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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Nylea's Presence

Enchantment - Aura

Enchant land

When Nylea's Presence enters the battlefield, draw a card.

Enchanted land is every basic land type in addition to its other types.

Mana:
Cardset: Theros #169 (Common)
Type: Enchantment

Nylea's Emissary

Enchantment Creature - Cat

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Trample

Enchanted creature gets +3/+3 and has trample.

Mana:
Power: 3/3
Cardset: Theros #168 (Uncommon)
Type: Enchantment

Nylea's Disciple

Creature - Centaur Archer

When Nylea's Disciple enters the battlefield, you gain life equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)

Mana:
Power: 3/3
Cardset: Theros #167 (Common)
Type: Creature

Nykthos, Shrine to Nyx

Legendary Land

: Add to your mana pool.

, : Choose a color. Add to your mana pool an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Mana:
Cardset: Theros #223 (Rare)
Type: Land

Nurturer Initiate

Creature - Elf Shaman

Whenever a player casts a green spell, you may pay . If you do, target creature gets +1/+1 until end of turn.

The elves alone preserve the few shreds of beauty left. There is no one else who cares.

Mana:
Power: 1/1
Cardset: Shadowmoor #124 (Common)
Type: Creature

Numot, the Devastator

Legendary Creature - Dragon

Flying

Whenever Numot, the Devastator deals combat damage to a player, you may pay . If you do, destroy up to two target lands.

Mana:
Power: 6/6
Cardset: Commander #215 (Rare)
Planar Chaos #160 (Rare)
Type: Creature

Numbing Dose

Enchantment - Aura

Enchant artifact or creature

Enchanted permanent doesn't untap during its controller's untap step.

At the beginning of the upkeep of enchanted permanent's controller, that player loses 1 life.

Mana:
Cardset: New Phyrexia #40 (Common)
Type: Enchantment

Numai Outcast

Creature - Human Samurai

Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)

, Pay 5 life: Regenerate Numai Outcast.

"Beware the blade of dishonor. It kills more silently than war, more quickly than age."
-Sensei Golden-Tail

Mana:
Power: 1/1
Cardset: Champions of Kamigawa #134 (Uncommon)
Type: Creature

Nulltread Gargantuan

Creature - Beast

When Nulltread Gargantuan enters the battlefield, put a creature you control on top of its owner's library.

It crushes all underfoot, yet leaves no trace of its passage-no trampled debris, no flattened souls, not even a hoofprint.

Mana:
Power: 5/6
Cardset: Alara Reborn #102 (Uncommon)
Type: Creature

Nullstone Gargoyle

Artifact Creature - Gargoyle

Flying

Whenever the first noncreature spell of a turn is cast, counter that spell.

Nullstone absorbs and dampens most forms of magical energy, as well as light, sound, and heat.

Mana:
Power: 4/5
Cardset: Ravnica: City of Guilds #266 (Rare)
Type: Artifact Creature

Nullmage Shepherd

Creature - Elf Shaman

Tap four untapped creatures you control: Destroy target artifact or enchantment.

The shepherds work in secret, seeking out abominations against nature and returning them to earth and dust.

Mana:
Power: 2/4
Cardset: Ravnica: City of Guilds #174 (Uncommon)
Type: Creature

Nullify

Instant

Counter target creature or Aura spell.

"Those who incur Thassa's anger will be swallowed whole by her waves, or torn asunder by her bident."
-Thrasios, triton hero

Mana:
Cardset: Born of the Gods #45 (Common)
Type: Instant

Null Profusion

Enchantment

Skip your draw step.

Whenever you play a card, draw a card.

Your maximum hand size is two.

"Some say that time is cyclical and that history inevitably repeats. My will is my own. I won't bow to fate."
-Volrath

Mana:
Cardset: Planar Chaos #89 (Rare)
Type: Enchantment

Null Champion

Creature - Zombie Warrior

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-3

4/2

LEVEL 4+

7/3

: Regenerate Null Champion.

Mana:
Power: 1/1
Cardset: Rise of the Eldrazi #121 (Common)
Type: Creature

Null Caller

Creature - Vampire Shaman

, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield tapped.

Zendikar's defenders include both healers and vampires. One way or another, the fallen will return to the fight.

Mana:
Power: 2/4
Cardset: Oath of the Gatewatch #88 (Uncommon)
Type: Creature

Nuisance Engine

Artifact

, : Put a 0/1 colorless Pest artifact creature token onto the battlefield.

Mana:
Cardset: Mirrodin #221 (Uncommon)
Type: Artifact

Nucklavee

Creature - Beast

When Nucklavee enters the battlefield, you may return target red sorcery card from your graveyard to your hand.

When Nucklavee enters the battlefield, you may return target blue instant card from your graveyard to your hand.

It loathes all tastes but two: spells and flesh.

Mana: {{/}}{{/}}
Power: 4/4
Cardset: Commander #214 (Uncommon)
Eventide #110 (Uncommon)
Type: Creature

Noyan Dar, Roil Shaper

Legendary Creature - Merfolk Ally

Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

After many years as a lullmage, Noyan Dar turned his talents from allaying Zendikar's fury to the considerably easier task of rousing it.

Mana:
Power: 4/4
Cardset: Battle for Zendikar #216 (Rare)
Type: Creature

Noxious Revival

Instant

( can be paid with either or 2 life.)

Put target card from a graveyard on top of its owner's library.

"Dead or alive, my creations are stronger than Jin-Gitaxias's septic minions."
-Vorinclex, Voice of Hunger

Mana:
Cardset: New Phyrexia #118 (Uncommon)
Type: Instant

Noxious Hatchling

Creature - Elemental

Noxious Hatchling enters the battlefield with four -1/-1 counters on it.

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Whenever you cast a black spell, remove a -1/-1 counter from Noxious Hatchling.

Whenever you cast a green spell, remove a -1/-1 counter from Noxious Hatchling.

Mana: {{/}}
Power: 6/6
Cardset: Eventide #124 (Uncommon)
Type: Creature

Noxious Dragon

Creature - Dragon

Flying

When Noxious Dragon dies, you may destroy target creature with converted mana cost 3 or less.

Dragons of Silumgar's brood begin to digest their prey even before consuming it, letting their caustic breath do much of the work.

Mana:
Power: 4/4
Cardset: Fate Reforged #77 (Uncommon)
Type: Creature

Novijen, Heart of Progress

Land

: Add to your mana pool.

, : Put a +1/+1 counter on each creature that entered the battlefield this turn.

"The unnatural pressures of life in this city are best withstood by lifeforms that adapt with unnatural swiftness."
-Momir Vig

Cardset: Dissension #175 (Uncommon)
Type: Land

Novijen Sages

Creature - Human Advisor Mutant

Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

, Remove two +1/+1 counters from among creatures you control: Draw a card.

Mana:
Cardset: Dissension #27 (Rare)
Type: Creature

Novablast Wurm

Creature - Wurm

Whenever Novablast Wurm attacks, destroy all other creatures.

"The sun was born within its coils, but it fled to the sky. The wurm hungers for its child, and the world will bear its loss."
-Screed of the Mul Daya

Mana:
Power: 7/7
Cardset: Worldwake #119 (Mythic Rare)
Type: Creature

Nova Chaser

Creature - Elemental Warrior

Trample

Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)

Mana:
Power: 10/2
Cardset: Lorwyn #187 (Rare)
Type: Creature

Nourishing Shoal

Instant - Arcane

You may exile a green card with converted mana cost X from your hand rather than pay Nourishing Shoal's mana cost.

You gain X life.

Mana:
Cardset: Betrayers of Kamigawa #137 (Rare)
Type: Instant

Nourish

Instant

You gain 6 life.

Gelfruit grows abundantly wherever Sylvok druids live, as if the Tangle knows that humans are not as hardy as the beasts or as nimble as the elves.

Mana:
Cardset: Darksteel #78 (Common)
Type: Instant

Notorious Throng

Tribal Sorcery - Rogue

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)

Put X 1/1 black Faerie Rogue creature tokens with flying onto the battlefield, where X is the damage dealt to your opponents this turn. If Notorious Throng's prowl cost was paid, take an extra turn after this one.

Mana:
Cardset: Morningtide #45 (Rare)
Type: Sorcery

Notion Thief

Creature - Human Rogue

Flash

If an opponent would draw a card except the first one he or she draws in each of his or her draw steps, instead that player skips that draw and you draw a card.

Mana:
Power: 3/1
Cardset: Dragon's Maze #88 (Rare)
Type: Creature

Not of This World

Tribal Instant - Eldrazi

Counter target spell or ability that targets a permanent you control.

Not of This World costs less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater.

Mana:
Cardset: Rise of the Eldrazi #8 (Uncommon)
Type: nknown

Norwood Ranger

Creature - Elf Scout

The song of the forest is in perfect harmony. If a single note is out of place, the elves will find its source.

Mana:
Power: 1/2
Cardset: Ninth Edition #260 (Common)
Eighth Edition #271 (Common)
Type: Creature

Norn's Annex

Artifact

( can be paid with either or 2 life.)

Creatures can't attack you or a planeswalker you control unless their controller pays for each of those creatures.

Mana:
Cardset: New Phyrexia #17 (Rare)
Type: Artifact

Norin the Wary

Legendary Creature - Human Warrior

When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step.

"I have a bad feeling about this."

Mana:
Power: 2/1
Cardset: Time Spiral #171 (Rare)
Type: Creature

Nomads' Assembly

Sorcery

Put a 1/1 white Kor Soldier creature token onto the battlefield for each creature you control.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Commander 2014 #82 (Rare)
Rise of the Eldrazi #39 (Rare)
Type: Sorcery

Nomad Outpost

Land

Nomad Outpost enters the battlefield tapped.

: Add , , or to your mana pool.

"Only the weak imprison themselves behind walls. We live free under the wind, and our freedom makes us strong."
-Zurgo, khan of the Mardu

Cardset: Khans of Tarkir #237 (Uncommon)
Type: Land

Nomad Mythmaker

Creature - Human Nomad Cleric

, : Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control.

On the wild steppes, history vanishes in the dust. Only the mythmakers remain to say what was, and is, and will be.

Mana:
Power: 2/2
Cardset: Tenth Edition #30 (Rare)
Judgment #15 (Rare)
Type: Creature

Noggle Ransacker

Creature - Noggle Rogue

When Noggle Ransacker enters the battlefield, each player draws two cards, then discards a card at random.

Noggles live purely by what they can scavenge. There is not a single thing a noggle eats, wears, or uses that did not once belong to another.

Mana: {{/}}
Power: 2/1
Cardset: Planechase 2012 #102 (Uncommon)
Eventide #109 (Uncommon)
Type: Creature

Noggle Hedge-Mage

Creature - Noggle Wizard

When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents.

When Noggle Hedge-Mage enters the battlefield, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player.

Mana: {{/}}
Power: 2/2
Cardset: Eventide #108 (Uncommon)
Type: Creature

Noggle Bridgebreaker

Creature - Noggle Rogue

When Noggle Bridgebreaker enters the battlefield, return a land you control to its owner's hand.

"It's always funny till someone gets hurt. Then it's hilarious."

Mana: {{/}}{{/}}
Power: 4/3
Cardset: Eventide #107 (Common)
Type: Creature

Noggle Bandit

Creature - Noggle Rogue

Noggle Bandit can't be blocked except by creatures with defender.

Noggles believe that they were the first race ever to walk Shadowmoor. They don't "steal." They just take back what's rightfully theirs.

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Eventide #106 (Common)
Type: Creature

Noggin Whack

Tribal Sorcery - Rogue

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)

Target player reveals three cards from his or her hand. You choose two of them. That player discards those cards.

Mana:
Cardset: Morningtide #70 (Uncommon)
Type: Sorcery

Noble Vestige

Creature - Spirit

Flying

: Prevent the next 1 damage that would be dealt to target player this turn.

Most spirits are chained to this world by their despair, but he remains tethered by his hope for better days.

Mana:
Power: 1/2
Cardset: Zendikar #29 (Common)
Type: Creature

Noble Templar

Creature - Human Cleric Soldier

Vigilance

Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.)

Mana:
Power: 3/6
Cardset: Conspiracy #75 (Common)
Scourge #19 (Common)
Type: Creature

Noble Quarry

Enchantment Creature - Unicorn

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

All creatures able to block Noble Quarry or enchanted creature do so.

Enchanted creature gets +1/+1.

Mana:
Power: 1/1
Cardset: Born of the Gods #130 (Uncommon)
Type: Enchantment

Noble Purpose

Enchantment

Whenever a creature you control deals combat damage, you gain that much life.

Fighting for the right reason is itself a source of strength.

Mana:
Cardset: Eighth Edition #31 (Rare)
Mercadian Masques #32 (Uncommon)
Type: Enchantment

Noble Hierarch

Creature - Human Druid

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

: Add , , or to your mana pool.

She protects the sacred groves from blight, drought, and the Unbeholden.

Mana:
Cardset: Conflux #87 (Rare)
Type: Creature

Nobilis of War

Creature - Spirit Avatar

Flying

Attacking creatures you control get +2/+0.

"A great siege is a banquet to him; a long and terrible battle, the most exquisite delicacy."
-The Seer's Parables

Mana: {{/}}{{/}}{{/}}{{/}}
Power: 3/4
Cardset: Eventide #144 (Rare)
Type: Creature

No-Dachi

Artifact - Equipment

Equipped creature gets +2/+0 and has first strike.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Not keen-edged enough for cutting armor, the no-dachi slew by folding its victim rapidly and violently under the weight of its impact.

Mana:
Cardset: Champions of Kamigawa #264 (Uncommon)
Type: Artifact

No Rest for the Wicked

Enchantment

Sacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.

"The soul? Here, we have no use for such frivolities."
-Sitrik, birth priest

Mana:
Cardset: Tenth Edition #165 (Uncommon)
Urza's Saga #142 (Uncommon)
Type: Enchantment

Nix

Instant

Counter target spell if no mana was spent to cast it.

"There is no shortcut to work done true and well. The Creators learned this to their sorrow, the first time they made the world."
-Githri the Prisoner

Mana:
Cardset: Future Sight #55 (Rare)
Type: Instant

Nivmagus Elemental

Creature - Elemental

Exile an instant or sorcery spell you control: Put two +1/+1 counters on Nivmagus Elemental. (That spell won't resolve.)

When it escaped, the experimenters hesitated. It would cause untold havoc, yet they wished to see it in action.

Mana: {{/}}
Power: 1/2
Cardset: Return to Ravnica #219 (Rare)
Type: Creature

Nivix, Aerie of the Firemind

Land

: Add to your mana pool.

, : Exile the top card of your library. Until your next turn, you may cast that card if it's an instant or sorcery.

Cardset: Izzet vs. Golgari #36 (Uncommon)
Guildpact #160 (Uncommon)
Type: Land

Nivix Guildmage

Creature - Human Wizard

: Draw a card, then discard a card.

: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

"The only action worth taking is one with an unknown outcome."

Mana:
Power: 2/2
Cardset: Commander 2013 #202 (Uncommon)
Return to Ravnica #182 (Uncommon)
Type: Creature

Nivix Cyclops

Creature - Cyclops

Defender

Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.

Mana:
Power: 1/4
Cardset: Dragon's Maze #87 (Common)
Type: Creature

Niveous Wisps

Instant

Target creature becomes white until end of turn. Tap that creature.

Draw a card.

In a world devoid of sun, illumination comes from cheerless fires or the wandering spirits of the dead.

Mana:
Cardset: Shadowmoor #15 (Common)
Type: Instant

Niv-Mizzet, the Firemind

Legendary Creature - Dragon Wizard

Flying

Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to target creature or player.

: Draw a card.

Mana:
Power: 4/4
Cardset: Izzet vs. Golgari #1 (Mythic Rare)
Dragons #11 (Rare)
Guildpact #123 (Rare)
Type: Creature

Niv-Mizzet, Dracogenius

Legendary Creature - Dragon Wizard

Flying

Whenever Niv-Mizzet, Dracogenius deals damage to a player, you may draw a card.

: Niv-Mizzet, Dracogenius deals 1 damage to target creature or player.

He has no patience for minds that do not inspire him or explode by trying.

Mana:
Power: 5/5
Cardset: Return to Ravnica #183 (Mythic Rare)
Type: Creature

Nissa, Worldwaker

Planeswalker - Nissa (Loyalty: 3)

+1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land.

+1: Untap up to four target Forests.

−7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle your library. Those lands become 4/4 Elemental creatures with trample. They're still lands.

Mana:
Cardset: Magic 2015 #187 (Mythic Rare)
Type: Planeswalker

Nissa, Voice of Zendikar

Planeswalker - Nissa (Loyalty: 3)

+1: Put a 0/1 green Plant creature token onto the battlefield.

−2: Put a +1/+1 counter on each creature you control.

−7: You gain X life and draw X cards, where X is the number of lands you control.

Mana:
Cardset: Oath of the Gatewatch #138 (Mythic Rare)
Type: Planeswalker

Nissa's Renewal

Sorcery

Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life.

Her connection to the plane restored, Nissa felt the power of Zendikar surge through her.

Mana:
Cardset: Battle for Zendikar #180 (Rare)
Type: Sorcery

Nissa's Judgment

Sorcery

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature.

Mana:
Cardset: Oath of the Gatewatch #139 (Uncommon)
Type: Sorcery

Nissa's Expedition

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.

Mana:
Cardset: Magic 2015 #188 (Uncommon)
Type: Sorcery

Nissa's Chosen

Creature - Elf Warrior

If Nissa's Chosen would die, put it on the bottom of its owner's library instead.

"Nissa will save the elves, but only the ones who have proved their worth."

Mana:
Power: 2/3
Cardset: Zendikar #171 (Common)
Type: Creature

Nissa Revane

Planeswalker - Nissa (Loyalty: 2)

+1: Search your library for a card named Nissa's Chosen and put it onto the battlefield. Then shuffle your library.

+1: You gain 2 life for each Elf you control.

-7: Search your library for any number of Elf creature cards and put them onto the battlefield. Then shuffle your library.

Mana:
Cardset: Zendikar #170 (Mythic Rare)
Type: Planeswalker

Nirkana Revenant

Creature - Vampire Shade

Whenever you tap a Swamp for mana, add to your mana pool (in addition to the mana the land produces).

: Nirkana Revenant gets +1/+1 until end of turn.

Hate is an everlasting wellspring from which it is eternally sustained.

Mana:
Power: 4/4
Cardset: Rise of the Eldrazi #120 (Mythic Rare)
Type: Creature

Nirkana Cutthroat

Creature - Vampire Warrior

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

4/3

Deathtouch

LEVEL 3+

5/4

First strike, deathtouch

Mana:
Power: 3/2
Cardset: Rise of the Eldrazi #119 (Uncommon)
Type: Creature

Nirkana Assassin

Creature - Vampire Assassin Ally

Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Nirkana assassins craft incurable concoctions by mixing basilisk marrow and deathwillow sap with the vital fluids of a dozen other poisonous species.

Mana:
Power: 2/3
Cardset: Battle for Zendikar #118 (Common)
Type: Creature

Nip Gwyllion

Creature - Hag

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Once your life and all your worldly possessions have been surrendered to her, a gwyllion can be surprisingly civilized.

Mana: {{/}}
Power: 1/1
Cardset: Eventide #92 (Common)
Type: Creature

Ninja of the Deep Hours

Creature - Human Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.

Mana:
Power: 2/2
Cardset: Planechase 2012 #21 (Common)
Betrayers of Kamigawa #44 (Common)
Type: Creature

Nine-Ringed Bo

Artifact

: Nine-Ringed Bo deals 1 damage to target Spirit creature. If that creature would die this turn, exile it instead.

"We received an anonymous letter suggesting that Kumano holds a secret to defeating the kami, but he is nowhere to be found."
-General Takeno, letter to Lord Konda

Mana:
Cardset: Champions of Kamigawa #263 (Uncommon)
Type: Artifact

Nin, the Pain Artist

Legendary Creature - Vedalken Wizard

, : Nin, the Pain Artist deals X damage to target creature. That creature's controller draws X cards.

"Your body is a delicate instrument that tells me truths. These devices help me ‘tune' that instrument."

Mana:
Power: 1/1
Cardset: Commander #213 (Rare)
Type: Creature

Nimbus Wings

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+2 and has flying.

Explorers may find ways into the Sky Ruin, but they find its secrets well protected by shifting hedrons and Roil winds.

Mana:
Cardset: Zendikar #28 (Common)
Type: Enchantment

Nimbus Swimmer

Creature - Leviathan

Flying

Nimbus Swimmer enters the battlefield with X +1/+1 counters on it.

The Simic soon discovered that the sky offered as few constraints on size as the sea.

Mana:
Cardset: Gatecrash #181 (Uncommon)
Type: Creature

Nimbus of the Isles

Creature - Elemental

Flying (This creature can't be blocked except by creatures with flying or reach.)

The people of the Sevick Isles have a unique understanding of the term "ominous clouds."

Mana:
Power: 3/3
Cardset: Magic 2015 #72 (Common)
Type: Creature

Nimbus Naiad

Enchantment Creature - Nymph

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying

Enchanted creature gets +2/+2 and has flying.

Mana:
Power: 2/2
Cardset: Theros #56 (Common)
Type: Enchantment

Nimbus Maze

Land

: Add to your mana pool.

: Add to your mana pool. Activate this ability only if you control an Island.

: Add to your mana pool. Activate this ability only if you control a Plains.

To find its center is to find one's own.

Cardset: Future Sight #178 (Rare)
Type: Land

Nimana Sell-Sword

Creature - Human Warrior Ally

Whenever Nimana Sell-Sword or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Nimana Sell-Sword.

"He asked if I had work for him. No wasn't the right answer."
-Samila, Murasa Expeditionary House

Mana:
Power: 2/2
Cardset: Zendikar #106 (Common)
Type: Creature

Nim Shrieker

Creature - Zombie

Flying

Nim Shrieker gets +1/+0 for each artifact you control.

As imps they were an annoyance. As nim they are a pestilence.

Mana:
Cardset: Mirrodin #73 (Common)
Type: Creature

Nim Shambler

Creature - Zombie

Nim Shambler gets +1/+0 for each artifact you control.

Sacrifice a creature: Regenerate Nim Shambler.

Called "the Dross" by its inhabitants, Mephidross is home to the nim, Mirrodin's mindless, ravenous undead.

Mana:
Power: 2/1
Cardset: Mirrodin #72 (Uncommon)
Type: Creature

Nim Replica

Artifact Creature - Zombie

, Sacrifice Nim Replica: Target creature gets -1/-1 until end of turn.

Mana:
Power: 3/1
Cardset: Mirrodin #220 (Common)
Type: Artifact Creature

Nim Lasher

Creature - Zombie

Nim Lasher gets +1/+0 for each artifact you control.

The rotting metal feeds the necrogen mists, and in turn the mists feed the nim.

Mana:
Power: 1/1
Cardset: Mirrodin #71 (Common)
Type: Creature

Nim Grotesque

Creature - Zombie

Nim Grotesque gets +1/+0 for each artifact you control.

In the swirling mists, you could walk right up to one and not know until its teeth are in your throat.

Mana:
Power: 3/6
Cardset: Fifth Dawn #56 (Uncommon)
Type: Creature

Nim Devourer

Creature - Zombie

Nim Devourer gets +1/+0 for each artifact you control.

: Return Nim Devourer from your graveyard to the battlefield, then sacrifice a creature. Activate this ability only during your upkeep.

Mana:
Power: 4/1
Cardset: Mirrodin #70 (Rare)
Type: Creature

Nim Deathmantle

Artifact - Equipment

Equipped creature gets +2/+2, has intimidate, and is a black Zombie.

Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay . If you do, return that card to the battlefield and attach Nim Deathmantle to it.

Equip

Mana:
Cardset: Scars of Mirrodin #188 (Rare)
Type: Artifact

Nim Abomination

Creature - Zombie

At the beginning of your end step, if Nim Abomination is untapped, you lose 3 life.

It is one of the oldest nim, steeped so long in the Dross that it has lost all vestiges of humanity.

Mana:
Power: 3/4
Cardset: Darksteel #49 (Uncommon)
Type: Creature

Nikko-Onna

Creature - Spirit

When Nikko-Onna enters the battlefield, destroy target enchantment.

Whenever you cast a Spirit or Arcane spell, you may return Nikko-Onna to its owner's hand.

Mana:
Power: 2/2
Cardset: Saviors of Kamigawa #21 (Uncommon)
Type: Creature

Nihilith

Creature - Horror

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Suspend 7- (Rather than cast this card from your hand, you may pay and exile it with seven time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Whenever a card is put into an opponent's graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith.

Mana:
Power: 4/4
Cardset: Future Sight #72 (Rare)
Type: Creature

Nihilistic Glee

Enchantment

, Discard a card: Target opponent loses 1 life and you gain 1 life.

Hellbent - , Pay 2 life: Draw a card. Activate this ability only if you have no cards in hand.

"All ends in obliteration-love in hatred, life in death, and light in empty darkness."

Mana:
Cardset: Dissension #50 (Rare)
Type: Enchantment

Nihil Spellbomb

Artifact

, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard.

When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay . If you do, draw a card.

Mana:
Cardset: Commander 2013 #249 (Common)
Scars of Mirrodin #187 (Common)
Type: Artifact

Nightwing Shade

Creature - Shade

Flying

: Nightwing Shade gets +1/+1 until end of turn.

"There is one hour of the night even we do not watch."
-Sedva, captain of the watch

Mana:
Power: 2/2
Cardset: Magic 2014 #109 (Common)
Magic 2011 #109 (Common)
Type: Creature

Nightveil Specter

Creature - Specter

Flying

Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of his or her library.

You may play cards exiled with Nightveil Specter.

Mana: {{/}}{{/}}{{/}}
Power: 2/3
Cardset: Gatecrash #222 (Rare)
Type: Creature

Nightsoil Kami

Creature - Spirit

Soulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.)

Mana:
Power: 6/4
Cardset: Saviors of Kamigawa #139 (Common)
Type: Creature

Nightsky Mimic

Creature - Shapeshifter

Whenever you cast a spell that's both white and black, Nightsky Mimic becomes 4/4 and gains flying until end of turn.

A mimic need only touch a being to learn its shape, but touching usually leads to mauling and messily eating.

Mana: {{/}}
Power: 2/1
Cardset: Eventide #91 (Common)
Type: Creature

Nightshade Stinger

Creature - Faerie Rogue

Flying

Nightshade Stinger can't block.

"Most faeries are harmless pranksters. Every now and again, though, you get one that crosses over from mischievous to malicious."
-Gaddock Teeg

Mana:
Power: 1/1
Cardset: Lorwyn #132 (Common)
Type: Creature

Nightshade Schemers

Creature - Faerie Wizard

Flying

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life.

Mana:
Power: 3/2
Cardset: Morningtide #69 (Uncommon)
Type: Creature

Nightshade Peddler

Creature - Human Druid

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch.

Mana:
Power: 1/1
Cardset: Avacyn Restored #187 (Common)
Type: Creature

Nightshade Assassin

Creature - Human Assassin

First strike

When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn.

Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

Mana:
Power: 2/1
Cardset: Time Spiral #121 (Uncommon)
Type: Creature

Nightscape Familiar

Creature - Zombie

Blue spells and red spells you cast cost less to cast.

: Regenerate Nightscape Familiar.

Nightscape masters don't stop at raising the spirit of a fallen battlemage. They raise the flesh along with it.

Mana:
Power: 1/1
Cardset: Commander 2013 #83 (Common)
Ajani vs. Nicol Bolas #44 (Common)
Planeshift #48 (Common)
Type: Creature

Nightmarish End

Instant

Target creature gets -X/-X until end of turn, where X is the number of cards in your hand.

"To think some believe it peaceful to die in one's sleep."
-Ashiok, Nightmare Weaver

Mana:
Cardset: Journey Into Nyx #76 (Uncommon)
Type: Instant

Nightmare Void

Sorcery

Target player reveals his or her hand. You choose a card from it. That player discards that card.

Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Mana:
Cardset: Izzet vs. Golgari #73 (Uncommon)
Ravnica: City of Guilds #100 (Uncommon)
Type: Sorcery
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