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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Fleshformer

Creature - Human Wizard

: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate this ability only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.)

Necromancers who discovered the new sources of mana were quick to dream up new nightmares with them.

Mana:
Power: 2/2
Cardset: Conflux #45 (Uncommon)
Type: Creature

Fleshgrafter

Creature - Human Warrior

Discard an artifact card: Fleshgrafter gets +2/+2 until end of turn.

Necrogen enflames certain emotional centers in the Morioks' brains: hate, aggression, and especially greed.

Mana:
Power: 2/2
Cardset: Fifth Dawn #51 (Common)
Type: Creature

Fleshmad Steed

Creature - Horse

Whenever another creature dies, tap Fleshmad Steed.

More disturbing than the unknown is a distortion of the familiar.

Mana:
Power: 2/2
Cardset: Theros #88 (Common)
Type: Creature

Fleshpulper Giant

Creature - Giant

When Fleshpulper Giant enters the battlefield, you may destroy target creature with toughness 2 or less.

He doesn't hate small folk. He just likes the squishing sound they make.

Mana:
Power: 4/4
Cardset: Magic 2014 #140 (Uncommon)
Type: Creature

Fleshwrither

Creature - Horror

Transfigure (, Sacrifice this creature: Search your library for a creature card with the same converted mana cost as this creature and put that card onto the battlefield. Then shuffle your library. Transfigure only as a sorcery.)

Mana:
Power: 3/3
Cardset: Future Sight #84 (Uncommon)
Type: Creature

Flicker

Sorcery

Exile target nontoken permanent, then return it to the battlefield under its owner's control.

Who is truer: you who are, or you who are to be?

Mana:
Cardset: Urza's Destiny #9 (Rare)
Type: Sorcery

Flickerform

Enchantment - Aura

Enchant creature

: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.

Mana:
Cardset: Commander 2013 #12 (Rare)
Ravnica: City of Guilds #18 (Rare)
Type: Enchantment

Flickering Spirit

Creature - Spirit

Flying

: Exile Flickering Spirit, then return it to the battlefield under its owner's control.

It disappears each time with the hope that it will not return to the same desolation it left behind.

Mana:
Power: 2/2
Cardset: Time Spiral #17 (Common)
Type: Creature

Flickering Ward

Enchantment - Aura

Enchant creature

As Flickering Ward enters the battlefield, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward.

: Return Flickering Ward to its owner's hand.

Mana:
Cardset: Tempest #231 (Uncommon)
Type: Enchantment

Flickerwisp

Creature - Elemental

Flying

When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Its wings disturb more than air.

Mana:
Power: 3/1
Cardset: Commander 2014 #71 (Uncommon)
Commander 2013 #13 (Uncommon)
Modern Masters #16 (Uncommon)
Eventide #6 (Uncommon)
Type: Creature

Flight

Enchantment - Aura

Enchant creature

Enchanted creature has flying.

"Those who claim to know the world in its entirety rarely have the requisite perspective."
-Ulmarus the Wise

Mana:
Cardset: Magic 2012 #53 (Common)
Ninth Edition #79 (Common)
Eighth Edition #80 (Common)
Seventh Edition #75 (Common)
Sixth Edition #68 (Unknown)
Fifth Edition #86 (Common)
Fourth Edition #72 (Common)
Revised Edition #59 (Common)
Unlimited Edition #59 (Common)
Beta Edition #59 (Unknown)
Alpha Edition #59 (Unknown)
Type: Enchantment

Flight of Fancy

Enchantment - Aura

Enchant creature

When Flight of Fancy enters the battlefield, draw two cards.

Enchanted creature has flying.

The view from above is an inspiration to the newly winged.

Mana:
Cardset: Ravnica: City of Guilds #49 (Common)
Type: Enchantment

Flight Spellbomb

Artifact

, Sacrifice Flight Spellbomb: Target creature gains flying until end of turn.

When Flight Spellbomb is put into a graveyard from the battlefield, you may pay . If you do, draw a card.

Mana:
Cardset: Scars of Mirrodin #155 (Common)
Type: Artifact

Fling

Instant

As an additional cost to cast Fling, sacrifice a creature.

Fling deals damage equal to the sacrificed creature's power to target creature or player.

About halfway to the target, Snukk vowed that he had been tricked for the last time.

Mana:
Cardset: Planechase 2012 #44 (Common)
Dark Ascension #90 (Common)
Magic 2012 #134 (Common)
Magic 2011 #139 (Common)
Stronghold #82 (Common)
Type: Instant

Flint Golem

Artifact Creature - Golem

Whenever Flint Golem becomes blocked, defending player puts the top three cards of his or her library into his or her graveyard.

Mana:
Power: 2/3
Cardset: Nemesis #130 (Uncommon)
Type: Artifact Creature

Flinthoof Boar

Creature - Boar

Flinthoof Boar gets +1/+1 as long as you control a Mountain.

: Flinthoof Boar gains haste until end of turn. (It can attack and this turn.)

Through the smoke and flames it hunts, sniffing out the panicked and confused.

Mana:
Power: 2/2
Cardset: Magic 2013 #171 (Uncommon)
Type: Creature

Flitterstep Eidolon

Enchantment Creature - Spirit

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flitterstep Eidolon can't be blocked.

Enchanted creature gets +1/+1 and can't be blocked.

Mana:
Power: 1/1
Cardset: Born of the Gods #40 (Uncommon)
Type: Enchantment

Floating Shield

Enchantment - Aura

Enchant creature

As Floating Shield enters the battlefield, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Floating Shield.

Sacrifice Floating Shield: Target creature gains protection from the chosen color until end of turn.

Mana:
Cardset: Torment #5 (Common)
Type: Enchantment

Floating-Dream Zubera

Creature - Zubera Spirit

When Floating-Dream Zubera dies, draw a card for each Zubera that died this turn.

When the Honden of Seeing Winds was forgotten, its attendants swarmed Kamigawa to uncover mortal secrets.

Mana:
Power: 1/2
Cardset: Champions of Kamigawa #61 (Common)
Type: Creature

Flock of Rabid Sheep

Sorcery

Flip X coins; an opponent calls heads or tails. For each flip you win, put a Rabid Sheep token into play. Treat these tokens as 2/2 green creatures that count as Sheep.

And their bleating was like a wet salmon slapped upon the land-slap! slap! slap!

Mana:
Cardset: Unglued #57 (Uncommon)
Type: Sorcery

Flood

Enchantment

: Tap target creature without flying.

"A dash of cool water does wonders to clear a cluttered battlefield."
-Vibekke Ragnild, Witches and War

Mana:
Cardset: Fifth Edition #87 (Common)
Fourth Edition #73 (Common)
The Dark #26 (Rare)
Type: Enchantment

Flood Plain

Land

Flood Plain enters the battlefield tapped.

, Sacrifice Flood Plain: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.

Cardset: Venser vs. Koth #34 (Uncommon)
Mirage #291 (Uncommon)
Type: Land

Floodbringer

Creature - Moonfolk Wizard

Flying

, Return a land you control to its owner's hand: Tap target land.

"Such a small thing, a drop of water . . . And yet enough of them together can flood a field, cleanse a mire, or choke a forest."

Mana:
Power: 1/2
Cardset: Betrayers of Kamigawa #34 (Common)
Type: Creature

Floodchaser

Creature - Elemental

Floodchaser enters the battlefield with six +1/+1 counters on it.

Floodchaser can't attack unless defending player controls an Island.

, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn.

Mana:
Cardset: Morningtide #34 (Common)
Type: Creature

Flooded Grove

Land

: Add to your mana pool.

, : Add , , or to your mana pool.

At full moon, the river seeps over its banks and crawls through the woods like a blanket of serpents.

Cardset: Eventide #177 (Rare)
Type: Land

Flooded Shoreline

Enchantment

, Return two Islands you control to their owner's hand: Return target creature to its owner's hand.

"Some say the sea is jealous of the land and wishes to climb its heights to meet the sky."
-Afari, Tales

Mana:
Cardset: Visions #32 (Rare)
Type: Enchantment

Flooded Strand

Land

, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.

Cardset: Khans of Tarkir #233 (Rare)
Onslaught #316 (Rare)
Type: Land

Flooded Woodlands

Enchantment

Green creatures can't attack unless their controller sacrifices a land for each green creature he or she controls that's attacking.

Freyalise's tears bring life and renewal, though they also bring trouble.

Mana:
Cardset: Ice Age #368 (Rare)
Type: Enchantment

Floodgate

Creature - Wall

Defender (This creature can't attack.)

When Floodgate has flying, sacrifice it.

When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying.

"Quick, Rhirhok-teach me to swim!"
-Makht, goblin casualty

Mana:
Cardset: Mirage #67 (Uncommon)
Type: Creature

Floodtide Serpent

Creature - Serpent

Floodtide Serpent can't attack unless you return an enchantment you control to its owner's hand. (This cost is paid as attackers are declared.)

"Pray to Thassa for what? A bigger monster to eat it? A wave that can wash it away? What then?"
-Lindos, merchant of Meletis

Mana:
Power: 4/4
Cardset: Born of the Gods #41 (Common)
Type: Creature

Floodwater Dam

Artifact

, : Tap X target lands.

Viscerid dams may be of living creatures as well as bones and mud.

Mana:
Cardset: Alliances #161 (Rare)
Type: Artifact

Floral Spuzzem

Creature - Elemental

Whenever Floral Spuzzem attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, Floral Spuzzem assigns no combat damage this turn.

Mana:
Power: 2/2
Cardset: Legends #101 (Uncommon)
Type: Creature

Flourishing Defenses

Enchantment

Whenever a -1/-1 counter is placed on a creature, you may put a 1/1 green Elf Warrior creature token onto the battlefield.

Many horrors take the bait of brave elf volunteers walking alone, only to fall to the blades of rescuers lurking nearby.

Mana:
Cardset: Shadowmoor #114 (Uncommon)
Type: Enchantment

Flow of Ideas

Sorcery

Draw a card for each Island you control.

"Beware the merrows, whose envy and covetousness surpasses even that of the ravenous whirlpools where they dwell."
-The Book of Other Folk

Mana:
Cardset: Shadowmoor #38 (Uncommon)
Ravnica: City of Guilds #50 (Uncommon)
Type: Sorcery

Flow of Maggots

Creature - Insect

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Flow of Maggots can't be blocked by non-Wall creatures.

"The very earth seemed alive and made a sound like the writhing of the damned."
-Lucilde Fiksdotter, Leader of the Order of the White Shield

Mana:
Power: 2/2
Cardset: Ice Age #13 (Rare)
Type: Creature

Flowering Field

Enchantment - Aura

Enchant land

Enchanted land has ": Prevent the next 1 damage that would be dealt to target creature or player this turn."

Some lands are soothing, and their peace can be felt in the soul.

Mana:
Cardset: Prophecy #9 (Uncommon)
Type: Enchantment

Flowering Lumberknot

Creature - Treefolk

Flowering Lumberknot can't attack or block unless it's paired with a creature with soulbond.

"It used to eat us trappers. Now it follows us around like some kind of hound dog."
-Alena, trapper of Kessig

Mana:
Power: 5/5
Cardset: Avacyn Restored #178 (Common)
Type: Creature

Flowstone Armor

Artifact

You may choose not to untap Flowstone Armor during your untap step.

, : Target creature gets +1/-1 for as long as Flowstone Armor remains tapped.

Mana:
Cardset: Nemesis #131 (Uncommon)
Type: Artifact

Flowstone Blade

Enchantment - Aura

Enchant creature

: Enchanted creature gets +1/-1 until end of turn.

"Remember the fable of the elf who came upon a cave of gold. In trying to free the largest piece, she was crushed by its weight."
-Karn, silver golem

Mana:
Cardset: Conspiracy #143 (Common)
Stronghold #83 (Common)
Type: Enchantment

Flowstone Channeler

Creature - Human Spellshaper

, , Discard a card: Target creature gets +1/-1 and gains haste until end of turn.

With the evincars gone, flowstone became erratic and wild, a source of power for mages more desperate than wise.

Mana:
Power: 2/2
Cardset: Time Spiral #155 (Common)
Type: Creature

Flowstone Charger

Creature - Beast

Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn.

A mane of flowstone and a mien of fury.

Mana:
Power: 2/5
Cardset: Apocalypse #99 (Uncommon)
Type: Creature

Flowstone Crusher

Creature - Beast

: Flowstone Crusher gets +1/-1 until end of turn.

"What's better than smashing things with a rock? A rock that gets up and smashes things for you."
-Toggo, goblin weaponsmith

Mana:
Power: 4/4
Cardset: Ninth Edition #184 (Uncommon)
Nemesis #81 (Common)
Type: Creature

Flowstone Embrace

Enchantment - Aura

Enchant creature

: Enchanted creature gets +2/-2 until end of turn.

"The seventh symbol, the Mark of Stone, stores the power of ancient Rath."
-Tome of Elemental Mastery

Mana:
Cardset: Future Sight #113 (Common)
Type: Enchantment

Flowstone Flood

Sorcery

Buyback-Pay 3 life, Discard a card at random. (You may pay 3 life and discard a card at random in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Destroy target land.

Mana:
Cardset: Exodus #83 (Uncommon)
Type: Sorcery

Flowstone Giant

Creature - Giant

: Flowstone Giant gets +2/-2 until end of turn.

When the first of these giants woke from the bedrock, he was still sleepy. He yawned and stretched until his legs grew so thin that they snapped like icicles in the sun.
-Vec lore

Mana:
Power: 3/3
Cardset: Tempest #174 (Common)
Type: Creature

Flowstone Hellion

Creature - Hellion Beast

Haste

: Flowstone Hellion gets +1/-1 until end of turn.

Volrath leaves no stone untrained.

Mana:
Power: 3/3
Cardset: Stronghold #84 (Uncommon)
Type: Creature

Flowstone Mauler

Creature - Beast

Trample

: Flowstone Mauler gets +1/-1 until end of turn.

Once these horrifying creatures were perfected, there was no need for armodons.

Mana:
Power: 4/5
Cardset: Stronghold #85 (Rare)
Type: Creature

Flowstone Overseer

Creature - Beast

: Target creature gets +1/-1 until end of turn.

The rebels couldn't see where the roar was coming from. Then they saw it was coming from everywhere.

Mana:
Power: 4/4
Cardset: Nemesis #82 (Rare)
Type: Creature

Flowstone Salamander

Creature - Salamander

: Flowstone Salamander deals 1 damage to target creature blocking it.

The Furnace of Rath is periodically illuminated by their sparkling yawns.

Mana:
Power: 3/4
Cardset: Tempest #175 (Uncommon)
Type: Creature

Flowstone Sculpture

Artifact Creature - Shapeshifter

, Discard a card: Put a +1/+1 counter on Flowstone Sculpture or Flowstone Sculpture gains flying, first strike, or trample. (This effect lasts indefinitely.)

The sculptor, weary of his work, created art that would finish itself.

Mana:
Power: 4/4
Cardset: Tempest #278 (Rare)
Type: Artifact Creature

Flowstone Shambler

Creature - Beast

: Flowstone Shambler gets +1/-1 until end of turn.

Flowstone troops are notoriously difficult to keep in formation.

Mana:
Power: 2/2
Cardset: Ninth Edition #185 (Common)
Stronghold #86 (Common)
Type: Creature

Flowstone Slide

Sorcery

All creatures get +X/-X until end of turn.

"Like an avalanche. With teeth. That will chase you. Uphill."
-Flint Foot, viashino runner

Mana:
Cardset: Tenth Edition #203 (Rare)
Ninth Edition #186 (Rare)
Nemesis #83 (Rare)
Type: Sorcery

Flowstone Strike

Instant

Target creature gets +1/-1 and gains haste until end of turn.

Aggression exacts its toll.

Mana:
Cardset: Nemesis #84 (Common)
Type: Instant

Flowstone Surge

Enchantment

Creatures you control get +1/-1.

The army was never at a loss for weapons; Crovax was their forge.

Mana:
Cardset: Nemesis #85 (Uncommon)
Type: Enchantment

Flowstone Thopter

Artifact Creature - Thopter

: Flowstone Thopter gets +1/-1 and gains flying until end of turn.

Airborne flowstone isn't less dangerous, only less common.

Mana:
Power: 4/4
Cardset: Nemesis #132 (Uncommon)
Type: Artifact Creature

Flowstone Wall

Creature - Wall

Defender (This creature can't attack.)

: Flowstone Wall gets +1/-1 until end of turn.

The rebels assaulted the wall, never suspecting the wall would assault back.

Mana:
Cardset: Nemesis #86 (Common)
Type: Creature

Flowstone Wyvern

Creature - Drake

Flying

: Flowstone Wyvern gets +2/-2 until end of turn.

"Where I come from, stone stays on the ground."
-Tahngarth of the Weatherlight

Mana:
Power: 3/3
Cardset: Tempest #176 (Rare)
Type: Creature

Fluctuator

Artifact

Cycling abilities you activate cost you up to less to activate.

Fiko summoned only atogs for three straight sessions. The tutor couldn't decide whether to punish his failure or praise his consistency.

Mana:
Cardset: Urza's Saga #295 (Rare)
Type: Artifact

Flurry of Horns

Sorcery

Put two 2/3 red Minotaur creature tokens with haste onto the battlefield.

A minotaur does not distinguish between human, satyr, and triton. They are all meat.

Mana:
Cardset: Journey Into Nyx #96 (Common)
Type: Sorcery

Flurry of Wings

Instant

Put X 1/1 white Bird Soldier creature tokens with flying onto the battlefield, where X is the number of attacking creatures.

"We are born soldiers. The call to battle is a homecoming."

Mana:
Cardset: Alara Reborn #127 (Uncommon)
Type: Instant

Flusterstorm

Instant

Counter target instant or sorcery spell unless its controller pays .

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Mana:
Cardset: Commander #46 (Rare)
Type: Instant

Flux

Sorcery

Each player discards any number of cards, then draws that many cards.

Draw a card.

"Every spell has the potential to be worthless."
-Ertai, wizard adept

Mana:
Cardset: Weatherlight #39 (Common)
Type: Sorcery

Fluxcharger

Creature - Weird

Flying

Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn.

One part mizzium, two parts elemental energy, eleven parts danger.

Mana:
Power: 1/5
Cardset: Dragon's Maze #71 (Uncommon)
Type: Creature

Flying Carpet

Artifact

, : Target creature gains flying until end of turn.

Mana:
Cardset: Eighth Edition #301 (Rare)
Seventh Edition #297 (Rare)
Sixth Edition #285 (Unknown)
Fifth Edition #371 (Rare)
Fourth Edition #338 (Rare)
Revised Edition #248 (Rare)
Arabian Nights #77 (Uncommon)
Type: Artifact

Flying Crane Technique

Instant

Untap all creatures you control. They gain flying and double strike until end of turn.

There are many Jeskai styles: Riverwalk imitates flowing water, Dragonfist the ancient hellkites, and Flying Crane the wild aven of the high peaks.

Mana:
Cardset: Khans of Tarkir #176 (Rare)
Type: Instant

Flying Men

Creature - Human

Flying

Saffiyah clapped her hands and twenty flying men appeared at her side, each well trained in the art of combat.

Mana:
Power: 1/1
Cardset: Time Spiral "Timeshifted" #20 (Special)
Arabian Nights #19 (Common)
Type: Creature

Fodder Cannon

Artifact

, , Sacrifice a creature: Fodder Cannon deals 4 damage to target creature.

Step 1: Find your cousin.
Step 2: Get your cousin in the cannon.
Step 3: Find another cousin.

Mana:
Cardset: Eighth Edition #302 (Uncommon)
Urza's Destiny #131 (Uncommon)
Type: Artifact

Fodder Launch

Tribal Sorcery - Goblin

As an additional cost to cast Fodder Launch, sacrifice a Goblin.

Target creature gets -5/-5 until end of turn. Fodder Launch deals 5 damage to that creature's controller.

Leave it to a boggart to come up with a projectile as disgusting as it is deadly.

Mana:
Cardset: Lorwyn #114 (Uncommon)
Type: Sorcery

Foe-Razer Regent

Creature - Dragon

Flying

When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don't control.

Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.

Mana:
Power: 4/5
Cardset: Dragons of Tarkir #187 (Rare)
Type: Creature

Fog

Instant

Prevent all combat damage that would be dealt this turn.

"I fear no army or beast, but only the morning fog. Our assault can survive everything else."
-Lord Hilneth

Mana:
Cardset: Magic 2014 #171 (Common)
Magic 2013 #172 (Common)
Magic 2012 #173 (Common)
Magic 2011 #173 (Common)
Archenemy #56 (Common)
Magic 2010 #182 (Common)
Seventh Edition #245 (Common)
Sixth Edition #230 (Unknown)
Fifth Edition #155 (Common)
Mirage #114 (Common)
Fourth Edition #128 (Common)
Revised Edition #102 (Common)
Unlimited Edition #102 (Common)
Beta Edition #102 (Unknown)
Alpha Edition #102 (Unknown)
Type: Instant

Fog Bank

Creature - Wall

Defender, flying

Prevent all combat damage that would be dealt to and dealt by Fog Bank.

"The union of sea and sky makes a perfect cover."
-Talrand, sky summoner

Mana:
Cardset: Commander 2014 #110 (Uncommon)
Commander 2013 #44 (Uncommon)
Magic 2013 #52 (Uncommon)
Commander #47 (Uncommon)
Urza's Saga #75 (Uncommon)
Type: Creature

Fog Elemental

Creature - Elemental

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Fog Elemental attacks or blocks, sacrifice it at end of combat.

"It's the perfect sentry. Those who should pass can go right through it."
-Teferi

Mana:
Power: 4/4
Cardset: Tenth Edition #85 (Uncommon)
Sixth Edition #69 (Unknown)
Weatherlight #40 (Common)
Type: Creature

Fog of Gnats

Creature - Insect

Flying

: Regenerate Fog of Gnats.

You can swat a thousand gnats, but a thousand more will assail you.

Mana:
Power: 1/1
Cardset: Urza's Legacy #53 (Common)
Type: Creature

Fog Patch

Instant

Cast Fog Patch only during the declare blockers step.

Attacking creatures become blocked. (This spell works on unblockable creatures.)

Realizing they weren't getting past the fog, the elves did the only thing they could do: wait.

Mana:
Cardset: Nemesis #104 (Common)
Type: Instant

Foil

Instant

You may discard an Island card and another card rather than pay Foil's mana cost.

Counter target spell.

Mana:
Cardset: Elspeth vs. Tezzeret #70 (Uncommon)
Prophecy #34 (Uncommon)
Type: Instant

Fold into Æther

Instant

Counter target spell. If that spell is countered this way, its controller may put a creature card from his or her hand onto the battlefield.

Æther portals drift across Mirrodin's surface, dragging creatures across time and space.

Mana:
Cardset: Fifth Dawn #31 (Uncommon)
Type: Instant

Folk Medicine

Instant

You gain 1 life for each creature you control.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sometimes the healers need healing.

Mana:
Cardset: Judgment #115 (Common)
Type: Instant

Folk of An-Havva

Creature - Human

Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.

"This town's only for good folk. The rest can go to the city."
-Joskun, An-Havva Constable

Mana:
Power: 1/1
Cardset: Homelands #58 (Common)
Homelands #59 (Common)
Type: Creature

Folk of the Pines

Creature - Dryad

: Folk of the Pines gets +1/+0 until end of turn.

"Our friends of the forest take many forms, yet all serve the will of Freyalise."
-Laina of the Elvish Council

Mana:
Power: 2/5
Cardset: Ice Age #123 (Common)
Type: Creature

Followed Footsteps

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, put a token that's a copy of enchanted creature onto the battlefield.

Æther can turn a footprint into a blueprint.

Mana:
Cardset: Ravnica: City of Guilds #51 (Rare)
Type: Enchantment

Fomori Nomad

Creature - Nomad Giant

Mana:
Power: 4/4
Cardset: Future Sight #114 (Common)
Type: Creature

Font of Fertility

Enchantment

, Sacrifice Font of Fertility: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Drink deep, and know the path to the heart of the wilds.

Mana:
Cardset: Journey Into Nyx #123 (Common)
Type: Enchantment

Font of Fortunes

Enchantment

, Sacrifice Font of Fortunes: Draw two cards.

Drink deep, and your thoughts will flow freely.

Mana:
Cardset: Journey Into Nyx #38 (Common)
Type: Enchantment

Font of Ire

Enchantment

, Sacrifice Font of Ire: Font of Ire deals 5 damage to target player.

Drink deep, and find your vengeance fulfilled.

Mana:
Cardset: Journey Into Nyx #97 (Common)
Type: Enchantment

Font of Mythos

Artifact

At the beginning of each player's draw step, that player draws two additional cards.

Those who drink from Malfegor's cup are tainted with hunger and stained with lies.

Mana:
Cardset: Conflux #136 (Rare)
Type: Artifact

Font of Return

Enchantment

, Sacrifice Font of Return: Return up to three target creature cards from your graveyard to your hand.

Drink deep, and death will recoil from you.

Mana:
Cardset: Journey Into Nyx #71 (Common)
Type: Enchantment

Font of Vigor

Enchantment

, Sacrifice Font of Vigor: You gain 7 life.

Drink deep, and be restored.

Mana:
Cardset: Journey Into Nyx #11 (Common)
Type: Enchantment

Food Chain

Enchantment

Exile a creature you control: Add X mana of any one color to your mana pool, where X is the exiled creature's converted mana cost plus one. Spend this mana only to cast creature spells.

Mana:
Cardset: Mercadian Masques #246 (Rare)
Type: Enchantment

Fool's Demise

Enchantment - Aura

Enchant creature

When enchanted creature dies, return that card to the battlefield under your control.

When Fool's Demise is put into a graveyard from the battlefield, return Fool's Demise to its owner's hand.

Mana:
Cardset: Commander 2014 #111 (Uncommon)
Time Spiral #64 (Uncommon)
Type: Enchantment

Fool's Tome

Artifact

, : Draw a card. Activate this ability only if you have no cards in hand.

Squee: "What's that?"
Ertai: "It's a magical book."
Squee: "Am I smart enough ta use it?"
Ertai: "You could say that."

Mana:
Cardset: Tempest #279 (Rare)
Type: Artifact

Foot Soldiers

Creature - Human Soldier

Infantry deployment is the art of putting your troops in the wrong place at the right time.

Mana:
Power: 2/4
Cardset: Ninth Edition #14 (Common)
Type: Creature

Footbottom Feast

Instant

Put any number of target creature cards from your graveyard on top of your library.

Draw a card.

The scent of rot and vinegar fills the marsh, inviting boggarts from every warren to reunite and feast.

Mana:
Cardset: Commander #84 (Common)
Lorwyn #115 (Common)
Type: Instant

Foothill Guide

Creature - Human Cleric

Protection from Goblins

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"Like any pests, goblins must be repelled quickly or they multiply."

Mana:
Power: 1/1
Cardset: Onslaught #29 (Common)
Type: Creature

Footsteps of the Goryo

Sorcery - Arcane

Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step.

In the case of violent deaths, kami offered a chance for revenge if the deceased offered up its corpse as a host to the invading kami.

Mana:
Cardset: Saviors of Kamigawa #68 (Uncommon)
Type: Sorcery

Foratog

Creature - Atog

, Sacrifice a Forest: Foratog gets +2/+2 until end of turn.

Five hundred years to grow-barely a minute to eat.

Mana:
Power: 1/2
Cardset: Eighth Edition #249 (Uncommon)
Mirage #115 (Uncommon)
Type: Creature

Forbid

Instant

Buyback-Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Counter target spell.

Mana:
Cardset: Exodus #35 (Uncommon)
Type: Instant

Forbidden Alchemy

Instant

Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Innistrad #55 (Common)
Type: Instant

Forbidden Crypt

Enchantment

If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game.

If a card would be put into your graveyard from anywhere, exile that card instead.

Mana:
Cardset: Sixth Edition #132 (Unknown)
Mirage #22 (Rare)
Type: Enchantment

Forbidden Lore

Enchantment - Aura

Enchant land

Enchanted land has ": Target creature gets +2/+1 until end of turn."

Mana:
Cardset: Ice Age #124 (Rare)
Type: Enchantment

Forbidden Orchard

Land

: Add one mana of any color to your mana pool.

Whenever you tap Forbidden Orchard for mana, put a 1/1 colorless Spirit creature token onto the battlefield under target opponent's control.

Cardset: Champions of Kamigawa #276 (Rare)
Type: Land
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