Blue Sun's ZenithInstantTarget player draws X cards. Shuffle Blue Sun's Zenith into its owner's library. "The Origin Query will wait. We must ensure we survive to return to it." |
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Blunt the AssaultInstantYou gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn. "Much can be gained from the appearance of vulnerability." |
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BlustersquallInstantTap target creature you don't control. Weather is more predictable than the Izzet. |
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BoilInstantDestroy all Islands. "The fishers will throw out their nets and draw them back filled with dust." |
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Boiling BloodInstantTarget creature attacks this turn if able. Your father has no horns! |
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Bold DefenseInstantKicker (You may pay an additional as you cast this spell.)
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Bone HarvestInstantPut any number of target creature cards from your graveyard on top of your library. "Only fools believe they will face my armies but once." |
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Bone to AshInstantCounter target creature spell. "I can think of worse ways to go. On second thought, maybe not." |
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BoomerangInstantReturn target permanent to its owner's hand. Early Jamuraan hunters devised a weapon that would return to its source. Tolarian Æthermancers developed a spell that skipped the weapon entirely. |
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Boon of ErebosInstantTarget creature gets +2/+0 until end of turn. Regenerate it. You lose 2 life. "Death is not a certainty. Erebos determines when a mortal's time is up." |
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Booster TutorInstantOpen a sealed Magic booster pack, reveal the cards, and put one of those cards into your hand. (Remove that card from your deck before beginning a new game.) Real men use Arabian Nights boosters. |
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Boros CharmInstantChoose one - Boros Charm deals 4 damage to target player; or permanents you control gain indestructible until end of turn; or target creature gains double strike until end of turn. "Practice compassion and mercy. But know when they must end."
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Boros Fury-ShieldInstantPrevent all combat damage that would be dealt by target attacking or blocking creature this turn. If was spent to cast Boros Fury-Shield, it deals damage to that creature's controller equal to the creature's power.
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BoulderfallInstantBoulderfall deals 5 damage divided as you choose among any number of target creatures and/or players. "Defeating the Meletians was not so difficult. I needed only to move a mountain." |
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Bound (Bound/Determined)InstantSacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card.
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Bounty of the HuntInstantYou may exile a green card from your hand rather than pay Bounty of the Hunt's mana cost.
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Brace for ImpactInstantPrevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature. Flesh can be tempered by spellcraft and forged ever stronger by the hammers of foes. |
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Brain FreezeInstantTarget player puts the top three cards of his or her library into his or her graveyard.
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BrainstormInstantDraw three cards, then put two cards from your hand on top of your library in any order. "I see more than others do because I know where to look." |
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Branching BoltInstantChoose one or both - Branching Bolt deals 3 damage to target creature with flying; and/or Branching Bolt deals 3 damage to target creature without flying. "Lightning lives in everything, in living flesh and growing things. It must be set free." |
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BrandInstantGain control of all permanents you own. (This effect lasts indefinitely.) "By this glyph I affirm your role." |
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Brave the ElementsInstantChoose a color. White creatures you control gain protection from the chosen color until end of turn. (They can't be blocked, targeted, dealt damage, or enchanted by anything of that color.) "Trust me, your lost fingers and toes are nothing compared to the lost treasures of Sejiri." |
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BrawlInstantUntil end of turn, all creatures gain ": This creature deals damage equal to its power to target creature." Anything can happen when patience is scarce and wine is abundant. |
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BreachInstantTarget creature gets +2/+0 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
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Break of DayInstantCreatures you control get +1/+1 until end of turn.
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Break OpenInstantTurn target face-down creature an opponent controls face up. There are two ways to resolve puzzling situations: thoughtful contemplation or force. After thoughtful contemplation, most barbarians choose force. |
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Breath of MalfegorInstantBreath of Malfegor deals 5 damage to each opponent. The blood of the demons quickened as their master rose over the battlefield. The blood of the angels also quickened: here was the chance to finally end the war started millennia ago. |
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Brightstone RitualInstantAdd to your mana pool for each Goblin on the battlefield. Wizards fought over the stone to exploit its power. Goblins fight over it because it's shiny. |
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Brimstone VolleyInstantBrimstone Volley deals 3 damage to target creature or player.
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Bring LowInstantBring Low deals 3 damage to target creature. If that creature has a +1/+1 counter on it, Bring Low deals 5 damage to it instead. "People are often humbled by the elements. But the elements, too, can be humbled." |
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Broken AmbitionsInstantCounter target spell unless its controller pays . Clash with an opponent. If you win, that spell's controller puts the top four cards of his or her library into his or her graveyard. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
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Broken VisageInstantDestroy target nonartifact attacking creature. It can't be regenerated. Put a black Spirit creature token with that creature's power and toughness onto the battlefield. Sacrifice the token at the beginning of the next end step.
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Brutal ExpulsionInstantDevoid (This card has no color.)
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Brute ForceInstantTarget creature gets +3/+3 until end of turn. Blood, bone, and sinew are magnified, as is the rage that drives them. The brain, however, remains unchanged-a little bean, swinging by a strand in a cavernous, raving head. |
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Brute StrengthInstantTarget creature gets +3/+1 and gains trample until end of turn. It's not the size of the rock. It's how badly you want to lift it. |
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Bull RushInstantTarget creature gets +2/+0 until end of turn. "It's gone mad! Loose the chains and save what you can!" |
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Burden of GreedInstantTarget player loses 1 life for each tapped artifact he or she controls. "The one who dies with the most toys is still dead." |
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Burn (Turn/Burn)InstantBurn deals 2 damage to target creature or player.
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Burn AwayInstantBurn Away deals 6 damage to target creature. When that creature dies this turn, exile all cards from its controller's graveyard. "Your corruption will burn, serpent, until there is nothing left to defile." |
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Burn the ImpureInstantBurn the Impure deals 3 damage to target creature. If that creature has infect, Burn the Impure deals 3 damage to that creature's controller. Flame doesn't kneel to Phyrexia. |
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