EnfeeblementEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) "If it is weak, either kill it or ignore it. Anything else honors it." |
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Horror of HorrorsEnchantmentSacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
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Phyrexian ArenaEnchantmentAt the beginning of your upkeep, you draw a card and you lose 1 life. A drop of humanity for a sea of power. |
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Blood MoonEnchantmentNonbasic lands are Mountains. Heavy light flooded across the landscape, cloaking everything in deep crimson. |
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Form of the DragonEnchantmentAt the beginning of your upkeep, Form of the Dragon deals 5 damage to target creature or player.
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ReflexesEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
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Greater GoodEnchantmentSacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. "To examine the causes of life, we must first have recourse to death." |
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WebEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
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Animate DeadEnchantment - AuraEnchant creature card in a graveyard
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Bad MoonEnchantmentBlack creatures get +1/+1.
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Cursed LandEnchantment - AuraEnchant land
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DeathgripEnchantment: Counter target green spell.
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GloomEnchantmentWhite spells cost more to cast.
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LichEnchantmentAs Lich enters the battlefield, you lose life equal to your life total.
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ParalyzeEnchantment - AuraEnchant creature
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PestilenceEnchantmentAt the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.
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Warp ArtifactEnchantment - AuraEnchant artifact
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Animate ArtifactEnchantment - AuraEnchant artifact
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Control MagicEnchantment - AuraEnchant creature
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Copy ArtifactEnchantmentYou may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.
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Creature BondEnchantment - AuraEnchant creature
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FeedbackEnchantment - AuraEnchant enchantment
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InvisibilityEnchantment - AuraEnchant creature
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LifetapEnchantmentWhenever a Forest an opponent controls becomes tapped, you gain 1 life.
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Phantasmal TerrainEnchantment - AuraEnchant land
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Power LeakEnchantment - AuraEnchant enchantment
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Psychic VenomEnchantment - AuraEnchant land
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StasisEnchantmentPlayers skip their untap steps.
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Steal ArtifactEnchantment - AuraEnchant artifact
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Aspect of WolfEnchantment - AuraEnchant creature
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FastbondEnchantmentYou may play any number of additional lands on each of your turns.
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Instill EnergyEnchantment - AuraEnchant creature
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KudzuEnchantment - AuraEnchant land
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LifeforceEnchantment: Counter target black spell.
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Living ArtifactEnchantment - AuraEnchant artifact
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Living LandsEnchantmentAll Forests are 1/1 creatures that are still lands.
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WanderlustEnchantment - AuraEnchant creature
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Wild GrowthEnchantment - AuraEnchant land
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BurrowingEnchantment - AuraEnchant creature
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EarthbindEnchantment - AuraEnchant creature
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Mana FlareEnchantmentWhenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
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Orcish OriflammeEnchantmentAttacking creatures you control get +1/+0.
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Power SurgeEnchantmentAt the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands he or she controlled at the beginning of this turn.
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Raging RiverEnchantmentWhenever one or more creatures you control attack, each defending player divides all creatures without flying he or she controls into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label.
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SmokeEnchantmentPlayers can't untap more than one creature during their untap steps.
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Animate WallEnchantment - AuraEnchant Wall
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Black WardEnchantment - AuraEnchant creature
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BlessingEnchantment - AuraEnchant creature
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Blue WardEnchantment - AuraEnchant creature
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CastleEnchantmentUntapped creatures you control get +0/+2.
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Circle of Protection: BlueEnchantment: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
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Circle of Protection: GreenEnchantment: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
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Circle of Protection: WhiteEnchantment: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
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Consecrate LandEnchantment - AuraEnchant land
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ConversionEnchantmentAt the beginning of your upkeep, sacrifice Conversion unless you pay .
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CrusadeEnchantmentWhite creatures get +1/+1.
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FarmsteadEnchantment - AuraEnchant land
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Green WardEnchantment - AuraEnchant creature
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Holy ArmorEnchantment - AuraEnchant creature
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Island SanctuaryEnchantmentIf you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.
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KarmaEnchantmentAt the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps he or she controls.
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LanceEnchantment - AuraEnchant creature
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Red WardEnchantment - AuraEnchant creature
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White WardEnchantment - AuraEnchant creature
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Energy FluxEnchantmentAll artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay ."
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Unstable MutationEnchantment - AuraEnchant creature
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Titania's SongEnchantmentEach noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost. If Titania's Song leaves the battlefield, this effect continues until end of turn.
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Magnetic MountainEnchantmentBlue creatures don't untap during their controllers' untap steps.
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BlightEnchantment - AuraEnchant land
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GreedEnchantment, Pay 2 life: Draw a card. "There is no calamity greater than lavish desires. . . . And there is no greater disaster than greed." |
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Spirit ShackleEnchantment - AuraEnchant creature
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BackfireEnchantment - AuraEnchant creature
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ErosionEnchantment - AuraEnchant land
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FloodEnchantment: Tap target creature without flying. "A dash of cool water does wonders to clear a cluttered battlefield." |
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Gaseous FormEnchantment - AuraEnchant creature " . . . And gives to airy nothing |
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Relic BindEnchantment - AuraEnchant artifact an opponent controls
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Sunken CityEnchantmentAt the beginning of your upkeep, sacrifice Sunken City unless you pay .
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Sylvan LibraryEnchantmentAt the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
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VenomEnchantment - AuraEnchant creature "I told him it was just a flesh wound, but the next time I looked at him, poor Tadhg was dead and gone." |
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Eternal WarriorEnchantment - AuraEnchant creature Warriors of the Tsunami-nito School spend years in training to master the way of effortless effort. |
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Giant StrengthEnchantment - AuraEnchant creature "O! it is excellent |
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ImmolationEnchantment - AuraEnchant creature
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The BruteEnchantment - AuraEnchant creature "Union may be strength, but it is mere blind brute strength unless wisely directed." |
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BrainwashEnchantment - AuraEnchant creature "They're not your friends; they despise you. I'm the only one you can count on. Trust me." |
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Circle of Protection: ArtifactsEnchantment: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.
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Divine TransformationEnchantment - AuraEnchant creature Glory surged through her and radiance surrounded her. All things were possible with the blessing of the Divine. |
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Fortified AreaEnchantmentWall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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KismetEnchantmentArtifacts, creatures, and lands played by your opponents enter the battlefield tapped.
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Land TaxEnchantmentAt the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.
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SeekerEnchantment - AuraEnchant creature
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Breeding PitEnchantmentAt the beginning of your upkeep, sacrifice Breeding Pit unless you pay . The thrulls bred at a terrifying pace. In the end, they overwhelmed the Order of the Ebon Hand. |
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Cloak of ConfusionEnchantment - AuraEnchant creature you control
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Funeral MarchEnchantment - AuraEnchant creature "Turn the key deftly in the oiled wards, |
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HecatombEnchantmentWhen Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures.
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Krovikan FetishEnchantment - AuraEnchant creature Some Krovikans find strength in the ears and eyes of their victims and wear such fetishes into battle. |
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Leshrac's RiteEnchantment - AuraEnchant creature "Bind me to thee, my soul to thine. I am your servant and your slave. Blood for blood, flesh for flesh, Leshrac, my lord." |
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NecropotenceEnchantmentSkip your draw step.
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Thrull RetainerEnchantment - AuraEnchant creature "Until the Rebellion, thrulls served their masters faithfully-even at the cost of their own lives." |
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Æther StormEnchantmentCreature spells can't be cast. Thunder in the wind / no rain / peace mourns its passing. |
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Anti-Magic AuraEnchantment - AuraEnchant creature
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