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Tectonic Instability

Enchantment

Whenever a land enters the battlefield, tap all lands its controller controls.

"Think of the problems we'll face if you uproot entire continents," said Urza.
"I have," replied Teferi, "but the alternative is worse."

Mana:
Cardset: Invasion #173 (Rare)
Type: Enchantment

Teferi's Care

Enchantment

, Sacrifice an enchantment: Destroy target enchantment.

: Counter target enchantment spell.

"If I do nothing else, I will protect my people."
-Teferi

Mana:
Cardset: Invasion #43 (Uncommon)
Type: Enchantment

Teferi's Curse

Enchantment - Aura

Enchant artifact or creature

Enchanted permanent has phasing. (It phases in or out before its controller untaps during each of his or her untap steps. While it's phased out, it's treated as though it doesn't exist.)

"Stepping through time is like riding a camel. It may get you where you want to go, but the ride is rarely pleasant."
-Teferi

Mana:
Cardset: Mirage #96 (Common)
Type: Enchantment

Teferi's Moat

Enchantment

As Teferi's Moat enters the battlefield, choose a color.

Creatures of the chosen color without flying can't attack you.

"Isolation is not the answer."
-Urza, to Teferi.

Mana:
Cardset: Time Spiral "Timeshifted" #103 (Special)
Invasion #279 (Rare)
Type: Enchantment

Teferi's Realm

World Enchantment

At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during his or her next untap step.)

"Fire is dead. Water has killed him."
-From The Stories of Nature

Mana:
Cardset: Visions #44 (Rare)
Type: Enchantment

Teferi's Veil

Enchantment

Whenever a creature you control attacks, it phases out at end of combat. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

"I don't like to speak ill of 'walkers . . . but just what did Teferi think he was doing?"
-Ertai, wizard adept

Mana:
Cardset: Weatherlight #53 (Uncommon)
Type: Enchantment

Telekinetic Bonds

Enchantment

Whenever a player discards a card, you may pay . If you do, you may tap or untap target permanent.

"Nature's been fired. The oceans are under new management."
-Ambassador Laquatus

Mana:
Cardset: Judgment #52 (Rare)
Type: Enchantment

Telepathy

Enchantment

Your opponents play with their hands revealed.

"The most disappointing thing about learning telepathy is finding out how boring people really are."
-Teferi, fourth-level student

Mana:
Cardset: Magic 2010 #74 (Uncommon)
Tenth Edition #113 (Uncommon)
Ninth Edition #101 (Uncommon)
Eighth Edition #105 (Uncommon)
Seventh Edition #102 (Uncommon)
Urza's Saga #102 (Uncommon)
Type: Enchantment

Tempered Steel

Enchantment

Artifact creatures you control get +2/+2.

"Death shall prevail as long as our will falls to rust. May necessity anneal our resolve."
-Ghalma the Shaper

Mana:
Cardset: Scars of Mirrodin #24 (Rare)
Type: Enchantment

Temporal Distortion

Enchantment

Whenever a creature or land becomes tapped, put an hourglass counter on it.

Permanents with hourglass counters on them don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.

Mana:
Cardset: Invasion #79 (Rare)
Type: Enchantment

Temporal Isolation

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.)

Prevent all damage that would be dealt by enchanted creature.

Mana:
Cardset: Time Spiral #43 (Common)
Type: Enchantment

Temur Ascendancy

Enchantment

Creatures you control have haste.

Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card.

Mana:
Cardset: Khans of Tarkir #207 (Rare)
Type: Enchantment

Temur Runemark

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has trample as long as you control a blue or red permanent.

Mana:
Cardset: Fate Reforged #140 (Common)
Type: Enchantment

Terra Eternal

Enchantment

All lands are indestructible.

"If this world could make a wish, it would be to survive the parasites who loot its treasures and threaten its life force."
-Saidah, Joraga hunter

Mana:
Cardset: Worldwake #22 (Rare)
Type: Enchantment

Territorial Dispute

Enchantment

At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land.

Players can't play lands.

Bit by bit, Mercadia City had forced the Cho-Arrim from their ancestral lands. They would be pushed no further.

Mana:
Cardset: Mercadian Masques #217 (Rare)
Type: Enchantment

Test of Endurance

Enchantment

At the beginning of your upkeep, if you have 50 or more life, you win the game.

"If we have learned nothing else, we have learned to survive."
-Mystic elder

Mana:
Cardset: Judgment #29 (Rare)
Type: Enchantment

Testament of Faith

Enchantment

: Testament of Faith becomes an X/X Wall creature with defender until end of turn. It's still an enchantment.

"Belief in the Ancestor is admirable, but our enemies often demand something more . . . tangible."
-Pianna, nomad captain

Mana:
Cardset: Odyssey #55 (Uncommon)
Type: Enchantment

Thassa's Devourer

Enchantment Creature - Elemental

Constellation - Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard.

When mortals claim there are places Thassa cannot reach, the sea god laughs.

Mana:
Power: 2/6
Cardset: Journey Into Nyx #53 (Common)
Type: Enchantment

Thassa's Emissary

Enchantment Creature - Crab

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card.

Enchanted creature gets +3/+3.

Mana:
Power: 3/3
Cardset: Theros #68 (Uncommon)
Type: Enchantment

Thassa's Ire

Enchantment

: You may tap or untap target creature.

The sailor had never seen a god before. Now she had gazed upon Thassa. Shortly she would see Athreos, and then she would meet Erebos.

Mana:
Cardset: Journey Into Nyx #54 (Uncommon)
Type: Enchantment

Thassa, God of the Sea

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to blue is less than five, Thassa isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to blue.)

At the beginning of your upkeep, scry 1.

: Target creature you control can't be blocked this turn.

Mana:
Power: 5/5
Cardset: Theros #66 (Mythic Rare)
Type: Enchantment

The Abyss

World Enchantment

At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of his or her choice. It can't be regenerated.

"An immense river of oblivion is sweeping us away into a nameless abyss." -Ernest Renan, Souvenirs d'Enfance et de Jeunesse

Mana:
Cardset: Legends #34 (Rare)
Type: Enchantment

The Brute

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+0.

: Regenerate enchanted creature.

"Union may be strength, but it is mere blind brute strength unless wisely directed."
-Samuel Butler

Mana:
Cardset: Fifth Edition #272 (Common)
Fourth Edition #244 (Common)
Legends #164 (Common)
Type: Enchantment

The Cheese Stands Alone

Enchantment

If you control no cards in play other than The Cheese Stands Alone and have no cards in your hand, you win the game.

The meat, on the other hand, has frequent visitors.

Mana:
Cardset: Unglued #2 (Rare)
Type: Enchantment

Thelon's Chant

Enchantment

At the beginning of your upkeep, sacrifice Thelon's Chant unless you pay .

Whenever a player puts a Swamp onto the battlefield, Thelon's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls.

Mana:
Cardset: Fallen Empires #94 (Uncommon)
Type: Enchantment

Thelon's Curse

Enchantment

Blue creatures don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay for each creature chosen this way. If the player does, untap those creatures.

Mana:
Cardset: Fallen Empires #95 (Rare)
Type: Enchantment

Think Tank

Enchantment

At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard.

Cephalids seek knowledge not to better themselves, but to best others.

Mana:
Cardset: Odyssey #104 (Uncommon)
Type: Enchantment

Thirst

Enchantment - Aura

Enchant creature

When Thirst enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

At the beginning of your upkeep, sacrifice Thirst unless you pay .

The first of the Thousand Deaths.

Mana:
Cardset: Mirage #99 (Common)
Type: Enchantment

Thought Lash

Enchantment

Cumulative upkeep-Exile the top card of your library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When a player doesn't pay Thought Lash's cumulative upkeep, that player exiles all cards from his or her library.

Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn.

Mana:
Cardset: Alliances #58 (Rare)
Type: Enchantment

Thought Reflection

Enchantment

If you would draw a card, draw two cards instead.

Knowledge fills the mind of a fool and opens the mind of the sage.

Mana:
Cardset: Shadowmoor #53 (Rare)
Type: Enchantment

Thoughtleech

Enchantment

Whenever an Island an opponent controls becomes tapped, you may gain 1 life.

"Their thoughts flow through my mind, and I am healed."
-Fyndhorn elder

Mana:
Cardset: Seventh Edition #274 (Uncommon)
Ice Age #157 (Uncommon)
Type: Enchantment

Thoughtrender Lamia

Enchantment Creature - Lamia

Constellation - Whenever Thoughtrender Lamia or another enchantment enters the battlefield under your control, each opponent discards a card.

Some predators can sense fear in their prey, but the lamia is drawn to madness.

Mana:
Power: 5/3
Cardset: Journey Into Nyx #85 (Uncommon)
Type: Enchantment

Threads of Disloyalty

Enchantment - Aura

Enchant creature with converted mana cost 2 or less

You control enchanted creature.

"Over time, Konda grew ever more suspicious, fearing even his most loyal allies were being manipulated by unseen hands."
-The History of Kamigawa

Mana:
Cardset: Betrayers of Kamigawa #56 (Rare)
Type: Enchantment

Thrull Retainer

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1.

Sacrifice Thrull Retainer: Regenerate enchanted creature.

"Until the Rebellion, thrulls served their masters faithfully-even at the cost of their own lives."
-Sarpadian Empires, vol. II

Mana:
Cardset: Fifth Edition #60 (Uncommon)
Fallen Empires #30 (Uncommon)
Type: Enchantment

Thunderous Might

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks, it gets +X/+0 until end of turn, where X is your devotion to red. (Each in the mana costs of permanents you control counts toward your devotion to red.)

Mana:
Cardset: Born of the Gods #114 (Uncommon)
Type: Enchantment

Tidal Control

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Pay 2 life or : Counter target red or green spell. Any player may activate this ability.

Mana:
Cardset: Alliances #59 (Rare)
Type: Enchantment

Tidal Flats

Enchantment

: For each attacking creature without flying, its controller may pay . If he or she doesn't, creatures you control blocking that creature gain first strike until end of turn.

Mana:
Cardset: Fallen Empires #54 (Common)
Fallen Empires #55 (Common)
Fallen Empires #56 (Common)
Type: Enchantment

Tidal Influence

Enchantment

Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield.

Tidal Influence enters the battlefield with a tide counter on it.

At the beginning of your upkeep, put a tide counter on Tidal Influence.

As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.

As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.

Whenever there are four tide counters on Tidal Influence, remove all tide counters from it.

Mana:
Cardset: Fallen Empires #57 (Uncommon)
Type: Enchantment

Tide of War

Enchantment

Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller.

Mana:
Cardset: Champions of Kamigawa #194 (Rare)
Type: Enchantment

Tiger Claws

Enchantment - Aura

Flash

Enchant creature

Enchanted creature gets +1/+1 and has trample.

Cho-Arrim martial artists emulate the beasts of their home.

Mana:
Cardset: Mercadian Masques #279 (Common)
Type: Enchantment