Stony SilenceEnchantmentActivated abilities of artifacts can't be activated. Let moss grow over gargoyles |
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Spectral FlightEnchantment - AuraEnchant creature "The church looks down on binding spirits into armor, but now I can look down on them." |
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Heartless SummoningEnchantmentCreature spells you cast cost less to cast. "They won't be winning any beauty pageants, but they'll do the trick." |
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Skeletal GrimaceEnchantment - AuraEnchant creature "And then I realized we all have skeletons on the inside. Why wait until the bodies are dead to control them?" |
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Curse of Stalked PreyEnchantment - Aura CurseEnchant player "Innocent thorns can fill the air with your bloodscent. Don't stray from the path." |
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Curse of the Pierced HeartEnchantment - Aura CurseEnchant player "May your veins weep, and may every vampire take notice." |
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Full Moon's RiseEnchantmentWerewolf creatures you control get +1/+0 and have trample. Some lycanthropes wish they could abandon their weak human shapes and revel in the power of the wolf. |
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Rest in PeaceEnchantmentWhen Rest in Peace enters the battlefield, exile all cards from all graveyards. Some corpses the Golgari cannot claim. Some souls the Orzhov cannot shackle. |
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Soul TitheEnchantment - AuraEnchant nonland permanent
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Chronic FloodingEnchantment - AuraEnchant land With the Izzet occupied elsewhere, many of their public works fell into disrepair. |
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Pursuit of FlightEnchantment - AuraEnchant creature "Watch the voltage. We don't need another charred, crashing viashino." |
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Journey to NowhereEnchantmentWhen Journey to Nowhere enters the battlefield, exile target creature.
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Banewasp AfflictionEnchantment - AuraEnchant creature The consuming undeath of Grixis terrifies the survivors of Vithia, but its fauna is just as fearsome. |
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Ooze GardenEnchantment, Sacrifice a non-Ooze creature: Put an X/X green Ooze creature token onto the battlefield, where X is the sacrificed creature's power. Activate this ability only any time you could cast a sorcery. Jund has little necromancy. Instead, the flesh of its dead gives rise to algal fiends. |
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NecrogenesisEnchantment: Exile target creature card from a graveyard. Put a 1/1 green Saproling creature token onto the battlefield. "Those may be the squirms of one life ending or of another beginning. Either way, I'd leave it alone." |
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Earnest FellowshipEnchantmentEach creature has protection from its colors. "The world has enough strife as it is. Where would we be if we turned against each other?" |
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Immobilizing InkEnchantment - AuraEnchant creature
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Pedantic LearningEnchantmentWhenever a land card is put into your graveyard from your library, you may pay . If you do, draw a card. Even the trivial can inspire. |
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Psionic GiftEnchantment - AuraEnchant creature For sale: Complete wizard's library. Rare scrolls, grimoires, and works of ancient spellcrafting Slightly abridged. |
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StandstillEnchantmentWhen a player casts a spell, sacrifice Standstill. If you do, each of that player's opponents draws three cards. "Take your time." |
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Unifying TheoryEnchantmentWhenever a player casts a spell, that player may pay . If the player does, he or she draws a card. Scribbles of a lunatic and formulas of a genius are often indistinguishable. |
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Battle StrainEnchantmentWhenever a creature blocks, Battle Strain deals 1 damage to that creature's controller. The pits swallow the weak as predators swallow prey. |
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Kamahl's DesireEnchantment - AuraEnchant creature
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Druid's CallEnchantment - AuraEnchant creature Suffer the little creatures, for they may yet rise up and beat you senseless. |
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Forced WorshipEnchantment - AuraEnchant creature Imprisonment teaches revenge. Hobbling teaches resignation. |
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Psychic SurgeryEnchantmentWhenever an opponent shuffles his or her library, you may look at the top two cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order.
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Glistening OilEnchantment - AuraEnchant creature
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PhyresisEnchantment - AuraEnchant creature "Perfection is at hand. You have been freed of weakness and made compleat." |
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Eland UmbraEnchantment - AuraEnchant creature
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Time of HeroesEnchantmentEach creature you control with a level counter on it gets +2/+2. No one spoke. There was no need. The threat of the Eldrazi presented a simple choice: lay down your weapons and die for nothing, or hold them fast and die for something. |
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Eel UmbraEnchantment - AuraFlash (You may cast this spell any time you could cast an instant.)
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NarcolepsyEnchantment - AuraEnchant creature "It's so cute when it's sleeping, isn't it? Actually, it's still as abhorrent as ever, but at least it's not trying to kill us." |
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Contaminated GroundEnchantment - AuraEnchant land "The Na Plateau is lost. Do not ask what happened, and never return there." |
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Corrupted ZendikonEnchantment - AuraEnchant land
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Canopy CoverEnchantment - AuraEnchant creature
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Quest for RenewalEnchantmentWhenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal.
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Luminarch AscensionEnchantmentAt the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.)
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Nimbus WingsEnchantment - AuraEnchant creature Explorers may find ways into the Sky Ruin, but they find its secrets well protected by shifting hedrons and Roil winds. |
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Ior Ruin ExpeditionEnchantmentLandfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition.
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Spreading SeasEnchantment - AuraEnchant land Most inhabitants of Zendikar have given up on the idea of an accurate map. |
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Pyromancer AscensionEnchantmentWhenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension.
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Zektar Shrine ExpeditionEnchantmentLandfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition.
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Khalni Heart ExpeditionEnchantmentLandfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition.
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Quest for the GembladesEnchantmentWhenever a creature you control deals combat damage to a creature, you may put a quest counter on Quest for the Gemblades.
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Magefire WingsEnchantment - AuraEnchant creature Giving a thing wings does not take away its fear of flight-or its fear of fire, for that matter. |
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Sangrite BacklashEnchantment - AuraEnchant creature "Sangrite is the dragon's beating heart. Little wonder, then, that so many fools' chests burst trying to contain it." |
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Trace of AbundanceEnchantment - AuraEnchant land
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CrystallizationEnchantment - AuraEnchant creature
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Ajani's MantraEnchantmentAt the beginning of your upkeep, you may gain 1 life. "He hasn't returned to the Cloud Forest. But I can still sense his calming presence." |
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Liliana's CaressEnchantmentWhenever an opponent discards a card, that player loses 2 life. "This might hurt less if you don't fight so hard. But I doubt it." |
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Convincing MirageEnchantment - AuraEnchant land "Where are we? You must learn to ask more useful questions than that." |
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Mark of AsylumEnchantmentPrevent all noncombat damage that would be dealt to creatures you control. A paragon of honor, Galo Aher fell to a blast of fire. The Order of the White Orchid was so saddened that they forged a new sigil in his likeness. |
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Yoke of the DamnedEnchantment - AuraEnchant creature The demon's yoke is part leash, part noose. |
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Maniacal RageEnchantment - AuraEnchant creature The spikes of sangrite made the goblin stronger, but they didn't make him any smarter. |
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Crumbling AshesEnchantmentAt the beginning of your upkeep, destroy target creature with a -1/-1 counter on it. "I was there to watch my brothers' quenching. I drew the slightest warmth from their dying rage." |
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Fiery BombardmentEnchantmentChroma - , Sacrifice a creature: Fiery Bombardment deals damage to target creature or player equal to the number of red mana symbols in the sacrificed creature's mana cost. It kills two beasts with one thrown. |
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Rise of the HobgoblinsEnchantmentWhen Rise of the Hobgoblins enters the battlefield, you may pay . If you do, put X 1/1 red and white Goblin Soldier creature tokens onto the battlefield. A river even the merrow dare not cross. |
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Favor of the OverbeingEnchantment - AuraEnchant creature Enlightenment is the mundane seen from the vantage point of the divine. |
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Greater AuramancyEnchantmentOther enchantments you control have shroud. A delicate veil of glamers can prove as sturdy as iron. |
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Runed HaloEnchantmentAs Runed Halo enters the battlefield, name a card.
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Power of FireEnchantment - AuraEnchant creature The cinders believe their flame was stolen by one they call the Extinguisher. All who now wield fire draw their desperate wrath. |
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Prismatic OmenEnchantmentLands you control are every basic land type in addition to their other types. In times of portent, the land sculpts itself in accordance with the sigils burned on the sky. |
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Curse of ChainsEnchantment - AuraEnchant creature The giant's real punishment was the fleeting moment when he was allowed to stand before being dragged down to his knees again. |
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Fists of the DemigodEnchantment - AuraEnchant creature
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Wheel of Sun and MoonEnchantment - AuraEnchant player Every life ends, but life itself never does. |
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Weight of ConscienceEnchantment - AuraEnchant creature Sometimes the weight of the world on your shoulders is a literal one. |
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Declaration of NaughtEnchantmentAs Declaration of Naught enters the battlefield, name a card. Every story, even a faerie tale, comes to an end. |
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BitterblossomTribal Enchantment - FaerieAt the beginning of your upkeep, you lose 1 life and put a 1/1 black Faerie Rogue creature token with flying onto the battlefield. In Lorwyn's brief evenings, the sun pauses at the horizon long enough for a certain species of violet to bloom with the fragrance of mischief. |
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Cream of the CropEnchantmentWhenever a creature enters the battlefield under your control, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.
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Entangling TrapEnchantmentWhenever you clash, tap target creature an opponent controls. If you won, that creature doesn't untap during its controller's next untap step. (This ability triggers after the clash ends.)
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Favor of the MightyTribal Enchantment - GiantEach creature with the highest converted mana cost has protection from all colors. "What does a mountain fear of a fly? Giants are barely aware of us, let alone afraid." |
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Hoofprints of the StagTribal Enchantment - ElementalWhenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag.
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Militia's PrideTribal Enchantment - KithkinWhenever a nontoken creature you control attacks, you may pay . If you do, put a 1/1 white Kithkin Soldier creature token onto the battlefield tapped and attacking. If you pick a fight with one kithkin, be ready to fight them all. |
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Triclopean SightEnchantment - AuraFlash
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Merrow CommerceTribal Enchantment - MerfolkAt the beginning of your end step, untap all Merfolk you control. Schools meet and mingle on Lorwyn's riverways. In the bustling interplay, the merrow renew their sense of community as they sharpen their wits and hone their trading skills. |
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Zephyr NetEnchantment - AuraEnchant creature Faeries hang beings that interest them as ornaments in the sky, each clique competing to outshine the prize of the last. |
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Prowess of the FairTribal Enchantment - ElfWhenever another nontoken Elf is put into your graveyard from the battlefield, you may put a 1/1 green Elf Warrior creature token onto the battlefield. An elvish duel is a thing of beauty: the warriors' grace, the crash of steel, then the artful spray of blood. |
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Ashling's PrerogativeEnchantmentAs Ashling's Prerogative enters the battlefield, choose odd or even. (Zero is even.)
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Eyes of the WisentTribal Enchantment - ElementalWhenever an opponent casts a blue spell during your turn, you may put a 4/4 green Elemental creature token onto the battlefield. Calm as a wisent's watch |
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Fertile GroundEnchantment - AuraEnchant land Pretty, valuable, and delicious-a boggart thief's trifecta. |
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LignifyTribal Enchantment - Treefolk AuraEnchant creature Bulgo paused, puzzled. What was that rustling sound, and why did he feel so stiff? And how could his feet be so thirsty? |
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Contaminated BondEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) "My favorite curses are those that manifest slowly, blackening the soul in ways the victim cannot hope to understand." |
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FearEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) "Even the bravest of warriors yet knows the dark clutch of fright upon his stalwart heart." |
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No Rest for the WickedEnchantmentSacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn. "The soul? Here, we have no use for such frivolities." |
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Primal RageEnchantmentCreatures you control have trample. (If a creature you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) Ferocity and cunning accounted for half the victory. Gravity accounted for the rest. |
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RegenerationEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) "A touch of vine sap in the blood, and the flesh knits as quickly as new roots twining." |
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Treetop BracersEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Gravity is truly what you make of it. |
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Circle of Protection: BlackEnchantment: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
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Circle of Protection: RedEnchantment: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
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Peace of MindEnchantment, Discard a card: You gain 3 life. "What can a peasant get for free that an emperor can never buy?" |
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Sacred GroundEnchantmentWhenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield. The knight knelt and prayed, first for the sanctity of his land and second for the strength to repel its invaders. |
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Serra's BlessingEnchantmentCreatures you control have vigilance. (Attacking doesn't cause them to tap.) "Rise, and I will show you how to run without flagging, fight without raging, and fly without wings." |
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Fishliver OilEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
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Trade RoutesEnchantment: Return target land you control to its owner's hand. The wise, the righteous, the mighty-the merchant feeds them all. |
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EnfeeblementEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) "If it is weak, either kill it or ignore it. Anything else honors it." |
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Animate DeadEnchantment - AuraEnchant creature card in a graveyard
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Bad MoonEnchantmentBlack creatures get +1/+1.
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DeathgripEnchantment: Counter target green spell.
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Warp ArtifactEnchantment - AuraEnchant artifact
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Copy ArtifactEnchantmentYou may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.
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