Eiganjo CastleLegendary Land: Add to your mana pool. Since the war began, the castle's walls mark the only place on Kamigawa where no kami has ever set foot. |
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Eldrazi TempleLand: Add to your mana pool. Each temple is a door to a horrible future. |
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Elephant GraveyardLand: Add to your mana pool.
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Elfhame PalaceLandElfhame Palace enters the battlefield tapped. The elfhames are the closest thing to "civilization" the elves allow themselves. |
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Emeria, the Sky RuinLandEmeria, the Sky Ruin enters the battlefield tapped.
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Encroaching WastesLand: Add to your mana pool. Every world is a work in progress, constantly reshaped by time, disasters, and even the powerful magic of Planeswalkers. |
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Esper PanoramaLand: Add to your mana pool. Esper is an expansive canvas painted by precise, controlling hands. |
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EvergladesLandEverglades enters the battlefield tapped.
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Evolving WildsLand, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. Without the interfering hands of civilization, nature will always shape itself to its own needs. |
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Exotic OrchardLand: Add to your mana pool one mana of any color that a land an opponent controls could produce. "It was a strange morning. When we awoke, we found our trees transformed. We didn't know whether to water them or polish them." |
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Eye of UginLegendary LandColorless Eldrazi spells you cast cost less to cast. An eye closes. A race awakens. |
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Faerie ConclaveLandFaerie Conclave enters the battlefield tapped.
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Fertile ThicketLandFertile Thicket enters the battlefield tapped.
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Fetid HeathLand: Add to your mana pool. "Do not linger in such places, child. There the gwyllions dance. If they find you, you will join in their revels for eternity." |
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Fire-Lit ThicketLand: Add to your mana pool. Occupancy of the den changes from night to night as boggart gangs fight for control of a place they aren't willing to simply eat. |
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Flagstones of TrokairLegendary Land: Add to your mana pool. Dust-spiked winds eroded the stones, but the ground where they had stood still holds power. |
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Flamekin VillageLandAs Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped.
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Flood PlainLandFlood Plain enters the battlefield tapped.
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Flooded GroveLand: Add to your mana pool. At full moon, the river seeps over its banks and crawls through the woods like a blanket of serpents. |
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Flooded StrandLand, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.
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Forbidden OrchardLand: Add one mana of any color to your mana pool.
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Forbidding WatchtowerLandForbidding Watchtower enters the battlefield tapped.
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ForestBasic Land - Forest(: Add to your mana pool.)
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Forgotten CaveLandForgotten Cave enters the battlefield tapped.
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Forsaken CityLandForsaken City doesn't untap during your untap step.
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Fountain of ChoLandFountain of Cho enters the battlefield tapped.
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Frontier BivouacLandFrontier Bivouac enters the battlefield tapped. "The most powerful dreams visit those who shelter in a dragon's skull." |
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Frost MarshSnow LandFrost Marsh enters the battlefield tapped. "Now caged in Winter's bitter chill, |
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Fungal ReachesLand: Add to your mana pool.
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Gaea's CradleLegendary Land: Add to your mana pool for each creature you control. "Here sprouted the first seedling of Argoth. Here the last tree will fall." |
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Gargoyle CastleLand: Add to your mana pool. Most knew of the tower's wizard and gargoyle. Few realized which was guardian and which was master. |
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Gavony TownshipLand: Add to your mana pool. "The protective wards of the church have weakened, and no one can tell us why. It's time to look to our own defenses." |
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Gemstone CavernsLegendary LandIf Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
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Gemstone MineLandGemstone Mine enters the battlefield with three mining counters on it.
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Geothermal CreviceLandGeothermal Crevice enters the battlefield tapped.
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Ghitu EncampmentLandGhitu Encampment enters the battlefield tapped.
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Ghost QuarterLand: Add to your mana pool. Deserted, but not uninhabited. |
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Ghost TownLand: Add to your mana pool. "The air here smells like a grave." |
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Gilt-Leaf PalaceLandAs Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace enters the battlefield tapped. Dawn's Light, greatest palace of Gilt-Leaf Wood, is built on tiers of wood and power. |
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Glacial ChasmLandCumulative upkeep-Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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