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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Sage of Fables

Creature - Merfolk Wizard

Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it.

, Remove a +1/+1 counter from a creature you control: Draw a card.

"There is no secret that cannot be sold."

Mana:
Power: 2/2
Cardset: Morningtide #47 (Uncommon)
Type: Creature

Sage of Epityr

Creature - Human Wizard

When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order.

Clairvoyants across Dominaria were driven mad by the overload from the widening time rifts, while other random folk gained the gift of future sight.

Mana:
Power: 1/1
Cardset: Time Spiral #74 (Common)
Type: Creature

Sage Aven

Creature - Bird Wizard

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order.

Mana:
Power: 1/3
Cardset: Ninth Edition #95 (Common)
Onslaught #111 (Common)
Type: Creature

Saffi Eriksdotter

Legendary Creature - Human Scout

Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard from the battlefield this turn, return that card to the battlefield.

In the blink of an eye, she strode from deep snow to dusty waste. From the crease of light behind her, a voice rang hollow: "Saffi, wait for me . . . ."

Mana:
Power: 2/2
Cardset: Time Spiral #245 (Rare)
Type: Creature

Safewright Quest

Sorcery

Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library.

Elves search for sources of beauty in a nighted world. Meanwhile, the nighted world searches for the blood of elves.

Mana: {{/}}
Cardset: Shadowmoor #240 (Common)
Type: Sorcery

Safehold Sentry

Creature - Elf Warrior

, {Q}: Safehold Sentry gets +0/+2 until end of turn. ({Q} is the untap symbol.)

"These bracers were worn by my father and by his mother before him. Boggart fangs have shattered on them. Cinder flames have withered at their touch. While I wear them, the safehold will not fall."

Mana:
Power: 2/2
Cardset: Shadowmoor #22 (Common)
Type: Creature

Safehold Elite

Creature - Elf Scout

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

"I refuse to die-not at the hands of one such as you."

Mana: {{/}}
Power: 2/2
Cardset: Shadowmoor #239 (Common)
Type: Creature

Safehold Duo

Creature - Elf Warrior Shaman

Whenever you cast a green spell, Safehold Duo gets +1/+1 until end of turn.

Whenever you cast a white spell, Safehold Duo gains vigilance until end of turn.

Mana: {{/}}
Power: 2/4
Cardset: Shadowmoor #238 (Common)
Type: Creature

Safeguard

Enchantment

: Prevent all combat damage that would be dealt by target creature this turn.

"I'm amused by wasted effort when it's not my own."
-Hanna, Weatherlight navigator

Mana:
Cardset: Tempest #251 (Rare)
Type: Enchantment

Safe Passage

Instant

Prevent all damage that would be dealt to you and creatures you control this turn.

As she shepherds the faithful, the angel's radiance is a shield of salvation.

Mana:
Cardset: Magic 2013 #30 (Common)
Venser vs. Koth #29 (Common)
Magic 2011 #26 (Common)
Magic 2010 #28 (Common)
Type: Instant

Safe Haven

Land

, : Exile target creature you control.

At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control.

Cardset: Time Spiral "Timeshifted" #121 (Special)
The Dark #115 (Rare)
Type: Land

Sadistic Sacrament

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Search target player's library for up to three cards, exile them, then that player shuffles his or her library. If Sadistic Sacrament was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles his or her library.

Mana:
Cardset: Zendikar #110 (Rare)
Type: Sorcery

Sadistic Hypnotist

Creature - Human Minion

Sacrifice a creature: Target player discards two cards. Activate this ability only any time you could cast a sorcery.

"Victory in the pits is almost as rewarding as the methods I use to achieve it."

Mana:
Power: 2/2
Cardset: Izzet vs. Golgari #62 (Uncommon)
Odyssey #159 (Uncommon)
Type: Creature

Sadistic Glee

Enchantment - Aura

Enchant creature

Whenever a creature dies, put a +1/+1 counter on enchanted creature.

"First blood isn't as important as last blood."
-Gerrard of the Weatherlight

Mana:
Cardset: Tempest #47 (Common)
Type: Enchantment

Sadistic Augermage

Creature - Human Wizard

When Sadistic Augermage dies, each player puts a card from his or her hand on top of his or her library.

"Don't worry. I know the drill."

Mana:
Power: 3/1
Cardset: Ravnica: City of Guilds #103 (Common)
Type: Creature

Saddleback Lagac

Creature - Lizard

When Saddleback Lagac enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

"A good lagac will carry you through thick and thin. A bad one . . . well, it's a tasty dinner."
-Raff Slugeater, goblin shortcutter

Mana:
Power: 3/1
Cardset: Oath of the Gatewatch #142 (Common)
Type: Creature

Sacrifice

Instant

As an additional cost to cast Sacrifice, sacrifice a creature.

Add to your mana pool an amount of equal to the sacrificed creature's converted mana cost.

Mana:
Cardset: Revised Edition #34 (Uncommon)
Unlimited Edition #33 (Uncommon)
Beta Edition #33 (Unknown)
Alpha Edition #33 (Unknown)
Type: Instant

Sacred Wolf

Creature - Wolf

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

"I raised my bow, and the wolf stared at me. Under its gaze, my finger would not release the string."
-Aref the Hunter

Mana:
Power: 3/1
Cardset: Magic 2012 #194 (Common)
Magic 2011 #196 (Common)
Type: Creature

Sacred Rites

Instant

Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.

Mana:
Cardset: Odyssey #44 (Common)
Type: Instant

Sacred Prey

Creature - Horse

Whenever Sacred Prey becomes blocked, you gain 1 life.

To see one is a good omen to the Cho-Arrim.

Mana:
Power: 1/1
Cardset: Mercadian Masques #268 (Common)
Type: Creature

Sacred Nectar

Sorcery

You gain 4 life.

"Over the silver mountains,
Where spring the nectar fountains,
There will I kiss
The bowl of bliss;
And drink my everlasting fill. . . ."
-Sir Walter Raleigh, "The Pilgrimage"

Mana:
Cardset: Ninth Edition #38 (Common)
Eighth Edition #40 (Common)
Seventh Edition #37 (Common)
Type: Sorcery

Sacred Mesa

Enchantment

At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus.

: Put a 1/1 white Pegasus creature token with flying onto the battlefield.

"Do not go there, do not go / unless you rise on wings, unless you walk on hooves."
-"Song to the Sun," Femeref song

Mana:
Cardset: Commander 2014 #86 (Rare)
Time Spiral "Timeshifted" #13 (Special)
Mirage #241 (Rare)
Type: Enchantment

Sacred Guide

Creature - Human Cleric

, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way.

Mana:
Power: 1/1
Cardset: Tempest #250 (Rare)
Type: Creature

Sacred Ground

Enchantment

Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.

The knight knelt and prayed, first for the sanctity of his land and second for the strength to repel its invaders.

Mana:
Cardset: Ninth Edition #37 (Rare)
Eighth Edition #39 (Rare)
Seventh Edition #36 (Rare)
Stronghold #112 (Rare)
Type: Enchantment

Sacred Foundry

Land - Mountain Plains

(: Add or to your mana pool.)

As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, Sacred Foundry enters the battlefield tapped.

Mana:
Cardset: Gatecrash #245 (Rare)
Ravnica: City of Guilds #280 (Rare)
Type: Land

Sacred Boon

Instant

Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.

"Divine gifts are granted to those who are worthy."
-Halvor Arenson, Kjeldoran priest

Mana:
Cardset: Fifth Edition #333 (Uncommon)
Ice Age #274 (Uncommon)
Type: Instant

Sacred Armory

Artifact

: Target creature gets +1/+0 until end of turn.

Arrive for worship. Leave for war.

Mana:
Cardset: Magic 2015 #228 (Uncommon)
Type: Artifact

Sachi, Daughter of Seshiro

Legendary Creature - Snake Shaman

Other Snake creatures you control get +0/+1.

Shamans you control have ": Add to your mana pool."

"The warriors deal in poison and fangs. We shamans remember why our ancestors crawled with their bellies to the earth."

Mana:
Power: 1/3
Cardset: Champions of Kamigawa #238 (Uncommon)
Type: Creature

Sacellum Godspeaker

Creature - Elf Druid

: Reveal any number of creature cards with power 5 or greater from your hand. Add to your mana pool for each card revealed this way.

Her connection to the gargantuans puts her in line to become Anima, a sacred but daunting duty.

Mana:
Power: 2/2
Cardset: Shards of Alara #146 (Rare)
Type: Creature

Sacellum Archers

Creature - Elf Archer

, : Sacellum Archers deals 2 damage to target attacking or blocking creature.

"Our arrows are aimed not at the sacred behemoths but at those who dare to dream of such a trophy."

Mana:
Power: 2/3
Cardset: Conflux #89 (Uncommon)
Type: Creature

Sabretooth Tiger

Creature - Cat

First strike

"I fear anything with teeth measured in handspans!"
-Norin the Wary

Mana:
Power: 2/1
Cardset: Eighth Edition #217 (Common)
Seventh Edition #215 (Common)
Sixth Edition #203 (Unknown)
Fifth Edition #264 (Common)
Ice Age #215 (Common)
Type: Creature

Sabertooth Wyvern

Creature - Drake

Flying, first strike

Most creatures grow out of their baby teeth, but sabertooth wyverns grow into theirs.

Mana:
Power: 3/2
Cardset: Exodus #99 (Uncommon)
Type: Creature

Sabertooth Outrider

Creature - Human Warrior

Trample

Formidable - Whenever Sabertooth Outrider attacks, if creatures you control have total power 8 or greater, Sabertooth Outrider gains first strike until end of turn.

Mana:
Power: 4/2
Cardset: Dragons of Tarkir #152 (Common)
Type: Creature

Sabertooth Nishoba

Creature - Cat Beast Warrior

Trample, protection from blue and from red

They sneer at the terrestrial dangers found on peaks and shores, eager to prove themselves against new and even mightier foes.

Mana:
Power: 5/5
Cardset: Invasion #268 (Rare)
Type: Creature

Sabertooth Cobra

Creature - Snake

Whenever Sabertooth Cobra deals damage to a player, he or she gets a poison counter. That player gets another poison counter at the beginning of his or her next upkeep unless he or she pays before that turn. (A player with ten or more poison counters loses the game.)

Mana:
Power: 2/2
Cardset: Mirage #136 (Common)
Type: Creature

Sabertooth Alley Cat

Creature - Cat

Sabertooth Alley Cat attacks each turn if able.

: Creatures without defender can't block Sabertooth Alley Cat this turn.

It has eight lives' worth of hunger to satisfy.

Mana:
Power: 2/1
Cardset: Ravnica: City of Guilds #140 (Common)
Type: Creature

Saberclaw Golem

Artifact Creature - Golem

: Saberclaw Golem gains first strike until end of turn.

The warriors of the Blade Tribe charged the golem, twenty strong. They returned numbering ten . . . and a half.

Mana:
Power: 4/2
Cardset: Scars of Mirrodin #200 (Common)
Type: Artifact Creature

Saber Ants

Creature - Insect

Whenever Saber Ants is dealt damage, you may put that many 1/1 green Insect creature tokens onto the battlefield.

They stay on the battlefield only long enough to consume the losers.

Mana:
Power: 2/3
Cardset: Mercadian Masques #267 (Uncommon)
Type: Creature

Ryusei, the Falling Star

Legendary Creature - Dragon Spirit

Flying

When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying.

Mana:
Power: 5/5
Cardset: Modern Masters #128 (Mythic Rare)
Archenemy #45 (Rare)
Champions of Kamigawa #185 (Rare)
Type: Creature

Rysorian Badger

Creature - Badger

Whenever Rysorian Badger attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard. If you do, you gain 1 life for each card exiled this way and Rysorian Badger assigns no combat damage this turn.

Mana:
Power: 2/2
Cardset: Homelands #69 (Rare)
Type: Creature

Ruthless Ripper

Creature - Human Assassin

Deathtouch

Morph-Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Ruthless Ripper is turned face up, target player loses 2 life.

Mana:
Power: 1/1
Cardset: Khans of Tarkir #88 (Uncommon)
Type: Creature

Ruthless Invasion

Sorcery

( can be paid with either or 2 life.)

Nonartifact creatures can't block this turn.

"For the survival of our people, every conflict must now end in retreat."
-Pythor, Mirran resistance

Mana:
Cardset: New Phyrexia #93 (Common)
Type: Sorcery

Ruthless Instincts

Instant

Choose one -

• Target nonattacking creature gains reach and deathtouch until end of turn. Untap it.

• Target attacking creature gets +2/+2 and gains trample until end of turn.

A single battle affects countless others.

Mana:
Cardset: Fate Reforged #136 (Uncommon)
Type: Instant

Ruthless Deathfang

Creature - Dragon

Flying

Whenever you sacrifice a creature, target opponent sacrifices a creature.

"Bring forth the dead, their skull-grins and rattle-bones. We will feast upon their wailing ghosts."
-Silumgar, translated from Draconic

Mana:
Power: 4/4
Cardset: Dragons of Tarkir #229 (Uncommon)
Type: Creature

Ruthless Cullblade

Creature - Vampire Warrior

Ruthless Cullblade gets +2/+1 as long as an opponent has 10 or less life.

She wields a blade as bloodthirsty and elegant as herself.

Mana:
Power: 2/1
Cardset: Worldwake #65 (Common)
Type: Creature

Rustspore Ram

Artifact Creature - Sheep

When Rustspore Ram enters the battlefield, destroy target Equipment.

Mana:
Power: 1/3
Cardset: Mirrodin #235 (Uncommon)
Type: Artifact Creature

Rustrazor Butcher

Creature - Goblin Warrior

First strike

Wither (This deals damage to creatures in the form of -1/-1 counters.)

A Bloodwort's blade is salted with blood and peppered with rust, seasoning and slaughtering in a single swipe.

Mana:
Power: 1/2
Cardset: Shadowmoor #105 (Common)
Type: Creature

Rustmouth Ogre

Creature - Ogre

Whenever Rustmouth Ogre deals combat damage to a player, you may destroy target artifact that player controls.

Mana:
Power: 5/4
Cardset: Mirrodin #103 (Uncommon)
Type: Creature

Rusting Golem

Artifact Creature - Golem

Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Rusting Golem's power and toughness are each equal to the number of fade counters on it.

Mana:
Power: */*
Cardset: Nemesis #138 (Uncommon)
Type: Artifact Creature

Rustic Clachan

Land

As Rustic Clachan enters the battlefield, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters the battlefield tapped.

: Add to your mana pool.

Reinforce 1- (, Discard this card: Put a +1/+1 counter on target creature.)

Cardset: Elspeth vs. Tezzeret #34 (Rare)
Morningtide #150 (Rare)
Type: Land

Rusted Slasher

Artifact Creature - Horror

Sacrifice an artifact: Regenerate Rusted Slasher.

"It's a beautiful vision. Discarded debris is reborn as a singular entity."
-Urabrask the Hidden

Mana:
Power: 4/1
Cardset: Mirrodin Besieged #128 (Common)
Type: Artifact Creature

Rusted Sentinel

Artifact Creature - Golem

Rusted Sentinel enters the battlefield tapped.

It has to deliberate a moment on the best way to break your face.

Mana:
Power: 3/4
Cardset: Magic 2012 #215 (Uncommon)
Type: Artifact Creature

Rusted Relic

Artifact

Metalcraft - Rusted Relic is a 5/5 Golem artifact creature as long as you control three or more artifacts.

"We consider rust a curable disease."
-Tarrin, Hammer-Tribe shaman

Mana:
Cardset: Scars of Mirrodin #199 (Uncommon)
Type: Artifact

Rust Tick

Artifact Creature - Insect

You may choose not to untap Rust Tick during your untap step.

, : Tap target artifact. It doesn't untap during its controller's untap step for as long as Rust Tick remains tapped.

Mana:
Power: 1/3
Cardset: Scars of Mirrodin #198 (Uncommon)
Type: Artifact Creature

Rust Scarab

Creature - Insect

Whenever Rust Scarab becomes blocked, you may destroy target artifact or enchantment defending player controls.

"Behold nature's answer to the problem of society."
-Nikya of the Old Ways

Mana:
Power: 4/5
Cardset: Gatecrash #130 (Uncommon)
Type: Creature

Rust Elemental

Artifact Creature - Elemental

Flying

At the beginning of your upkeep, sacrifice an artifact other than Rust Elemental. If you can't, tap Rust Elemental and you lose 4 life.

Mana:
Power: 4/4
Cardset: Mirrodin #234 (Uncommon)
Type: Artifact Creature

Rust

Instant

Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)

"How dull it is to pause, to make an end,/ To rust unburnished, not to shine in use,/ As though to breathe were life!" -Alfred, Lord Tennyson, "Ulysses"

Mana:
Cardset: Legends #117 (Common)
Type: Instant

Russet Wolves

Creature - Wolf

"The wolves of our valley are bred to detest the scent of ghouls. For centuries they have kept our estates clear of such carrion."
-Olivia Voldaren

Mana:
Power: 3/3
Cardset: Dark Ascension #102 (Common)
Type: Creature

Rushwood Legate

Creature - Dryad

If an opponent controls an Island and you control a Forest, you may cast Rushwood Legate without paying its mana cost.

Mana:
Power: 2/1
Cardset: Mercadian Masques #266 (Uncommon)
Type: Creature

Rushwood Herbalist

Creature - Human Spellshaper

, , Discard a card: Regenerate target creature.

When generals gather their armies, healers gather their herbs.

Mana:
Power: 2/2
Cardset: Mercadian Masques #265 (Common)
Type: Creature

Rushwood Grove

Land

Rushwood Grove enters the battlefield tapped.

: Put a storage counter on Rushwood Grove.

, Remove any number of storage counters from Rushwood Grove: Add to your mana pool for each storage counter removed this way.

Cardset: Mercadian Masques #325 (Uncommon)
Type: Land

Rushwood Elemental

Creature - Elemental

Trample

At the beginning of your upkeep, you may put a +1/+1 counter on Rushwood Elemental.

Mana:
Power: 4/4
Cardset: Mercadian Masques #264 (Rare)
Type: Creature

Rushwood Dryad

Creature - Dryad

Forestwalk (This creature is unblockable as long as defending player controls a Forest.)

To a dryad, every tree in the forest is both a doorway and a window.

Mana:
Power: 2/1
Cardset: Tenth Edition #294 (Common)
Eighth Edition #278 (Common)
Mercadian Masques #263 (Common)
Type: Creature

Rushing-Tide Zubera

Creature - Zubera Spirit

When Rushing-Tide Zubera dies, if 4 or more damage was dealt to it this turn, draw three cards.

Cut off from the kakuriyo by the destruction of their honden, the zubera sought new ways to bring their secrets home.

Mana:
Power: 3/3
Cardset: Saviors of Kamigawa #52 (Uncommon)
Type: Creature

Rushing River

Instant

Kicker-Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)

Return target nonland permanent to its owner's hand. If Rushing River was kicked, return another target nonland permanent to its owner's hand.

Mana:
Cardset: Planeshift #30 (Common)
Type: Instant

Rush of Knowledge

Sorcery

Draw cards equal to the highest converted mana cost among permanents you control.

"Limitless power is glorious until you gain limitless understanding."
-Ixidor, reality sculptor

Mana:
Cardset: Commander 2014 #123 (Common)
Scourge #49 (Common)
Type: Sorcery

Rush of Ice

Sorcery

Tap target creature. It doesn't untap during its controller's next untap step.

Awaken 3- (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #84 (Common)
Type: Sorcery

Rush of Blood

Instant

Target creature gets +X/+0 until end of turn, where X is its power.

Sometimes it's not for sustenance or to feed the dependence. Sometimes it's just to feel again.

Mana:
Cardset: Avacyn Restored #154 (Uncommon)
Type: Instant

Rush of Battle

Sorcery

Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)

The Mardu charge reflects the dragon's speed-and its hunger.

Mana:
Cardset: Khans of Tarkir #19 (Common)
Type: Sorcery

Ruric Thar, the Unbowed

Legendary Creature - Ogre Warrior

Vigilance, reach

Ruric Thar, the Unbowed attacks each turn if able.

Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.

Mana:
Power: 6/6
Cardset: Dragon's Maze #99 (Rare)
Type: Creature

Rupture Spire

Land

Rupture Spire enters the battlefield tapped.

When Rupture Spire enters the battlefield, sacrifice it unless you pay .

: Add one mana of any color to your mana pool.

Cardset: Commander 2013 #315 (Common)
Commander #285 (Common)
Planechase 2012 #124 (Common)
Ajani vs. Nicol Bolas #75 (Common)
Premium Deck Series: Slivers #33 (Common)
Conflux #144 (Common)
Type: Land

Rupture

Sorcery

Sacrifice a creature. Rupture deals damage equal to that creature's power to each creature without flying and each player.

All creatures have an inner fire. Releasing it can be dangerous.

Mana:
Cardset: Nemesis #97 (Uncommon)
Type: Sorcery

Runner's Bane

Enchantment - Aura

Enchant creature with power 3 or less

When Runner's Bane enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Mana:
Cardset: Dragon's Maze #17 (Common)
Type: Enchantment

Runic Repetition

Sorcery

Return target exiled card with flashback you own to your hand.

"What some call obsession, I call the quest for perfection."

Mana:
Cardset: Innistrad #72 (Uncommon)
Type: Sorcery

Runewing

Creature - Bird

Flying

When Runewing dies, draw a card.

In the hands of the open-minded, a runewing quill writes wisdom of its own.

Mana:
Power: 2/2
Cardset: Return to Ravnica #48 (Common)
Type: Creature

Runesword

Artifact

, : Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead.

Mana:
Cardset: The Dark #104 (Rare)
Type: Artifact

Runes of the Deus

Enchantment - Aura

Enchant creature

As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.)

As long as enchanted creature is green, it gets +1/+1 and has trample.

Mana: {{/}}
Cardset: Shadowmoor #215 (Common)
Type: Enchantment

Runeflare Trap

Instant - Trap

If an opponent drew three or more cards this turn, you may pay rather than pay Runeflare Trap's mana cost.

Runeflare Trap deals damage to target player equal to the number of cards in that player's hand.

Mana:
Cardset: Zendikar #146 (Uncommon)
Type: Instant

Runed Stalactite

Artifact - Equipment

Equipped creature gets +1/+1 and is every creature type.

Equip

When a changeling adopts a form no other changeling has taken, a rune appears in the caverns of Velis Vel to mark the event.

Mana:
Cardset: Modern Masters #214 (Common)
Lorwyn #260 (Common)
Type: Artifact

Runed Servitor

Artifact Creature - Construct

When Runed Servitor dies, each player draws a card.

Scholars had puzzled for centuries over the ruins at Tal Terig. Its secrets had always lived within one rune-carved head.

Mana:
Power: 2/2
Cardset: Conspiracy #203 (Uncommon)
Elspeth vs. Tezzeret #42 (Uncommon)
Rise of the Eldrazi #224 (Uncommon)
Type: Artifact Creature

Runed Halo

Enchantment

As Runed Halo enters the battlefield, name a card.

You have protection from the chosen name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)

Mana:
Cardset: Shadowmoor #21 (Rare)
Type: Enchantment

Runed Arch

Artifact

Runed Arch enters the battlefield tapped.

, , Sacrifice Runed Arch: X target creatures with power 2 or less are unblockable this turn.

Mana:
Cardset: Ice Age #309 (Rare)
Type: Artifact

Runeclaw Bear

Creature - Bear

The only honey it wants is the sweet nectar flowing through your veins.

Mana:
Power: 2/2
Cardset: Magic 2015 #197 (Common)
Magic 2012 #193 (Common)
Magic 2011 #195 (Common)
Magic 2010 #203 (Common)
Type: Creature

Runechanter's Pike

Artifact - Equipment

Equipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard.

Equip

As sharp as its bearer's words of faith.

Mana:
Cardset: Innistrad #231 (Rare)
Type: Artifact

Runeboggle

Instant

Counter target spell unless its controller pays .

Draw a card.

"Ever try to count hyperactive schoolchildren while someone shouts random numbers in your ear? It's like that."
-Geetra, frustrated mage

Mana:
Cardset: Guildpact #33 (Common)
Type: Instant

Rune-Tail, Kitsune Ascendant

Legendary Creature - Fox Monk

When you have 30 or more life, flip Rune-Tail, Kitsune Ascendant.

Mana:
Power: 2/2
Cardset: Saviors of Kamigawa #27 (Rare)
Type: Creature

Rune-Scarred Demon

Creature - Demon

Flying

When Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle your library.

The litany of the infernal on his flesh pulses to the beating of his dark heart.

Mana:
Power: 6/6
Cardset: Magic 2012 #106 (Rare)
Type: Creature

Rune-Cervin Rider

Creature - Elf Knight

Flying

: Rune-Cervin Rider gets +1/+1 until end of turn.

Things of beauty are in constant peril. The riders whisk them to safety, ahead of the encroaching darkness.

Mana:
Power: 2/2
Cardset: Shadowmoor #20 (Common)
Type: Creature

Rune Snag

Instant

Counter target spell unless its controller pays plus an additional for each card named Rune Snag in each graveyard.

"Concentration is key. Without it, a mage conjures nothing but a splitting headache."
-Zur the Enchanter

Mana:
Cardset: Coldsnap #46 (Common)
Type: Instant

Rune of Protection: White

Enchantment

: The next time a white source of your choice would deal damage to you this turn, prevent that damage.

Cycling (, Discard this card: Draw a card.)

Mana:
Cardset: Urza's Saga #41 (Common)
Type: Enchantment

Rune of Protection: Red

Enchantment

: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Cycling (, Discard this card: Draw a card.)

Mana:
Cardset: Urza's Saga #40 (Common)
Type: Enchantment

Rune of Protection: Lands

Enchantment

: The next time a land source of your choice would deal damage to you this turn, prevent that damage.

Cycling (, Discard this card: Draw a card.)

Mana:
Cardset: Urza's Saga #39 (Rare)
Type: Enchantment

Rune of Protection: Green

Enchantment

: The next time a green source of your choice would deal damage to you this turn, prevent that damage.

Cycling (, Discard this card: Draw a card.)

Mana:
Cardset: Urza's Saga #38 (Common)
Type: Enchantment

Rune of Protection: Blue

Enchantment

: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.

Cycling (, Discard this card: Draw a card.)

Mana:
Cardset: Urza's Saga #37 (Common)
Type: Enchantment

Rune of Protection: Black

Enchantment

: The next time a black source of your choice would deal damage to you this turn, prevent that damage.

Cycling (, Discard this card: Draw a card.)

Mana:
Cardset: Urza's Saga #36 (Common)
Type: Enchantment

Rune of Protection: Artifacts

Enchantment

: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.

Cycling (, Discard this card: Draw a card.)

Mana:
Cardset: Urza's Saga #35 (Uncommon)
Type: Enchantment

Run Wild

Instant

Until end of turn, target creature gains trample and ": Regenerate this creature."

Wirewood's beasts didn't seem to mind when the elves moved in. In fact, they hardly noticed them underfoot.

Mana:
Cardset: Onslaught #279 (Uncommon)
Type: Instant

Rummaging Wizard

Creature - Human Wizard

: Look at the top card of your library. You may put that card into your graveyard.

"I've got everything you'd ever need right here. Just give me some time to find it."

Mana:
Power: 2/2
Cardset: Onslaught #110 (Uncommon)
Type: Creature

Rummaging Goblin

Creature - Goblin Rogue

, Discard a card: Draw a card.

To a goblin, value is based on the four S's: shiny, stabby, smelly, and super smelly.

Mana:
Power: 1/1
Cardset: Magic 2015 #159 (Common)
Magic 2013 #146 (Common)
Type: Creature

Rumbling Slum

Creature - Elemental

At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player.

Mana:
Power: 5/5
Cardset: Guildpact #126 (Rare)
Type: Creature
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