Glassdust HulkArtifact Creature - GolemWhenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and is unblockable this turn.
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Mage SlayerArtifact - EquipmentWhenever equipped creature attacks, it deals damage equal to its power to defending player. "When the wielder is strong enough, any sword will do." |
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Mask of RiddlesArtifact - EquipmentEquipped creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
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Mistvein BorderpostArtifactYou may pay and return a basic land you control to its owner's hand rather than pay Mistvein Borderpost's mana cost.
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Sanctum PlowbeastArtifact Creature - BeastDefender
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Sen TripletsLegendary Artifact Creature - Human WizardAt the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with his or her hand revealed. You may play cards from that player's hand this turn. They are the masters of your mind. |
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Shield of the RighteousArtifact - EquipmentEquipped creature gets +0/+2 and has vigilance.
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Skyclaw ThrashArtifact Creature - Viashino WarriorWhenever Skyclaw Thrash attacks, flip a coin. If you win the flip, Skyclaw Thrash gets +1/+1 and gains flying until end of turn. Their newfound wings shined elegantly and functioned partially. |
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Sphinx of the Steel WindArtifact Creature - SphinxFlying, first strike, vigilance, lifelink, protection from red and from green No one has properly answered her favorite riddle: "Why should I spare your life?" |
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Tainted SigilArtifact, Sacrifice Tainted Sigil: You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.) Sigils corrupted by outsiders do not lose their power, only their purity. |
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Thopter FoundryArtifact, Sacrifice a nontoken artifact: Put a 1/1 blue Thopter artifact creature token with flying onto the battlefield. You gain 1 life. "Etherium is limited. Innovation is not." |
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Time SieveArtifact, Sacrifice five artifacts: Take an extra turn after this one. "I pray that I am never considered useless or old." |
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Unbender TineArtifact: Untap another target permanent. Creations made in madness may contain great power. The path to that power is as labyrinthine as the creator's mind. |
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Unscythe, Killer of KingsLegendary Artifact - EquipmentEquipped creature gets +3/+3 and has first strike.
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Vectis DominatorArtifact Creature - Human Wizard: Tap target creature unless its controller pays 2 life. "I appreciate the artistry of the telemins, but the creatures of the other worlds provide a much more dramatic performance." |
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Veinfire BorderpostArtifactYou may pay and return a basic land you control to its owner's hand rather than pay Veinfire Borderpost's mana cost.
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Wildfield BorderpostArtifactYou may pay and return a basic land you control to its owner's hand rather than pay Wildfield Borderpost's mana cost.
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Armillary SphereArtifact, , Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library. The mysterious purpose of two of the rings had eluded Esper mages-until now. |
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Bone SawArtifact - EquipmentEquipped creature gets +1/+0. In a world where death is always violent, cruel weapons are as common as rocks. |
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Court HomunculusArtifact Creature - HomunculusCourt Homunculus gets +1/+1 as long as you control another artifact. Mages of Esper measure their wealth and status by the number of servants in their retinues. |
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Cumber StoneArtifactCreatures your opponents control get -1/-0. "The stone is more potent than ever. The flesh that creeps into our land will become even more slovenly and weak." |
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Darklit GargoyleArtifact Creature - GargoyleFlying It shines in the darkness of its master's ambitions. |
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Esper CormorantsArtifact Creature - BirdFlying "The smiths of this land must be mad to reach so far and so high for another creature to decorate." |
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EsperzoaArtifact Creature - JellyfishFlying The more metal it digests, the more its jelly will fetch on the alchemists' market. |
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Ethersworn AdjudicatorArtifact Creature - Vedalken KnightFlying Esper mages devised their weapons to be so devastating that war seemed unnecessary. |
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Faerie MechanistArtifact Creature - Faerie ArtificerFlying
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Font of MythosArtifactAt the beginning of each player's draw step, that player draws two additional cards. Those who drink from Malfegor's cup are tainted with hunger and stained with lies. |
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Inkwell LeviathanArtifact Creature - LeviathanIslandwalk, trample, shroud "Into its maw went the seventh sea, never to be seen again while the world remains." |
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KaleidostoneArtifactWhen Kaleidostone enters the battlefield, draw a card. Once broken, who knows what worlds might grow from its shards? |
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Magister SphinxArtifact Creature - SphinxFlying "These benighted worlds are thick with ignorance. I will educate them. They will listen, or they will die." |
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Mana CylixArtifact, : Add one mana of any color to your mana pool. Those who dismiss the cylix as an ordinary wooden bowl are blind to the true measure of its worth. |
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Manaforce MaceArtifact - EquipmentDomain - Equipped creature gets +1/+1 for each basic land type among lands you control. As the shards merged, relics once thought mundane regained forgotten powers. |
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Master TransmuterArtifact Creature - Human Artificer, , Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield. "Wasted potential surrounds us. Lend me that bauble, and let me see what it can be made to be." |
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Obelisk of AlaraArtifact, : You gain 5 life.
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Parasitic StrixArtifact Creature - BirdFlying After finding no sustenance on the edges of Grixis, it turned to the skies of Bant. |
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Salvage SlasherArtifact Creature - Human RogueSalvage Slasher gets +1/+0 for each artifact card in your graveyard. Esper artificers never imagined that one day their scraps would be pressed against their soft and fragile throats. |
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Scepter of DominanceArtifact, : Tap target permanent. "Whether or not you will bow to me is not open to debate. The question is, will I ever let you rise?" |
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Scepter of FugueArtifact, : Target player discards a card. Activate this ability only during your turn. One goes to Tidehollow either to forget or to be forgotten. Either way, the scullers will oblige. |
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Scepter of InsightArtifact, : Draw a card. "The road to truth has many branches, and so must the cane with which I walk it." |
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Scornful Æther-LichArtifact Creature - Zombie Wizard: Scornful Æther-Lich gains fear and vigilance until end of turn. (Attacking doesn't cause it to tap, and it can't be blocked except by artifact creatures and/or black creatures.) "With no flesh, there is no pain, no hesitation, no emotion of any kind. He is crafted perfection." |
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Sludge StriderArtifact Creature - InsectWhenever another artifact enters the battlefield under your control or another artifact you control leaves the battlefield, you may pay . If you do, target player loses 1 life and you gain 1 life. Underneath the cities of Esper are cycles of life unseen by those who feed them. |
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Sphinx SummonerArtifact Creature - SphinxFlying
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Vectis AgentsArtifact Creature - Human Rogue: Vectis Agents gets -2/-0 until end of turn and is unblockable this turn. With their life energy suppressed under their etherium enhancements, thieves from Esper found it surprisingly easy to explore the ruins of Grixis. |
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Vedalken OutlanderArtifact Creature - Vedalken ScoutProtection from red The Seekers of Carmot searched across the unknown lands for the mystical red stone that could reforge Esper in ethereal perfection. |
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Cloudheath DrakeArtifact Creature - DrakeFlying A permanent storm rages over the plain of Cloudheath, and drakes ride its currents-two reminders that some elements of Esper will not be controlled. |
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Courier's CapsuleArtifact, , Sacrifice Courier's Capsule: Draw two cards. In ages past, Esper couriers bore messages written on ornate scrolls. The medium has grown more sophisticated, but the principle remains the same. |
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Dispeller's CapsuleArtifact, , Sacrifice Dispeller's Capsule: Destroy target artifact or enchantment. "I find its symmetry pleasing. It rids our world of offensive refuse while disposing of itself." |
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Esper BattlemageArtifact Creature - Human Wizard, : Prevent the next 2 damage that would be dealt to you this turn. She can heal the flesh, or exploit its many weaknesses. |
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Etherium AstrolabeArtifactFlash "Speculation is foolish when the tools of certainty are available." |
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Etherium SculptorArtifact Creature - Vedalken ArtificerArtifact spells you cast cost less to cast. The greatest masters of the craft abandon tools altogether, shaping metal with hand and mind alone. |
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Ethersworn CanonistArtifact Creature - Human ClericEach player who has cast a nonartifact spell this turn can't cast additional nonartifact spells. "The noble work of our order is to infuse all life on Esper with etherium. Our goal will be reached more rapidly if new life is . . . suppressed." |
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Executioner's CapsuleArtifact, , Sacrifice Executioner's Capsule: Destroy target nonblack creature. There is always a moment of trepidation before opening a message capsule, for fear of the judgment that might be contained within. |
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Filigree SagesArtifact Creature - Vedalken Wizard: Untap target artifact. "We of the Sanctum Arcanum have pondered every word on every page of the Filigree Texts. If you can't say the same, don't bother speaking." |
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Glaze FiendArtifact Creature - IllusionFlying Before the zealots of the Ethersworn came to power, Esper illusionists dreamed up creations to mimic a variety of substances. |
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Immortal CoilArtifact, Exile two cards from your graveyard: Draw a card.
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Lich's MirrorArtifactIf you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20. It shows not what you are but what you were. |
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Marble ChaliceArtifact: You gain 1 life. The cup was a gift from the sphinx Tameron, who hoped that those who drank from it would live long enough to decrypt the sphinxes' wisdom. |
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Master of EtheriumArtifact Creature - Vedalken WizardMaster of Etherium's power and toughness are each equal to the number of artifacts you control. "Only a mind unfettered with the concerns of the flesh can see the world as it truly is." |
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MetallurgeonArtifact Creature - Human Artificer, : Regenerate target artifact. "By the time I got there, the heart had stopped. Fortunately, I was able to replace it with something better." |
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Mindlock OrbArtifactPlayers can't search libraries. Rogue mechanists once rummaged through the wastes of the Tidehollow, constructing unauthorized golems to threaten the hegemony of the sphinxes. The orbs put a stop to that. |
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Minion ReflectorArtifactWhenever a nontoken creature enters the battlefield under your control, you may pay . If you do, put a token that's a copy of that creature onto the battlefield. That token has haste and "At the beginning of the end step, sacrifice this permanent." To crack a mirror is to provide an opening for the reflection to escape. |
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Obelisk of BantArtifact: Add , , or to your mana pool. Whether incorporated into the structure of castles or admired as lone symbols, the obelisks stand for Bant's values of loyalty, honor, and truth. |
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Obelisk of EsperArtifact: Add , , or to your mana pool. It is a monument as austere, unyielding, and inscrutable as Esper itself. |
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Obelisk of GrixisArtifact: Add , , or to your mana pool. Like most features of Grixis, the obelisks that remain from the time of Alara now exist only for dark exploitation. |
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Obelisk of JundArtifact: Add , , or to your mana pool. Volcanic ash-winds batter it, climbing vines overwhelm it, dragonfire roasts it, and yet it still stands as a testament to a forgotten world. |
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Obelisk of NayaArtifact: Add , , or to your mana pool. Centuries have passed since the plane shattered, yet the obelisks of each shard faithfully serve their long-forgotten purpose. |
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Onyx GobletArtifact: Target player loses 1 life. The goblet was a gift from the sphinx Gorael, who hoped humans and vedalken would eventually destroy each other to acquire it, leaving all of Esper to her own kind. |
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Protomatter PowderArtifact, , Sacrifice Protomatter Powder: Return target artifact card from your graveyard to the battlefield. "There is no such thing as scrap metal. All such material can be repaired with the proper bonding agent." |
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Puppet ConjurerArtifact Creature - Human Wizard, : Put a 0/1 blue Homunculus artifact creature token onto the battlefield. He scowls at his imperfect creation, then crushes it to scrap. He salvages the etherium and begins anew. |
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Quietus SpikeArtifact - EquipmentEquipped creature has deathtouch.
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Relic of ProgenitusArtifact: Target player exiles a card from his or her graveyard. Elves believe the hydra-god Progenitus sleeps beneath Naya, feeding on forgotten magics. |
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Salvage TitanArtifact Creature - GolemYou may sacrifice three artifacts rather than pay Salvage Titan's mana cost.
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Sanctum GargoyleArtifact Creature - GargoyleFlying As their supplies of etherium dwindled, mechanists sent gargoyles farther and farther afield in search of salvage. |
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ScourglassArtifact, Sacrifice Scourglass: Destroy all permanents except for artifacts and lands. Activate this ability only during your upkeep. "Soon I will sleep, eyes closing to a world tarnished with flesh, and then wake to a polished vision." |
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Sharding SphinxArtifact Creature - SphinxFlying Whether mechanical or biological, life finds a way to propagate itself. |
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Sharuum the HegemonLegendary Artifact Creature - SphinxFlying To gain audience with the hegemon, one must bring a riddle she has not heard. |
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Sigil of DistinctionArtifact - EquipmentSigil of Distinction enters the battlefield with X charge counters on it.
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Skill BorrowerArtifact Creature - Human WizardPlay with the top card of your library revealed.
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Sphinx SovereignArtifact Creature - SphinxFlying "What rises without legs, whispers without a voice, bites without teeth, and dies without having life?" |
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Sphinx's HeraldArtifact Creature - Vedalken Wizard, , Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign and put it onto the battlefield. Then shuffle your library. He calls a riddle through the gaps of cloven clouds, hoping for an answer. |
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Steelclad SerpentArtifact Creature - SerpentSteelclad Serpent can't attack unless you control another artifact. "From the highest towers to the deepest sea, all life must be touched by etherium." |
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Thoughtcutter AgentArtifact Creature - Human Rogue, : Target player loses 1 life and reveals his or her hand. Agents of the Architects of Will mark their victims as a reminder that their secrets are secret no longer. |
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Tidehollow ScullerArtifact Creature - ZombieWhen Tidehollow Sculler enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card.
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Tidehollow StrixArtifact Creature - BirdFlying The scullers beneath Esper keep strixes as trained pets, and set them loose when a fare refuses to pay. |
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Tower GargoyleArtifact Creature - GargoyleFlying "Esper, like any work of art, can be truly appreciated only from a distance." |
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Vectis SilencersArtifact Creature - Human Rogue: Vectis Silencers gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.) Even on Esper, there are those who eschew the use of magic in favor of simpler methods. |
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Windwright MageArtifact Creature - Human WizardLifelink (Damage dealt by this creature also causes you to gain that much life.) She knows the names and secrets of each of Esper's twenty-three winds. |
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Altar GolemArtifact Creature - GolemTrample
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Antler SkulkinArtifact Creature - Scarecrow: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) Every skull has a tale to tell, and a skulkin is many dire tales cobbled together. |
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Fang SkulkinArtifact Creature - Scarecrow: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) "Everything falls apart. But living things fall apart in the most fascinating ways." |
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Hoof SkulkinArtifact Creature - Scarecrow: Target green creature gets +1/+1 until end of turn. It hunts with the memory of a long lost herd. |
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Jawbone SkulkinArtifact Creature - Scarecrow: Target red creature gains haste until end of turn. "Ah, skull of shrew-a very potent substance. In powdered form, it gives thrice the zing of noggle hoof pulp." |
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Leering EmblemArtifact - EquipmentWhenever you cast a spell, equipped creature gets +2/+2 until end of turn. The banner was not a symbol of victory, but a herald of the carnage to come. |
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ScarecroneArtifact Creature - Scarecrow, Sacrifice a Scarecrow: Draw a card. Her poppets bring joy to the truly depraved. |
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Shell SkulkinArtifact Creature - Scarecrow: Target blue creature gains shroud until end of turn. Skulkins confer strange benefits on unsuspecting patrons. |
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Ward of BonesArtifactEach opponent who controls more creatures than you can't play creature cards. The same is true for artifacts, enchantments, and lands. Mages dare not attempt magic in its grotesque presence. |
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Blazethorn ScarecrowArtifact Creature - ScarecrowBlazethorn Scarecrow has haste as long as you control a red creature.
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Blight SickleArtifact - EquipmentEquipped creature gets +1/+0 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) Its scars cut deeper than its blade. |
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Cauldron of SoulsArtifact: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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ChainbreakerArtifact Creature - ScarecrowChainbreaker enters the battlefield with two -1/-1 counters on it. Scarecrows deemed too malevolent to roam free are shackled to boulders or dolmen stones. Their animosity usually outlives the chains. |
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