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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Sands of Time

Artifact

Each player skips his or her untap step.

At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land he or she controls and taps each untapped artifact, creature, and land he or she controls.

"But once, with a magician's help, Time was stopped and Day stood still."
-"Love Song of Night and Day"

Mana:
Cardset: Visions #153 (Rare)
Type: Artifact

Sands of Delirium

Artifact

, : Target player puts the top X cards of his or her library into his or her graveyard.

It counts down your last few moments of sanity.

Mana:
Cardset: Magic 2013 #216 (Rare)
Type: Artifact

Sandcrafter Mage

Creature - Human Wizard

When Sandcrafter Mage enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

With heat, sand can form a delicate work of art; with pressure, an impenetrable bulwark.

Mana:
Power: 2/2
Cardset: Dragons of Tarkir #33 (Common)
Type: Creature

Sandblast

Instant

Sandblast deals 5 damage to target attacking or blocking creature.

In the Shifting Wastes, more are killed by sand than by steel.

Mana:
Cardset: Fate Reforged #24 (Common)
Type: Instant

Sandbar Serpent

Creature - Serpent

Cycling (, Discard this card: Draw a card.)

Treacherous and unpredictable currents around Tolaria earned the nickname "serpent wakes."

Mana:
Power: 3/4
Cardset: Urza's Saga #95 (Uncommon)
Type: Creature

Sandbar Merfolk

Creature - Merfolk

Cycling (, Discard this card: Draw a card.)

You are not prey until a predator knows of your existence.

Mana:
Power: 1/1
Cardset: Urza's Saga #94 (Common)
Type: Creature

Sandbar Crocodile

Creature - Crocodile

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

"We've run aground sandbars before, but today, a sandbar ran aground us."
-Kipkemboi, Kukemssa pirate

Mana:
Power: 6/5
Cardset: Mirage #88 (Common)
Type: Creature

Sandals of Abdallah

Artifact

, : Target creature gains islandwalk until end of turn. When that creature dies this turn, destroy Sandals of Abdallah.

Mana:
Cardset: Arabian Nights #83 (Uncommon)
Type: Artifact

Sand Squid

Creature - Squid Beast

Islandwalk

You may choose not to untap Sand Squid during your untap step.

: Tap target creature. That creature doesn't untap during its controller's untap step for as long as Sand Squid remains tapped.

Mana:
Power: 2/2
Cardset: Mercadian Masques #96 (Rare)
Type: Creature

Sand Silos

Land

Sand Silos enters the battlefield tapped.

You may choose not to untap Sand Silos during your untap step.

At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it.

, Remove any number of storage counters from Sand Silos: Add to your mana pool for each storage counter removed this way.

Cardset: Fifth Edition #439 (Rare)
Fallen Empires #186 (Rare)
Type: Land

Sand Golem

Artifact Creature - Golem

When a spell or ability an opponent controls causes you to discard Sand Golem, return Sand Golem from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step.

Mana:
Power: 3/3
Cardset: Mirage #283 (Uncommon)
Type: Artifact Creature

Sanctum Plowbeast

Artifact Creature - Beast

Defender

Plainscycling , islandcycling (, Discard this card: Search your library for a Plains or Island card, reveal it, and put it into your hand. Then shuffle your library.)

Mana:
Power: 3/6
Cardset: Alara Reborn #10 (Common)
Type: Artifact Creature

Sanctum of Ugin

Land

: Add to your mana pool.

Whenever you cast a colorless spell with converted mana cost 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle your library.

Cardset: Battle for Zendikar #242 (Rare)
Type: Land

Sanctum Guardian

Creature - Human Cleric

Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.

Mana:
Power: 1/4
Cardset: Ninth Edition #40 (Uncommon)
Urza's Saga #43 (Uncommon)
Type: Creature

Sanctum Gargoyle

Artifact Creature - Gargoyle

Flying

When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand.

As their supplies of etherium dwindled, mechanists sent gargoyles farther and farther afield in search of salvage.

Mana:
Power: 2/3
Cardset: Modern Masters #28 (Common)
Archenemy #5 (Common)
Shards of Alara #24 (Common)
Type: Artifact Creature

Sanctum Custodian

Creature - Human Cleric

: Prevent the next 2 damage that would be dealt to target creature or player this turn.

Serra told them to guard Urza as he healed. Five years they stood.

Mana:
Power: 1/2
Cardset: Urza's Saga #42 (Common)
Type: Creature

Sanctuary Cat

Creature - Cat

Cats prowl the corridors of Avacyn's churches in search of devils or signs of their mischief.

Mana:
Power: 1/2
Cardset: Dark Ascension #19 (Common)
Type: Creature

Sanctimony

Enchantment

Whenever an opponent taps a Mountain for mana, you may gain 1 life.

"The peasants labor for my profit. I approve."

Mana:
Cardset: Eighth Edition #42 (Uncommon)
Seventh Edition #39 (Uncommon)
Urza's Destiny #16 (Uncommon)
Type: Enchantment

Sanctified Charge

Instant

Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.)

You need only raise your spear to receive this blessing.

Mana:
Cardset: Magic 2015 #30 (Common)
Type: Instant

Samurai of the Pale Curtain

Creature - Fox Samurai

Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)

If a permanent would be put into a graveyard, exile it instead.

Mana:
Power: 2/2
Cardset: Champions of Kamigawa #43 (Uncommon)
Type: Creature

Samurai Enforcers

Creature - Human Samurai

Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)

From the moment they swore their oaths, they belonged to their lord, sword and soul.

Mana:
Power: 4/4
Cardset: Champions of Kamigawa #42 (Uncommon)
Type: Creature

Samite Sanctuary

Enchantment

: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability.

Our war is against suffering, not against those who cause it.
-Samite creed

Mana:
Cardset: Prophecy #21 (Rare)
Type: Enchantment

Samite Pilgrim

Creature - Human Cleric

Domain - : Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.

Mana:
Power: 1/1
Cardset: Planeshift #15 (Common)
Type: Creature

Samite Ministration

Instant

Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.

Mana:
Cardset: Invasion #36 (Uncommon)
Type: Instant

Samite Healer

Creature - Human Cleric

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

Healers ultimately acquire the divine gifts of spiritual and physical wholeness. The most devout are also granted the ability to pass physical wholeness on to others.

Mana:
Power: 1/1
Cardset: Tenth Edition #38 (Common)
Ninth Edition #39 (Common)
Eighth Edition #41 (Common)
Seventh Edition #38 (Common)
Sixth Edition #40 (Unknown)
Fifth Edition #334 (Common)
Fourth Edition #297 (Common)
Revised Edition #222 (Common)
Unlimited Edition #222 (Common)
Beta Edition #223 (Unknown)
Alpha Edition #221 (Unknown)
Type: Creature

Samite Elder

Creature - Human Cleric

: Creatures you control gain protection from the colors of target permanent you control until end of turn.

Mana:
Power: 1/2
Cardset: Planeshift #14 (Rare)
Type: Creature

Samite Censer-Bearer

Creature - Human Rebel Cleric

, Sacrifice Samite Censer-Bearer: Prevent the next 1 damage that would be dealt to each creature you control this turn.

Samite alchemists extracted aromatic traces of healing minerals from the residue of the receding salt dunes.

Mana:
Power: 1/1
Cardset: Future Sight #15 (Common)
Type: Creature

Samite Blessing

Enchantment - Aura

Enchant creature

Enchanted creature has ": The next time a source of your choice would deal damage to target creature this turn, prevent that damage."

Knit bone, darn flesh,
Stitch skin, weave breath.
-Samite healing ritual

Mana:
Cardset: Stronghold #113 (Common)
Type: Enchantment

Samite Archer

Creature - Human Cleric Archer

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

: Samite Archer deals 1 damage to target creature or player.

"I can preserve ten lives by taking one."

Mana:
Power: 1/1
Cardset: Invasion #269 (Uncommon)
Type: Creature

Samite Alchemist

Creature - Human Cleric

, : Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step.

"Powders and potions are nothing compared to faith."
-Baris, Serra Inquisitor

Mana:
Cardset: Homelands #116 (Common)
Homelands #117 (Common)
Type: Creature

Salvaging Station

Artifact

: Return target noncreature artifact card with converted mana cost 1 or less from your graveyard to the battlefield.

Whenever a creature dies, you may untap Salvaging Station.

Mana:
Cardset: Fifth Dawn #148 (Rare)
Type: Artifact

Salvage Titan

Artifact Creature - Golem

You may sacrifice three artifacts rather than pay Salvage Titan's mana cost.

Exile three artifact cards from your graveyard: Return Salvage Titan from your graveyard to your hand.

Mana:
Power: 6/4
Cardset: Shards of Alara #84 (Rare)
Type: Artifact Creature

Salvage Slasher

Artifact Creature - Human Rogue

Salvage Slasher gets +1/+0 for each artifact card in your graveyard.

Esper artificers never imagined that one day their scraps would be pressed against their soft and fragile throats.

Mana:
Power: 1/1
Cardset: Conflux #52 (Common)
Type: Artifact Creature

Salvage Scout

Creature - Human Scout

, Sacrifice Salvage Scout: Return target artifact card from your graveyard to your hand.

"I'm not saying it's dangerous work. I'm just saying don't sign up if you have plans for your seventieth birthday."

Mana:
Power: 1/1
Cardset: Scars of Mirrodin #19 (Common)
Type: Creature

Salvage Drone

Creature - Eldrazi Drone

Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

When Salvage Drone dies, you may draw a card. If you do, discard a card.

Mana:
Power: 1/1
Cardset: Battle for Zendikar #65 (Common)
Type: Creature

Saltskitter

Creature - Wurm

Whenever another creature enters the battlefield, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step.

Mana:
Power: 3/4
Cardset: Future Sight #14 (Common)
Type: Creature

Saltfield Recluse

Creature - Human Rebel Cleric

: Target creature gets -2/-0 until end of turn.

He remembers a past of light and healing. But he lives the bitter present-parching salt, scouring wind, and the withering heat of the desert.

Mana:
Power: 1/2
Cardset: Modern Masters #27 (Common)
Planar Chaos #16 (Common)
Type: Creature

Saltcrusted Steppe

Land

: Add to your mana pool.

, : Put a storage counter on Saltcrusted Steppe.

, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of and/or to your mana pool.

Cardset: Commander 2013 #316 (Uncommon)
Time Spiral #277 (Uncommon)
Type: Land

Saltblast

Sorcery

Destroy target nonwhite permanent.

Dominaria erodes with each passing gust.

Mana:
Cardset: Elspeth vs. Tezzeret #30 (Uncommon)
Planar Chaos #15 (Uncommon)
Type: Sorcery

Salt Road Quartermasters

Creature - Human Soldier

Salt Road Quartermasters enters the battlefield with two +1/+1 counters on it.

, Remove a +1/+1 counter from Salt Road Quartermasters: Put a +1/+1 counter on target creature.

Mana:
Power: 1/1
Cardset: Dragons of Tarkir #199 (Uncommon)
Type: Creature

Salt Road Patrol

Creature - Human Scout

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

"Soldiers win battles, but supplies win wars."
-Kadri, Abzan caravan master

Mana:
Power: 2/5
Cardset: Khans of Tarkir #21 (Common)
Type: Creature

Salt Road Ambushers

Creature - Hound Warrior

Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it.

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Mana:
Power: 3/3
Cardset: Dragons of Tarkir #198 (Uncommon)
Type: Creature

Salt Marsh

Land

Salt Marsh enters the battlefield tapped.

: Add or to your mana pool.

Only death breeds in stagnant water.
-Urborg saying

Cardset: Eighth Edition #325 (Uncommon)
Invasion #326 (Uncommon)
Type: Land

Salt Flats

Land

Salt Flats enters the battlefield tapped.

: Add to your mana pool.

: Add or to your mana pool. Salt Flats deals 1 damage to you.

Cardset: Tempest #330 (Rare)
Type: Land

Sakura-Tribe Springcaller

Creature - Snake Shaman

At the beginning of your upkeep, add to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.

Mana:
Power: 2/4
Cardset: Betrayers of Kamigawa #142 (Common)
Type: Creature

Sakura-Tribe Scout

Creature - Snake Shaman Scout

: You may put a land card from your hand onto the battlefield.

"Scouts of the Sakura Tribe spent two years wandering the forest to learn every leaf and tree. That knowledge was called upon during the Kami War to ensure the orochi's survival."
-The History of Kamigawa

Mana:
Power: 1/1
Cardset: Saviors of Kamigawa #144 (Common)
Type: Creature

Sakura-Tribe Elder

Creature - Snake Shaman

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.

There were no tombstones in orochi territory. Slain warriors were buried with a tree sapling, so they would become a part of the forest after death.

Mana:
Power: 1/1
Cardset: Conspiracy #177 (Common)
Commander 2013 #168 (Common)
Commander #169 (Common)
Archenemy #68 (Common)
Champions of Kamigawa #239 (Common)
Type: Creature

Sakiko, Mother of Summer

Legendary Creature - Snake Shaman

Whenever a creature you control deals combat damage to a player, add that much to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.

Mana:
Power: 3/3
Cardset: Betrayers of Kamigawa #141 (Rare)
Type: Creature

Sakashima's Student

Creature - Human Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

You may have Sakashima's Student enter the battlefield as a copy of any creature on the battlefield, except it's still a Ninja in addition to its other creature types.

Mana:
Cardset: Planechase 2012 #24 (Rare)
Type: Creature

Sakashima the Impostor

Legendary Creature - Human Rogue

You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is still Sakashima the Impostor, it's legendary in addition to its other types, and it gains ": Return Sakashima the Impostor to its owner's hand at the beginning of the next end step."

Mana:
Power: 3/1
Cardset: Saviors of Kamigawa #53 (Rare)
Type: Creature

Sailmonger

Creature - Human Monger

: Target creature gains flying until end of turn. Any player may activate this ability.

Clients who cheat the sailmonger make an impact on the rest.

Mana:
Power: 3/3
Cardset: Mercadian Masques #95 (Uncommon)
Type: Creature

Sai of the Shinobi

Artifact - Equipment

Equipped creature gets +1/+1.

Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it.

Equip

The passing of the sai presages the end of the old clan and the ascent of the new.

Mana:
Cardset: Planechase 2012 #113 (Uncommon)
Type: Artifact

Sagu Mauler

Creature - Beast

Trample, hexproof

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

The Sagu Jungle's thick undergrowth conceals even the largest predators-if they wish to remain hidden.

Mana:
Power: 6/6
Cardset: Khans of Tarkir #196 (Rare)
Type: Creature

Sagu Archer

Creature - Naga Archer

Reach (This creature can block creatures with flying.)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

His arrows whistle like a serpent's hiss.

Mana:
Power: 2/5
Cardset: Khans of Tarkir #146 (Common)
Type: Creature

Sages of the Anima

Creature - Elf Wizard

If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.

Godtrackers found new pantheons of beast-gods beyond Naya's borders.

Mana:
Power: 3/4
Cardset: Alara Reborn #103 (Rare)
Type: Creature

Sage-Eye Harrier

Creature - Bird Warrior

Flying

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

These winged warriors meditate in flight, tracing mandalas in the clouds.

Mana:
Power: 1/5
Cardset: Khans of Tarkir #20 (Common)
Type: Creature

Sage-Eye Avengers

Creature - Djinn Monk

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power.

Mana:
Power: 4/5
Cardset: Fate Reforged #50 (Rare)
Type: Creature

Sage's Row Denizen

Creature - Vedalken Wizard

Whenever another blue creature enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard.

"I offer you wisdom untainted by false loyalty, learning free of any guild's agenda."

Mana:
Power: 2/3
Cardset: Gatecrash #46 (Common)
Type: Creature

Sage's Reverie

Enchantment - Aura

Enchant creature

When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature.

Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.

Mana:
Cardset: Fate Reforged #23 (Uncommon)
Type: Enchantment

Sage's Dousing

Tribal Instant - Wizard

Counter target spell unless its controller pays . If you control a Wizard, draw a card.

"Curse these merrows and their meddling! Since coming near the river, I can't so much as sneeze without being soaked."
-Ashling the Pilgrim

Mana:
Cardset: Morningtide #48 (Uncommon)
Type: nknown

Sage Owl

Creature - Bird

Flying

When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.

Some owls house the souls of archmages of ages past.

Mana:
Power: 1/1
Cardset: Magic 2010 #69 (Common)
Tenth Edition #104 (Common)
Eighth Edition #98 (Common)
Seventh Edition #96 (Common)
Sixth Edition #95 (Unknown)
Weatherlight #52 (Common)
Type: Creature

Sage of the Inward Eye

Creature - Djinn Wizard

Flying

Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.

"No one petal claims beauty for the lotus."

Mana:
Power: 3/4
Cardset: Khans of Tarkir #195 (Rare)
Type: Creature

Sage of Lat-Nam

Creature - Human Artificer

, Sacrifice an artifact: Draw a card.

Within each device is a spark of its creator's soul. Within each sage is a lamp that awaits that spark.

Mana:
Power: 1/2
Cardset: Eighth Edition #97 (Rare)
Antiquities #57 (Common)
Type: Creature

Sage of Hours

Creature - Human Wizard

Heroic - Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it.

Remove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one.

Mana:
Power: 1/1
Cardset: Journey Into Nyx #50 (Mythic Rare)
Type: Creature

Sage of Fables

Creature - Merfolk Wizard

Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it.

, Remove a +1/+1 counter from a creature you control: Draw a card.

"There is no secret that cannot be sold."

Mana:
Power: 2/2
Cardset: Morningtide #47 (Uncommon)
Type: Creature

Sage of Epityr

Creature - Human Wizard

When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order.

Clairvoyants across Dominaria were driven mad by the overload from the widening time rifts, while other random folk gained the gift of future sight.

Mana:
Power: 1/1
Cardset: Time Spiral #74 (Common)
Type: Creature

Sage Aven

Creature - Bird Wizard

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order.

Mana:
Power: 1/3
Cardset: Ninth Edition #95 (Common)
Onslaught #111 (Common)
Type: Creature

Saffi Eriksdotter

Legendary Creature - Human Scout

Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard from the battlefield this turn, return that card to the battlefield.

In the blink of an eye, she strode from deep snow to dusty waste. From the crease of light behind her, a voice rang hollow: "Saffi, wait for me . . . ."

Mana:
Power: 2/2
Cardset: Time Spiral #245 (Rare)
Type: Creature

Safewright Quest

Sorcery

Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library.

Elves search for sources of beauty in a nighted world. Meanwhile, the nighted world searches for the blood of elves.

Mana: {{/}}
Cardset: Shadowmoor #240 (Common)
Type: Sorcery

Safehold Sentry

Creature - Elf Warrior

, {Q}: Safehold Sentry gets +0/+2 until end of turn. ({Q} is the untap symbol.)

"These bracers were worn by my father and by his mother before him. Boggart fangs have shattered on them. Cinder flames have withered at their touch. While I wear them, the safehold will not fall."

Mana:
Power: 2/2
Cardset: Shadowmoor #22 (Common)
Type: Creature

Safehold Elite

Creature - Elf Scout

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

"I refuse to die-not at the hands of one such as you."

Mana: {{/}}
Power: 2/2
Cardset: Shadowmoor #239 (Common)
Type: Creature

Safehold Duo

Creature - Elf Warrior Shaman

Whenever you cast a green spell, Safehold Duo gets +1/+1 until end of turn.

Whenever you cast a white spell, Safehold Duo gains vigilance until end of turn.

Mana: {{/}}
Power: 2/4
Cardset: Shadowmoor #238 (Common)
Type: Creature

Safeguard

Enchantment

: Prevent all combat damage that would be dealt by target creature this turn.

"I'm amused by wasted effort when it's not my own."
-Hanna, Weatherlight navigator

Mana:
Cardset: Tempest #251 (Rare)
Type: Enchantment

Safe Passage

Instant

Prevent all damage that would be dealt to you and creatures you control this turn.

As she shepherds the faithful, the angel's radiance is a shield of salvation.

Mana:
Cardset: Magic 2013 #30 (Common)
Venser vs. Koth #29 (Common)
Magic 2011 #26 (Common)
Magic 2010 #28 (Common)
Type: Instant

Safe Haven

Land

, : Exile target creature you control.

At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control.

Cardset: Time Spiral "Timeshifted" #121 (Special)
The Dark #115 (Rare)
Type: Land

Sadistic Sacrament

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Search target player's library for up to three cards, exile them, then that player shuffles his or her library. If Sadistic Sacrament was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles his or her library.

Mana:
Cardset: Zendikar #110 (Rare)
Type: Sorcery

Sadistic Hypnotist

Creature - Human Minion

Sacrifice a creature: Target player discards two cards. Activate this ability only any time you could cast a sorcery.

"Victory in the pits is almost as rewarding as the methods I use to achieve it."

Mana:
Power: 2/2
Cardset: Izzet vs. Golgari #62 (Uncommon)
Odyssey #159 (Uncommon)
Type: Creature

Sadistic Glee

Enchantment - Aura

Enchant creature

Whenever a creature dies, put a +1/+1 counter on enchanted creature.

"First blood isn't as important as last blood."
-Gerrard of the Weatherlight

Mana:
Cardset: Tempest #47 (Common)
Type: Enchantment

Sadistic Augermage

Creature - Human Wizard

When Sadistic Augermage dies, each player puts a card from his or her hand on top of his or her library.

"Don't worry. I know the drill."

Mana:
Power: 3/1
Cardset: Ravnica: City of Guilds #103 (Common)
Type: Creature

Saddleback Lagac

Creature - Lizard

When Saddleback Lagac enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

"A good lagac will carry you through thick and thin. A bad one . . . well, it's a tasty dinner."
-Raff Slugeater, goblin shortcutter

Mana:
Power: 3/1
Cardset: Oath of the Gatewatch #142 (Common)
Type: Creature

Sacrifice

Instant

As an additional cost to cast Sacrifice, sacrifice a creature.

Add to your mana pool an amount of equal to the sacrificed creature's converted mana cost.

Mana:
Cardset: Revised Edition #34 (Uncommon)
Unlimited Edition #33 (Uncommon)
Beta Edition #33 (Unknown)
Alpha Edition #33 (Unknown)
Type: Instant

Sacred Wolf

Creature - Wolf

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

"I raised my bow, and the wolf stared at me. Under its gaze, my finger would not release the string."
-Aref the Hunter

Mana:
Power: 3/1
Cardset: Magic 2012 #194 (Common)
Magic 2011 #196 (Common)
Type: Creature

Sacred Rites

Instant

Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.

Mana:
Cardset: Odyssey #44 (Common)
Type: Instant

Sacred Prey

Creature - Horse

Whenever Sacred Prey becomes blocked, you gain 1 life.

To see one is a good omen to the Cho-Arrim.

Mana:
Power: 1/1
Cardset: Mercadian Masques #268 (Common)
Type: Creature

Sacred Nectar

Sorcery

You gain 4 life.

"Over the silver mountains,
Where spring the nectar fountains,
There will I kiss
The bowl of bliss;
And drink my everlasting fill. . . ."
-Sir Walter Raleigh, "The Pilgrimage"

Mana:
Cardset: Ninth Edition #38 (Common)
Eighth Edition #40 (Common)
Seventh Edition #37 (Common)
Type: Sorcery

Sacred Mesa

Enchantment

At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus.

: Put a 1/1 white Pegasus creature token with flying onto the battlefield.

"Do not go there, do not go / unless you rise on wings, unless you walk on hooves."
-"Song to the Sun," Femeref song

Mana:
Cardset: Commander 2014 #86 (Rare)
Time Spiral "Timeshifted" #13 (Special)
Mirage #241 (Rare)
Type: Enchantment

Sacred Guide

Creature - Human Cleric

, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way.

Mana:
Power: 1/1
Cardset: Tempest #250 (Rare)
Type: Creature

Sacred Ground

Enchantment

Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.

The knight knelt and prayed, first for the sanctity of his land and second for the strength to repel its invaders.

Mana:
Cardset: Ninth Edition #37 (Rare)
Eighth Edition #39 (Rare)
Seventh Edition #36 (Rare)
Stronghold #112 (Rare)
Type: Enchantment

Sacred Foundry

Land - Mountain Plains

(: Add or to your mana pool.)

As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, Sacred Foundry enters the battlefield tapped.

Mana:
Cardset: Gatecrash #245 (Rare)
Ravnica: City of Guilds #280 (Rare)
Type: Land

Sacred Boon

Instant

Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.

"Divine gifts are granted to those who are worthy."
-Halvor Arenson, Kjeldoran priest

Mana:
Cardset: Fifth Edition #333 (Uncommon)
Ice Age #274 (Uncommon)
Type: Instant

Sacred Armory

Artifact

: Target creature gets +1/+0 until end of turn.

Arrive for worship. Leave for war.

Mana:
Cardset: Magic 2015 #228 (Uncommon)
Type: Artifact

Sachi, Daughter of Seshiro

Legendary Creature - Snake Shaman

Other Snake creatures you control get +0/+1.

Shamans you control have ": Add to your mana pool."

"The warriors deal in poison and fangs. We shamans remember why our ancestors crawled with their bellies to the earth."

Mana:
Power: 1/3
Cardset: Champions of Kamigawa #238 (Uncommon)
Type: Creature

Sacellum Godspeaker

Creature - Elf Druid

: Reveal any number of creature cards with power 5 or greater from your hand. Add to your mana pool for each card revealed this way.

Her connection to the gargantuans puts her in line to become Anima, a sacred but daunting duty.

Mana:
Power: 2/2
Cardset: Shards of Alara #146 (Rare)
Type: Creature

Sacellum Archers

Creature - Elf Archer

, : Sacellum Archers deals 2 damage to target attacking or blocking creature.

"Our arrows are aimed not at the sacred behemoths but at those who dare to dream of such a trophy."

Mana:
Power: 2/3
Cardset: Conflux #89 (Uncommon)
Type: Creature

Sabretooth Tiger

Creature - Cat

First strike

"I fear anything with teeth measured in handspans!"
-Norin the Wary

Mana:
Power: 2/1
Cardset: Eighth Edition #217 (Common)
Seventh Edition #215 (Common)
Sixth Edition #203 (Unknown)
Fifth Edition #264 (Common)
Ice Age #215 (Common)
Type: Creature

Sabertooth Wyvern

Creature - Drake

Flying, first strike

Most creatures grow out of their baby teeth, but sabertooth wyverns grow into theirs.

Mana:
Power: 3/2
Cardset: Exodus #99 (Uncommon)
Type: Creature

Sabertooth Outrider

Creature - Human Warrior

Trample

Formidable - Whenever Sabertooth Outrider attacks, if creatures you control have total power 8 or greater, Sabertooth Outrider gains first strike until end of turn.

Mana:
Power: 4/2
Cardset: Dragons of Tarkir #152 (Common)
Type: Creature

Sabertooth Nishoba

Creature - Cat Beast Warrior

Trample, protection from blue and from red

They sneer at the terrestrial dangers found on peaks and shores, eager to prove themselves against new and even mightier foes.

Mana:
Power: 5/5
Cardset: Invasion #268 (Rare)
Type: Creature

Sabertooth Cobra

Creature - Snake

Whenever Sabertooth Cobra deals damage to a player, he or she gets a poison counter. That player gets another poison counter at the beginning of his or her next upkeep unless he or she pays before that turn. (A player with ten or more poison counters loses the game.)

Mana:
Power: 2/2
Cardset: Mirage #136 (Common)
Type: Creature

Sabertooth Alley Cat

Creature - Cat

Sabertooth Alley Cat attacks each turn if able.

: Creatures without defender can't block Sabertooth Alley Cat this turn.

It has eight lives' worth of hunger to satisfy.

Mana:
Power: 2/1
Cardset: Ravnica: City of Guilds #140 (Common)
Type: Creature
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