Warrior Shaman

Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn.

Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn.

Mana: {{/}}
Power: 2/3
Cardset: Shadowmoor #218 (Common)
Type: Creature

Kitchen Finks

Creature - Ouphe

When Kitchen Finks enters the battlefield, you gain 2 life.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Accept one favor from an ouphe, and you're doomed to accept another.

Mana: {{/}}{{/}}
Power: 3/2
Cardset: Modern Masters #190 (Uncommon)
Shadowmoor #229 (Uncommon)
Type: Creature

Mercy Killing

Instant

Target creature's controller sacrifices it, then puts X 1/1 green and white Elf Warrior creature tokens onto the battlefield, where X is that creature's power.

"We will give you the peace you seek, though you may not yet know you seek it."

Mana: {{/}}
Cardset: Shadowmoor #231 (Uncommon)
Type: Instant

Oracle of Nectars

Creature - Elf Cleric

, : You gain X life.

When elves find a fount of beauty, they protect it. Where there is beauty, there is hope.

Mana: {{/}}
Power: 2/2
Cardset: Shadowmoor #233 (Rare)
Type: Creature

Shield of the Oversoul

Enchantment - Aura

Enchant creature

As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

As long as enchanted creature is white, it gets +1/+1 and has flying.

Mana: {{/}}
Cardset: Shadowmoor #242 (Common)
Type: Enchantment

Wilt-Leaf Cavaliers

Creature - Elf Knight

Vigilance

Every elf in Shadowmoor is charged from birth with a terrible duty: to strike back against the ugliness and darkness, even though they are all around and seemingly without end.

Mana: {{/}}{{/}}{{/}}
Power: 3/4
Cardset: Knights vs. Dragons #15 (Unknown)
Shadowmoor #244 (Uncommon)
Type: Creature

Lurebound Scarecrow

Artifact Creature - Scarecrow

As Lurebound Scarecrow enters the battlefield, choose a color.

When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow.

It's a fool's race to run if all is lost if it be won.

Mana:
Power: 4/4
Cardset: Shadowmoor #256 (Uncommon)
Type: Artifact Creature

Scuttlemutt

Artifact Creature - Scarecrow

: Add one mana of any color to your mana pool.

: Target creature becomes the color or colors of your choice until end of turn.

Built to shuttle goods from the river, it took off one day carrying a cauldron of dyes.

Mana:
Power: 2/2
Cardset: Shadowmoor #263 (Common)
Type: Artifact Creature

Tatterkite

Artifact Creature - Scarecrow

Flying

Tatterkite can't have counters placed on it.

"I rigged it together from wicker and scrap, yet somehow I find it unalterably perfect."
-Braenna, cobblesmith

Mana:
Power: 2/1
Cardset: Shadowmoor #264 (Uncommon)
Type: Artifact Creature

Umbral Mantle

Artifact - Equipment

Equipped creature has ", {Q}: This creature gets +2/+2 until end of turn." ({Q} is the untap symbol.)

Equip

It harnesses the power of night in a land where daylight fears to show itself.

Mana:
Cardset: Shadowmoor #267 (Uncommon)
Type: Artifact

Wingrattle Scarecrow

Artifact Creature - Scarecrow

Wingrattle Scarecrow has flying as long as you control a blue creature.

Wingrattle Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana:
Power: 2/2
Cardset: Shadowmoor #270 (Common)
Type: Artifact Creature

Burrenton Bombardier

Creature - Kithkin Soldier

Flying

Reinforce 2- (, Discard this card: Put two +1/+1 counters on target creature.)

The flasks provide ballast, a means of steering, and-with a little luck-a way to deliver ward-spells to cohorts below.

Mana:
Power: 2/2
Cardset: Elspeth vs. Tezzeret #11 (Common)
Morningtide #3 (Common)
Type: Creature

Idyllic Tutor

Sorcery

Search your library for an enchantment card, reveal it, and put it into your hand. Then shuffle your library.

"If one's life is blessed, solutions to all life's problems will appear at the right moment."
-The Book of Kith and Kin

Mana:
Cardset: Morningtide #12 (Rare)
Type: Sorcery

Kinsbaile Borderguard

Creature - Kithkin Soldier

Kinsbaile Borderguard enters the battlefield with a +1/+1 counter on it for each other Kithkin you control.

When Kinsbaile Borderguard dies, put a 1/1 white Kithkin Soldier creature token onto the battlefield for each counter on it.

Mana:
Power: 1/1
Cardset: Morningtide #14 (Rare)
Type: Creature

Kithkin Zephyrnaut

Creature - Kithkin Soldier

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn.

Mana:
Power: 2/2
Cardset: Morningtide #16 (Common)
Type: Creature

Preeminent Captain

Creature - Kithkin Soldier

First strike (This creature deals combat damage before creatures without first strike.)

Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking.

"If you need an example to lead others to the front lines, consider the precedent set."

Mana:
Power: 2/2
Cardset: Magic 2015 #25 (Rare)
Morningtide #20 (Rare)
Type: Creature

Stonybrook Schoolmaster

Creature - Merfolk Wizard

Whenever Stonybrook Schoolmaster becomes tapped, you may put a 1/1 blue Merfolk Wizard creature token onto the battlefield.

Merrow schools rarely form by design. They come together naturally as eager learners surround the wisest teachers.

Mana:
Power: 1/2
Cardset: Morningtide #25 (Common)
Type: Creature

Dewdrop Spy

Creature - Faerie Rogue

Flash

Flying

When Dewdrop Spy enters the battlefield, look at the top card of target player's library.

Only in dew from Oona herself is there clarity enough to see a victim's mind.

Mana:
Power: 2/2
Cardset: Morningtide #30 (Common)
Type: Creature

Sage of Fables

Creature - Merfolk Wizard

Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it.

, Remove a +1/+1 counter from a creature you control: Draw a card.

"There is no secret that cannot be sold."

Mana:
Power: 2/2
Cardset: Morningtide #47 (Uncommon)
Type: Creature

Sage's Dousing

Tribal Instant - Wizard

Counter target spell unless its controller pays . If you control a Wizard, draw a card.

"Curse these merrows and their meddling! Since coming near the river, I can't so much as sneeze without being soaked."
-Ashling the Pilgrim

Mana:
Cardset: Morningtide #48 (Uncommon)
Type: nknown

Sigil Tracer

Creature - Merfolk Wizard

, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy.

"The reflection is true. It is you who are distorted and false."

Mana:
Power: 2/2
Cardset: Morningtide #49 (Rare)
Type: Creature

Thieves' Fortune

Tribal Instant - Rogue

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Mana:
Cardset: Morningtide #54 (Uncommon)
Type: nknown

Vendilion Clique

Legendary Creature - Faerie Wizard

Flash

Flying

When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.

Mana:
Power: 3/1
Cardset: Modern Masters #70 (Mythic Rare)
Morningtide #55 (Rare)
Type: Creature

Auntie's Snitch

Creature - Goblin Rogue

Auntie's Snitch can't block.

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)

Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.

Mana:
Power: 3/1
Cardset: Modern Masters #72 (Uncommon)
Morningtide #57 (Rare)
Type: Creature

Maralen of the Mornsong

Legendary Creature - Elf Wizard

Players can't draw cards.

At the beginning of each player's draw step, that player loses 3 life, searches his or her library for a card, puts it into his or her hand, then shuffles his or her library.

Maralen sent Veesa, Endry, and Iliona-the Vendilion clique-on the gravest of tasks.

Mana:
Power: 2/3
Cardset: Morningtide #65 (Rare)
Type: Creature

Moonglove Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

: Moonglove Changeling gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)

Mana:
Power: 2/2
Cardset: Morningtide #67 (Common)
Type: Creature

Offalsnout

Creature - Elemental

Flash

When Offalsnout leaves the battlefield, exile target card from a graveyard.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 2/2
Cardset: Morningtide #71 (Uncommon)
Type: Creature

Countryside Crusher

Creature - Giant Warrior

At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.

Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.

Mana:
Power: 3/3
Cardset: Modern Masters #108 (Rare)
Morningtide #89 (Rare)
Type: Creature

Fire Juggler

Creature - Goblin Shaman

Whenever Fire Juggler becomes blocked, clash with an opponent. If you win, Fire Juggler deals 4 damage to each creature blocking it. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Power: 2/2
Cardset: Morningtide #90 (Common)
Type: Creature

Hostile Realm

Enchantment - Aura

Enchant land

Enchanted land has ": Target creature can't block this turn."

Lorwyn's crust explodes with power when the greater elementals are born. The flamekin use the fallout as cover for forays into enemy territory.

Mana:
Cardset: Morningtide #91 (Common)
Type: Enchantment

Rage Forger

Creature - Elemental Shaman

When Rage Forger enters the battlefield, put a +1/+1 counter on each other Shaman creature you control.

Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player.

Mana:
Power: 2/2
Cardset: Morningtide #97 (Uncommon)
Type: Creature

Seething Pathblazer

Creature - Elemental Warrior

Sacrifice an Elemental: Seething Pathblazer gets +2/+0 and gains first strike until end of turn.

"Flamekin death rites are elaborate and spectacular affairs. Their greatest fear is death in obscurity."
-Tollek Worldwatcher, journal

Mana:
Power: 2/2
Cardset: Morningtide #101 (Common)
Type: Creature

Sensation Gorger

Creature - Goblin Shaman

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards his or her hand and draws four cards.

More, more, more!

Mana:
Power: 2/2
Cardset: Morningtide #102 (Rare)
Type: Creature

Shared Animosity

Enchantment

Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.

"It is the nature of souls that they burn more brightly together than apart."
-Vessifrus, flamekin demagogue

Mana:
Cardset: Morningtide #104 (Rare)
Type: Enchantment

Stomping Slabs

Sorcery

Reveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named Stomping Slabs was revealed this way, Stomping Slabs deals 7 damage to target creature or player.

Mana:
Cardset: Morningtide #107 (Uncommon)
Type: Sorcery

Taurean Mauler

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.

The power of a waterfall. The fury of an avalanche. The intellect of a gale-force wind.

Mana:
Power: 2/2
Cardset: Archenemy #49 (Rare)
Morningtide #109 (Rare)
Type: Creature

Fertilid

Creature - Elemental

Fertilid enters the battlefield with two +1/+1 counters on it.

, Remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles his or her library.

Mana:
Cardset: Commander #154 (Common)
Archenemy #54 (Common)
Morningtide #122 (Common)
Type: Creature

Luminescent Rain

Instant

Choose a creature type. You gain 2 life for each permanent you control of that type.

Storms in Lorwyn don't patter on village rooftops, but rather drench the clachan in rays of amber light.

Mana:
Cardset: Morningtide #129 (Common)
Type: Instant

Lys Alana Bowmaster

Creature - Elf Archer

Reach (This can block creatures with flying.)

Whenever you cast an Elf spell, you may have Lys Alana Bowmaster deal 2 damage to target creature with flying.

Mana:
Power: 2/2
Cardset: Morningtide #130 (Common)
Type: Creature

Recross the Paths

Sorcery

Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Cardset: Morningtide #133 (Uncommon)
Type: Sorcery

Rhys the Exiled

Legendary Creature - Elf Warrior

Whenever Rhys the Exiled attacks, you gain 1 life for each Elf you control.

, Sacrifice an Elf: Regenerate Rhys the Exiled.

Once a famed hunter and packmaster, now a renegade seeking his own path.

Mana:
Power: 3/2
Cardset: Morningtide #135 (Rare)
Type: Creature

Winnower Patrol

Creature - Elf Warrior

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol.

Mana:
Power: 3/2
Cardset: Morningtide #139 (Common)
Type: Creature

Diviner's Wand

Tribal Artifact - Wizard Equipment

Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and ": Draw a card."

Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it.

Equip

Mana:
Cardset: Morningtide #142 (Uncommon)
Type: Artifact

Obsidian Battle-Axe

Tribal Artifact - Warrior Equipment

Equipped creature gets +2/+1 and has haste.

Whenever a Warrior creature enters the battlefield, you may attach Obsidian Battle-Axe to it.

Equip

It's the flint that sparks a warrior's rage.

Mana:
Cardset: Morningtide #144 (Uncommon)
Type: Artifact

Avian Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Flying

Today it flies with the flock. Tomorrow it may wake to find them gone, its body in an unfamiliar form.

Mana:
Power: 2/2
Cardset: Modern Masters #6 (Common)
Lorwyn #4 (Common)
Type: Creature

Battle Mastery

Enchantment - Aura

Enchant creature

Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

"Boom Boom Boots the size of oxcarts, then an axe like a falling sun. Elves scattered. Trees scattered. Even the hills ran for the hills"
-Clachan Tales

Mana:
Cardset: Dragons of Tarkir #7 (Uncommon)
Magic 2015 #4 (Uncommon)
Lorwyn #5 (Uncommon)
Type: Enchantment

Crib Swap

Tribal Instant - Shapeshifter

Changeling (This card is every creature type at all times.)

Exile target creature. Its controller puts a 1/1 colorless Shapeshifter creature token with changeling onto the battlefield.

Mana:
Cardset: Lorwyn #11 (Uncommon)
Type: nknown

Harpoon Sniper

Creature - Merfolk Archer

, : Harpoon Sniper deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control.

Made from whiskergill bones, merrow spinebows can fire bolts through tree trunks.

Mana:
Power: 2/2
Cardset: Lorwyn #19 (Uncommon)
Type: Creature

Kithkin Harbinger

Creature - Kithkin Wizard

When Kithkin Harbinger enters the battlefield, you may search your library for a Kithkin card, reveal it, then shuffle your library and put that card on top of it.

Her ears are open to even the softest voice.

Mana:
Power: 1/3
Cardset: Lorwyn #26 (Uncommon)
Type: Creature
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