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Skyline Cascade

Land

Skyline Cascade enters the battlefield tapped.

When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.

: Add to your mana pool.

Cardset: Battle for Zendikar #246 (Common)
Type: Land

Skyshroud Forest

Land

Skyshroud Forest enters the battlefield tapped.

: Add to your mana pool.

: Add or to your mana pool. Skyshroud Forest deals 1 damage to you.

Cardset: Tempest #332 (Rare)
Type: Land

Slayers' Stronghold

Land

: Add to your mana pool.

, : Target creature gets +2/+0 and gains vigilance and haste until end of turn.

Its courtyards are lit during every hour of the day so that night may never fall within its walls.

Cardset: Avacyn Restored #229 (Rare)
Type: Land

Slippery Karst

Land

Slippery Karst enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #311 (Common)
Commander 2013 #324 (Common)
Garruk vs. Liliana #26 (Common)
Urza's Saga #327 (Common)
Type: Land

Sliver Hive

Land

: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell.

, : Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver.

Cardset: Magic 2015 #247 (Rare)
Type: Land

Smoldering Crater

Land

Smoldering Crater enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #312 (Common)
Commander 2013 #325 (Common)
Urza's Saga #328 (Common)
Type: Land

Smoldering Marsh

Land - Swamp Mountain

(: Add or to your mana pool.)

Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.

The continent of Guul Draz is a geothermal swampland reeking of heat and decay.

Mana:
Cardset: Battle for Zendikar #247 (Rare)
Type: Land

Smoldering Spires

Land

Smoldering Spires enters the battlefield tapped.

When Smoldering Spires enters the battlefield, target creature can't block this turn.

: Add to your mana pool.

Cardset: Worldwake #143 (Common)
Type: Land

Snow-Covered Forest

Basic Snow Land - Forest

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #155 (Common)
Ice Age #347 (Common)
Type: Land

Snow-Covered Island

Basic Snow Land - Island

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #152 (Common)
Ice Age #348 (Common)
Type: Land

Snow-Covered Mountain

Basic Snow Land - Mountain

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #154 (Common)
Ice Age #349 (Common)
Type: Land

Snow-Covered Plains

Basic Snow Land - Plains

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #151 (Common)
Ice Age #350 (Common)
Type: Land

Snow-Covered Swamp

Basic Snow Land - Swamp

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #153 (Common)
Ice Age #351 (Common)
Type: Land

Soaring Seacliff

Land

Soaring Seacliff enters the battlefield tapped.

When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn.

: Add to your mana pool.

Cardset: Venser vs. Koth #37 (Common)
Zendikar #225 (Common)
Type: Land

Soldevi Excavations

Land

If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard.

: Add to your mana pool.

, : Look at the top card of your library. You may put that card on the bottom of your library.

Cardset: Alliances #188 (Rare)
Type: Land

Sorrow's Path

Land

: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking.

Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control.

Cardset: The Dark #116 (Rare)
Type: Land

Spawning Bed

Land

: Add to your mana pool.

, , Sacrifice Spawning Bed: Put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

Young Eldrazi crawl forth from the dust, compelled by a greater will.

Cardset: Battle for Zendikar #248 (Uncommon)
Type: Land

Spawning Pool

Land

Spawning Pool enters the battlefield tapped.

: Add to your mana pool.

: Spawning Pool becomes a 1/1 black Skeleton creature with ": Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Cardset: Tenth Edition #358 (Uncommon)
Urza's Legacy #142 (Uncommon)
Type: Land

Spinerock Knoll

Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

: Add to your mana pool.

, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

Cardset: Lorwyn #274 (Rare)
Type: Land

Springjack Pasture

Land

: Add to your mana pool.

, : Put a 0/1 white Goat creature token onto the battlefield.

, Sacrifice X Goats: Add X mana of any one color to your mana pool. You gain X life.

Cardset: Commander 2013 #326 (Rare)
Eventide #179 (Rare)
Type: Land

Stalking Stones

Land

: Add to your mana pool.

: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)

Cardset: Elspeth vs. Tezzeret #75 (Uncommon)
Mirrodin #284 (Uncommon)
Tempest #333 (Uncommon)
Type: Land

Starlit Sanctum

Land

: Add to your mana pool.

, , Sacrifice a Cleric creature: You gain life equal to the sacrificed creature's toughness.

, , Sacrifice a Cleric creature: Target player loses life equal to the sacrificed creature's power.

Cardset: Onslaught #325 (Uncommon)
Type: Land

Steam Vents

Land - Island Mountain

(: Add or to your mana pool.)

As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped.

Crafted with genius, energized with madness.

Mana:
Cardset: Return to Ravnica #247 (Rare)
Guildpact #164 (Rare)
Type: Land

Stensia Bloodhall

Land

: Add to your mana pool.

, : Stensia Bloodhall deals 2 damage to target player.

The revelry ends when the supply of fresh ingenues runs dry.

Cardset: Innistrad #247 (Rare)
Type: Land

Stirring Wildwood

Land

Stirring Wildwood enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.

Cardset: Worldwake #144 (Rare)
Type: Land

Stomping Ground

Land - Mountain Forest

(: Add or to your mana pool.)

As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped.

Mana:
Cardset: Gatecrash #247 (Rare)
Guildpact #165 (Rare)
Type: Land

Strip Mine

Land

: Add to your mana pool.

, Sacrifice Strip Mine: Destroy target land.

Unlike previous conflicts, the war between Urza and Mishra made Dominia itself a casualty of war.

Cardset: Fourth Edition #189 (Uncommon)
Antiquities #71 (Uncommon)
Antiquities #72 (Uncommon)
Antiquities #73 (Uncommon)
Antiquities #74 (Uncommon)
Type: Land

Submerged Boneyard

Land

Submerged Boneyard enters the battlefield tapped.

: Add or to your mana pool.

"Long after the land has given up the last of its secrets, there will still be mysteries in the depths of the sea."
-Kiora

Cardset: Oath of the Gatewatch #178 (Uncommon)
Type: Land

Subterranean Hangar

Land

Subterranean Hangar enters the battlefield tapped.

: Put a storage counter on Subterranean Hangar.

, Remove any number of storage counters from Subterranean Hangar: Add to your mana pool for each storage counter removed this way.

Cardset: Mercadian Masques #329 (Uncommon)
Type: Land

Sulfur Falls

Land

Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain.

: Add or to your mana pool.

Skirsdag cultists meet behind a waterfall's curtain and plot with demonic forces.

Cardset: Innistrad #248 (Rare)
Type: Land

Sulfur Vent

Land

Sulfur Vent enters the battlefield tapped.

: Add to your mana pool.

, Sacrifice Sulfur Vent: Add to your mana pool.

Cardset: Invasion #328 (Common)
Type: Land

Sulfurous Springs

Land

: Add to your mana pool.

: Add or to your mana pool. Sulfurous Springs deals 1 damage to you.

Cardset: Tenth Edition #359 (Rare)
Ninth Edition #325 (Rare)
Seventh Edition #345 (Rare)
Sixth Edition #328 (Unknown)
Fifth Edition #440 (Rare)
Ice Age #352 (Rare)
Type: Land

Sungrass Prairie

Land

, : Add to your mana pool.

On Otaria, peace and harmony are rare. Places that provide both are cherished.

Cardset: Odyssey #328 (Rare)
Type: Land

Sunhome, Fortress of the Legion

Land

: Add to your mana pool.

, : Target creature gains double strike until end of turn.

Sunhome-the stalwart shield, the towering sentinel, the seat of justice.

Cardset: Ravnica: City of Guilds #282 (Uncommon)
Type: Land

Sunken Hollow

Land - Island Swamp

(: Add or to your mana pool.)

Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.

On the continent of Tazeem, rushing waters plunge through narrow canyons into mist-cloaked lakes.

Mana:
Cardset: Battle for Zendikar #249 (Rare)
Type: Land

Sunken Ruins

Land

: Add to your mana pool.

, : Add , , or to your mana pool.

Without the care of the tideshapers, the Lanes lie neglected. Some have flooded entire towns; others dried to cracked mud.

Cardset: Shadowmoor #280 (Rare)
Type: Land

Sunpetal Grove

Land

Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.

: Add or to your mana pool.

Cardset: Magic 2013 #229 (Rare)
Magic 2012 #229 (Rare)
Magic 2011 #228 (Rare)
Magic 2010 #228 (Rare)
Type: Land

Svogthos, the Restless Tomb

Land

: Add to your mana pool.

: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.

Cardset: Izzet vs. Golgari #81 (Uncommon)
Commander #289 (Uncommon)
Ravnica: City of Guilds #283 (Uncommon)
Type: Land

Svyelunite Temple

Land

Svyelunite Temple enters the battlefield tapped.

: Add to your mana pool.

, Sacrifice Svyelunite Temple: Add to your mana pool.

Cardset: Sixth Edition #329 (Unknown)
Fifth Edition #441 (Uncommon)
Fallen Empires #187 (Uncommon)
Type: Land

Swamp

Basic Land - Swamp

(: Add to your mana pool.)

Mana:
Cardset: Battle for Zendikar #260a (Common)
Battle for Zendikar #261a (Common)
Battle for Zendikar #262a (Common)
Battle for Zendikar #263a (Common)
Battle for Zendikar #264a (Common)
Dragons of Tarkir #256 (Common)
Dragons of Tarkir #257 (Common)
Dragons of Tarkir #258 (Common)
Fate Reforged #180 (Common)
Fate Reforged #181 (Common)
Commander 2014 #326 (Common)
Commander 2014 #327 (Common)
Commander 2014 #328 (Common)
Commander 2014 #329 (Common)
Khans of Tarkir #258 (Common)
Khans of Tarkir #259 (Common)
Khans of Tarkir #260 (Common)
Khans of Tarkir #261 (Common)
Magic 2015 #258 (Common)
Magic 2015 #259 (Common)
Magic 2015 #260 (Common)
Magic 2015 #261 (Common)
Commander 2013 #345 (Common)
Commander 2013 #346 (Common)
Commander 2013 #347 (Common)
Commander 2013 #348 (Common)
Theros #238 (Common)
Theros #239 (Common)
Theros #240 (Common)
Theros #241 (Common)
Magic 2014 #238 (Common)
Magic 2014 #239 (Common)
Magic 2014 #240 (Common)
Magic 2014 #241 (Common)
Sorin vs. Tibalt #35 (Common)
Sorin vs. Tibalt #36 (Common)
Sorin vs. Tibalt #37 (Common)
Sorin vs. Tibalt #78 (Common)
Sorin vs. Tibalt #79 (Common)
Sorin vs. Tibalt #80 (Common)
Return to Ravnica #260 (Common)
Return to Ravnica #261 (Common)
Return to Ravnica #262 (Common)
Return to Ravnica #263 (Common)
Return to Ravnica #264 (Common)
Izzet vs. Golgari #83 (Common)
Izzet vs. Golgari #84 (Common)
Izzet vs. Golgari #85 (Common)
Izzet vs. Golgari #86 (Common)
Magic 2013 #238 (Common)
Magic 2013 #239 (Common)
Magic 2013 #240 (Common)
Magic 2013 #241 (Common)
Commander #307 (Common)
Commander #308 (Common)
Commander #309 (Common)
Commander #310 (Common)
Planechase 2012 #142 (Common)
Planechase 2012 #143 (Common)
Planechase 2012 #144 (Common)
Planechase 2012 #145 (Common)
Planechase 2012 #146 (Common)
Avacyn Restored #236 (Common)
Avacyn Restored #237 (Common)
Avacyn Restored #238 (Common)
Graveborn #27 (Unknown)
Graveborn #28 (Unknown)
Graveborn #29 (Unknown)
Graveborn #30 (Unknown)
Innistrad #256 (Common)
Innistrad #257 (Common)
Innistrad #258 (Common)
Ajani vs. Nicol Bolas #77 (Common)
Ajani vs. Nicol Bolas #78 (Common)
Magic 2012 #238 (Common)
Magic 2012 #239 (Common)
Magic 2012 #240 (Common)
Magic 2012 #241 (Common)
New Phyrexia #170 (Common)
New Phyrexia #171 (Common)
Mirrodin Besieged #150 (Common)
Mirrodin Besieged #151 (Common)
Scars of Mirrodin #238 (Common)
Scars of Mirrodin #239 (Common)
Scars of Mirrodin #240 (Common)
Scars of Mirrodin #241 (Common)
Magic 2011 #238 (Common)
Magic 2011 #239 (Common)
Magic 2011 #240 (Common)
Magic 2011 #241 (Common)
Archenemy #142 (Common)
Archenemy #143 (Common)
Archenemy #144 (Common)
Rise of the Eldrazi #237 (Common)
Rise of the Eldrazi #238 (Common)
Rise of the Eldrazi #239 (Common)
Rise of the Eldrazi #240 (Common)
Phyrexia vs. The Coalition #32 (Common)
Phyrexia vs. The Coalition #33 (Common)
Phyrexia vs. The Coalition #34 (Common)
Phyrexia vs. The Coalition #35 (Common)
Premium Deck Series: Slivers #39 (Common)
Garruk vs. Liliana #60 (Common)
Garruk vs. Liliana #61 (Common)
Garruk vs. Liliana #62 (Common)
Garruk vs. Liliana #63 (Common)
Zendikar #238 (Common)
Zendikar #239 (Common)
Zendikar #240 (Common)
Zendikar #241 (Common)
Zendikar #258 (Common)
Zendikar #259 (Common)
Zendikar #260 (Common)
Zendikar #261 (Common)
Magic 2010 #238 (Common)
Magic 2010 #239 (Common)
Magic 2010 #240 (Common)
Magic 2010 #241 (Common)
Divine vs. Demonic #59 (Common)
Divine vs. Demonic #60 (Common)
Divine vs. Demonic #61 (Common)
Divine vs. Demonic #62 (Common)
Shards of Alara #238 (Common)
Shards of Alara #239 (Common)
Shards of Alara #240 (Common)
Shards of Alara #241 (Common)
Shadowmoor #290 (Common)
Shadowmoor #291 (Common)
Shadowmoor #292 (Common)
Shadowmoor #293 (Common)
Lorwyn #290 (Common)
Lorwyn #291 (Common)
Lorwyn #292 (Common)
Lorwyn #293 (Common)
Tenth Edition #372 (Common)
Tenth Edition #373 (Common)
Tenth Edition #374 (Common)
Tenth Edition #375 (Common)
Time Spiral #290 (Common)
Time Spiral #291 (Common)
Time Spiral #292 (Common)
Time Spiral #293 (Common)
Ravnica: City of Guilds #295 (Common)
Ravnica: City of Guilds #296 (Common)
Ravnica: City of Guilds #297 (Common)
Ravnica: City of Guilds #298 (Common)
Ninth Edition #339 (Common)
Ninth Edition #340 (Common)
Ninth Edition #341 (Common)
Ninth Edition #342 (Common)
Champions of Kamigawa #295 (Common)
Champions of Kamigawa #296 (Common)
Champions of Kamigawa #297 (Common)
Champions of Kamigawa #298 (Common)
Mirrodin #295 (Common)
Mirrodin #296 (Common)
Mirrodin #297 (Common)
Mirrodin #298 (Common)
Eighth Edition #339 (Common)
Eighth Edition #340 (Common)
Eighth Edition #341 (Common)
Eighth Edition #342 (Common)
Onslaught #339 (Common)
Onslaught #340 (Common)
Onslaught #341 (Common)
Onslaught #342 (Common)
Odyssey #339 (Common)
Odyssey #340 (Common)
Odyssey #341 (Common)
Odyssey #342 (Common)
Seventh Edition #346 (Common)
Seventh Edition #347 (Common)
Seventh Edition #348 (Common)
Seventh Edition #349 (Common)
Invasion #339 (Common)
Invasion #340 (Common)
Invasion #341 (Common)
Invasion #342 (Common)
Mercadian Masques #339 (Common)
Mercadian Masques #340 (Common)
Mercadian Masques #341 (Common)
Mercadian Masques #342 (Common)
Sixth Edition #339 (Unknown)
Sixth Edition #340 (Unknown)
Sixth Edition #341 (Unknown)
Sixth Edition #342 (Unknown)
Urza's Saga #339 (Common)
Urza's Saga #340 (Common)
Urza's Saga #341 (Common)
Urza's Saga #342 (Common)
Unglued #86 (Common)
Tempest #334 (Common)
Tempest #335 (Common)
Tempest #336 (Common)
Tempest #337 (Common)
Fifth Edition #442 (Common)
Fifth Edition #443 (Common)
Fifth Edition #444 (Common)
Fifth Edition #445 (Common)
Mirage #311 (Common)
Mirage #312 (Common)
Mirage #313 (Common)
Mirage #314 (Common)
Ice Age #353 (Common)
Ice Age #354 (Common)
Ice Age #355 (Common)
Fourth Edition #190 (Common)
Fourth Edition #191 (Common)
Fourth Edition #192 (Common)
Revised Edition #299 (Common)
Revised Edition #300 (Common)
Revised Edition #301 (Common)
Unlimited Edition #295 (Common)
Unlimited Edition #296 (Common)
Unlimited Edition #297 (Common)
Beta Edition #295 (Unknown)
Beta Edition #296 (Unknown)
Beta Edition #297 (Unknown)
Alpha Edition #290 (Unknown)
Alpha Edition #291 (Unknown)
Type: Land

Swarmyard

Land

: Add to your mana pool.

: Regenerate target Insect, Rat, Spider, or Squirrel.

Where scavengers nest in hollowed-out rib cages and chittering crawlers peer from empty eye sockets, few dare to trespass.

Cardset: Time Spiral #278 (Rare)
Type: Land

Swiftwater Cliffs

Land

Swiftwater Cliffs enters the battlefield tapped.

When Swiftwater Cliffs enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #172 (Common)
Khans of Tarkir #243 (Common)
Type: Land

Taiga

Land - Mountain Forest

(: Add or to your mana pool.)

Mana:
Cardset: Revised Edition #302 (Rare)
Unlimited Edition #298 (Rare)
Beta Edition #298 (Unknown)
Alpha Edition #292 (Unknown)
Type: Land

Tainted Field

Land

: Add to your mana pool.

: Add or to your mana pool. Activate this ability only if you control a Swamp.

Cardset: Sorin vs. Tibalt #34 (Uncommon)
Torment #140 (Uncommon)
Type: Land

Tainted Isle

Land

: Add to your mana pool.

: Add or to your mana pool. Activate this ability only if you control a Swamp.

Cardset: Planechase 2012 #128 (Uncommon)
Torment #141 (Uncommon)
Type: Land

Tainted Peak

Land

: Add to your mana pool.

: Add or to your mana pool. Activate this ability only if you control a Swamp.

Cardset: Torment #142 (Uncommon)
Type: Land

Tainted Wood

Land

: Add to your mana pool.

: Add or to your mana pool. Activate this ability only if you control a Swamp.

Cardset: Torment #143 (Uncommon)
Type: Land

Tarnished Citadel

Land

: Add to your mana pool.

: Add one mana of any color to your mana pool. Tarnished Citadel deals 3 damage to you.

Cardset: Odyssey #329 (Rare)
Type: Land

Tectonic Edge

Land

: Add to your mana pool.

, , Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands.

"We move because the earth does."
-Bruse Tarl, Goma Fada nomad

Cardset: Commander 2014 #313 (Uncommon)
Worldwake #145 (Uncommon)
Type: Land

Teetering Peaks

Land

Teetering Peaks enters the battlefield tapped.

When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn.

: Add to your mana pool.

Cardset: Fire and Lightning #30 (Unknown)
Zendikar #226 (Common)
Type: Land

Teferi's Isle

Legendary Land

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Teferi's Isle enters the battlefield tapped.

: Add to your mana pool.

The three wizards knew only that this isle held a great mystery-and that patience alone would solve it.

Mana:
Cardset: Mirage #315 (Rare)
Type: Land

Temple Garden

Land - Forest Plains

(: Add or to your mana pool.)

As Temple Garden enters the battlefield, you may pay 2 life. If you don't, Temple Garden enters the battlefield tapped.

In the gardens of the Conclave, order and beauty are the roots of power.

Mana:
Cardset: Return to Ravnica #248 (Rare)
Ravnica: City of Guilds #284 (Rare)
Type: Land

Temple of Abandon

Land

Temple of Abandon enters the battlefield tapped.

When Temple of Abandon enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #224 (Rare)
Type: Land

Temple of Deceit

Land

Temple of Deceit enters the battlefield tapped.

When Temple of Deceit enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #225 (Rare)
Type: Land

Temple of Enlightenment

Land

Temple of Enlightenment enters the battlefield tapped.

When Temple of Enlightenment enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Born of the Gods #163 (Rare)
Type: Land

Temple of Epiphany

Land

Temple of Epiphany enters the battlefield tapped.

When Temple of Epiphany enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Journey Into Nyx #164 (Rare)
Type: Land

Temple of Malady

Land

Temple of Malady enters the battlefield tapped.

When Temple of Malady enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Journey Into Nyx #165 (Rare)
Type: Land

Temple of Malice

Land

Temple of Malice enters the battlefield tapped.

When Temple of Malice enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Born of the Gods #164 (Rare)
Type: Land

Temple of Mystery

Land

Temple of Mystery enters the battlefield tapped.

When Temple of Mystery enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #226 (Rare)
Type: Land

Temple of Plenty

Land

Temple of Plenty enters the battlefield tapped.

When Temple of Plenty enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Born of the Gods #165 (Rare)
Type: Land

Temple of Silence

Land

Temple of Silence enters the battlefield tapped.

When Temple of Silence enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #227 (Rare)
Type: Land

Temple of the False God

Land

: Add to your mana pool. Activate this ability only if you control five or more lands.

Those who bring nothing to the temple take nothing away.

Cardset: Commander 2014 #314 (Uncommon)
Commander 2013 #327 (Uncommon)
Commander #290 (Uncommon)
Scourge #143 (Uncommon)
Type: Land

Temple of Triumph

Land

Temple of Triumph enters the battlefield tapped.

When Temple of Triumph enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #228 (Rare)
Type: Land

Tendo Ice Bridge

Land

Tendo Ice Bridge enters the battlefield with a charge counter on it.

: Add to your mana pool.

, Remove a charge counter from Tendo Ice Bridge: Add one mana of any color to your mana pool.

Cardset: Betrayers of Kamigawa #165 (Rare)
Type: Land

Terminal Moraine

Land

: Add to your mana pool.

, , Sacrifice Terminal Moraine: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

Cardset: Planeshift #142 (Uncommon)
Type: Land

Terrain Generator

Land

: Add to your mana pool.

, : You may put a basic land card from your hand onto the battlefield tapped.

Cardset: Jace vs. Chandra #29 (Uncommon)
Nemesis #143 (Uncommon)
Type: Land

Terramorphic Expanse

Land

, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.

Cardset: Commander 2014 #315 (Common)
Commander 2013 #328 (Common)
Modern Masters #224 (Common)
Commander #291 (Common)
Planechase 2012 #129 (Common)
Ajani vs. Nicol Bolas #76 (Common)
Magic 2011 #229 (Common)
Archenemy #134 (Common)
Phyrexia vs. The Coalition #66 (Common)
Premium Deck Series: Slivers #34 (Common)
Magic 2010 #229 (Common)
Tenth Edition #360 (Common)
Time Spiral #279 (Common)
Type: Land

Thalakos Lowlands

Land

: Add to your mana pool.

: Add or to your mana pool. Thalakos Lowlands doesn't untap during your next untap step.

Cardset: Tempest #338 (Uncommon)
Type: Land

Thawing Glaciers

Land

Thawing Glaciers enters the battlefield tapped.

, : Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.

Cardset: Alliances #189 (Rare)
Type: Land

The Tabernacle at Pendrell Vale

Legendary Land

All creatures have "At the beginning of your upkeep, destroy this creature unless you pay ."

Mana:
Cardset: Legends #252 (Rare)
Type: Land

Thespian's Stage

Land

: Add to your mana pool.

, : Thespian's Stage becomes a copy of target land and gains this ability.

Amid rumors of war, the third act of The Absolution of the Guildpact was quickly rewritten as a tragedy.

Cardset: Gatecrash #248 (Rare)
Type: Land

Thornwood Falls

Land

Thornwood Falls enters the battlefield tapped.

When Thornwood Falls enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #173 (Common)
Khans of Tarkir #244 (Common)
Type: Land

Thran Quarry

Land

At the beginning of the end step, if you control no creatures, sacrifice Thran Quarry.

: Add one mana of any color to your mana pool.

Cardset: Urza's Saga #329 (Rare)
Type: Land

Timber Gorge

Land

Timber Gorge enters the battlefield tapped.

: Add or to your mana pool.

Tazeem's embrace is harsh, but for those that call it home, nothing else will do.

Cardset: Oath of the Gatewatch #179 (Uncommon)
Type: Land

Timberland Ruins

Land

Timberland Ruins enters the battlefield tapped.

: Add to your mana pool.

, Sacrifice Timberland Ruins: Add one mana of any color to your mana pool.

Cardset: Odyssey #330 (Common)
Type: Land

Timberline Ridge

Land

Timberline Ridge doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from Timberline Ridge.

: Add or to your mana pool. Put a depletion counter on Timberline Ridge.

Cardset: Ice Age #356 (Rare)
Type: Land

Tinder Farm

Land

Tinder Farm enters the battlefield tapped.

: Add to your mana pool.

, Sacrifice Tinder Farm: Add to your mana pool.

Cardset: Invasion #329 (Common)
Type: Land

Tolaria

Legendary Land

: Add to your mana pool.

: Target creature loses banding and all "bands with other" abilities until end of turn. Activate this ability only during any upkeep step.

"Fairest Isle, all isles excelling,/ Seat of pleasures, and of loves . . ." -John Dryden

Mana:
Cardset: Legends #253 (Uncommon)
Type: Land

Tolaria West

Land

Tolaria West enters the battlefield tapped.

: Add to your mana pool.

Transmute (, Discard this card: Search your library for a card with converted mana cost 0, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)

Cardset: Future Sight #173 (Uncommon)
Type: Land

Tolarian Academy

Legendary Land

: Add to your mana pool for each artifact you control.

The academy worked with time-until time ran out.

Mana:
Cardset: Urza's Saga #330 (Rare)
Type: Land

Tomb of the Spirit Dragon

Land

: Add to your mana pool.

, : You gain 1 life for each colorless creature you control.

"The voice calls me here, yet I see only bones. Is this more dragon trickery?"
-Sarkhan Vol

Cardset: Khans of Tarkir #245 (Uncommon)
Type: Land

Tomb of Urami

Legendary Land

: Add to your mana pool. Tomb of Urami deals 1 damage to you if you don't control an Ogre.

, , Sacrifice all lands you control: Put a legendary 5/5 black Demon Spirit creature token with flying named Urami onto the battlefield.

Mana:
Cardset: Saviors of Kamigawa #165 (Rare)
Type: Land

Tower of the Magistrate

Land

: Add to your mana pool.

, : Target creature gains protection from artifacts until end of turn.

Like the city, weakest at its foundation.

Cardset: Mercadian Masques #330 (Rare)
Type: Land

Tranquil Cove

Land

Tranquil Cove enters the battlefield tapped.

When Tranquil Cove enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #174 (Common)
Khans of Tarkir #246 (Common)
Type: Land

Tranquil Expanse

Land

Tranquil Expanse enters the battlefield tapped.

: Add or to your mana pool.

Despite the chaos of the Roil and the devastation of the Eldrazi, Zendikar is a world of breathtaking beauty.

Cardset: Oath of the Gatewatch #180 (Uncommon)
Type: Land

Tranquil Garden

Land

: Add to your mana pool.

: Add or to your mana pool. Tranquil Garden doesn't untap during your next untap step.

Cardset: Champions of Kamigawa #284 (Uncommon)
Type: Land

Tranquil Thicket

Land

Tranquil Thicket enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #316 (Common)
Commander 2013 #329 (Common)
Izzet vs. Golgari #82 (Common)
Commander #292 (Common)
Archenemy #135 (Common)
Elves vs. Goblins #27 (Common)
Onslaught #326 (Common)
Type: Land

Transguild Promenade

Land

Transguild Promenade enters the battlefield tapped.

When Transguild Promenade enters the battlefield, sacrifice it unless you pay .

: Add one mana of any color to your mana pool.

Cardset: Commander 2013 #330 (Common)
Return to Ravnica #249 (Common)
Type: Land

Tree of Tales

Artifact Land

(Tree of Tales isn't a spell.)

: Add to your mana pool.

Mana:
Cardset: Mirrodin #285 (Common)
Type: Land

Treetop Village

Land

Treetop Village enters the battlefield tapped.

: Add to your mana pool.

: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Cardset: Knights vs. Dragons #38 (Unknown)
Garruk vs. Liliana #27 (Uncommon)
Tenth Edition #361 (Uncommon)
Urza's Legacy #143 (Uncommon)
Type: Land

Tresserhorn Sinks

Snow Land

Tresserhorn Sinks enters the battlefield tapped.

: Add or to your mana pool.

"Our land oppressed by silent Cold,
We weary wretches, young and old,
Pray that Springtime loose his hold."
-The Dynasty of Winter Kings

Mana:
Cardset: Coldsnap #150 (Uncommon)
Type: Land

Treva's Ruins

Land - Lair

When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.

: Add , , or to your mana pool.

Mana:
Cardset: Planeshift #143 (Uncommon)
Type: Land

Tropical Island

Land - Forest Island

(: Add or to your mana pool.)

Mana:
Cardset: Revised Edition #303 (Rare)
Unlimited Edition #299 (Rare)
Beta Edition #299 (Unknown)
Alpha Edition #293 (Unknown)
Type: Land

Tundra

Land - Plains Island

(: Add or to your mana pool.)

Mana:
Cardset: Revised Edition #304 (Rare)
Unlimited Edition #300 (Rare)
Beta Edition #300 (Unknown)
Alpha Edition #294 (Unknown)
Type: Land

Turntimber Grove

Land

Turntimber Grove enters the battlefield tapped.

When Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn.

: Add to your mana pool.

Cardset: Zendikar #227 (Common)
Type: Land

Twilight Mire

Land

: Add to your mana pool.

, : Add , , or to your mana pool.

As their roots soaked in a weak tea of bogwater and decay, the trees absorbed the essence of death into their living tissue.

Cardset: Eventide #180 (Rare)
Type: Land

Underground River

Land

: Add to your mana pool.

: Add or to your mana pool. Underground River deals 1 damage to you.

Cardset: Tenth Edition #362 (Rare)
Ninth Edition #326 (Rare)
Seventh Edition #350 (Rare)
Sixth Edition #330 (Unknown)
Fifth Edition #446 (Rare)
Ice Age #357 (Rare)
Type: Land

Underground Sea

Land - Island Swamp

(: Add or to your mana pool.)

Mana:
Cardset: Revised Edition #305 (Rare)
Unlimited Edition #301 (Rare)
Beta Edition #301 (Unknown)
Alpha Edition #295 (Unknown)
Type: Land

Undiscovered Paradise

Land

: Add one mana of any color to your mana pool. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand.

Jolrael's choice of homes was far better than her choice of allies.

Cardset: Visions #167 (Rare)
Type: Land

Unholy Citadel

Land

Black legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Cardset: Legends #254 (Uncommon)
Type: Land