Mind RotSorceryTarget player discards two cards. "What a pity. You should have written it down." |
||||||||||
Sewer ShamblerCreature - ZombieSwampwalk (This creature is unblockable as long as defending player controls a Swamp.)
|
|
|||||||||
Stab WoundEnchantment - AuraEnchant creature
|
|
|||||||||
Underworld ConnectionsEnchantment - AuraEnchant land If you're looking for it, it's available. The question is how much you're willing to pay. |
|
|||||||||
Annihilating FireInstantAnnihilating Fire deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. "The most impressive performances can be done only once." |
|
|||||||||
GuttersnipeCreature - Goblin ShamanWhenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent. He wants to watch Ravnica burn, one soul at a time. |
|
|||||||||
Lobber CrewCreature - Goblin WarriorDefender It's easier to just aim at everything. |
|
|||||||||
Splatter ThugCreature - Human WarriorFirst strike The mask isn't meant to hide his identity. It's meant to keep the viscera out of his eyes. |
|
|||||||||
Viashino RacketeerCreature - Viashino RogueWhen Viashino Racketeer enters the battlefield, you may discard a card. If you do, draw a card. "You may call me a fool, selling this stuff on Orzhov turf. Well, you need to be a little reckless to survive." |
|
|||||||||
Aerial PredationInstantDestroy target creature with flying. You gain 2 life. In the towering trees of the Samok Stand and the predators that guard them, the might of the Ravnican wild has returned. |
|
|||||||||
Axebane GuardianCreature - Human DruidDefender Only a worthy few are permitted within the sentient forest known as Axebane. |
|
|||||||||
Oak Street InnkeeperCreature - ElfAs long as it's not your turn, tapped creatures you control have hexproof. The city is vast and perilous, but there are places where a weary traveler can feel very much at home. |
|
|||||||||
Stonefare CrocodileCreature - Crocodile: Stonefare Crocodile gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.) The Izzet's plans to exploit the undercity ran into a few stubborn obstacles. |
|
|||||||||
Wild BeastmasterCreature - Human ShamanWhenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power. "When they covered the world in city, all they did was give themselves nowhere to run." |
|
|||||||||
Auger SpreeInstantTarget creature gets +4/-4 until end of turn. "Finally, a weapon the Boros can't confiscate!" |
|
|||||||||
Centaur HealerCreature - Centaur ClericWhen Centaur Healer enters the battlefield, you gain 3 life. Instructors at the Kasarna training grounds are capable healers in case their students fail to grasp the subtleties of combat. |
|
|||||||||
Common BondInstantPut a +1/+1 counter on target creature. Wolf riders hone their skills traversing the perilous rooftops, each dizzying step bringing elf and wolf closer together. |
|
|||||||||
CounterfluxInstantCounterflux can't be countered by spells or abilities.
|
|
|||||||||
Detention SphereEnchantmentWhen Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent.
|
|
|||||||||
Dreg ManglerCreature - Plant ZombieHaste
|
|
|||||||||
Hellhole FlailerCreature - Ogre WarriorUnleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
|
|
|||||||||
Izzet StaticasterCreature - Human WizardFlash (You may cast this spell any time you could cast an instant.)
|
|
|||||||||
Loxodon SmiterCreature - Elephant SoldierLoxodon Smiter can't be countered.
|
|
|||||||||
Lyev SkyknightCreature - Human KnightFlying
|
|
|||||||||
Sphinx's RevelationInstantYou gain X life and draw X cards. "Let the knowledge of absolute law inspire you to live a life of absolute order." |
|
|||||||||
Trestle TrollCreature - TrollDefender Unwelcome in Golgari colonies, he found his own dark place from which to represent the Swarm. |
|
|||||||||
Wayfaring TempleCreature - ElementalWayfaring Temple's power and toughness are each equal to the number of creatures you control.
|
|
|||||||||
Cryptborn HorrorCreature - HorrorTrample Although Cryptwitch Merree vanished after a spat with Rakdos, her playthings lingered. |
|
|||||||||
Vassal SoulCreature - SpiritFlying For the Azorius, the opportunity to serve the law is too great an honor for death to interrupt. |
|
|||||||||
Azorius KeyruneArtifact: Add or to your mana pool. "The higher the mind soars, the greater its understanding of the law." |
|
|||||||||
Chromatic LanternArtifactLands you control have ": Add one mana of any color to your mana pool." Dimir mages put the lanterns to good use, creating shapeshifters and sleeper agents from mana foreign to them. |
|
|||||||||
Golgari KeyruneArtifact: Add or to your mana pool. Like a single ant, it only hints at the colony below. |
|
|||||||||
Izzet KeyruneArtifact: Add or to your mana pool.
|
|
|||||||||
Rakdos KeyruneArtifact: Add or to your mana pool. The Rakdos use it for everything you can think of and plenty more than that. |
|
|||||||||
Selesnya KeyruneArtifact: Add or to your mana pool. A mark of unity when you want one; a fierce guardian when you need one. |
|
|||||||||
Armory GuardCreature - Giant SoldierArmory Guard has vigilance as long as you control a Gate. The Dimir agents watched from the shadows. "Eight hours, and I've yet to see him blink," Nefara hissed. "I suggest we find another way in." |
|
|||||||||
Azorius JusticiarCreature - Human WizardWhen Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.) "Your potential to commit a crime warrants further investigation." |
|
|||||||||
Eyes in the SkiesInstantPut a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) "What root and branch cannot reach, our winged friends will attend to." |
|
|||||||||
Martial LawEnchantmentAt the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) "The good of society matters much more than the inconvenience of a few." |
|
|||||||||
Phantom GeneralCreature - Spirit SoldierCreature tokens you control get +1/+1. After his death, the general was reunited with fallen soldiers from over thirty of his campaigns. |
|